User:Bronzebreak/Additional Resources
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Class-Specific
Class | Resource | Source | Effect | Limitation |
---|---|---|---|---|
Bard | ![]() |
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+1 ![]() |
While equipped. |
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Regain an expended ![]() |
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+1 ![]() |
While Feat selected. | ||
Cleric | ![]() |
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+1 ![]() |
While equipped. |
Druid | ![]() |
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+1 ![]() |
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Paladin | ![]() |
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Restore an expended ![]() |
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Monk | ![]() |
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Restore 2 expended ![]() |
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Restore 1 die of expended ![]() |
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Restore (rounded down) of your max ![]() |
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Restore (rounded down) of your max ![]() Gain |
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Restore 1 expended ![]() |
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Sorcerer | ![]() |
Gain up to 6 ![]() |
Spell Slots | |
Each Spell cast restores (Spell Level) ![]() |
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Resting
Most resources are only recovered via Resting, though some alternative options exist:
This section is an excerpt from Resting § Additional Types.[edit]
There are additional features ingame which function similarly to taking a rest;
- The level 2 Bard feature functions identically to a short rest.
Potion of Angelic Reprieve functions as a short rest (in addition to recovering all expended
and
Spell Slots), if the character consuming it is left asleep, uninterrupted, for 2 turns.
Potion of Angelic Slumber functions as a long rest, if the character consuming it is left asleep, uninterrupted, for 2 turns.
- restores the party as if they took a long rest, revives any downed party members, and can even be used in combat. However, any form of Divine Intervention can only be used once per character in the entire game.
- Using a Restoration Pod found aboard the Nautiloid in the prologue or the Mindflayer colony in Act Two, or the boudoir in the House of Hope in Act Three will restore the party as if they took a long rest, without ending relevant effects like or Elixirs.