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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Paladin]]
{{PageSeo
----
| description = Paladin is a character class in Baldur's Gate 3 that is a type of warrior that holds and abides by a sacred oath.
| image = Paladin Class Icon.png
}}
'''Paladin''' is a character [[Class]] in [[Baldur's Gate 3]]. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include [[Strength]] (or [[Dexterity]]), [[Charisma]], and [[Constitution]].
{{Quote class|{{PAGENAME}}}}


[[File:Paladin Class Icon.png|center|150px]]
The Paladin subclasses are:
{{hlist|
* {{IconLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients}}
* {{IconLink|Paladin Oath of Devotion Icon.png|Oath of Devotion}}
* {{IconLink|Paladin Oath of Vengeance.png|Oath of Vengeance}}
* {{IconLink|Paladin Oathbreaker Icon.png|Oathbreaker}}
}}
__NOTOC__
{| class="wikitable nomobile" style="text-align: center; max-width: 63em;"
|-
! colspan="4" | Paladin Class Progression
! colspan="3" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 9%;" | {{R|layonh|forceplural=yes}}
! style="width: 4.5%;" | 1st
! style="width: 4.5%;" | 2nd
! style="width: 4.5%;" | 3rd
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{SAI|Divine Sense}}, {{SAI|Lay on Hands}}, {{R|chaoat|icononly=yes}} [[#Level_1|Channel Oath]], {{Icon|Paladin_Icon_Small.webp|24|link=#Level 1}} [[#Level 1|Choose a subclass]]
| rowspan="3" | 3
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{Icon|Duelling_Icon.webp|24|link=Fighting Style}} [[Fighting Style]], {{Icon|Paladin_Icon_Small.webp|24|link=#Level 2}} [[#Spellcasting|Spellcasting]], {{SAI|Divine Smite}}
| 2
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | {{Icon|Paladin_Icon_Small.webp|24|link=Divine Health}} [[Divine Health]], {{Icon|Paladin_Icon_Small.webp|24|link=#Level 7}} [[Paladin#Level 3|Subclass Feature]]
| 3
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| rowspan="6" | 4
| 3
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | {{Pass|Extra Attack}}
| 4
| 2
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{SAI|Aura of Protection}}
| 4
| 2
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | {{Icon|Paladin_Icon_Small.webp|24|link=#Level 7}} [[#Level 7|Subclass Feature]]
| 4
| 3
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | {{Icon|Paladin_Icon_Small.webp|24|link=#Level 9}} [[#Level 9|Subclass Feature]]
| 4
| 3
| 2
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{SAI|Aura of Courage}}
| rowspan="3" | 5
| 4
| 3
| 2
|-
! [[#Level 11|11th]]
| style="text-align: left;" | {{Pass|Improved Divine Smite}}
| 4
| 3
| 3
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 4
| 3
| 3
|}
 
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
 
== Class information ==
[[File:Default Paladin Armor.png|280px|right|Paladin's default armour]]
 
; Hit points
: At level 1&colon; {{InfoBlob|10 + {{Ability|Constitution}} modifier}}
: On level up&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} or {{Ability|Dexterity}} for physical attacks
: {{Ability|Charisma}} for Spells, Aura and Channel Oath Abilities
: {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks.
; Saving throw proficiencies
: {{Ability|Wisdom}}, {{Ability|Charisma}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}, {{HeavyArmour}}
: {{Shields}}
; Skills with proficiency (Choose 2)
: {{Skill|Athletics}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Medicine}}, {{Skill|Persuasion}}, {{Skill|Religion}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Warhammer}}, {{RarityItem|Javelin}} x2, {{RarityItem|Scale Mail of the Ancients}} ''or'' {{RarityItem|Scale Mail of Devotion}} ''or'' {{RarityItem|Scale Mail of Vengeance}}, {{RarityItem|Leather Boots}}, a book called ''Paladin Oaths and their Tenets''
 
=== [[Spells|Spellcasting]] ===
{{Hatnote|For a list of spells available to the Paladin, see: [[List of Paladin spells]].}}
 
; Spellcasting Ability
: {{Ability|Charisma}}
Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
; [[File:Prepared Spells Icon.webp|24px]] [[Spells#Prepared Spells|Prepared Spells]]
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
: Number of Prepared Spells = {{InfoBlob|Paladin Level + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell).''
 
== Oaths and Oathbreaking ==
 
=== Keeping Your Oath ===
 
Your choice of subclass during [[Character Creation]] determines the Oath you have taken. See [[Oath of the Ancients]], [[Oath of Devotion]] or [[Oath of Vengeance]] for the full text of each Oath. The basic tenets can also be found embroidered on your starting [[Armour]].
 
As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the [[Oathbreaker Knight]] and temporarily prevent you from using your {{R|chaoat|icononly=yes}} Channel Oath abilities. (Other Paladin class features and always-prepared Oath spells will still be available.)
 
Each subclass has different actions that will cause its oath to be broken. Here are some examples (see each subclass's individual wiki page for a more complete list):
* Oath of the Ancients: Killing a non-aggressive animal, raising the dead, or (in some cases) choosing an "Attack" dialogue option when more peaceful options are available.
* Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway).
* Oath of Vengeance: Convincing someone not to take revenge on their transgressor, letting the guilty go without punishment, betraying those who were in need of vengeance and siding with their oppressor.
 
=== Becoming an Oathbreaker ===
 
{{Quote|size=120%|*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*}}
 
Unlike the other Paladin subclasses, the [[Oathbreaker]] subclass is not available during [[Character Creation]]. Once you have taken an action that breaks your Oath, the [[Oathbreaker Knight]] will appear before you and let you know he will be waiting in your [[Campsite|Camp]]. Speak with him to learn about Oathbreaking and, if you so desire, unlock the [[Oathbreaker]] subclass. This replaces the {{R|chaoat|icononly=yes}} Channel Oath abilities and Spells from your previous Oath with new abilities and Spells available only to [[Oathbreaker]].
 
[[Withers]] will not respec a Paladin with the Oathbreaker subclass. Restoring the original Oath (see below) will enable the respec service again.
 
=== Restoring your Oath ===
 
If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your [[Campsite|Camp]]. He will offer to restore your Oath for a fee of 1000gp. This will allow you to once again use your {{R|chaoat|icononly=yes}} Channel Oath abilities. However, should you break your oath again, the cost to restore your oath will increase to 2000gp. If you break your oath a third time, the price will increase to 10000gp. There is no apparent limit to this increase.
 
== Level progression ==


<blockquote style="font-size:130%; font-family:Georgia;">''Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times.''</blockquote>
Through experience, you acquire new power. You gain the following traits.


'''Paladin''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Paladins are masters of a variety of weapons and armor. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Paladins use [[Charisma]] as their primary ability score.
{{Level header|1}}
; {{Resource|layonh|forceplural=yes}}&colon; 3
: {{Recharge|Long Rest}}
; {{Resource|chaoat|forceplural=yes}}&colon; 1
: {{Recharge|Short Rest}}


{{clear}}
{{HorizontalRuleImage}}


== Class Information ==
; {{SAI|Divine Sense|w=40}}
: Expend a {{Action|Bonus}} to gain {{Advantage}} on [[Attack Rolls]] against celestials, fiends, and undead. ({{Recharge|Short Rest}} )


* Level 1 Maximum Hit Points: {{C|10 + [[Constitution]] Modifier}}
{{HorizontalRuleImage}}
** Hit points gained at higher levels: {{C|6 + [[Constitution]] Modifier}}
* [[Spell|Spellcasting]]:
** Spellcasting Ability: {{C|[[Charisma]]}}
** Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
* [[Saving Throw]] Proficiencies: {{C|[[Wisdom]], [[Charisma]]}}
* Armor Proficiencies: {{C|[[Armor#Light Armor|Light Armor]], [[Armor#Medium Armor|Medium Armor]], [[Armor#Heavy Armor|Heavy Armor]], [[Shield|Shields]]}}
* Weapon Proficiencies: {{C|[[Simple Weapons]], [[Martial Weapons]]}}
{{clear}}


; {{SAI|Lay on Hands|w=40}}
: Use your blessed touch to heal a creature (2 x level for one charge or 4 x level for two charges) or cure it of all diseases and poisons.


* '''Choose a subclass:'''
==== {{anchor|Oaths}}Select a subclass ====
{| class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; border: none;"
{| class=wikitable style="text-align: top; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| style="width: 250px;" | [[File:Paladin Oath of the Ancients Icon.png|frameless|150px|center|link=College Of Lore]] [[Oath of the Ancients]]
! {{ImageLink|Paladin Oath of the Ancients Icon.png|Oath of the Ancients|w=150|h=150}}
| style="width: 250px;" | [[File:Paladin Oath of Devotion Icon.png|frameless|center|150px|link=Light Domain]] [[Oath of Devotion]]
! {{ImageLink|Paladin Oath of Devotion Icon.png|Oath of Devotion|w=150|h=150}}
| style="width: 250px;" | [[File:Paladin Oathbreaker Icon.png|frameless|center|150px|link=Light Domain]] [[Oathbreaker]]
! {{ImageLink|Paladin_Oath_of_Vengeance.png|Oath of Vengeance|w=150|h=150}}
! {{ImageLink|Paladin Oathbreaker Icon.png|Oathbreaker|w=150|h=150}}
|-
|-
| You fight on the side of light in the cosmic struggle against darkness to preserve the sanctity of life and the beauty of nature.
| style="vertical-align:top; width: 250px;"|
| Following the ideal of the knight in shining armour, you act with honour and virtue to protect the weak and pursue the greater good.
Channel Oath Abilities:
| You have broken your sacred Oath in pursuit of power and ambition. Only darkness remains to fuel you now.
*{{SAI|Healing Radiance|w=40}}
(Unavailable during character creation; see [[#Oathbreaker|Oathbreaker]] section).
| style="vertical-align:top; width: 250px;"|
Channel Oath Abilities:
*{{SAI|Holy Rebuke|w=40}}
| style="vertical-align:top; width: 250px;"|
Channel Oath Abilities:
*{{SAI|Inquisitor's Might|w=40}}
| style="vertical-align:top; width: 250px;"|
Channel Oath Abilities:
*{{SAI|Spiteful Suffering|w=40}}
|}
|}


== Skills ==
{{Level header|2}}
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
 
; {{SAI|Divine Smite|w=40}}
: Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional {{DamageType|Radiant}} damage. Divine Smite reaction settings can be configured in the [[Reaction]]s menu (default hotkey: L).


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
{{HorizontalRuleImage}}
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]].
* Skills with Proficiency (Choose 2):
** [[Athletics]]
** [[Insight]]
** [[Intimidation]]
** [[Medicine]]
** [[Persuasion]]
** [[Religion]]


; [[Fighting Style]]
: Choose 1 Fighting Style:
: {{table list|
:; {{Pass|Defence|w=30}}
:: You gain a +1 bonus to [[Armour Class]] while wearing armour.
:; {{Pass|Duelling|w=30}}
:: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
:; {{Pass|Great Weapon Fighting|w=30}}
:: When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.
:; {{Pass|Protection|w=30}}
:: When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. ''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
}}


== Oathbreaker ==
{{HorizontalRuleImage}}


To be added.
; {{SpellSlot|1|2}} Level 1 Spell Slots Unlocked&colon; 2
: You gain two Level 1 Spell Slots.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|2 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''


== Level Progression ==
{{HorizontalRuleImage}}


Through experience, you acquire new power. You gain the following trait:
; New 1st Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Bless|c=16}}
* {{SAI|Command}}
* {{SAI|Compelled Duel|c=16}}
* {{SAI|Cure Wounds}}
* {{SAI|Divine Favour|c=16}}
* {{SAI|Heroism|c=16}}
* {{SAI|Protection from Evil and Good|c=16}}
* {{SAI|Shield of Faith|c=16}}
* {{SAI|Searing Smite|c=16}}
* {{SAI|Thunderous Smite}}
* {{SAI|Wrathful Smite|c=16}}
{{div col end}}


=== Level 1 ===
{{Level header|3}}


* [[File:Divine Sense Icon.png|frameless|35px|link=Divine Sense]] [[Divine Sense]]
; {{Pass|Divine Health|w=40}}
* [[File:Lay on Hands Big Heal Icon.png|frameless|35px|link=Lay on Hands]] [[Lay on Hands]]
: The divine magic flowing within you prevents disease from affecting you.
* [[File:Lay on Hands Resource Icon.png|frameless|35px]] [[Lay on Hands]] Charges: 3 (Recharge: [[Long Rest]])
* [[File:Channel Oath Icon.png|frameless|35px]] Channel Oath Charges: 1 (Recharge: [[Short Rest]] or [[Long Rest]])


* '''Level 1 Subclass Features:'''
{{HorizontalRuleImage}}
 
; {{SpellSlot|1|3}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|3 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | Oath of the Ancients
! style="width: 250px;" | [[Oath of the Ancients]]
! style="width: 250px;" | Oath of Devotion
! style="width: 250px;" | [[Oath of Devotion]]
! style="width: 250px;" | Oathbreaker
! style="width: 250px;" | [[Oath of Vengeance]]
! style="width: 250px;" | [[Oathbreaker]]
|-
|-
|  
|  
* Channel Oath Abilities:
Channel Oath Abilities:
**[[File:Healing Radiance Icon.png|frameless|35px|link=Healing Radiance]] [[Healing Radiance]]
* {{SAI|Nature's Wrath|w=40}}
* {{SAI|Turn the Faithless|w=40}}
Spells (Always Prepared):
* {{SAI|Speak with Animals|w=40|r=16}}*
* {{SAI|Ensnaring Strike (Ranged)|Ensnaring Strike|w=40|c=16}}*
|  
|  
* Channel Oath Abilities:
Channel Oath Abilities:
**[[File:Holy Rebuke Icon.png|frameless|35px|link=Holy Rebuke]] [[Holy Rebuke]]
* {{SAI|Sacred Weapon|w=40}}
* {{SAI|Turn the Unholy|w=40}}
Spells (Always Prepared):
* {{SAI|Protection from Evil and Good|w=40|c=16}}
* {{SAI|Sanctuary|w=40}}*
|
|
* Channel Oath Abilities:
Channel Oath Abilities:
**[[File:Spiteful Suffering Icon.png|frameless|35px|link=Spiteful Suffering]] [[Spiteful Suffering]]
* {{SAI|Abjure Enemy|w=40}}
* {{SAI|Vow of Enmity|w=40}}
Spells (Always Prepared):
* {{SAI|Bane (spell)|Bane|w=40|c=16}}*
* {{SAI|Hunter's Mark|w=40|c=16}}*
|
Channel Oath Abilities:
* {{SAI|Control Undead|w=40}}
* {{SAI|Dreadful Aspect|w=40}}
Spells (Always Prepared):
* {{SAI|Hellish Rebuke|w=40}}*
* {{SAI|Inflict Wounds|w=40}}*
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Paladin spell list.
{{Level header|4}}
; {{Resource|layonh|forceplural=yes}}&colon; 4
: You gain +1 Lay on Hands Charge.
{{HorizontalRuleImage}}


=== Level 2 ===
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|4 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''


* [[File:Divine Smite Icon.png|frameless|35px|link=Divine Smite]] [[Divine Smite]]
{{HorizontalRuleImage}}


* [[Fighting Style]] (Choose 1):
* Choose a [[Feat]].
** Defence: You gain a +1 bonus to [[Armor Class]] while wearing armor.
** Duelling: When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
** Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack with a [[Two-handed_Weapons|Two-Handed]] melee weapon, that die is rerolled once.
** Protection: When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. (This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)


* [[File:2 Level 1 Spell Slots.png|frameless|35px]] '''Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 2''' (You gain two Level 1 Spell Slots).
{{Level header|5}}
*'''Choose a number of Prepared Spells = {{C|2 (current Paladin level) + [[Charisma]] Modifier}}''' ''(Minimum of 1 spell.)''
** [[File:Bless Icon.png|frameless|35px|link=Bless]] [[Bless]]
** [[File:Command Halt.png|frameless|35px|link=Command (Halt)]] [[Command (Halt)|Command]]
** [[Compelled Duel]]
** [[File:Cure Wounds Icon.png|frameless|35px|link=Cure Wounds]] [[Cure Wounds]]
** [[Divine Favour]]
** [[File:Heroism Icon.png|frameless|35px|link=Heroism]] [[Heroism]]
** [[File:Protection From Evil And Good.png|frameless|35px|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
** [[File:Shield Of Faith Icon.png|frameless|35px|link=Shield of Faith]] [[Shield of Faith]]
** [[Searing Smite]]
** [[Thunderous Smite]]
** [[Wrathful Smite]]


=== Level 3 ===
; {{Pass|Extra Attack|w=40}}
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


* Divine Health: The divine magic flowing within you prevents disease from affecting you.
{{HorizontalRuleImage}}
* [[File:3 Level 1 Spell Slots.png|frameless|35px]] '''Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: 3''' ''(You gain an additional Level 1 Spell Slot.)''
*'''Choose a number of Prepared Spells = {{C|3 (current Paladin level) + [[Charisma]] Modifier}}''' ''(Minimum of 1 spell.)''
** Spells: No new spells at this level aside from those granted by your subclass


* '''Level 3 Subclass Features:'''
; {{SpellSlot|1|4}} Level 1 Spell Slots Unlocked&colon; 4
: You gain an additional Level 1 Spell Slot.
; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked&colon; 2
: You gain two Level 2 Spell Slots.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|5 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Aid}}
* {{SAI|Lesser Restoration}}
* {{SAI|Magic Weapon|c=16}}
* {{SAI|Protection from Poison}}
* {{SAI|Branding Smite|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | Oath of the Ancients
! style="width: 250px;" | [[Oath of the Ancients]]
! style="width: 250px;" | Oath of Devotion
! style="width: 250px;" | [[Oath of Devotion]]
! style="width: 250px;" | Oathbreaker
! style="width: 250px;" | [[Oath of Vengeance]]
! style="width: 250px;" | [[Oathbreaker]]
|-
|-
|  
|  
* Channel Oath Abilities:
Spells (Always Prepared):
**[[File:Natures Wrath Icon.png|frameless|35px|link=Nature's Wrath]] [[Nature's Wrath]]
* {{SAI|Misty Step|w=40}}*
**[[File:Turn the Faithless Icon.png|frameless|35px|link=Turn the Faithless]] [[Turn the Faithless]]
* {{SAI|Moonbeam|w=40|c=16}}*
* Spells (Always Prepared):
** [[File:Speak With Animals.png|frameless|35px|link=Speak with Animals]] [[Speak with Animals]]
** [[File:Ensnaring Strike Ranged Icon.png|frameless|35px|link=Ensnaring Strike (Ranged)]] [[Ensnaring Strike (Ranged)|Ensnaring Strike]]
|  
|  
* Channel Oath Abilities:
Spells (Always Prepared):
**[[File:Sacred Weapon Icon.png|frameless|35px|link=Sacred Weapon]] [[Sacred Weapon]]
* {{SAI|Lesser Restoration|w=40}}
**[[File:Turn the Unholy Icon.png|frameless|35px|link=Turn the Unholy]] [[Turn the Unholy]]
* {{SAI|Silence|w=40|c=16|r=16}}*
* Spells (Always Prepared):
** [[File:Protection From Evil And Good.png|frameless|35px|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
** [[Sanctuary]]
|
|
* Channel Oath Abilities:
Spells (Always Prepared):
**[[File:Control Undead Icon.png|frameless|35px|link=Control Undead]] [[Control Undead]]
* {{SAI|Hold Person|w=40|c=16}}*
**[[File:Dreadful Aspect Icon.png|frameless|35px|link=Dreadful Aspect]] [[Dreadful Aspect]]
* {{SAI|Misty Step|w=40}}*
* Spells (Always Prepared):
|
** [[File:Hellish Rebuke Icon.png|frameless|35px|link=Hellish Rebuke]] [[Hellish Rebuke]]
Spells (Always Prepared):
** [[File:Inflict Wounds Icon.png|frameless|35px|link=Inflict Wounds]] [[Inflict Wounds]]
* {{SAI|Crown of Madness|w=40|c=16}}*
* {{SAI|Darkness|w=40|c=16}}*
 
|}
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Paladin spell list.
{{Level header|6}}
; {{SAI|Aura of Protection|w=40}}
: You and nearby allies gain a bonus to [[Saving Throw|Saving Throws]] equal to your {{Ability|Charisma}} modifier.
{{HorizontalRuleImage}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|6 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{Level header|7}}
; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked&colon; 3
: You gain an additional Level 2 Spell Slot.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|7 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{HorizontalRuleImage}}
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Oath of the Ancients]]
! style="width: 250px;" | [[Oath of Devotion]]
! style="width: 250px;" | [[Oath of Vengeance]]
! style="width: 250px;" | [[Oathbreaker]]
|-
|
* {{SAI|Aura of Warding|w=40}}
|
* {{SAI|Aura of Devotion|w=40}}
|
* {{SAI|Relentless Avenger|w=40}}
|
* {{SAI|Aura of Hate|w=40}}
|}
{{Level header|8}}
* Choose a [[Feat]].
{{HorizontalRuleImage}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|8 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{Level header|9}}
; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked&colon; 2
: You gain two Level 3 Spell Slots.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|9 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{HorizontalRuleImage}}
; New 3rd Level Spells
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Warden of Vitality}}
* {{SAI|Blinding Smite}}
* {{SAI|Crusader's Mantle|c=16}}
* {{SAI|Daylight}}
* {{SAI|Elemental Weapon|c=16}}
* {{SAI|Remove Curse}}
* {{SAI|Revivify}}
{{div col end}}
{{HorizontalRuleImage}}
==== Subclass features ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | [[Oath of the Ancients]]
! style="width: 250px;" | [[Oath of Devotion]]
! style="width: 250px;" | [[Oath of Vengeance]]
! style="width: 250px;" | [[Oathbreaker]]
|-
|
Spells (Always Prepared):
* {{SAI|Protection from Energy|w=40|c=16}}*
* {{SAI|Plant Growth|w=40}}*
|
Spells (Always Prepared):
* {{SAI|Remove Curse|w=40}}
* {{SAI|Beacon of Hope|w=40|c=16}}*
|
Spells (Always Prepared):
* {{SAI|Haste|w=40|c=16}}*
* {{SAI|Protection from Energy|w=40|c=16}}*
|
Spells (Always Prepared):
* {{SAI|Bestow Curse|w=40|c=16}}*
* {{SAI|Animate Dead|w=40}}*
|}
<nowiki>*</nowiki>Denotes a spell not otherwise part of the Paladin spell list.
{{Level header|10}}
; {{Resource|layonh|forceplural=yes}}&colon; 5
: You gain +1 Lay on Hands Charge.
{{HorizontalRuleImage}}
; {{SAI|Aura of Courage|w=40}}
: You and any nearby allies can't be {{Cond|Frightened}}. The aura disappears if you fall Unconscious.
{{HorizontalRuleImage}}
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells = {{InfoBlob|10 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{Level header|11}}
; {{Pass|Improved Divine Smite|w=40}}
: Melee weapon attacks deal an additional {{DamageText|1d8|Radiant}} damage.
{{HorizontalRuleImage}}
; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked&colon; 3
: You gain one Level 3 Spell Slot.
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells''' = {{InfoBlob|11 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
{{Level header|12}}
* Choose a [[Feat]].


=== Level 4 ===
{{HorizontalRuleImage}}


* '''Ability Score Improvement or Feat (Choose 1):'''
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
** Improve an [[Character Creation#Ability Scores|Ability Score]] by 2 or improve two Ability Scores by 1 (Ability Scores can not be higher than 20 using this feature).
: Choose a number of Spells = {{InfoBlob|12 (Paladin Level) + {{Ability|Charisma}} Modifier}} ''(Minimum of 1 spell.)''
** Choose a [[Character Abilities#Feats|Feat]].
* [[File:Lay on Hands Resource Icon.png|frameless|35px]] [[Lay on Hands]] Charges: +1
*'''Choose a number of Prepared Spells = {{C|4 (current Paladin level) + [[Charisma]] Modifier}}''' ''(Minimum of 1 spell.)''
** Spells: No new spells at this level


=== Level 5 ===
== Notable paladins ==
* {{MdCharLink|Anders}}
* {{MdCharLink|Aylin}}
* {{MdCharLink|Devella Fountainhead}}
* {{MdCharLink|Ketheric Thorm}}
* {{MdCharLink|Minthara}}
* {{MdCharLink|Oathbreaker Knight}}
* {{MdCharLink|Zevlor}}


To be added
== See also ==
*[[:Category:Paladins|List of all Paladins]]


== Paladin Spell List ==
== External links ==
* {{FRWiki|Paladin|long}}


To be added
{{PaladinNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 23:14, 24 October 2024

Paladin is a character Class in Baldur's Gate 3. Paladins are masters of a variety of weapons and armour. They channel the power of their sacred oath to heal the sick and injured and to smite their foes. Important Ability Scores for Paladins include Strength (or Dexterity), Charisma, and Constitution.

The Paladin subclasses are:

Paladin Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Lay on Hands Charges 1st 2nd 3rd
1st +2 Divine Sense Divine Sense, Lay on Hands Lay on Hands, Channel Oath, #Level 1 Choose a subclass 3 - - -
2nd Fighting Style Fighting Style, #Level 2 Spellcasting, Divine Smite Divine Smite 2 - -
3rd Divine Health Divine Health, #Level 7 Subclass Feature 3 - -
4th Feat Feat 4 3 - -
5th +3 Extra Attack Extra Attack 4 2 -
6th Aura of Protection Aura of Protection 4 2 -
7th #Level 7 Subclass Feature 4 3 -
8th Feat Feat 4 3 -
9th +4 #Level 9 Subclass Feature 4 3 2
10th Aura of Courage Aura of Courage 5 4 3 2
11th Improved Divine Smite Improved Divine Smite 4 3 3
12th Feat Feat 4 3 3

Note: Proficiency bonus is based on character level, not class level. It's included in the table for convenience.

Class information[edit | edit source]

Paladin's default armour
Hit points
At level 1: 10 + Constitution Constitution modifier
On level up: 6 + Constitution Constitution modifier
Key abilities
Strength Strength or Dexterity Dexterity for physical attacks
Charisma Charisma for Spells, Aura and Channel Oath Abilities
Constitution Constitution for Hit Points and Concentration Concentration Checks.
Saving throw proficiencies
Wisdom Wisdom, Charisma Charisma
Equipment proficiencies
Simple weapons, Martial weapons
Light armour, Medium armour, Heavy armour
Shields
Skills with proficiency (Choose 2)
Athletics Athletics, Insight Insight, Intimidation Intimidation, Medicine Medicine, Persuasion Persuasion, Religion Religion
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Warhammer, Javelin x2, Scale Mail of the Ancients or Scale Mail of Devotion or Scale Mail of Vengeance, Leather Boots, a book called Paladin Oaths and their Tenets

Spellcasting[edit | edit source]

For a list of spells available to the Paladin, see: List of Paladin spells.
Spellcasting Ability
Charisma Charisma

Paladins are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.

Prepared Spells Icon.webp Prepared Spells
You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
Number of Prepared Spells = Paladin Level + Charisma Charisma Modifier (Minimum of 1 spell).

Oaths and Oathbreaking[edit | edit source]

Keeping Your Oath[edit | edit source]

Your choice of subclass during Character Creation determines the Oath you have taken. See Oath of the Ancients, Oath of Devotion or Oath of Vengeance for the full text of each Oath. The basic tenets can also be found embroidered on your starting Armour.

As a Paladin, you must constantly adhere to the tenets of your Oath or you will lose the power it grants you. Taking any action that breaks your Oath will summon the Oathbreaker Knight and temporarily prevent you from using your Channel Oath abilities. (Other Paladin class features and always-prepared Oath spells will still be available.)

Each subclass has different actions that will cause its oath to be broken. Here are some examples (see each subclass's individual wiki page for a more complete list):

  • Oath of the Ancients: Killing a non-aggressive animal, raising the dead, or (in some cases) choosing an "Attack" dialogue option when more peaceful options are available.
  • Oath of Devotion: Attacking a non-hostile creature, refusing to defend someone who is obviously in need of aid, or deceiving your enemies (e.g. negotiating a peaceful resolution and then attacking anyway).
  • Oath of Vengeance: Convincing someone not to take revenge on their transgressor, letting the guilty go without punishment, betraying those who were in need of vengeance and siding with their oppressor.

Becoming an Oathbreaker[edit | edit source]

*A spasm grips your chest. Your strength falters. An emptiness grows within you, Paladin. Something has been lost.*

Unlike the other Paladin subclasses, the Oathbreaker subclass is not available during Character Creation. Once you have taken an action that breaks your Oath, the Oathbreaker Knight will appear before you and let you know he will be waiting in your Camp. Speak with him to learn about Oathbreaking and, if you so desire, unlock the Oathbreaker subclass. This replaces the Channel Oath abilities and Spells from your previous Oath with new abilities and Spells available only to Oathbreaker.

Withers will not respec a Paladin with the Oathbreaker subclass. Restoring the original Oath (see below) will enable the respec service again.

Restoring your Oath[edit | edit source]

If you broke your Oath by accident or otherwise wish to re-dedicate yourself to your Oath, speak to the Oathbreaker Knight in your Camp. He will offer to restore your Oath for a fee of 1000gp. This will allow you to once again use your Channel Oath abilities. However, should you break your oath again, the cost to restore your oath will increase to 2000gp. If you break your oath a third time, the price will increase to 10000gp. There is no apparent limit to this increase.

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Lay on Hands Charges: 3
Recharge: Long rest
Channel Oath Charges: 1
Recharge: Short rest
Bg3 content hr.png
Divine Sense Divine Sense
Expend a Bonus action to gain Advantage Icon.png Advantage on Attack Rolls against celestials, fiends, and undead. ( Recharge: Short rest )
Bg3 content hr.png
Lay on Hands Lay on Hands
Use your blessed touch to heal a creature (2 x level for one charge or 4 x level for two charges) or cure it of all diseases and poisons.

Select a subclass[edit | edit source]

Channel Oath Abilities:

Channel Oath Abilities:

Channel Oath Abilities:

Channel Oath Abilities:

Level 2

Divine Smite Divine Smite
Your weapon emanates divine might as you strike. When you hit with a Melee Weapon Attack, you may choose to expend a Spell Slot to inflict additional Damage TypesRadiant damage. Divine Smite reaction settings can be configured in the Reactions menu (default hotkey: L).
Bg3 content hr.png
Fighting Style
Choose 1 Fighting Style:
Defence Defence
You gain a +1 bonus to Armour Class while wearing armour.
Duelling Duelling
When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon.
Great Weapon Fighting Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
Protection Protection
When you have a shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 5ft. You must be able to see the enemy. (This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)
Bg3 content hr.png
2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 2 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png
New 1st Level Spells

Level 3

Divine Health Divine Health
The divine magic flowing within you prevents disease from affecting you.
Bg3 content hr.png
3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 3 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png

Subclass features[edit | edit source]

Oath of the Ancients Oath of Devotion Oath of Vengeance Oathbreaker

Channel Oath Abilities:

Spells (Always Prepared):

Channel Oath Abilities:

Spells (Always Prepared):

Channel Oath Abilities:

Spells (Always Prepared):

Channel Oath Abilities:

Spells (Always Prepared):

*Denotes a spell not otherwise part of the Paladin spell list.

Level 4

Lay on Hands Charges: 4
You gain +1 Lay on Hands Charge.
Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 4 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png

Level 5

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Bg3 content hr.png
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slot.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 5 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png
New 2nd Level Spells
Bg3 content hr.png

Subclass features[edit | edit source]

Oath of the Ancients Oath of Devotion Oath of Vengeance Oathbreaker

Spells (Always Prepared):

Spells (Always Prepared):

Spells (Always Prepared):

Spells (Always Prepared):

*Denotes a spell not otherwise part of the Paladin spell list.

Level 6

Aura of Protection Aura of Protection
You and nearby allies gain a bonus to Saving Throws equal to your Charisma Charisma modifier.
Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 6 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)

Level 7

3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 7 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png

Subclass features[edit | edit source]

Oath of the Ancients Oath of Devotion Oath of Vengeance Oathbreaker

Level 8

Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 8 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)

Level 9

2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 9 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)
Bg3 content hr.png
New 3rd Level Spells
Bg3 content hr.png

Subclass features[edit | edit source]

Oath of the Ancients Oath of Devotion Oath of Vengeance Oathbreaker

Spells (Always Prepared):

Spells (Always Prepared):

Spells (Always Prepared):

Spells (Always Prepared):

*Denotes a spell not otherwise part of the Paladin spell list.

Level 10

Lay on Hands Charges: 5
You gain +1 Lay on Hands Charge.
Bg3 content hr.png
Aura of Courage Aura of Courage
You and any nearby allies can't be Frightened Frightened. The aura disappears if you fall Unconscious.
Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 10 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)

Level 11

Improved Divine Smite Improved Divine Smite
Melee weapon attacks deal an additional 1d8Damage TypesRadiant damage.
Bg3 content hr.png
3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain one Level 3 Spell Slot.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 11 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)

Level 12

Bg3 content hr.png
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 12 (Paladin Level) + Charisma Charisma Modifier (Minimum of 1 spell.)

Notable paladins[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]