Ad placeholder
Rogue: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary Tags: Reverted Visual edit: Switched |
||
Line 10: | Line 10: | ||
[[Category:Classes]] | [[Category:Classes]] | ||
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. | '''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. | ||
== Class Information == | |||
[[File:Rogue Class Default Armor.png|thumb|right|Rogue's default armour]] | |||
* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}} | |||
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}} | |||
* '''Important Ability Scores:''' {{Ability|Dexterity}} for physical attacks and [[Armour Class]], {{Ability|Constitution}} for Hit Points, and (Arcane Trickster only) {{Ability|Intelligence}} for Spells. | |||
* '''Saving Throw Proficiencies:''' {{Ability|Dexterity}}, {{Ability|Intelligence}} | |||
* '''Equipment Proficiencies:''' | |||
** {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}} | |||
** {{LightArmour}} | |||
* '''Skills with Proficiency''' ''(Choose 4):'' | |||
** [[Acrobatics]], [[Athletics]], [[Deception]], [[Insight]], [[Intimidation]], [[Investigation]], [[Perception]], [[Performance]], [[Persuasion]], [[Sleight Of Hand|Sleight of Hand]], [[Stealth]] | |||
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2. | |||
{{clear}} | {{clear}} | ||
{| class="wikitable nomobile" style="width: 100%;" | {| class="wikitable nomobile" style="width: 100%;" | ||
Line 80: | Line 94: | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Ability Score Improvement|Ability Score Improvement]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Ability Score Improvement|Ability Score Improvement]] | ||
|} | |} | ||
== Level Progression == | == Level Progression == |
Revision as of 23:50, 30 July 2023
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. |
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Rogue is a character Class in Baldur's Gate 3. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for physical attacks and Armour Class, for Hit Points, and (Arcane Trickster only) for Spells.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Simple weapons, , , ,
- Light armour
- Skills with Proficiency (Choose 4):
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, Stealth
The Rogue Class Progression | |||
---|---|---|---|
Level | Proficiency Bonus | Sneak Attack | Features |
1st | +2 | 1d6 | Expertise, Sneak Attack (Melee), Sneak Attack (Ranged) |
2nd | +2 | 1d6 | Cunning Action: Dash, File:Cunning Action Disengage Icon 64px.png Cunning Action: Disengage |
3rd | +2 | 2d6 | Choose a subclass |
4th | +2 | 2d6 | Ability Score Improvement |
5th | +3 | 3d6 | Uncanny Dodge |
6th | +3 | 3d6 | Expertise |
7th | +3 | 4d6 | Evasion |
8th | +3 | 4d6 | Ability Score Improvement |
9th | +4 | 5d6 | Subclass feature |
10th | +4 | 5d6 | Ability Score Improvement |
11th | +4 | 6d6 | Reliable Talent |
12th | +4 | 6d6 | Ability Score Improvement |
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Gain Expertise in 2 Skills you are Proficient in
- Sneak Attack (Melee)
- Sneak Attack (Ranged)
Level 2
Level 3
- Choose a subclass:
Arcane Trickster | Thief |
---|
- Subclass Features:
Arcane Trickster | Thief |
---|---|
|
Level 4
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
- Subclass Features:
Arcane Trickster | Thief |
---|---|
|
(none) |
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Uncanny Dodge (Reaction)
- Sneak Attack damage: +3d6 (Your sneak attack gains an additional +1d6 damage.)
- Subclass Features: None at this level