Ad placeholder

Andrick

From bg3.wiki
Revision as of 01:06, 17 February 2025 by Hawkeye (talk | contribs) (→‎Act One)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Andrick is a novice of the Absolute. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers Edowin Edowin and Brynna Brynna.

Involvement[edit | edit source]

Act One[edit | edit source]

Andrick is found in the Forest at X: 139 Y: 446 worrying over his brother, Edowin Edowin, who is dying from the wounds sustained from an Owlbear attack. He is more trusting than his sister, Brynna Brynna, if the party should try to help.

Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If revealing that the party members are those survivors, or otherwise revealing that they are not followers of the Absolute, he and his sister become hostile. If passing Skill Checks involving Medicine or Illithid Persuasion then Andrick and his sister do not attack.

If not revealing their true allegiance, the siblings ask the party what they should do next. They can be convinced to continue searching for the survivors, to leave for the Goblin Camp, or to seek out the owlbear that attacked them. If told to seek out the owlbear cave, they head towards it and go in. Inside, they hesitate before reaching the den, and the party can convince them to press forward:

  • [ILLITHID] [WISDOM] You have no choice. Go. (DC 5)
  • [TRUE SOUL] [ILLITHID] Move forward. Your True Soul commands it.
  • [TRUE SOUL] [ILLITHID] Move forward. I command it.
  • [PERFORMANCE] The Absolute has plans for you, child - and they only begin here. (DC 5)
  • [INTIMIDATION] I won't tolerate cowardice. Attack - now. (DC 10)
  • [NATURE] Press your advantage now, before the beast smells your fear. (DC 5)
  • [BERSERKER] [INTIMIDATION] It killed your brother. FORGET FEAR. CHOOSE FURY. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Be sure. Attack. (DC 10 Advantage Icon.png)

Whatever the case, as long as the situation is resolved peacefully, the party is rewarded 70 Experience. Andrick can be a useful ally against the owlbear and if he survives he can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.

In the Goblin Camp, Andrick informs the party that he is still getting used to rubbing elbows with goblins. He becomes hostile with the rest of the camp if attacking the leaders within the Shattered Sanctum or after the raid on the Emerald Grove.

Killing both Brynna and Andrick awards Inspiration Icon.pngReuniting Friends for the Haunted One background.

Brynna and Andrik are key characters in the possibility of further interaction and recruitment of Owlbear Cub. If they are sent to the goblin camp, they tell the goblins about the Owlbear Cub and only after that the Owlbear Cub appears in the goblin camp.[Needs Verification]

Companion approval[edit | edit source]

When meeting Brynna and Andrick over the dying Edowin in the Forest:

  • I'm a survivor of that crash. Looks like you found me. Laezel approves +1
  • You need to find the beast and avenge your brother. Astarion approves +1 Laezel approves +1
  • Forget the owlbear. You're still alive - so go. Shadowheart approves +1
  • The beast is already dead. You should go. Shadowheart approves +1
  • I killed an owlbear nearby. If that's what attacked your brother, consider him avenged. Shadowheart approves +1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Damage: 4~11
D8 Slashing.png
1d8 + 3Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Acid Vial
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

 Range: 18 m / 60 ft

Loot[edit | edit source]

External links[edit | edit source]