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Act Two/Inspiration

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Inspirations listed on this page can be obtained exclusively in the Shadow-Cursed Lands. For the inspirations which can be earned throughout other Acts of the game as well, refer to the Act One/Inspiration, Anywhere/Multiple Locations section.

To unlock an inspiration, the character with corresponding background must be in the active party. If there are more than one party member with the same background, each of them earns an inspiration point once the conditions fit. This can be used to replenish the inspiration points' pool quickly if needed.

If none of the player characters have a background fit for obtaining an inspiration point, this can be solved by asking Withers to summon a hireling with a corresponding background. The set of characters offered for hire provides the full scope of backgrounds, except the Haunted One, which is unique for the Dark Urge.

Note that certain choices made in Act One may automatically lock the party out of obtaining correlated inspirations in Act Two (and Act Three as well), such as:

  • Killing certain characters (or allowing them to be killed), such as Alfira, Arabella and / or Minthara
  • Allowing the tiefling refugees to be expelled from the Emerald Grove
  • Raiding the Emerald Grove with the goblins
Anywhere/ Multiple locations
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Exploration of the Shadow-Cursed Lands
Embracing the EnvironmentEmbracing the Environment 50 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Survive two rounds of the shadow curse.
  • The inspiration is given at the start of the third turn, if the character feeling the curse effect is still alive and not downed. It does not need to be the Outlander character affected.
I Ain't Afraid of No ShadowsI Ain't Afraid of No Shadows 60 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Traverse through the Shadow-Cursed Lands to Last Light Inn and Moonrise Towers without using a Moonlantern.
  • The party can fail this by accident, as Moonrise Towers are surrounded with streetlight Moonlanterns. To avoid this, enter the Moonrise Tower area from the side route, jumping a broken bridge near Reithwin Tollhouse.
No Cursed Stone Left UnturnedNo Cursed Stone Left Unturned 60 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Explore each key area of the Shadow-Cursed Lands.
Combat
Bumps in the DarkBumps in the Dark 60 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Conquer three combat encounters in the Shadow-Cursed Lands.
Masterful ExecutionMasterful Execution 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Kill any of the bosses in and around the Shadow-Cursed Lands in a single round of combat.
  • Jaheira, if turned hostile and defeated, also counts to obtain this inspiration.
Dialogues
Alley CatsAlley Cats 60 UrchinUrchin Maddala DeadeyeMaddala Deadeye His MajestyHis Majesty, SteelclawSteelclaw Meet both the lordly cat and the tadpole-hunting cat.
  • Must talk to both with Speak with Animals, regardless of the order. The Dark Urge killing Steelclaw does not lock the party out of the inspiration.
Fly-SwatterFly-Swatter 50 Haunted OneHaunted One Dark UrgeDark Urge Dolly ThriceDolly Thrice Kill the trickster pixie.
  • The player character may choose to stow the Moonlantern at the ambush site and start the dialogue with Dolly Thrice later by dropping the lantern and picking it up again.
  • Also, the inspiration is automatically granted if the Dark Urge sides with the cultists' convoy and reaches Moonrise Towers with them.
Morally GreyMorally Grey 75 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck IsobelIsobel, NightsongNightsong
Last Light InnLast Light Inn, ShadowfellShadowfell
Betray the trust of Moonrise or Lastlight.
  • The party must allow Marcus to kidnap Isobel, but then free Nightsong. OR, prevent Marcus from kidnapping Isobel and then allow Balthazar transport Nightsong to Moonrise.
Thorm Family SecretsThorm Family Secrets 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Moonrise TowersMoonrise Towers, Reithwin TownReithwin Town, Last Light InnLast Light Inn Discover the fate of Ketheric's family members.
  • Requires interacting with Ketheric, Isobel, Gerringothe Thorm, Malus Thorm, and Thisobald Thorm. The order is irrelevant.
Items
Special Iced Arsenic... Brew?Special Iced Arsenic... Brew? 60 Guild ArtisanGuild Artisan JacelynJacelyn Corpse Rose

Outside barnOutside barn

Craft some Brewed-Up Bellyglummer.
  • The poison can be actually crafted anywhere, if the party has found the stash and extracted the ingredient, even without reading the brewer's notes.
Notes of an AmateurNotes of an Amateur 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Corpse Rose

Outside barnOutside barn

Craft some Brewed-Up Bellyglummer.
  • The poison can be actually crafted anywhere, if the party has found the stash and extracted the ingredient, even without reading the brewer's notes.
Campsite
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Nobleborn as Below, so AboveNobleborn as Below, so Above 60 NobleNoble KerzKerz MintharaMinthara Recruit Minthara.
  • Granted after talking with Minthara in the camp for the first time after escorting her from Moonrise.
Patrician of the GrovePatrician of the Grove 60 NobleNoble MintharaMinthara, KerzKerz HalsinHalsin Recruit Halsin.
  • Granted after helping Halsin rescue Thaniel from Shadowfell and talking to Halsin in the camp.
Realities of WarRealities of War 50 SoldierSoldier Lae'zelLae'zel, JaheiraJaheira, Varanna SunblossomVaranna Sunblossom ArabellaArabella Tell Arabella what happened to her parents.[See: Bugs]
  • Only available if the player character allows Arabella to stay in the camp temporarily.
Sleeping in the DarkSleeping in the Dark 50 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Take a full Long Rest in the Shadow-Cursed Lands.
  • This is only awarded for the first time resting in a camp located in the actually dangerous area.
  • Campsites in places devoid of Shadow Curse like Last Light Inn, Moonrise Towers, or the Gauntlet of Shar,[1] do not count.
Shadow-Cursed Lands
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Ruined Battlefield
Corrupted Beyond RecognitionCorrupted Beyond Recognition 50 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Dead Druid's Journal Find and read the dead druid's journal about how the shadow curse came to be.
  • The inspiration is given regardless of whether the concurrent passive Nature check succeeds.
Let Sleeping Dogs LieLet Sleeping Dogs Lie 50 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel He Who WasHe Who Was Prevent He Who Was from completing his task.
  • Either grant Madeline forgiveness or make the Shadar-Kai stab himself multiple times.
No Rest for the WickedNo Rest for the Wicked 50 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel He Who WasHe Who Was Assist He Who Was in his task.
  • Choose to punish Madeline as the Shadar-Kai wants, but not too severely.
Not Another SoulNot Another Soul 50 Folk HeroFolk Hero WyllWyll, DantonDanton LassandraLassandra, MeyganMeygan, KarrowKarrow Keep all Harpers alive during the ambush with the Shadows.
  • None of the Harpers must be killed by the shadows or be consumed by the Shadow Curse. The most troublesome one is Karrow who often starts chasing the shadows afar from the light sources.
Saving the ProdigiousSaving the Prodigious 50 Folk HeroFolk Hero WyllWyll, DantonDanton RolanRolan Save Rolan from the Shadow-Cursed Lands.
  • Only takes place if Rolan was convinced to stay in the Emerald Grove in Act One, and survived the goblins' raid if it occured.
Dealing with cultists' convoy
Centennial RivalriesCentennial Rivalries 50 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Kar'nissKar'niss, Harper BranthosHarper Branthos Complete the Harper ambush.
  • This inspiration is granted only if the fight occured, but regardless of how the party approaches the ambush site, and of which side they pick eventually.
Forcing ResponsibilityForcing Responsibility 50 Haunted OneHaunted One Dark UrgeDark Urge GronagGronag Demand that the goblin fetch his bone.
  • First stop goblin from sending the Hyena to fetch, then pass any ability check to make him do it instead.
Plucking the Lyre's WebPlucking the Lyre's Web 50 EntertainerEntertainer Brinna BrightsongBrinna Brightsong Spider's Lyre Play the Spider's Lyre to attract the drider.
  • The party must play the lyre obtained or looted from Nere or from Minthara to summon Kar'niss. Granted regardless of passing the Performance skill check.
Shiny Trinkets and BaublesShiny Trinkets and Baubles 50 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Moonlantern Take the drider's Moonlantern.
  • Granted whichever way the lantern is obtained.
Trust and a Little Pixie DustTrust and a Little Pixie Dust 50 Guild ArtisanGuild Artisan JacelynJacelyn Moonlantern Investigate the Moonlantern and find its power source.
  • The options to inspect the Moonlantern appear only when obtaining it from Kar'niss at the Harpers' ambush site.
House in Deep Shadows
Child at HeartChild at Heart 50 UrchinUrchin Maddala DeadeyeMaddala Deadeye OliverOliver Play both games of hide and seek with Oliver.
  • This inspiration is given for participating in both rounds, winning is not necessary.
Child's PlayChild's Play 50 OutlanderOutlander KarlachKarlach,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
OliverOliver Beat Oliver at hide and seek without alerting the shadow creatures.
  • This inspiration is given for winning in both rounds.
Last Light Inn
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
General
Absolute DevastationAbsolute Devastation 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Destroy Last Light.
  • The party must destroy the lunar protective shield around the Last Light Inn, either killing or knocking out Isobel, or killing the Nightsong in Shadowfell.
Dealing with Jaheira
Forced RetirementForced Retirement 75 Haunted OneHaunted One Dark UrgeDark Urge JaheiraJaheira End Jaheira's career permanently by killing her.
  • If this inspiration is not earned in Act Two, it can be earned as well in Act Three in Bhaal Temple.
From One Hero to AnotherFrom One Hero to Another 50 Folk HeroFolk Hero WyllWyll, DantonDanton JaheiraJaheira Meet Jaheira and drink the wine she offers.[See: Bugs]
Living LegendLiving Legend 50 EntertainerEntertainer Brinna BrightsongBrinna Brightsong JaheiraJaheira Accept Jaheira's invitation to talk.
Dealing with Marcus and Isobel
Always Trust a Dishonest PersonAlways Trust a Dishonest Person 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck JaheiraJaheira
MarcusMarcus
Expose Marcus to the Harpers.
  • Only available if the Emerald Grove was raided, or if the tieflings were expelled from it. Otherwise, Marcus is not in the inn when the party comes.
An Absolute DouceurAn Absolute Douceur 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Isobel's BedroomIsobel's Bedroom Accept the Absolute's promise of gifts.
  • Granted after the player character agrees to help Marcus kidnap Isobel.
Long-Awaited ReunionLong-Awaited Reunion 75 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Isobel's BedroomIsobel's Bedroom Hand Isobel over to Ketheric Thorm.
  • Isobel must be knocked out in the fight, but survive it.
Lunar EclipseLunar Eclipse 75 Haunted OneHaunted One Dark UrgeDark Urge Isobel's BedroomIsobel's Bedroom Kill the protector of Last Light.
  • This can be also earned in Shadowfell, after the Nightsong is killed.
Meeting of FatesMeeting of Fates 60 Folk HeroFolk Hero WyllWyll, DantonDanton Isobel's BedroomIsobel's Bedroom Side with either Isobel or Marcus during the confrontation in Last Light.
Moonweaver's PrayerMoonweaver's Prayer 50 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Isobel's BedroomIsobel's Bedroom Witness Isobel's ritual to keep up the protection of Last Light.
Shield of the MoonShield of the Moon 50 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Isobel's BedroomIsobel's Bedroom Obtain Selûne's blessing from Isobel.
Tadpole SolidarityTadpole Solidarity 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Isobel's BedroomIsobel's Bedroom Go along with Marcus' plan.
  • Granted only if Marcus vouches for the party at the entrance, and is not exposed to Jaheira. Thus, obtainable only if the tieflings from the Emerald Grove did not survive.
Dealing with Raphael[2] and Mol
Helping the Little GuyHelping the Little Guy 50 Folk HeroFolk Hero WyllWyll, DantonDanton Side HallSide Hall Help Mol win the game of lanceboard.
  • This inspiration is granted if using any available method, including rigging the board.
Orphan CamaraderieOrphan Camaraderie 50 UrchinUrchin Maddala DeadeyeMaddala Deadeye Side HallSide Hall Help Mol win the game of lanceboard.
  • This inspiration is granted if using any available method, including rigging the board.
Shuffling the BoardShuffling the Board 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Side HallSide Hall Rig the game of lanceboard.
  • This one is given only if a Sleight of Hand option is successfully used.
Theskan TacticianTheskan Tactician 50 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Side HallSide Hall Help Mol win the game of lanceboard.
  • This inspiration is granted if using any available method, including rigging the board.
Dealing with Art Cullagh
Favour for a FavourFavour for a Favour 60 NobleNoble MintharaMinthara, KerzKerz DormitoriesDormitories Wake Art for Counsellor Florrick and the Flaming Fist.
Strings of FateStrings of Fate 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong DormitoriesDormitories Bring Art his lute.
Waking the SleeperWaking the Sleeper 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
DormitoriesDormitories Wake Art from his catatonic slumber.
The Harper's funeral[3]
Memento MoriMemento Mori 50 EntertainerEntertainer Brinna BrightsongBrinna Brightsong MeyganMeygan CourtyardCourtyard Witness Yonas' funeral.
Tragic LoveTragic Love 50 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel MeyganMeygan CourtyardCourtyard Offer condolences to Meygan.
Other interactions with NPCs
A Smile Better Suits...A Smile Better Suits... 50 Folk HeroFolk Hero WyllWyll, DantonDanton AlfiraAlfira
Main HallMain Hall
Offer a hopeful response to Alfira's inquiry.
  • When talking to Alfira for the first time in Last Light, answer to her question "How do you keep going?" with any available line except "I don't complain constantly." Also, don't mention other tieflings being tortured in Moonrise.
Grove Keeper's KeeperGrove Keeper's Keeper 60 OutlanderOutlander KarlachKarlach,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
HalsinHalsin River beachRiver beach Protect Halsin's portal while he saves the spirit of the land.
Hellish ArmamentsHellish Armaments 60 Guild ArtisanGuild Artisan JacelynJacelyn DammonDammon StablesStables Obtain a piece of infernal equipment from Dammon.
In the Palm of My HandIn the Palm of My Hand 50 Guild ArtisanGuild Artisan JacelynJacelyn Barcus WrootBarcus Wroot Side HallSide Hall Acquire the Brilliant Retort from Barcus.
Noble FelineNoble Feline 50 NobleNoble MintharaMinthara, KerzKerz His MajestyHis Majesty Main HallMain Hall Speak with the lordly cat at Last Light.
Reithwin Town
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
General
FamilicideFamilicide 60 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom GerringotheGerringothe, MalusMalus, and Thisobald ThormThisobald Thorm Kill all members of the Thorm family.
  • Ketheric and Isobel are not counted to earn this.
Power CorruptsPower Corrupts 60 Folk HeroFolk Hero WyllWyll, DantonDanton GerringotheGerringothe, MalusMalus, and Thisobald ThormThisobald Thorm Defeat a major figure in the corrupted town.
  • Killing any one of these grants the inspiration.
Power Corrupts... AbsolutelyPower Corrupts... Absolutely 75 Folk HeroFolk Hero WyllWyll, DantonDanton GerringotheGerringothe, MalusMalus, and Thisobald ThormThisobald Thorm Defeat all of the major figures in the corrupted town.
  • This inspiration is granted after killing all three, regardless of the order.
The Best Offence is Virtually NonsenseThe Best Offence is Virtually Nonsense 60 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom GerringotheGerringothe, MalusMalus, and Thisobald ThormThisobald Thorm Defeat a member of the Thorm family without drawing steel.
  • Granted if any of these is killed through passing a series of ability checks in the dialogue.
Town of ShadowsTown of Shadows 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong GerringotheGerringothe, MalusMalus, and Thisobald ThormThisobald Thorm
the mason
Find out the fate of each of the major characters in the town: the brewer, the surgeon, the toll collector and the mason.
  • The order is irrelevant. To collect information on the mason, read the plaque under the "Odd Looking Bones" in the Mason's Guild hall.
Mason's Guild
Tragedy in MasonryTragedy in Masonry 60 Guild ArtisanGuild Artisan JacelynJacelyn Odd Looking BonesOdd Looking Bones Discover the fate of the mason.
  • Read the plaque under the pile of bones in the Mason's Guild hall. Earned only on the first time you read the plaque.
Reithwin Tollhouse
Confiscated WorksConfiscated Works 60 Guild ArtisanGuild Artisan JacelynJacelyn Fireheart Acquire a magical item from the toll collector's confiscation chest.
  • Loot the necklace from the chest in the "Seized Inventory" room.
Personal PayrollPersonal Payroll 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Gerringothe's safeGerringothe's safe Discover the Toll Collector's personal hoard.
  • The safe at X: -113 Y: -84 requires passing a DC 16 Strength Check DC 16 Strength Check or using Knock spell to open.
Takes One to Know OneTakes One to Know One 60 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Grim VisageGrim Visage x6 Expose the true form of the toll collector by removing all her gold armour.
  • Engage in a fight with Gerringothe and kill all her minions. Defeating each one removes a part of her armour.
Taxes? Never Heard of 'EmTaxes? Never Heard of 'Em 50 NobleNoble MintharaMinthara, KerzKerz Gerringothe ThormGerringothe Thorm Do not give any gold to the toll collector.
  • This includes single coins tossed to her throughout the dialogue. Thus, can be earned only through fighting her.
Sharran Sanctuary and the town square
Tales of YoreTales of Yore 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong Piece the scriptures together correctly and reveal the secret in the town square.
  • Interact the three plaques on the sides of the monument on the city square.[4]
Tenets of LossTenets of Loss 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Open the way into the Sharran Sanctuary.
  • Interact the three plaques on the sides of the monument on the city square.[4]
A Dark EdgeA Dark Edge 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Ritual Dagger of Shar Take Shar's dagger from the ritual pedestal.
  • The way to the pedestal opens after passing the three checks on Shar's statues. Taking the dagger prompts a fight with three undead Sentinels.
Honing the DarknessHoning the Darkness 60 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Statues of SharStatues of Shar Pass all of Shar's tests in the middle of the cursed town.
  • Pass DC 14 Saving ThrowDC 14 Saving Throw on Charisma, Intelligence and Wisdom (not necessary done by the same party member).
Partaking in Local CustomsPartaking in Local Customs 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Statues of SharStatues of Shar Perform the ritual in the Sharran Sanctuary.
  • Pass DC 10 Religion Check DC 10 Religion Check on the altar to Shar in the hidden room and sacrifice your blood.
Ruthless CraftsmanshipRuthless Craftsmanship 60 Guild ArtisanGuild Artisan JacelynJacelyn Ritual Dagger of Shar Take Shar's ceremonial dagger.
  • The way to the pedestal opens after passing the three checks on Shar's statues. Taking the dagger prompts a fight with three undead Sentinels.
A Tale of Two SoulsA Tale of Two Souls 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong OliverOliver Complete the saga of Art, Halsin and the spirit of the land.
  • Granted after the player character convinces Oliver to reunite with Thaniel.
It Came From ShadowsIt Came From Shadows 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong OliverOliver Discover the source of the Shadow Curse.
  • Granted after the party defeat Oliver and his "family" in the town square.
House of Healing
An Apple a Day Keeps the Scalpel AwayAn Apple a Day Keeps the Scalpel Away 60 SoldierSoldier Lae'zelLae'zel,
JaheiraJaheira, Varanna SunblossomVaranna Sunblossom
Malus ThormMalus Thorm Defeat the Surgeon without being operated upon.
  • Get Malus killed through the dilogue options
  • OR, if a combat starts, don't allow him to use his nurses' tools on any party member.
Did My HomeworkDid My Homework 60 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Malus ThormMalus Thorm Recite Shar's dogma to the surgeon.
  • Pass a DC 14 Religion Check DC 14 Religion Check and use the specific dialogue line. Not available for Shadowheart, if she is the one interacting with Malus.
Inhumane TrialsInhumane Trials 60 Guild ArtisanGuild Artisan JacelynJacelyn Malus ThormMalus Thorm Witness a horrid operation in the cursed house of healing.
  • "Horrid operation" refers to the nurses "operating" upon each other or upon Malus Thorm.
Right Tool for the JobRight Tool for the Job 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Artificial Leech, Bonesaw, Syringe, Trepan Obtain all 4 variants of the nurses' tools.
  • The tools can be looted after the nurses are dead, and cannot be pickpocketed from them. Only nurses which assist Malus initially have the enhanced tools (Anya, Hunna, Geanne, and Vanessa).
Under the KnifeUnder the Knife 60 Haunted OneHaunted One Dark UrgeDark Urge Malus ThormMalus Thorm Kill the surgeon using his own servile nurses.
  • Convince Malus to become a subject for the nurses to hone their medicinal skill.
Graveyard and Morgue
Blessed's Final RestBlessed's Final Rest 60 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Olam's Journal

Morgue workshopMorgue workshop

Find the aasimar's journal.
Greatness Thrust Upon ThemGreatness Thrust Upon Them 60 Folk HeroFolk Hero WyllWyll, DantonDanton ArabellaArabella

GraveyardGraveyard

Find, save and bring Arabella to camp.
  • Available only if Arabella survived the events of Act One. The party must agree to shelter her in the camp. Fighting the shadows she entangles is not necessary.
Hippocratic No MoreHippocratic No More 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Surgeon's Research Notes

Morgue labMorgue lab

Find the surgeon's research notes.
Snuffed SparkSnuffed Spark 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Olam's Journal

Morgue workshopMorgue workshop

Find the dead aasimar's journal.
The Waning Moon
A Story You Won't BelieveA Story You Won't Believe 60 EntertainerEntertainer Brinna BrightsongBrinna Brightsong Thisobald ThormThisobald Thorm Pass all Performance checks when telling a tall tale to the brewer.
  • Thisobald demands a story twice. The Performance checks have DC from 16 to 21 (the full list is on his page).
I've Had WorseI've Had Worse 60 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Thisobald ThormThisobald Thorm Successfully drink and resist the negative effects of the brewer's concoction.
  • After each drink the interacting character makes a passive Constitution Saving ThrowConstitution Saving Throw, with DC 14, then DC 16. The inspiration is granted for any single success, even if the other rolls fail.
Lack of Moderation is KeyLack of Moderation is Key 60 Haunted OneHaunted One Dark UrgeDark Urge Thisobald ThormThisobald Thorm Kill the brewer with his own brew.
  • Make Thisobald drink three steins by any means possible, without making him hostile. This requires passing ability checks to drink/mime drinking and to amuse him in three rounds in a row.
Safety-Averse QuaffingSafety-Averse Quaffing 60 Guild ArtisanGuild Artisan JacelynJacelyn Thisobald ThormThisobald Thorm Drink at least 1 of the brewer's steins.
  • Granted on the first choosing the option to drink, regardless of the Constitution saving throw result.
Tricks of the TradeTricks of the Trade 60 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Thisobald ThormThisobald Thorm Successfully pretend to drink from the steins of ale.
  • There are three Sleight of Hand checks with DC raising from 18 to 21 (Rogues have lower DCs on each). The inspiration is granted for any single success, even if the other rolls fail.
Moonrise Towers
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Outside territory
Odd EntourageOdd Entourage 50 NobleNoble KerzKerz Kar'nissKar'niss Complete the drider escort to Moonrise
  • Granted once the cutscene with the guards at the entrance ends.
Swimming with the ShadowsSwimming with the Shadows 60 Haunted OneHaunted One Dark UrgeDark Urge Acolyte MarlsAcolyte Marls

Moonrise DocksMoonrise Docks

Force the Zhent smuggler to jump off the docks.
  • Convince Marls to let you inspect the cargo. When he feels the tadpoles, suggest he washes them off.
Mutual RespectMutual Respect 50 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
SteelclawSteelclaw

Balcony behind Sanguine labBalcony behind Sanguine lab

Meet Steelclaw the tadpole-hunting cat.
  • Granted only if using Speak with Animals. The Dark Urge killing Steelclaw does not lock the party out of the inspiration?
Main Floor - Lobby and Sanguine Laboratory
Blood, Sweat, and the Other ThingBlood, Sweat, and the Other Thing 50 Guild ArtisanGuild Artisan JacelynJacelyn Araj OblodraAraj Oblodra Give your blood to Araj Oblodra.
Notched ArmourNotched Armour 50 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Lann TarvLann Tarv Show off your prowess to the bugbear merchant.
  • Must pass any of available ability checks when Lann asks for a proof. The full list of possible options is on his page.
Uncommon RecognitionUncommon Recognition 50 Folk HeroFolk Hero WyllWyll, DantonDanton Lann TarvLann Tarv Relate your feats to the bugbear merchant.
  • Must pass any of available ability checks when Lann asks for a proof. The full list of possible options is on his page.
War ProfiteerWar Profiteer 50 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Roah MoonglowRoah Moonglow Find Roah in Moonrise and trade with her.
  • Available only if Roah survived the events of Act One.
Main floor - Throne room
A Velvet GloveA Velvet Glove 50 NobleNoble KerzKerz FezzerkFezzerk, SazzaSazza, or DarraDarra Spare the goblins.
An Iron FistAn Iron Fist 50 NobleNoble KerzKerz FezzerkFezzerk, SazzaSazza, or DarraDarra Execute the goblins.
Newly DowntroddenNewly Downtrodden 50 UrchinUrchin Maddala DeadeyeMaddala Deadeye FezzerkFezzerk, SazzaSazza, or DarraDarra Spare the goblins from Ketheric's wrath.
Too EasyToo Easy 50 Haunted OneHaunted One Dark UrgeDark Urge FezzerkFezzerk, SazzaSazza, or DarraDarra Execute the useless goblins.
Main floor - Mess Hall and Kitchen
A Different Kind of MuseA Different Kind of Muse 50 EntertainerEntertainer Brinna BrightsongBrinna Brightsong Cracked wallCracked wall Connect to the strange consciousness in Moonrise Towers.
  • Granted regardless of whether the character successfully resisted to being dragged down.
They're in the Walls!They're in the Walls! 50 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Cracked wallCracked wall Discover what the 'meat sound' is.
  • Granted regardless of whether the character successfully resisted to being dragged down.
  • Despite the party can learn about the 'meat sound' only from Mig, the inspiration is granted without speaking to her as well.
Danse MacabreDanse Macabre 50 EntertainerEntertainer Brinna BrightsongBrinna Brightsong LinsellaLinsella, 'Barnabus''Barnabus' Make the gnolls stay under the influence of their master.
Gone FeralGone Feral 50 UrchinUrchin Maddala DeadeyeMaddala Deadeye LinsellaLinsella, 'Barnabus''Barnabus' Free the mind-controlled gnolls from their master.
No Strings to Hold Them BackNo Strings to Hold Them Back 50 Folk HeroFolk Hero WyllWyll, DantonDanton LinsellaLinsella, 'Barnabus''Barnabus' Release the gnolls from their enslavement.
Pied PiperPied Piper 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck LinsellaLinsella, 'Barnabus''Barnabus' Successfully influence the gnolls, either to break free or continue being subservient.
  • Granted regardless of the choice made by the player character.
Who Let the Gnolls OutWho Let the Gnolls Out 60 Haunted OneHaunted One Dark UrgeDark Urge LinsellaLinsella, 'Barnabus''Barnabus' Release the gnolls from their leashes.
First floor - General
Enter NostalgiaEnter Nostalgia 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Ketheric's chambersKetheric's chambers, Isobel's roomIsobel's room Trespass into Ketheric and Isobel's respective rooms.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
Never Liked StairsNever Liked Stairs 60 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Ketheric's chambersKetheric's chambers, Isobel's roomIsobel's room, OR Balthazar's chambersBalthazar's chambers Enter a restricted area in Moonrise Towers from the outside.
  • Climb the roots to the east from the main entrance, then reach the balcony by jumping to the scaffolds, and lockpick any of the doors. Must be the first time you enter any of the restricted rooms.
  • Entering Isobel's room from the rafters inside does not count.
First floor - Talking to Z'rell
Clear ConscienceClear Conscience 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Z'rellZ'rell Successfully lie to Z'rell about the fate of the goblins.
  • Available only if you set the goblins free.
Know thy ClienteleKnow thy Clientele 60 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck Z'rellZ'rell Instigate Z'rell into showing off her gifts from the Absolute.
No Peeking!No Peeking! 50 UrchinUrchin Maddala DeadeyeMaddala Deadeye Z'rellZ'rell Block out True Soul Z'rell from reading your intentions.
  • Pass a check to either close your mind or distract her, when she is searching the proof of your loyalty to the Absolute.
First floor - Ketheric's chambers
Ketheric's LossKetheric's Loss 75 NobleNoble MintharaMinthara, KerzKerz Letter to Ketheric Ketheric's chambersKetheric's chambers Learn Ketheric's past.
  • The letter is locked in the Opulent Chest near the bed.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
To Have Loved and LostTo Have Loved and Lost 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Letter to Ketheric Ketheric's chambersKetheric's chambers Discover the source of Ketheric's shame.
  • The letter is locked in the Opulent Chest near the bed.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
First floor - Balthazar's chambers[5]
A Little Too Familiar with the Grotesque...A Little Too Familiar with the Grotesque... 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Heart
Trapped bookcaseTrapped bookcase
Solve Balthazar's secret study puzzle without making a mistake.
  • Pass DC 10 Perception Check DC 10 Perception Check, interact with the "Musty Tomes", and place a Heart on the activated altar. Some similar objects, like Severed Heads, work as well.
Secrets of the NecromancerSecrets of the Necromancer 50 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Heart
Trapped bookcaseTrapped bookcase
Solve Balthazar's secret study puzzle.
  • This inspiration is given if the party interacted first with any other book protruding from the bookshelf except the "Musty Tomes", but survived the consequences and opened the study.
Moonrise Towers Rooftop
Eclipse of the HeartEclipse of the Heart 95 EntertainerEntertainer Brinna BrightsongBrinna Brightsong Ketheric ThormKetheric Thorm
Letter to Ketheric
Recount Ketheric Thorm's past to him, shaking his resolve.
  • At the dialogue start, use the specific dialogue line which appeals to his dead wife Melodia. Following the sequence of high-DC rolls does not grant it, despite leading to the same result.
Top of the LadderTop of the Ladder 60 NobleNoble MintharaMinthara, KerzKerz Ketheric ThormKetheric Thorm Meet Ketheric at the top of Moonrise.
  • Granted only if meeting Ketheric for an audience with the Absolute.[verify]
Devastation of the AbsoluteDevastation of the Absolute 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Complete the assault on Moonrise.
  • Granted after Ketheric is defeated on the rooftop and retreats.
Moonrise Towers Prison
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Dealing with Minthara
Soulful LobotomySoulful Lobotomy 60 Haunted OneHaunted One Dark UrgeDark Urge MintharaMinthara Torture Minthara, reducing her to a husk of her former self.
  • The Dark Urge must do it themselves. Allowing the questioners to erase her does not count.
Twice Scorned, Twice AbandonedTwice Scorned, Twice Abandoned 60 UrchinUrchin Maddala DeadeyeMaddala Deadeye MintharaMinthara
JasinJasin, SumeraSumera
Rescue Minthara from her captors.
  • Deceive or kill the questioners, then escort Minthara out of the prison, dealing anyhow with the guards who question you.
Dealing with/ fighting prison guards
A Bone To PickA Bone To Pick 95 SoldierSoldier Lae'zelLae'zel, JaheiraJaheira, Varanna SunblossomVaranna Sunblossom MintharaMinthara Overcome the skeletons in Moonrise prison during the assault.
Can't Bribe 'Em AllCan't Bribe 'Em All 50 NobleNoble KerzKerz The WardenThe Warden Bribe Moonrise's warden.
  • Offer the lowest available sum, because she always takes money and does nothing.
Not to Worry, I Have a PermitNot to Worry, I Have a Permit 50 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck The WardenThe Warden, Adept KerisAdept Keris, Zealot NadiZealot Nadi Evade repercussions when speaking to the Moonrise prisoners.
  • Convince the guards to let you speak with the prisoners, speak with them unobserved, or kill the guards first.[6]
  • Convincing the guards when escorting Minthara out does not count for this one.
Breaking out the prisoners
Always a Way OutAlways a Way Out 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir WulbrenWulbren, LiaLia Help the Moonrise prisoners escape.
Breakout!Breakout! 60 Folk HeroFolk Hero WyllWyll, DantonDanton WulbrenWulbren, LiaLia Break out and save all of the Moonrise prisoners.
Bugging OutBugging Out 60 UrchinUrchin Maddala DeadeyeMaddala Deadeye WulbrenWulbren Help Wulbren escape Moonrise.
  • This inspiration concentrates on Wulbren Bongle only.
Escape ArtisanEscape Artisan 60 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir WulbrenWulbren, Wulbren's Hammer Give Wulbren his tools so the gnomes can escape.
  • Any weapon dealing Bludgeoning damage will do, not necessary Wulbren's hammer.
Simple Tools, Great WorksSimple Tools, Great Works 50 Guild ArtisanGuild Artisan JacelynJacelyn WulbrenWulbren, Wulbren's Hammer Return Wulbren's tools to him.
  • Any weapon dealing Bludgeoning damage will do, not necessary Wulbren's hammer.
Oubliette
Delving into the DeepDelving into the Deep 50 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Enter the oubliette... for better or for worse.
  • Granted reagrdless of the way the party enters the Oubliette.
Will Not Be ForgottenWill Not Be Forgotten 60 UrchinUrchin Maddala DeadeyeMaddala Deadeye Escape the Oubliette.
Gauntlet of Shar
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Grand Mausoleum
History Never ForgetsHistory Never Forgets 60 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Open the way into the Gauntlet of Shar.
  • Solve the puzzle in the room with Isobel's sarcophagus, pressing the buttons under frescos in correct order: Moonrise, Grief, General.
Trials of Shar
In Her FootstepsIn Her Footsteps 75 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Soft-Step TrialSoft-Step Trial
Self-Same TrialSelf-Same Trial
Faith-Leap TrialFaith-Leap Trial
Solve each of Shar's trials in the Gauntlet of Shar.
  • The order of passing the trials is irrelevant.
Recognised by ShadowsRecognised by Shadows 75 NobleNoble MintharaMinthara, KerzKerz Soft-Step TrialSoft-Step Trial
Self-Same TrialSelf-Same Trial
Faith-Leap TrialFaith-Leap Trial
Pass all of Shar's trials.
  • The order of passing the trials is irrelevant.
Know Thine EnemyKnow Thine Enemy 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom Self-Same TrialSelf-Same Trial Defeat yourself in the Gauntlet of Shar's mirror trial.
  • At least one party member must kill their "mirror" to gain, not necessary the Soldier character.
Self-FlagellationSelf-Flagellation 75 Haunted OneHaunted One Dark UrgeDark Urge Self-Same TrialSelf-Same Trial Kill your mirror-self in Shar's trial.
  • At least one party member must kill their "mirror" to gain, not necessary the Dark Urge.
Made of ShadowsMade of Shadows 75 Guild ArtisanGuild Artisan JacelynJacelyn Silent LibrarySilent Library, Spear of Night Unlock and take the Spear of Rampant Night.
  • The name of the spear has been changed, unlike the inspiration formula.
Dealing with Balthazar
Meat ShieldMeat Shield 60 NobleNoble MintharaMinthara, KerzKerz FleshFlesh, Summon Golem Bell Obtain Balthazar's bell and summon his flesh golem.
  • The golem must be summoned to protect the party. If summoned in the fight against Balthazar himself, it allies with the necromancer, and the inspiration is not gained.
Those for Whom the Bell TolledThose for Whom the Bell Tolled 75 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel FleshFlesh, Ghoul MedicGhoul Medic x3 Kill all of Balthazar's undead.
Bleeding the Corpse DryBleeding the Corpse Dry 75 Haunted OneHaunted One Dark UrgeDark Urge BalthazarBalthazar Kill the necromancer.
  • Can be earned if the party kills him here or in the Shadowfell.
Rebellious PhaseRebellious Phase 75 UrchinUrchin Maddala DeadeyeMaddala Deadeye BalthazarBalthazar Betray Balthazar.
  • This can be earned by promising him help, but attacking him later in his outpost, or confronting him in Shadowfell later.
Dealing with Yurgir and his retinue
Catchy TuneCatchy Tune 75 EntertainerEntertainer Brinna BrightsongBrinna Brightsong YurgirYurgir Hear the orthon's contract.
  • To earn this one, passing the related passive Insight check is not necessary.
Strength in CowardiceStrength in Cowardice 75 UrchinUrchin Maddala DeadeyeMaddala Deadeye YurgirYurgir Convince the orthon to spare the party, for now...
  • Must succeed the passive Insight check when Yurgir recites his contract to avoid the immediate fight. Bards and Warlocks pass it automatically. The orthon still can be killed afterwards.
The Devil's in the DetailsThe Devil's in the Details 75 CharlatanCharlatan AstarionAstarion, Kree DerryckKree Derryck YurgirYurgir Expose a half-truth in the orthon's contract with Raphael.
  • Must succeed the passive Insight check when Yurgir recites his contract. Bards and Warlocks pass it automatically.
Killer PoetryKiller Poetry 75 Haunted OneHaunted One Dark UrgeDark Urge YurgirYurgir Trick the orthon with a false loophole.
  • Must succeed the passive Insight check when Yurgir recites his contract. Then convince him to kill his retinue and himself. Bards and Warlocks pass the check automatically.
Return to SenderReturn to Sender 75 SoldierSoldier Lae'zelLae'zel, JaheiraJaheira, Varanna SunblossomVaranna Sunblossom YurgirYurgir Kill the orthon, returning him to Raphael.
  • Granted regardless of the way the party disposes of the orthon.
Mating SeasonMating Season 60 Guild ArtisanGuild Artisan JacelynJacelyn Spider meat Discover the source of the displacer beast's infatuation.
  • Inspect the dead spider carcass, choose to lick it, and succeed a passive Constitution check.[7]
Tools of the TradeTools of the Trade 75 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Hellfire Hand Crossbow Obtain the orthon's crossbow.
  • This weapon can only be looted from Yurgir's corpse, and cannot be pickpocketed from him.
What's Yours is MineWhat's Yours is Mine 75 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Umbral Gem Take Shar's gem without aiding or killing the orthon.
  • Can be gained until the party talks to Yurgir after killing Lyrthindor, thus completing his quest.
Dealing with Lyrthindor
Rat KingRat King 75 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
LyrthindorLyrthindor Discover the truth behind the numerous rats in the Gauntlet of Shar.
  • Make Lyrthindor take his human form. Granted after the dialogue with him ends.
  • Available regardless of dealings with Yurgir.
Sole SurvivorSole Survivor 75 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel LyrthindorLyrthindor Discover the truth behind the numerous rats in the Gauntlet of Shar.
  • Make Lyrthindor take his human form. Granted after the dialogue with him ends.
  • Available regardless of dealings with Yurgir.
Shadowfell
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Accessing the Shadowfell
Dark MachinationsDark Machinations 75 Guild ArtisanGuild Artisan JacelynJacelyn Umbral Gem
x4
Fill all sockets with Sharran gems in the Gauntlet of Shar.
  • One gem is needed to call the disc to the Shadowfell entrance (its pair is already in place), three more gems open it.
Always a Step Ahead of the DarknessAlways a Step Ahead of the Darkness 75 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Reach the Nightsong without ever being affected by the Shadow Curse.
  • Granted upon leaving Shadowfell
Path Least FollowedPath Least Followed 75 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Complete the Gauntlet of Shar without going to Last Light Inn or Moonrise Towers.
Dealing with Balthazar and the Nightsong
Emblem of the MoonmaidenEmblem of the Moonmaiden 75 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
AylinAylin Betray Balthazar.
  • Granted by simply reaching Aylin's trappings.
Rebellious PhaseRebellious Phase 75 UrchinUrchin Maddala DeadeyeMaddala Deadeye AylinAylin, BalthazarBalthazar Betray Balthazar.
  • This can be earned by promising him help, but confronting him in Shadowfell.
Bleeding the Corpse DryBleeding the Corpse Dry 75 Haunted OneHaunted One Dark UrgeDark Urge BalthazarBalthazar Kill the necromancer.
  • Can be earned if the party kills him here, if spared in his outpost in the Gauntlet of Shar.
Fickle AllegiancesFickle Allegiances 75 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir AylinAylin Betray Balthazar after learning that the Nightsong is not a simple relic.
  • Help Balthazar enter the Shadowfell, then confront him on retrieving Aylin.
Resolve Dame Aylin's fate
Good Deed of the DayGood Deed of the Day 75 UrchinUrchin Maddala DeadeyeMaddala Deadeye AylinAylin Free Nightsong.
  • Only granted if Shadowheart is not in the party. In this case, works for hirelings as well.
Damsel No MoreDamsel No More 75 Folk HeroFolk Hero WyllWyll, DantonDanton AylinAylin Free Nightsong.
  • Only granted if Shadowheart is not in the party. In this case, works for hirelings as well.
Soldier of FaithSoldier of Faith 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom AylinAylin Save and release Nightsong.
  • Only granted if Shadowheart is not in the party. In this case, works for hirelings as well.
Cerimonia AlārumCerimonia Alārum 75 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel AylinAylin, ShadowheartShadowheart Release Nightsong.
  • Convince Shadowheart to spare Aylin and release her.
Blood MoonBlood Moon 75 Haunted OneHaunted One Dark UrgeDark Urge AylinAylin, ShadowheartShadowheart Kill the Daughter of the Moon.
  • Allow or convince Shadowheart to kill Aylin.
Lunar EclipseLunar Eclipse 75 Haunted OneHaunted One Dark UrgeDark Urge AylinAylin, ShadowheartShadowheart Kill the protector of Last Light.
  • If the Dark Urge spared Isobel in the last Light Inn, this can be earned here, after Nightsong is killed.
Soldier of FortuneSoldier of Fortune 75 SoldierSoldier Lae'zelLae'zel, Varanna SunblossomVaranna Sunblossom AylinAylin, BalthazarBalthazar Give Nightsong to Ketheric.
  • Allow Balthazar to transport Aylin to Moonrise.
  • Granted regardless of Shadowheart present in the party.
Cerimonia CompedumCerimonia Compedum 75 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel AylinAylin, BalthazarBalthazar Execute the ritual to bring Nightsong to Ketheric.
  • Allow Balthazar to transport Aylin to Moonrise.
  • Shadowheart can earn this inspiration when the corresponding dialogue option is chosen, but leaves the party permanently just after the conversation ends.
Mind Flayer Colony
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
From Head to ToeFrom Head to Toe 95 OutlanderOutlander KarlachKarlach,
HalsinHalsin,
Eldra LuthrinnEldra Luthrinn,
Sina'zithSina'zith
Explore all sections of the mind flayer colony.
Amateur OpticianAmateur Optician 95 UrchinUrchin Maddala DeadeyeMaddala Deadeye Balthazar's studyBalthazar's study
Mol's Eyepatch
Find Mol's eyepatch.
  • On the workbench, near the scroll. Might require item highlight function to be found.
Brain Blast!Brain Blast! 95 SageSage GaleGale,
Sir FuzzalumpSir Fuzzalump
Brain PuzzleBrain Puzzle Successfully complete the mind puzzle in the mind flayer colony.
Body HeistBody Heist 95 CriminalCriminal Ver'yll WenkiirVer'yll Wenkiir Brain PuzzleBrain Puzzle
Waking Mind, Blade of Oppressed Souls
Open and loot the mind flayer colony's vault.
  • After opening the vault through the brain puzzle, pick up any of the two items. Looting the nearby skeleton does not count.
A Piece of ThreeA Piece of Three 60 AcolyteAcolyte ShadowheartShadowheart, Zenith Feur'selZenith Feur'sel Main brine poolMain brine pool Piece together Ketheric's allegiances.
  • Granted after witnessing the cutscene between Ketheric, Gortash and Orin near the main brine pool.
Lesser of the ThreeLesser of the Three 95 Haunted OneHaunted One Dark UrgeDark Urge Ketheric ThormKetheric Thorm
Main brine poolMain brine pool
Kill the envoy of Myrkul.
  • The party must find and end Ketheric Thorm, twice if necessary.

Moonrise Towers[edit section | visual editor]

Assault Moonrise TowerMoonrise Tower:

A Bone To PickA Bone To Pick: Overcome the skeletons in Moonrise prison during the assault. Soldier background. Lae'zelLae'zel JaheiraJaheira Varanna SunblossomVaranna Sunblossom

Bugs[edit section | visual editor]

  • There are two more campsite inspirational events concerning Arabella. Both should be granted for lying to her about the fate of her parents. However, the trigger for these inspiration events is a specific unreachable scene with Withers and Arabella, and thus, these inspiration points cannot be earned in the current game version (4.1.17209685). These are as following:
    • Little White Lies (CharlatanCharlatan background)
    • War is No Place for a Child (SoldierSoldier background)
  • Two more inspirations concerning the player character's decision to drink or not Jaheira's spiked wine do not trigger as of game version 4.1.17209685. These are as following:
    • Not My First Time (CharlatanCharlatan background) - for passing Constitution check to lie about the tadpole effects, after the player character discerned the truth serum in the wine but still drank it
    • Wary of Strangers (UrchinUrchin background) - for refusing to drink the wine at all (regardless of knowing whether it is spiked)

Notes and references[edit section | visual editor]

  1. The area free of the curse starts in approximately 3 m (10 ft) from the hidden door in the Grand Mausoleum which leads to the Traversal disk. Moving to the campsite before this imaginary line leads to the primary Shadow-Cursed Lands' campsite layout and allows to earn the inspiration.
  2. These inspirations cannot be obtained if Mol did not survive Act One, or if the party has already been to the Grand Mausoleum and met Raphael there. In both cases, he does not appear in the tavern at all. Also, he disappears after Marcus' assault on Last Light.
  3. To earn any of this inspirations, Meygan must survive the fight with shadows if the party participates in it. Also, she must be talked to strictly before Marcus assaults the Last Light.
  4. 4.0 4.1 If started with the wrong one, just continue to activate them one by one counter-clockwise until the full text emerges from the beginning.
  5. Both inspirations here are granted for unlocking the necromancer's study with a Sage character present in the party. If any mistake is made, the Sage earns only one inspirational point; without a mistake they earn two points.
  6. Killing the patrolling guards (Keris and two Scrying Eyes, and the Warden, if she started inspecting the cells) is actually enough to get the inspiration.
  7. Talking to the Hoarding Merregon and reading its thoughts does not grant this, despite it later leads to the same dialogue options with Nessa the displacer beast.