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Resources: Difference between revisions

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[[Category:Gameplay Mechanics]][[Category:Resources]]
'''Resources''' are expendable reserves used to execute various abilities, both in and out of combat. Some resources are common to all creatures, while others are only available to specific [[Character Creation#Playable Classes|Class]]es.
'''Resources''' are expendable reserves used to execute various abilities, both in and out of combat. Some resources are common to all creatures, while others are only available to specific [[Character Creation#Playable Classes|Class]]es.


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{{NavGameplay}}
{{NavGameplay}}
[[Category:Gameplay mechanics]]
[[Category:Resources]]

Revision as of 19:57, 11 October 2023

Resources are expendable reserves used to execute various abilities, both in and out of combat. Some resources are common to all creatures, while others are only available to specific Classes.

Resource recharge times vary depending on their type:

  • Actions, Bonus Actions, Reactions, and Movement recharge at the beginning of a creature's turn
  • Concentration 'recharges' immediately after it is lost (see Concentration for more details)
  • Spell Slots normally recharge on a Long Rest, though Warlocks also regain theirs on a Short Rest
  • Some class resources recharge on a Short Rest, and others on a Long Rest

List of Resources

Common Resources

Class Resources