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Oathbreaker Knight
Oathbreaker Knight | |||||||||||||
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Level 12 | |||||||||||||
Role | Camp Follower | ||||||||||||
Information | |||||||||||||
Title | Custodian of the Fallen | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Undead | ||||||||||||
Hit points |
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Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Resistant | Slashing, Piercing, Bludgeoning, Necrotic, Poison | ||||||||||||
Conditions | |||||||||||||
| Increase weapon damage for yourself and your allies | ||||||||||||
| Improve the Saving Throws for yourself and your allies | ||||||||||||
| Protect yourself and allies from being | ||||||||||||
Features | |||||||||||||
| See in darkness up to 12m/30ft | ||||||||||||
| Automatically attack an enemy moving out of reach | ||||||||||||
| Gain an extra attack after making a weapon attack | ||||||||||||
| Immune to disease | ||||||||||||
| When wielding a 2-handed weapon, re-roll low damage rolls | ||||||||||||
| Add 1d8Radiant to all melee weapon attacks. | ||||||||||||
| Advantage on Saving Throws against |
“ | To know the reason for your fall is, perhaps, to know the shape of things to come. |
„ |
— The Knight talks to the fallen Paladin |
The Oathbreaker Knight is an Undead Oathbreaker in Baldur's Gate 3 who will appear before Paladin players who have broken their oaths, becoming a temporary Camp Follower.
Breaking your Oath
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Main page: Paladin
The Oathbreaker Knight will appear to players who have broken their oaths, and tell them he'll be waiting at Camp. The player can then question the Oathbreaker about his story and duties. The Oathbreaker Knight will reveal he was the first Oathbreaker, who broke his oath when he disagreed with the cruel ways of his patron, for which he was shamed. Since then, he has guided other Oathbreakers after failing to fulfill their oaths.
The player can then agree to become an Oathbreaker, or wish to remain pure. If the player chooses to remain pure, the Oathbreaker Knight will demand a sum of gold equal to the bounty people put on his head when he broke his oath.
Combat
“ | "You're DONE FOR. Hear that? To arms!" |
„ |
— Oathbreaker Knight, when attacked |
A decision of dubious practicality, it is nevertheless possible to fight the knight in your Campsite. Doing so will turn all nearby Camp followers (including Scratch and the Owlbear Cub) and Companions (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).
His body cannot be looted upon defeat, but he will drop a Greatsword +1, Elixir of Heroism, and three Javelins on the ground when slain, and a Pouch containing Plate Armour will spawn on his former corpse after a Long Rest.
Withers will still refuse to respec an Oathbreaker paladin if the Oathbreaker Knight has been killed. Because the Oathbreaker does not respawn in camp after long rests, this will effectively lock any Oathbreaker character out of respeccing for the rest of the run.
Abilities
Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one Channel Oath charge and 10 Spell slots.
- This is more powerful than the description may imply, as the player will lose control over the affected character entirely during their turn.
- Needs Verification] [