Oathbreaker Knight: Difference between revisions

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| image = Oathbreaker_Knight.jpg
| image = Oathbreaker_Knight.jpg
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{{CharacterInfo
{{SpoilerWarning}}
|title =Custodian of the Fallen
{{Infobox creature
|name = Oathbreaker Knight
| name = Oathbreaker Knight
|image=[[File:Oathbreaker_Knight.jpg|350px]]
| level = 12
|STR=18
| image = Oathbreaker Knight.jpg
|DEX=16
| role = Camp Follower
|CON=14
| title = Custodian of the Fallen
|INT=10
| size = Medium
|WIS=16
| type = Undead
|CHA=18
| e hp = 156
|level=12
| hp = 224
|race=[[Undead]]
| t hp = 291
|type=Undead
| str = 19
|HP=192
| dex = 16
|AC=18
| con = 17
|speed=9m / 30ft
| int = 10
|size=Medium
| wis = 16
|weight=50kg / 100lbs
| cha = 20
|proficiency=4
| wis save prof = yes
|initiative=+3
| cha save prof = yes
|class = Oathbreaker
| weight kg = 50
|location = [[Campsite]]
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Necrotic resistant full, Poison resistant full
|necrotic= Resistant
| conditions = Aura of Hate, Aura of Protection, Aura of Courage
}}The '''Oathbreaker Knight''' is an [[Undead]] [[Oathbreaker]] in [[Baldur's Gate 3]] who will appear before [[Paladin]] players who have broken their oaths, becoming a temporary [[Camp Follower]].
| passives = Darkvision, Opportunity Attack, Extra Attack, Divine Health, Great Weapon Fighting, Improved Divine Smite, Turn Resistance
 
}}
{{Q|To know the reason for your fall is, perhaps, to know the shape of things to come.|The Knight talks to the fallen Paladin}}
{{Q|To know the reason for your fall is, perhaps, to know the shape of things to come.|The Knight talks to the fallen Paladin}}The '''Oathbreaker Knight''' is an [[Undead]] [[Oathbreaker]] in [[Baldur's Gate 3]] who will appear before [[Paladin]] players who have broken their oaths, becoming a temporary [[Camp Follower]].


== Breaking your Oath ==
== Breaking your Oath ==
{{SpoilerWarning}}
''Main page: [[Paladin]]''
''Main page: [[Paladin]]''
The Oathbreaker Knight will appear to players who have broken their oaths, and tell them he'll be waiting at Camp.
The Oathbreaker Knight will appear to players who have broken their oaths, and tell them he'll be waiting at Camp.
The player can then question the Oathbreaker about his story and duties. The Oathbreaker Knight will reveal he was the first Oathbreaker, who broke his oath when he disagreed with the cruel ways of his patron, for which he was shamed. Since then, he has guided other Oathbreakers after failing to fulfil their oaths.
The player can then question the Oathbreaker about his story and duties. The Oathbreaker Knight will reveal he was the first Oathbreaker, who broke his oath when he disagreed with the cruel ways of his patron, for which he was shamed. Since then, he has guided other Oathbreakers after failing to fulfill their oaths.
 
The player can then agree to become an Oathbreaker, or wish to remain pure. If the player chooses to remain pure, the Oathbreaker Knight will demand a sum of gold equal to the bounty people put on his head when he broke his oath.
 
== Combat ==
{{Q|"You're DONE FOR. Hear that? To arms!"|Oathbreaker Knight, when attacked}}
A decision of dubious practicality, it is nevertheless possible to fight the knight in your [[Campsite]]. Doing so will turn all nearby [[Camp followers]] (including [[Scratch]] and the [[Owlbear Cub]]) and [[Companions]] (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).
 
His body cannot be looted upon defeat, but he will drop a {{RarityItem|Greatsword +1}}, {{RarityItem|Elixir of Heroism}}, and three {{RarityItem|Javelin|alias=Javelins}} on the ground when slain, and a [[Pouch]] containing {{RarityItem|Plate Armour}} will spawn on his former corpse after a [[Long Rest]].
 
[[Withers]] will still refuse to [[respec]] an Oathbreaker paladin if the Oathbreaker Knight has been killed. Because the Oathbreaker does not respawn in camp after long rests, this will effectively lock any Oathbreaker character out of respeccing for the rest of the run. Reclaiming an oath, then killing Oathbreaker Knight, ''then'' breaking the oath again will in effect permanently lock a paladin into a permanent {{Cond|Oath Broken}} state, as the Knight won't be able to induct the character into the Oathbreaker subclass.
 
=== Abilities ===
Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one [[Channel Oath]] charge and 10 [[Spell slots]].


The player can then agree to become an Oathbreaker, or wish to remain pure. If the player chooses to remain pure, the Oathbreaker Knight will demand a sum of 2000 gold - the bounty people put on his head when he broke his oath.
{{Feature box|Dreadful Aspect}}
{{Feature box|Hellish Rebuke}}
{{Feature box|Compelled Duel}}
{{Feature box|Control Undead}}
{{Feature box|Crown of Madness}}
{{Feature box|Lay on Hands: Greater Healing}}
{{Feature box|Wrathful Smite}}
{{Feature box|Spiteful Suffering}}


== External Links ==
* {{FRWiki|Oathbreaker Knight|long}}


{{CharactersNavbox}}
{{NavCompanions}}
{{Creatures}}
{{NavCreatures}}
[[Category: Camp Followers]]
[[Category: Camp Followers]]
[[Category: Paladins]]
[[Category: Paladins]]
[[Category: Undead]]
[[Category: Undead]]

Latest revision as of 21:56, 12 June 2024

To know the reason for your fall is, perhaps, to know the shape of things to come.
— The Knight talks to the fallen Paladin
The Oathbreaker Knight is an Undead Oathbreaker in Baldur's Gate 3 who will appear before Paladin players who have broken their oaths, becoming a temporary Camp Follower.

Breaking your Oath[edit | edit source]

Main page: Paladin

The Oathbreaker Knight will appear to players who have broken their oaths, and tell them he'll be waiting at Camp. The player can then question the Oathbreaker about his story and duties. The Oathbreaker Knight will reveal he was the first Oathbreaker, who broke his oath when he disagreed with the cruel ways of his patron, for which he was shamed. Since then, he has guided other Oathbreakers after failing to fulfill their oaths.

The player can then agree to become an Oathbreaker, or wish to remain pure. If the player chooses to remain pure, the Oathbreaker Knight will demand a sum of gold equal to the bounty people put on his head when he broke his oath.

Combat[edit | edit source]

"You're DONE FOR. Hear that? To arms!"
— Oathbreaker Knight, when attacked

A decision of dubious practicality, it is nevertheless possible to fight the knight in your Campsite. Doing so will turn all nearby Camp followers (including Scratch and the Owlbear Cub) and Companions (who aren't in the current party) hostile unless the Oathbreaker Knight is the one who starts combat (which can occur if you are caught pickpocketing him).

His body cannot be looted upon defeat, but he will drop a Greatsword +1, Elixir of Heroism, and three Javelins on the ground when slain, and a Pouch containing Plate Armour will spawn on his former corpse after a Long Rest.

Withers will still refuse to respec an Oathbreaker paladin if the Oathbreaker Knight has been killed. Because the Oathbreaker does not respawn in camp after long rests, this will effectively lock any Oathbreaker character out of respeccing for the rest of the run. Reclaiming an oath, then killing Oathbreaker Knight, then breaking the oath again will in effect permanently lock a paladin into a permanent Oath Broken Oath Broken state, as the Knight won't be able to induct the character into the Oathbreaker subclass.

Abilities[edit | edit source]

Oathbreaker Knight has the typical ability kit of a high-level Oathbreaker paladin wielding a Greatsword, including one Channel Oath charge and 10 Spell slots.

Dreadful Aspect.webp

Let your darkest emotions burst forth as a menacing pulse to Frighten Frighten nearby enemies.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)
Hellish Rebuke.webp
D10 Fire.png 2d10 (2~20) Damage TypesFire damage

React to your next attacker with flames that deal 2d10Damage TypesFire damage.
Compelled Duel.webp

Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft
Control Undead.webp

Use the power of your Oath to gain control over an undead creature. The undead will follow you around and attack your enemies.
WIS Save
 Range: 6 m / 20 ft
Crown of Madness.webp

Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied.
WIS Save
 Range: 18 m / 60 ft
Lay on Hands Greater Healing.webp
Paladin Level x 4 hit points

Imbue your hands with divine power to heal an ally.
 Melee: 1.5 m / 5  ft
Wrathful Smite.webp
Normal weapon damage
+
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic damage

Your weapon absorbs your wrath as you strike, possibly Frightening Frightening your target.
WIS Save
 Range: Normal weapon range
Spiteful Suffering.webp
D4 Necrotic.png 1d4 (1~4) Damage TypesNecrotic damage

Steep an enemy in the darkness that churns within you. The target takes 1d4 + Charisma ModifierDamage TypesNecrotic damage each turn and Attack Rolls against it have Advantage Icon.png Advantage.
CHA Save
 Range: 3 m / 10 ft

External Links[edit | edit source]