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m (revert previous change to spelling of Duellist (this is an alternate British spelling used by the current version of the game; see https://bg3.wiki/wiki/Help:Style_Guide for more info on spelling guidelines)) |
(rewrote opening blurb, added information about available feats on release) |
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At character levels 4,8, and 12, players can choose to take a feat - a feature that gives you a unique ability which improves your character in a specific area - in lieu of improving their Ability Scores. Fighters and rogues also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10. | |||
== Not-Yet-Implemented Feats == | == Not-Yet-Implemented Feats == |
Revision as of 19:52, 27 July 2023
At character levels 4,8, and 12, players can choose to take a feat - a feature that gives you a unique ability which improves your character in a specific area - in lieu of improving their Ability Scores. Fighters and rogues also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Not-Yet-Implemented Feats
The following Feats have been confirmed for the full release but are not currently available in Early Access:
- Actor
- Alert
- Charger
- Crossbow Expert
- Dungeon Delver
- Durable
- Elemental Adept
- Heavy Armour Master
- Lucky
- Mage Slayer
- Medium Armour Master
- Observant
- Performer
- Polearm Master
- Resilient
- Ritual Caster
- Savage Attacker
- Sentinel
- Sharpshooter
- Spell Sniper
- Tavern Brawler
- War Caster
Available Feats
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Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.
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(Requires Medium Armour Proficiency)
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(Requires Light Armour Proficiency)
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