Line 18:
Line 18:
| t hp = 88
| t hp = 88
| movement m = 9
| movement m = 9
| xp = 200
| weight kg = 75
| weight kg = 75
| str = 20
| str = 20
Revision as of 02:02, 23 November 2024
Ulma
STR
DEX
CON
INT
WIS
CHA
20 (+5)
11 (0)
16 (+3)
10 (0)
10 (0)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+9
0
+7
0
0
+6
You've trained to strike swift and true. When you land a Critical Hit , you roll an extra damage die as well as the normal additional critical die.
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
You can make an additional free attack after making an unarmed or weapon attack.
You gain a +3 to Initiative and can't be Surprised.
Automatically attack an enemy moving out of your reach.
Your attacks deal an additional 4d8Slashing damage when your hit points are at 20% or lower.
This character's attacks may apply Prone if its hit points are less that 90%.
This weapon deals an additional 1d6Slashing damage against Fiends and Undead .
STR
DEX
CON
INT
WIS
CHA
20 (+5)
11 (0)
16 (+3)
10 (0)
10 (0)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+11
0
+9
0
0
+8
You've trained to strike swift and true. When you land a Critical Hit , you roll an extra damage die as well as the normal additional critical die.
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
You can make an additional free attack after making an unarmed or weapon attack.
You gain a +3 to Initiative and can't be Surprised.
Automatically attack an enemy moving out of your reach.
Your attacks deal an additional 4d8Slashing damage when your hit points are at 20% or lower.
This character's attacks may apply Prone if its hit points are less that 90%.
This weapon deals an additional 1d6Slashing damage against Fiends and Undead .
STR
DEX
CON
INT
WIS
CHA
20 (+5)
11 (0)
16 (+3)
10 (0)
10 (0)
14 (+2)
STR
DEX
CON
INT
WIS
CHA
+9
0
+7
0
0
+6
You've trained to strike swift and true. When you land a Critical Hit , you roll an extra damage die as well as the normal additional critical die.
Advantage on DEX saves against traps, spells, surfaces. Cannot be Blind or Incapacitated.
You can make an additional free attack after making an unarmed or weapon attack.
You gain a +3 to Initiative and can't be Surprised.
Automatically attack an enemy moving out of your reach.
Your attacks deal an additional 4d8Slashing damage when your hit points are at 20% or lower.
This character's attacks may apply Prone if its hit points are less that 90%.
This weapon deals an additional 1d6Slashing damage against Fiends and Undead .
Ulma is the
human leader of the
Gur . She can be found in the
Gur Camp in
Rivington in
Act 3 .
“
There's no greater or lesser, there's only evil. And it stands before me.
„
—
Ulma at the Cazador's Dungeon
Overview
Ulma leads the Gur, a group of monster hunters. Their children have been kidnapped by Cazador 's spawn, and they have been camped in Rivington trying to mount a rescue or seek revenge.
Involvement
Ulma and her fellow Gur can be found in the Gur Camp attending a funeral for the fallen from a recent offence on Cazador's palace. She will ask the party to help in defeating Cazador and discovering the fate of their stolen children.
Once Cazador is defeated, Ulma and the Gur can be found near the waypoint in Cazador's Dungeon . She will thank the party for their assistance and provide her support for the final battle if the ritual was not completed, or attack if it was.
If Astarion had been turned in to Gandrel in the Act One and kidnapped, then in Act Three Ulma and all her fellow Gur will be dead (except Gandrel) . If spoken to via Speak with Dead , she will tell the player that the whole tribe was massacred by Cazador, who assaulted their camp to reclaim Astarion. She will also provide some of the information that could otherwise be acquired through The Pale Elf quest.
Combat
Attacks and abilities
Notable loot
Speak with Dead
Ulma can be spoken too with Speak with Dead if she was killed by Cazador after Astarion was handed over to the Gur.
Party member: Who were you?
Ulma: Ulma... Leader... Gur tribe.
Party member: How did you die?
Ulma: Vampire... Cazador... couldn't stop him...
Party member: Why would Cazador attack you?
Ulma: Reclaimed his property... Astarion...
Party member: What does Cazador need Astarion for?
Ulma: Dark magic... terrible ritual...
Party member: Where can I find Cazador?
Ulma: Lower city... Mansion... Near park...
Related Quests
Characters
Locations Quests
Characters
Locations Quests