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Extra Attack: Difference between revisions

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m (Tested and found to be untrue.)
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* The initial Attack needs to cost an {{action}} for '''Extra Attack''' to trigger;  
* The initial Attack needs to cost an {{r|action}} for '''Extra Attack''' to trigger;  
** Therefore {{action|bonus}}s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, {{SAI|Great Weapon Master: Bonus Attack (attack)|Great Weapon Master: Bonus Attack}}, [[Eldritch Knight]]'s {{Pass|War Magic}}) or {{action|reaction}}s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify, but {{Pass|Greater Kushigo Counter}} can trigger extra attack if it is triggered on players turn via opportunity strike.
** Therefore {{r|bonus}}s (like {{SAI|Off-Hand Attack (Melee)|Off-hand Attack}}, {{SAI|Flurry of Blows}}, {{SAI|Great Weapon Master: Bonus Attack (attack)|Great Weapon Master: Bonus Attack}}, [[Eldritch Knight]]'s {{Pass|War Magic}}) or {{r|reaction}}s (like {{SAI|Opportunity Attack}} or {{SAI|Riposte}}) do not qualify, but {{Pass|Greater Kushigo Counter}} can trigger extra attack if it is triggered on players turn via opportunity strike.
** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}}
** Any attack that uses a weapon, unarmed, or throwing attack roll can trigger, and be affected by '''Extra Attack'''. There are also some other abilities that are explicitly coded to work:{{ref|name=Extra Attack Code|This information can be found in the definition of <code>ExtraAttackSpellCheck()</code> in <code>Game/scripts/thoth/CommonConditions.khn</code> obtained from unpacking <code>Game.pak</code>. (See [[Modding:Unpacking_and_converting_files]]).}}
*** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}}
*** {{SAI|Commander's Strike}}{{ref|name=Extra Attack Code|}}

Revision as of 06:04, 14 December 2024

See also the Warlock version Deepened Pact Deepened Pact
Extra Attack.webp

Extra Attack is a passive feature that allows you to make an additional attack when making an Attack Action.

Description

You can make an additional free attack after making an unarmed or weapon attack.

How to learn

Classes:

Notes

Non-Honour mode

The notes below are changed to specifically not work in the Honour mode difficulty. They still work in Explorer, Balanced and Tactician:

  • Warlock's Pact of the Blade Deepened Pact does stack with other sources.
  • Sources of additional actions like Hastened Hastened and Elixir of Bloodlust Elixir of Bloodlust can also have Extra Attack apply. Only Action Surge works in honour mode.
    • For example, a Hastened Level 11 Fighter with Elixir of Bloodlust on Tactician difficulty or below could attack 6 times, then an additional 3 times if they got a kill that round.

References

  1. 1.0 1.1 1.2 1.3 This information can be found in the definition of ExtraAttackSpellCheck() in Game/scripts/thoth/CommonConditions.khn obtained from unpacking Game.pak. (See Modding:Unpacking_and_converting_files).