Ad placeholder
List of weapons with global passives
Jump to navigation
Jump to search
The following is a list of all unique weapons which affect their wielder, even when that weapon isn't being used to attack. These are often colloquially referred to as "stat sticks." Many of these benefits include increases to skills, ability scores or other character attributes. Some provide various bonuses to attack or damage rolls for all held weapons, or even to spell attacks. Any effects which require an action or bonus action to activate are not included.
List of Stat Sticks by Weapon Type[edit | edit source]
Weapon | Type | Effects |
---|---|---|
Ambusher | Melee - Shortsword |
|
Assassin's Shortsword | Melee - Shortsword | Advantage on Stealth Checks. |
Bloodthirst | Melee - Dagger |
|
Bow of Awareness | Ranged - Shortbow | You gain a +1 bonus to Initiative rolls. |
Bow of the Banshee | Ranged - Shortbow | Gain a +1d4 bonus to all weapon attacks and weapon damage against Frightened creatures. |
Caitiff Staff | Melee - Quarterstaff | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Club of Hill Giant Strength | Melee - Club | Increases Strength score to 19. |
Cold Snap | Melee - Dagger |
|
Corellon's Grace | Melee - Quarterstaff |
|
Creation's Echo | Melee - Quarterstaff | If the wielder deals Acid, Fire, Lightning, Radiant, or Necrotic damage to a creature, it become resistant to that damage type for 2 turns. |
Crimson Mischief | Melee - Shortsword | When you make an attack with any off-hand weapon, you can add your Ability Modifier to the damage of the attack. |
Darkfire Shortbow | Ranged - Shortbow |
|
Defender Flail | Melee - Flail |
|
Despair of Athkatla | Melee - Quarterstaff | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Dolor Amarus | Melee - Dagger | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Drakethroat Glaive | Melee - Glaive | Enemies have Disadvantage on Saving throws against your dragonborn breath weapon. |
Dread Iron Dagger | Melee - Dagger | While you are hidden, all weapons deals an extra 1d6 Necrotic damage. |
Duellist's Prerogative | Melee - Rapier |
|
Duke Ravengard's Longsword | Melee - Longsword |
|
Gandrel's Aspiration | Ranged - Heavy Crossbow | You have Advantage on all attacks against Monstrosity type enemies. |
Gleamdance Dagger | Melee - Dagger | When this dagger is wielded in the off-hand, the wielder gains a +1 bonus to Armour Class. |
Halberd of Vigilance | Melee - Halberd | Gain a +1 bonus to Initiative rolls and Advantage on Perception Ability Checks. |
Hamarhraft | Melee - Maul | When the wearer Jumps, they deal 1d4 Thunder damage in a 3 m / 10 ft radius upon landing. |
Hammer of the Just | Melee - Warhammer | All melee attacks deal an additional 1d6 Slashing damage against Fiends and Undead. |
Handmaiden's Mace | Melee - Mace | Increases Strength score to 18. |
Harmonium Halberd | Melee - Halberd |
|
Hellrider Longbow | Ranged - Longbow |
|
Hollow's Staff | Melee - Quarterstaff | Creatures have Disadvantage on Saving throws against your necromancy spells. |
Hunting Shortbow | Ranged - Shortbow | You have Advantage on all attacks against Monstrosity type enemies. |
Incandescent Staff | Melee - Quarterstaff |
|
Infernal Rapier | Melee - Rapier | You gain a +1 bonus to Spell Save DC. |
Knife of the Undermountain King | Melee - Shortsword |
|
Loviatar's Scourge | Melee - Mace | Grants Resistance to Necrotic damage. |
Markoheshkir | Melee - Quarterstaff | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Melf's First Staff | Melee - Quarterstaff | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Monster Slayer Glaive | Melee - Glaive |
|
Moonlantern | Melee - Club | The Shadow Curse does not affect this entity or creatures within 13 m / 43 ft. |
Mourning Frost | Melee - Quarterstaff | |
Nyrulna | Melee - Trident |
|
Orphic Hammer | Melee - Warhammer | You have Advantage on Saving throws against spells. |
Pale Oak | Melee - Quarterstaff | Druidic vines cannot Ensnare you and do not count as difficult terrain. |
Pelorsun Blade | Melee - Rapier | All Attack rolls have Advantage against Undead. |
Phalar Aluve | Melee - Longsword | Performance +1. |
Punch-Drunk Bastard | Melee - Greatclub | While under the effect of the Alcohol condition, you have Advantage on all Attack rolls. |
Rhapsody | Melee - Dagger | Gain a +1 bonus to all Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3. |
Selûne's Spear of Night | Melee - Spear |
|
Shar's Spear of Evening | Melee - Spear |
|
Silver Sword of the Astral Plane | Melee - Greatsword |
|
Soulbreaker Greatsword | Melee - Greatsword | You gain a +2 bonus to Initiative rolls. |
Staff of Arcane Blessing | Melee - Quarterstaff | Creatures you Bless also gain an additional 1d4 bonus to spell attack rolls. |
Staff of Cherished Necromancy | Melee - Quarterstaff |
|
Staff of Interruption | Melee - Quarterstaff | Allows the wielder to cast Counterspell as a level 5 spell once before recharging on a Long Rest. |
Staff of Spellpower | Melee - Quarterstaff |
|
Staff of the Emperor | Melee - Quarterstaff |
|
Sword of the Emperor | Melee - Longsword | The wielder has a +2 bonus to Saving throws against spells. |
The Blood of Lathander | Melee - Mace | |
The Dead Shot | Ranged - Longbow | The number you need to roll a Critical Hit with any attack is reduced by 1. |
The Spellsparkler | Melee - Quarterstaff | When the wielder deals damage with a spell or cantrip, they gain 2 Lightning Charges per damaged enemy. |
Thorn Blade | Melee - Scimitar | While concentrating, all melee weapon attacks deal an additional 1d4 Poison. |
Vicious Battleaxe | Melee - Battleaxe | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Vicious Shortbow | Ranged - Shortbow | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Witchbreaker | Melee - Battleaxe | You gain Advantage on all Attack rolls against concentrating creatures. |
Woe | Melee - Quarterstaff |
|
Worgfang | Melee - Dagger | Goblins have Disadvantage on Attack rolls against the wielder. |
List of Stat Sticks by Act & Location[edit | edit source]
The items have also been organized by act, showing where each is located. This should make it easier to find specific items during the course of a playthrough.
Act 1[edit | edit source]
Weapon | Type | Location | Effects |
---|---|---|---|
Bow of Awareness | Ranged - Shortbow | Shattered Sanctum: Sold by Roah Moonglow X: 272 Y: -31 | You gain a +1 bonus to Initiative rolls. |
Bow of the Banshee | Ranged - Shortbow | Grymforge: Sold by Corsair Greymon X: -632 Y: 326 | Gain a +1d4 bonus to all weapon attacks and weapon damage against Frightened creatures. |
Club of Hill Giant Strength | Melee - Club | Underdark: Found in Arcane Tower X: -26 Y: -272 | Increases Strength score to 19. |
Corellon's Grace | Melee - Quarterstaff | Wilderness: Sold by Auntie Ethel X: 192 Y: 546 |
|
Creation's Echo | Melee - Quarterstaff | Underdark: Sold by Omeluum X: 144 Y: 29 | If the wielder deals Acid, Fire, Lightning, Radiant, or Necrotic damage to a creature, it become resistant to that damage type for 2 turns. |
Defender Flail | Melee - Flail | Crèche Y'llek: Sold by A'jak'nir Jeera X: 1380 Y: -798 |
|
Gandrel's Aspiration | Ranged - Heavy Crossbow | Wilderness: Dropped by Gandrel X: -26 Y: 238 | You have Advantage on all attacks against Monstrosity type enemies. |
Hamarhraft | Melee - Maul | Wilderness: Found in Waukeen's Rest X: -85 Y: 631 | When the wearer Jumps, they deal 1d4 Thunder damage in a 3 m / 10 ft radius upon landing. |
Hunting Shortbow | Ranged - Shortbow | Wilderness: Sold by Dammon X: 177 Y: 562 | You have Advantage on all attacks against Monstrosity type enemies. |
Knife of the Undermountain King | Melee - Shortsword | Crèche Y'llek: Sold by A'jak'nir Jeera X: 1380 Y: -798 |
|
Loviatar's Scourge | Melee - Mace | Shattered Sanctum: Sold by Abdirak X: 338 Y: -21 | Grants Resistance to Necrotic damage. |
Melf's First Staff | Melee - Quarterstaff | Underdark: Sold by Blurg X: 111 Y: -89 | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Monster Slayer Glaive | Melee - Glaive | Shattered Sanctum: Sold by Roah Moonglow X: 272 Y: -31 |
|
Mourning Frost | Melee - Quarterstaff | Underdark: Assembled from 3 pieces | |
Pale Oak | Melee - Quarterstaff | Inner Sanctum: Quest reward for Investigate Kagha X: -461 Y: -22 | Druidic vines cannot Ensnare you and do not count as difficult terrain. |
Phalar Aluve | Melee - Longsword | Underdark: Found in a rock X: 116 Y: -192 | Performance +1. |
Soulbreaker Greatsword | Melee - Greatsword | Crèche Y'llek: Dropped by Kith'rak Therezzyn X: 1408 Y: -763 | You gain a +2 bonus to Initiative rolls. |
Staff of Arcane Blessing | Melee - Quarterstaff | Arcane Tower: Found in basement X: 164 Y: 432 | Creatures you Bless also gain an additional 1d4 bonus to spell attack rolls. |
The Blood of Lathander | Melee - Mace | Crèche Y'llek: Found in Secret Chamber X: 1068 Y: -779 | |
The Spellsparkler | Melee - Quarterstaff | Wilderness: Given by Counsellor Florrick X: -63 Y: 600 | When the wielder deals damage with a spell or cantrip, they gain 2 Lightning Charges per damaged enemy. |
Witchbreaker | Melee - Battleaxe | Crèche Y'llek: Sold by A'jak'nir Jeera X: 1380 Y: -798 | You gain Advantage on all Attack rolls against concentrating creatures. |
Worgfang | Melee - Dagger | Worg Pens: Found in a cell X: 386 Y: -17 | Goblins have Disadvantage on Attack rolls against the wielder. |
Act 2[edit | edit source]
Weapon | Location | Effects | |
---|---|---|---|
Assassin's Shortsword | Melee - Shortsword | Shadow-Cursed Lands: Found in Reithwin Town X: -252 Y: 36 | Advantage on Stealth Checks. |
Darkfire Shortbow | Ranged - Shortbow | Shadow-Cursed Lands: Sold by Dammon X: -33 Y: 164 |
Resistance to Fire damage. Resistance to Cold damage. |
Drakethroat Glaive | Melee - Glaive | Shadow-Cursed Lands: Sold by Roah Moonglow X: -174 Y: -179 | Enemies have Disadvantage on Saving throws against your dragonborn breath weapon. |
Halberd of Vigilance | Melee - Halberd | Shadow-Cursed Lands: Sold by Lann Tarv X: -164 Y: -167 | Gain a +1 bonus to Initiative rolls and Advantage on Perception Ability Checks. |
Harmonium Halberd | Melee - Halberd | Shadow-Cursed Lands: Sold by Dammon X: -33 Y: 164 |
|
Incandescent Staff | Melee - Quarterstaff | Shadow-Cursed Lands: Sold by Quartermaster Talli X: -31 Y: 130 |
|
Infernal Rapier | Melee - Rapier | Mind Flayer Colony: Given by Mizora X: 676 Y: 39 | You gain a +1 bonus to Spell Save DC. |
Moonlantern | Melee - Club | Shadow-Cursed Lands: Dropped by Kar'niss X: 0 Y: -15 | The Shadow Curse does not affect this entity or creatures within 13 m / 43 ft. |
Punch-Drunk Bastard | Melee - Greatclub | Shadow-Cursed Lands: Found in The Waning Moon X: -123 Y: -77 | While under the effect of the Alcohol condition, you have Advantage on all Attack rolls. |
Selûne's Spear of Night | Melee - Spear | Shadowfell: Quest reward for The Chosen of Shar |
|
Shar's Spear of Evening | Melee - Spear | Shadowfell: Quest reward for The Chosen of Shar |
|
Thorn Blade | Melee - Scimitar | Shadow-Cursed Lands: Sold by Dammon X: -33 Y: 164 | While concentrating, all melee weapon attacks deal an additional 1d4 Poison. |
Act 3[edit | edit source]
Weapon | Location | Effects | |
---|---|---|---|
Ambusher | Melee - Shortsword | Rivington: Sold by Exxvikyap X: 7 Y: -35 |
|
Bloodthirst | Melee - Dagger | Undercity: Dropped by Orin X: 61 Y: 1004 |
|
Caitiff Staff | Melee - Quarterstaff | Lower City: Sold by Helsik X: -38 Y: 17 | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Cold Snap | Melee - Dagger | Rivington: Sold by Ferg Drogher X: 43 Y: -101 |
|
Crimson Mischief | Melee - Shortsword | Undercity: Dropped by Orin X: 61 Y: 1004 | When you make an attack with any off-hand weapon, you can add your Ability Modifier to the damage of the attack. |
Despair of Athkatla | Melee - Quarterstaff | Ramazith's Tower: Dropped by Lorroakan X: 4960 Y: 705 | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Dolor Amarus | Melee - Dagger | Lower City: Dropped by Dolor X: 20 Y: -34 | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Dread Iron Dagger | Melee - Dagger | Murder Tribunal: Sold by Echo of Abazigal X: -1263 Y: 511 | While you are hidden, all weapons deals an extra 1d6 Necrotic damage. |
Duellist's Prerogative | Melee - Rapier | Lower City: Quest reward for Save Vanra X: -65 Y: -89 |
|
Duke Ravengard's Longsword | Melee - Longsword | Wyrm's Rock Prison: Dropped by Duke Ulder Ravengard |
|
Gleamdance Dagger | Melee - Dagger | Rivington: Dropped by Farlin X: -210 Y: 99 | When this dagger is wielded in the off-hand, the wielder gains a +1 bonus to Armour Class. |
Hammer of the Just | Melee - Warhammer | Stormshore Tabernacle: Found in basement X: 796 Y: 1159 | All melee attacks deal an additional 1d6 Slashing damage against Fiends and Undead. |
Handmaiden's Mace | Melee - Mace | Cloister of Sombre Embrace: Dropped by Viconia DeVir X: -400 Y: -1651 | Increases Strength score to 18. |
Hellrider Longbow | Ranged - Longbow | Rivington: Sold by Ferg Drogher X: 43 Y: -101 |
|
Hollow's Staff | Melee - Quarterstaff | Rivington: Dropped by Lucretious X: -82 Y: -33 | Creatures have Disadvantage on Saving throws against your necromancy spells. |
Markoheshkir | Melee - Quarterstaff | Ramazith's Tower: Found in a Globe of Invulnerability X: 4970 Y: 705 | You gain a +1 bonus to Spell Save DC and Spell attack rolls. |
Nyrulna | Melee - Trident | Jungle: Found in a chest X: -1511 Y: -1522 |
|
Orphic Hammer | Melee - Warhammer | House of Hope: Found in the Archive X: -6543 Y: 2921 | You have Advantage on Saving throws against spells. |
Pelorsun Blade | Melee - Rapier | Cazador's Dungeon: Found in a dirt mound X: -1928 Y: 852 | All Attack rolls have Advantage against Undead. |
Rhapsody | Melee - Dagger | Cazador's Dungeon: Dropped by Cazador Szarr X: -1925 Y: 944 | Gain a +1 bonus to all Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3. |
Silver Sword of the Astral Plane | Melee - Greatsword | Undercity: Quest reward for Help Kith'rak Voss X: -157 Y: 939 |
|
Staff of Cherished Necromancy | Melee - Quarterstaff | Lower City: Dropped by Mystic Carrion X: 14 Y: -160 |
|
Staff of Interruption | Melee - Quarterstaff | Lower City: Quest reward for Help the Hag Survivors X: -55 Y: -147 | Allows the wielder to cast Counterspell as a level 5 spell once before recharging on a Long Rest. |
Staff of Spellpower | Melee - Quarterstaff | House of Hope: Found in Raphael's Vault X: -6486 Y: 2939 |
|
Staff of the Emperor | Melee - Quarterstaff | Astral Plane: Dropped by The Emperor X: -160 Y: -1165 |
|
Sword of the Emperor | Melee - Longsword | Knights of the Shield Hideout: Found in a hidden room X: -728 Y: 588 | The wielder has a +2 bonus to Saving throws against spells. |
The Dead Shot | Ranged - Longbow | Lower City: Sold by Fytz the Firecracker X: -36 Y: -83 | The number you need to roll a Critical Hit with any attack is reduced by 1. |
Vicious Battleaxe | Melee - Battleaxe | Murder Tribunal: Sold by Echo of Abazigal X: -1263 Y: 511 | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Vicious Shortbow | Ranged - Shortbow | Murder Tribunal: Sold by Echo of Abazigal X: -1263 Y: 511 | When you land a Critical Hit with any weapon attack, it deals an additional 7 damage. |
Woe | Melee - Quarterstaff | Cazador's Dungeon: Dropped by Cazador Szarr X: -1925 Y: 944 |
|