Vilmina

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Revision as of 16:43, 2 July 2024 by HiddenDragon (talk | contribs) (Added ingame photo)
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Dark Breaker Vilmina is a human NPC found in Act Three.

Involvement

Vilmina guards the upper level of the Water Queen's House.

Combat

Attacks and abilities

Chromatic Orb Cold.webp
D8 Cold.png 2d8 (2~16) Damage TypesCold damage

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Ice surface.
 Range: 18 m / 60 ft
Ice Knife.webp
Ice Knife Ice Knife ()
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing damage
+
D6 Cold.png 2d6 (2~12) Damage TypesCold damage

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.
DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Conjure Elemental Water Elemental.webp

The water elemental can use Winter's Breath Winter's Breath, Slam Slam, and can mete out cold punishment upon foes with its fists.
 Range: 18 m / 60 ft
Thunderwave.webp
D8 Thunder.png 2d8 (2~16) Damage TypesThunder damage

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)

Notable loot

External links

Vilmina on the Forgotten Realms Wiki