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Jezzy Topps

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Jezzy Topps is a human smuggler and part of Big Huido's Big Huido's gang.
Kindly leave or jump in the sea - either works.

Involvement[edit | edit source]

Act Three[edit | edit source]

Jezzy can be found at the Grey Harbour Docks in the Lower City during Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash Concussive Smash (Action)   –   Greatclub
Damage: 4~11
1d8 + 3BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –   Greatclub
Damage: 4~11
1d8 + 3BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Tenacity Tenacity (Reaction)   –   Greatclub
Damage: 3

When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Loot[edit | edit source]

External links[edit | edit source]

Jezzy Topps on the Forgotten Realms WikiJezzy Topps on the Forgotten Realms Wiki