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Races: Difference between revisions
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* See [[D&D 5e Race Changes]] for a summary of all changes to races in [[Baldur's Gate 3]] from the 5e ruleset. | * See [[D&D 5e Race Changes]] for a summary of all changes to races in [[Baldur's Gate 3]] from the 5e ruleset. | ||
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[[Category:Character Creation]] | [[Category:Character Creation]] |
Revision as of 00:10, 1 August 2023
There are a great variety of Races that can be found in the Forgotten Realms and played in Baldur's Gate 3, both civilized and savage. A creature's race determines its lineage and innate powers and abilities.
All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage.
Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).
See below for a list of races.
Overview of Playable Races
There are 11 playable races in Baldur's Gate 3. Many playable races are divided into subraces, which further defines a character's strengths, abilities, and appearance.
Refer to individual Race pages for further details.
Unless otherwise noted, spells gained from race may only be cast once per Long Rest.
In Baldur's Gate 3, each race has the following ability score bonuses:
- +2 to any Ability Score
- +1 to any other Ability Score
Race and Subraces | Base Speed | Proficiencies | Features | |||
---|---|---|---|---|---|---|
From Race | From Subrace | From Race | From Subrace | |||
Human |
Standard 9 m / 30 ft
|
Weapons
Armour Skills
|
TBA | |||
Elf |
Standard 9 m / 30 ft | Weapons
Skills |
Keen Senses
|
High Elf | ||
Fast 10.5 m / 35 ft | Skills | Wood Elf | ||||
Drow |
Standard 9 m / 30 ft | Weapons
Skills |
Keen Senses
Drow Magic |
The only difference between Drow subraces lies in their available dialogue options. | ||
Half-Elf |
Standard 9 m / 30 ft | Weapons
Armour |
Fey Ancestry | High Half-Elf High Elf Cantrip
| ||
Fast 10.5 m / 35 ft | Skills | Wood Half-Elf | ||||
Standard 9 m / 30 ft | Drow Half-Elf | |||||
Half-Orc |
Standard 9 m / 30 ft | Darkvision
| ||||
Halfling |
Slow 7.5 m / 25 ft | Skills | Lucky
Brave
|
Lightfoot Halfling
Naturally Stealthy
| ||
Strongheart Halfling
Strongheart Resilience
| ||||||
Dwarf |
Slow 7.5 m / 25 ft | Weapons
|
Dwarven Resilience
|
Gold Dwarf
| ||
Shield Dwarf Shield Dwarf Proficiencies | ||||||
Duergar
TBA
| ||||||
Gnome |
Slow 7.5 m / 25 ft | Gnome Cunning
|
Forest Gnome Additional Spell
| |||
Deep Gnome | ||||||
Skills | Rock Gnome
| |||||
Tiefling |
Standard 9 m / 30 ft | Hellish Resistance
|
Tiefling Magic | |||
Githyanki |
Standard 9 m / 30 ft | Weapons
Armour |
Githyanki Psionics | |||
Dragonborn |
Standard 9 m / 30 ft | TBA | ||||
Non-Playable Races
There are many more non-playable races, many of which are extremely dangerous and monstrous. See below for a list of all non-playable races and their abilities.
Trivia
- See D&D 5e Race Changes for a summary of all changes to races in Baldur's Gate 3 from the 5e ruleset.