Wizard: Difference between revisions

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(Created page with "Main Page > Character Creation > Playable Classes > Wizard ---- <blockquote style="font-size:160%; font-family:Garamond;">"Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research."</blockquote> frameless|left '''Wizard''' is one of the Playable Classes of Baldur Gate's 3. Wizards channe...")
 
 
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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Wizard]]
{{PageSeo
----
| description = Wizard is a class in Baldur's Gate 3.
<blockquote style="font-size:160%; font-family:Garamond;">"Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research."</blockquote>
|keywords = class
| image = Class Wizard Badge Icon.png
}}
{{ClassQuote|quote=Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.|image=Class Wizard Badge Icon.png}}
[[Category:Classes]]


[[File:Wizard Class Icon.png|frameless|left]] '''Wizard''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use [[Intelligence]] as their primary ability score.
'''Wizard''' is a character [[Class]] in [[Baldur's Gate 3]]. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use [[Intelligence]] as their primary ability score. __NOTOC__
{{clear}}


== Class Information ==
The Wizard Subclasses, or '''Schools''', are: <br>
[[File:Wizard Class Default Armor 1.png|thumb|right|Wizard's default armor]]
{{IconLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|Abjuration}}, {{IconLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|Conjuration}}, {{IconLink|Class Wizard Divination Badge Icon.png|Divination School|Divination}}, {{IconLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|Enchantment}}, {{IconLink|Class Wizard Evocation Badge Icon.png|Evocation School|Evocation}}, {{IconLink|Class Wizard Illusion Badge Icon.png|Illusion School|Illusion}}, {{IconLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|Necromancy}}, {{IconLink|Class Wizard Transmutation Badge Icon.png|Transmutation School|Transmutation}}


=== Hit Points ===
{| class="wikitable nomobile" style="text-align: center; max-width: 60em;"
* Level 1 Maximum Hit Points: <code>6 + [[Constitution]] Modifiers</code>
|-
** Hit points at higher levels: <code>4 + [[Constitution]] Modifiers</code>
! colspan="6" | Wizard Class Progression
! colspan="6" | [[Spells#Spell Slots|Spell Slots]] per [[Spells#Spell Level|Spell Level]]
|-
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 11%;" | {{Resource|arcrec|forceplural=yes}}
! style="width: 6%;" | Cantrips Known
! style="width: 8%;" | Spells Learned
! style="width: 3%;" | 1st
! style="width: 3%;" | 2nd
! style="width: 3%;" | 3rd
! style="width: 3%;" | 4th
! style="width: 3%;" | 5th
! style="width: 3%;" | 6th
|-
! [[#Level 1|1st]]
| rowspan="4" | +2
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 1}} [[Wizard#Spellcasting|Spellcasting]], {{SAI|Arcane Recovery}}
| rowspan="2" | 1
| rowspan="3" | 3
| 6
| 2
| -
| -
| -
| -
| -
|-
! [[#Level 2|2nd]]
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 2}} [[Wizard#Level 2|Choose a subclass]]
| 8
| 3
| -
| -
| -
| -
| -
|-
! [[#Level 3|3rd]]
| style="text-align: left;" | -
| rowspan="2" | 2
| 10
| 4
| 2
| -
| -
| -
| -
|-
! [[#Level 4|4th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| rowspan="6" | 4
| 12
| 4
| 3
| -
| -
| -
| -
|-
! [[#Level 5|5th]]
| rowspan="4" | +3
| style="text-align: left;" | -
| rowspan="2" | 3
| 14
| 4
| 3
| 2
| -
| -
| -
|-
! [[#Level 6|6th]]
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 6}} [[Wizard#Level 6|Subclass feature]]
| 16
| 4
| 3
| 3
| -
| -
| -
|-
! [[#Level 7|7th]]
| style="text-align: left;" | -
| rowspan="2" | 4
| 18
| 4
| 3
| 3
| 1
| -
| -
|-
! [[#Level 8|8th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 20
| 4
| 3
| 3
| 2
| -
| -
|-
! [[#Level 9|9th]]
| rowspan="4" | +4
| style="text-align: left;" | -
| rowspan="2" | 5
| 22
| 4
| 3
| 3
| 3
| 1
| -
|-
! [[#Level 10|10th]]
| style="text-align: left;" | {{Icon|Class Wizard Hotbar Icon.png|24|link=#Level 10}} [[Wizard#Level 10|Subclass feature]]
| rowspan="3" | 5
| 24
| 4
| 3
| 3
| 3
| 2
| -
|-
! [[#Level 11|11th]]
| style="text-align: left;" | -
| rowspan="2" | 6
| 26
| 4
| 3
| 3
| 3
| 2
| 1
|-
! [[#Level 12|12th]]
| style="text-align: left;" | {{SAI|Feats|Feat}}
| 28
| 4
| 3
| 3
| 3
| 2
| 1
|}


=== Class Features ===
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.</p>
* Saving Throws Proficiency: <code>[[Intelligence]], [[Wisdom]]</code>
* Armors Proficiency: <code>None</code>
* Weapons Proficiency: <code>[[Simple Weapons#Daggers|Daggers]], [[Simple Weapons#Quarterstaffs|Quarterstaffs]], [[Simple Weapons#Light Crossbows|Light Crossbows]]</code>
{{clear}}


== Skills ==
== Class information ==
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
----


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
[[File:Default Wizard Armor.png|240px|right|Wizard's default armour]]
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 2):
** [[Arcana]]
** [[Deception]]
** [[History]]
** [[Intimidation]]
** [[Investigation]]
** [[Nature]]
** [[Insight]]
** [[Religion]]


* Skills without Proficiency:
; Hit points
** [[Animal Handling]]
: At level 1&colon; {{InfoBlob|6 + {{Ability|Constitution}} modifier}}
** [[Athletics]]
: On level up&colon; {{InfoBlob|4 + {{Ability|Constitution}} modifier}}
** [[Survival]]
; Key Ability Scores
** [[Perception]]
: {{Ability|Intelligence}} for Spells
** [[Performance]]
: {{Ability|Constitution}} for Hit Points and {{Concentration}} checks
** [[Acrobatics]]
: {{Ability|Dexterity}} for [[Armour Class]]
** [[Sleight Of Hand|Sleight of Hand]]
; Saving Throw proficiencies
** [[Stealth]]
: {{Ability|Intelligence}}, {{Ability|Wisdom}}
** [[Persuasion]]
; Equipment proficiencies
** [[Medicine]]
: {{WeaponType|Daggers}}, {{WeaponType|Quarterstaves}}, {{WeaponType|Light Crossbows}}
; Skills with proficiency (Choose 2)
: {{Skill|Arcana}}, {{Skill|History}}, {{Skill|Investigation}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Religion}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Starting Equipment : {{RarityItem|Quarterstaff}}, {{RarityItem|Simple Robe}} (green variant), {{RarityItem|Simple Boots}}


== Subclass ==
=== [[Spells|Spellcasting]] ===
''Available to [[Wizard#Level 2|Level 2]] Wizards.''
{{Hatnote|For a list of spells available to the Wizard, see: [[Wizard/Spells]].}}
; Spellcasting Ability
: {{Ability|Intelligence}}
; [[File:Prepared Spells Icon.webp|24px]] [[Prepared spells]]
: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
; [[File:Spell Scribing Icon.webp|24px]] Spell Scribing
: A Wizard who finds a [[Scrolls|Scroll]] for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell ([[:File:Scribe_Spells_Example.webp|Picture example]]). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells).
: In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it.
: Scrolls can not be created (scribed from a wizards spellbook).
: Additionally, the following spells do not have a matching scroll, and cannot be learned by scribing :
{{div col | style = column-width: 20em; list-style-type: none;}}
: {{SAI|Acid Splash}}
: {{SAI|Blade Ward}}
: {{SAI|Dancing Lights}}
: {{SAI|Friends}}
: {{SAI|Light}}
: {{SAI|Mage Hand}}
: {{SAI|Minor Illusion}}
: {{SAI|Poison Spray}}
: {{SAI|True Strike}}
: {{SAI|Shield}}
: {{SAI|Counterspell}}
: {{SAI|Arcane Gate}}
: {{SAI|Create Undead}}
{{div col end}}


=== Abjuration School ===
== Level progression ==


[[File:Abjuration School Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Abjuration spells summon wards, banish enemies, and nullify magic, suitable for those who wish to defend themselves and others."</span>
Through experience, you acquire new power. You gain the following traits.
<code>[[Abjuration School|Subclass Information]]</code>
{{clear}}


=== Evocation School ===
{{Level header|1}}


[[File:Evocation School Subclass Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Evocation spells focus elemental energy into powerful attacks and enchantments. Those who specialise in this school are known as evokers."</span>
; {{SAI|Arcane Recovery|w=40}}
<code>[[Evocation School|Subclass Information]]</code>
: Once per day out of combat, you can recover expended Spell Slots.
{{clear}}
:; {{R|arcrec|forceplural=yes}}&colon; 1
:: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.)''


== Level Progression ==
{{HorizontalRuleImage}}
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>


=== <b>Level 1</b> ===
; Spellcasting
----
:; {{SpellSlot|1|2|w=30}} Level 1 Spell Slots Unlocked&colon; 2
:: You gain two Level 1 Spell Slots.
:; Cantrips Known&colon; 3
:: Choose 3 Cantrips from the [[Wizard/Spells|Wizard spell list]].
:; Spells Learned&colon; 6
:: Choose 6 Spells from the [[Wizard/Spells|Wizard spell list]].
:; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
:: Choose a number of Spells = {{InfoBlob|1 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)''


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
{{HorizontalRuleImage}}
 
; New Cantrips available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Acid Splash}}
* {{SAI|Blade Ward}}
* {{SAI|Bone Chill}}
* {{SAI|Dancing Lights|c=16}}
* {{SAI|Fire Bolt}}
* {{SAI|Friends|c=16}}
* {{SAI|Light}}
* {{SAI|Mage Hand}}
* {{SAI|Minor Illusion|c=16}}
* {{SAI|Poison Spray}}
* {{SAI|Ray of Frost}}
* {{SAI|Shocking Grasp}}
* {{SAI|True Strike|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
; New 1st Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Burning Hands}}
* {{SAI|Charm Person|c=16}}
* {{SAI|Chromatic Orb}}
* {{SAI|Colour Spray}}
* {{SAI|Disguise Self|r=16}}
* {{SAI|Enhance Leap|r=16}}
* {{SAI|Expeditious Retreat|c=16}}
* {{SAI|False Life}}
* {{SAI|Feather Fall|r=16}}
* {{SAI|Find Familiar|r=16}}
* {{SAI|Fog Cloud|c=16}}
* {{SAI|Grease}}
* {{SAI|Ice Knife}}
* {{SAI|Longstrider|r=16}}
* {{SAI|Mage Armour}}
* {{SAI|Magic Missile}}
* {{SAI|Protection from Evil and Good|c=16}}
* {{SAI|Ray of Sickness}}
* {{SAI|Shield}}
* {{SAI|Sleep}}
* {{SAI|Tasha's Hideous Laughter|c=16}}
* {{SAI|Thunderwave}}
* {{SAI|Witch Bolt|c=16}}
{{div col end}}
 
{{Level header|2}}
 
; {{SpellSlot|1|3|w=30}} Level 1 Spell Slots Unlocked&colon; 3
: You gain an additional Level 1 Spell Slot.
; Spells Learned&colon; 8
: Learn 2 additional '''1st Level Spells''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|2 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
==== Select a Subclass (School) ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{ImageLink|Class Wizard Abjuration Badge Icon.png|Abjuration School|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Wizard Conjuration Badge Icon.png|Conjuration School|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Wizard Divination Badge Icon.png|Divination School|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Wizard Enchantment Badge Icon.png|Enchantment School|w=150|h=150}}
|-
| style="vertical-align:top;"|
* [[Abjuration Savant]]
* {{SAI|Arcane Ward|w=40}}
| style="vertical-align:top;"|
* [[Conjuration Savant]]
* {{SAI|Minor Conjuration: Create Water|w=40}}
| style="vertical-align:top;"|
* [[Divination Savant]]
* {{SAI|Portent|w=40}}
| style="vertical-align:top;"|
* [[Enchantment Savant]]
* {{SAI|Hypnotic Gaze|w=40}}
|}
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
! style="width: 250px;" | {{ImageLink|Class Wizard Evocation Badge Icon.png|Evocation School|w=140|h=140}}
! style="width: 250px;" | {{ImageLink|Class Wizard Illusion Badge Icon.png|Illusion School|w=140|h=140}}
! style="width: 250px;" | {{ImageLink|Class Wizard Necromancy Badge Icon.png|Necromancy School|w=140|h=140}}
! style="width: 250px;" | {{ImageLink|Class Wizard Transmutation Badge Icon.png|Transmutation School|w=140|h=140}}
|-
| style="vertical-align:top;"|
* [[Evocation Savant]]
* {{SAI|Sculpt Spells|w=40}}
| style="vertical-align:top;"|
* [[Illusion Savant]]
* {{SAI|Improved Minor Illusion|w=40}}
| style="vertical-align:top;"|
* [[Necromancy Savant]]
* {{SAI|Grim Harvest|w=40}}
| style="vertical-align:top;"|
* [[Transmutation Savant]]
* {{SAI|Experimental Alchemy|w=40}}
|}
 
{{Level header|3}}
 
; {{R|arcrec|forceplural=yes}} strength&colon; 2
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|1|4|w=30}} Level 1 Spell Slots Unlocked&colon; 4
: You gain an additional Level 1 Spell Slots.
; {{SpellSlot|2|2|w=30}} Level 2 Spell Slots Unlocked&colon; 2
: You gain two Level 2 Spell Slots.
; Learned Spells&colon; 10
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[Wizard/Spells|Wizard Spell List]].
; Prepared Spell
: Choose a number of Spells to prepare = {{InfoBlob|3 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.)''
 
{{HorizontalRuleImage}}
 
; New 2nd Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Arcane Lock}}
* {{SAI|Blindness}}
* {{SAI|Blur|c=16}}
* {{SAI|Cloud of Daggers|c=16}}
* {{SAI|Crown of Madness|c=16}}
* {{SAI|Darkness|c=16}}
* {{SAI|Darkvision (spell)|Darkvision}}
* {{SAI|Detect Thoughts|c=16|r=16}}
* {{SAI|Enlarge/Reduce|c=16}}
* {{SAI|Flaming Sphere|c=16}}
* {{SAI|Gust of Wind}}
* {{SAI|Hold Person|c=16}}
* {{SAI|Invisibility|c=16}}
* {{SAI|Knock}}
* {{SAI|Magic Weapon|c=16}}
* {{SAI|Melf's Acid Arrow}}
* {{SAI|Mirror Image}}
* {{SAI|Misty Step}}
* {{SAI|Phantasmal Force|c=16}}
* {{SAI|Ray of Enfeeblement|c=16}}
* {{SAI|Scorching Ray}}
* {{SAI|See Invisibility}}
* {{SAI|Shatter}}
* {{SAI|Web|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
{{Level header|4}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|2|3|w=30}} Level 2 Spell Slots Unlocked&colon; 3
: You gain an additional Level 2 Spell Slot.
; Cantrips Known&colon; 4
: Choose 1 additional Cantrip from the [[Wizard/Spells|Wizard spell list]].
; Spells Learned&colon; 12
: Learn 2 additional '''1st or 2nd Level Spells''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|4 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell.
 
{{Level header|5}}
 
; {{R|arcrec|forceplural=yes}}&colon; 3
: The combined number and level of [[Spell slots]] the Arcane Recovery action can restore.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|3|2|w=30}} Level 3 Spell Slots Unlocked&colon; 2
: You gain two Level 3 Spell Slots.
; Spells Learned&colon; 14
: Learn 2 additional Spells up to '''3rd Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|5 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
; New 3rd Level Spells available
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animate Dead}}
* {{SAI|Bestow Curse|c=16}}
* {{SAI|Blink}}
* {{SAI|Counterspell}}
* {{SAI|Fear|c=16}}
* {{SAI|Feign Death}}
* {{SAI|Fireball}}
* {{SAI|Gaseous Form|c=16}}
* {{SAI|Glyph of Warding}}
* {{SAI|Grant Flight|c=16}}
* {{SAI|Haste|c=16}}
* {{SAI|Hypnotic Pattern|c=16}}
* {{SAI|Lightning Bolt}}
* {{SAI|Protection from Energy|c=16}}
* {{SAI|Remove Curse}}
* {{SAI|Sleet Storm|c=16}}
* {{SAI|Slow|c=16}}
* {{SAI|Stinking Cloud|c=16}}
* {{SAI|Vampiric Touch|c=16}}
{{div col end}}
 
{{Level header|6}}
 
; {{SpellSlot|3|3|w=30}} Level 3 Spell Slots Unlocked&colon; 3
: You gain one Level 3 Spell Slot.
; Spells Learned&colon; 16
* Learn 2 additional Spells up to '''3rd Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|6 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{IconLink|Class Wizard Abjuration Hotbar Icon.png|Abjuration School}}
! style="width: 250px;" | {{IconLink|Class Wizard Conjuration Hotbar Icon.png|Conjuration School}}
! style="width: 250px;" | {{IconLink|Class Wizard Divination Hotbar Icon.png|Divination School}}
! style="width: 250px;" | {{IconLink|Class Wizard Enchantment Hotbar Icon.png|Enchantment School}}
|-
| style="vertical-align:top;"|
* {{SAI|Projected Ward|w=40}}
| style="vertical-align:top;"|
* {{SAI|Benign Transposition|w=40}}
| style="vertical-align:top;"|
* {{SAI|Expert Divination|w=40}}
| style="vertical-align:top;"|
* {{SAI|Instinctive Charm|w=40}}
|}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 250px;" | {{IconLink|Class Wizard Evocation Hotbar Icon.png|Evocation School}}
! style="width: 250px;" | {{IconLink|Class Wizard Illusion Hotbar Icon.png|Illusion School}}
! style="width: 250px;" | {{IconLink|Class Wizard Necromancy Hotbar Icon.png|Necromancy School}}
! style="width: 250px;" | {{IconLink|Class Wizard Transmutation Hotbar Icon.png|Transmutation School}}
|-
| style="vertical-align:top;"|
* {{SAI|Potent Cantrip|w=40}}
| style="vertical-align:top;"|
* {{SAI|See Invisibility (Class Action)|See Invisibility|w=40}}
| style="vertical-align:top;"|
* {{SAI|Undead Thralls: Animate Dead|w=40}}
* {{SAI|Undead Thralls: Additional Undead|w=40}}
* {{SAI|Undead Thralls: Better Summons|w=40}}
| style="vertical-align:top;"|
* {{SAI|Transmuter's Stone|w=40}}
|}
 
{{Level header|7}}
 
; {{R|arcrec|forceplural=yes}}&colon; 4
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|4|1|w=30}} Level 4 Spell Slots Unlocked&colon; 1
: You gain one Level 4 Spell Slot.
; Spells Learned&colon; 18
: Learn 2 additional Spells up to '''4th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|7 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
; New 4th Level Spells available:
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Banishment|c=16}}
* {{SAI|Blight}}
* {{SAI|Confusion|c=16}}
* {{SAI|Conjure Minor Elemental}}
* {{SAI|Dimension Door}}
* {{SAI|Evard's Black Tentacles|c=16}}
* {{SAI|Fire Shield}}
* {{SAI|Greater Invisibility|c=16}}
* {{SAI|Ice Storm}}
* {{SAI|Otiluke's Resilient Sphere|c=16}}
* {{SAI|Phantasmal Killer|c=16}}
* {{SAI|Polymorph|c=16}}
* {{SAI|Stoneskin|c=16}}
* {{SAI|Wall of Fire|c=16}}
{{div col end}}
 
{{HorizontalRuleImage}}
 
{{Level header|8}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|4|2|w=30}} Level 4 Spell Slots Unlocked&colon; 2
: You gain one Level 4 Spell Slot.
; Spells Learned&colon; 20
: Learn 2 additional Spells up to '''4th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|8 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{Level header|9}}
 
; {{R|arcrec|forceplural=yes}}&colon; 5
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|4|3|w=30}} Level 4 Spell Slots Unlocked&colon; 3
: You gain one Level 4 Spell Slot.
; {{SpellSlot|5|1|w=30}} Level 5 Spell Slots Unlocked&colon; 1
: You gain one Level 5 Spell Slot.
; Spells Learned&colon; 22
: Learn 2 additional Spells up to '''5th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|9 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
; New 5th Level Spells available:
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Cloudkill|c=16}}
* {{SAI|Cone of Cold}}
* {{SAI|Conjure Elemental}}
* {{SAI|Dominate Person|c=16}}
* {{SAI|Hold Monster|c=16}}
* {{SAI|Planar Binding|c=16}}
* {{SAI|Seeming|c=16}}
* {{SAI|Telekinesis|c=16}}
* {{SAI|Wall of Stone|c=16}}
{{div col end}}
 
{{Level header|10}}
 
; {{SpellSlot|5|2|w=30}} Level 5 Spell Slots Unlocked&colon; 2
: You gain one Level 5 Spell Slot.
; Cantrips Known&colon; 5
: Learn 2 additional Spells up to '''5th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|10 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
! style="width: 250px;" | {{IconLink|Class Wizard Abjuration Hotbar Icon.png|Abjuration School}}
! style="width: 250px;" | {{IconLink|Class Wizard Conjuration Hotbar Icon.png|Conjuration School}}
! style="width: 250px;" | {{IconLink|Class Wizard Divination Hotbar Icon.png|Divination School}}
! style="width: 250px;" | {{IconLink|Class Wizard Enchantment Hotbar Icon.png|Enchantment School}}
|-
| style="vertical-align:top;"|
* {{SAI|Improved Abjuration|w=40}}
| style="vertical-align:top;"|
* {{SAI|Focused Conjuration|w=40}}
| style="vertical-align:top;"|
* {{SAI|Third Eye: Darkvision|w=40}}
* {{SAI|Third Eye: See Invisibility|w=40}}
| style="vertical-align:top;"|
* {{SAI|Split Enchantment|w=40}}
|}
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
! style="width: 250px;" | {{IconLink|Class Wizard Evocation Hotbar Icon.png|Evocation School}}
! style="width: 250px;" | {{IconLink|Class Wizard Illusion Hotbar Icon.png|Illusion School}}
! style="width: 250px;" | {{IconLink|Class Wizard Necromancy Hotbar Icon.png|Necromancy School}}
! style="width: 250px;" | {{IconLink|Class Wizard Transmutation Hotbar Icon.png|Transmutation School}}
|-
| style="vertical-align:top;"|
* {{SAI|Empowered Evocation|w=40}}
| style="vertical-align:top;"|
* {{SAI|Illusory Self|w=40}}
| style="vertical-align:top;"|
* {{SAI|Inured to Undeath|w=40}}
| style="vertical-align:top;"|
* {{SAI|Shapechanger|w=40}}
|}
 
{{Level header|11}}
 
; {{R|arcrec|forceplural=yes}}&colon; 6
: The combined number and level of [[Spell Slots]] the Arcane Recovery action can restore.)''
 
{{HorizontalRuleImage}}
 
; {{SpellSlot|6|1|w=30}} Level 6 Spell Slots Unlocked&colon; 1
: You gain one Level 6 Spell Slot.
; Spells Learned&colon; 26
: Learn 2 additional Spells up to '''6th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|11 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
{{HorizontalRuleImage}}
 
* New '''6th Level Spells''' available:
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Arcane Gate|c=16}}
* {{SAI|Chain Lightning}}
* {{SAI|Circle of Death}}
* {{SAI|Create Undead}}
* {{SAI|Disintegrate}}
* {{SAI|Eyebite|c=16}}
* {{SAI|Flesh to Stone|c=16}}
* {{SAI|Globe of Invulnerability|c=16}}
* {{SAI|Otiluke's Freezing Sphere}}
* {{SAI|Otto's Irresistible Dance|c=16}}
* {{SAI|Sunbeam|c=16}}
* {{SAI|Wall of Ice|c=16}}
{{div col end}}
 
{{Level header|12}}
 
* Choose a [[Feat]].
 
{{HorizontalRuleImage}}
 
; Learned Spells&colon; 28
: Learn 2 additional Spells up to '''6th Level''' from the [[Wizard/Spells|Wizard Spell List]].
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells
: Choose a number of Spells to prepare = {{InfoBlob|12 (Wizard Level) + {{Ability|Intelligence}} Modifier}} ''(Minimum of 1 spell)''
 
== External links ==
* {{FRWiki|Wizard|long}}
 
{{WizardNavbox}}
{{NavGameplay}}

Latest revision as of 19:56, 24 April 2024

Class Wizard Badge Icon.png
Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

Wizard is a character Class in Baldur's Gate 3. Wizards channel magic through their extensive knowledge of the arcane to fight enemies and aid allies in combat. Wizards use Intelligence as their primary ability score.

The Wizard Subclasses, or Schools, are:
Abjuration Abjuration, Conjuration Conjuration, Divination Divination, Enchantment Enchantment, Evocation Evocation, Illusion Illusion, Necromancy Necromancy, Transmutation Transmutation

Class information[edit | edit source]

Wizard's default armour
Hit points
At level 1: 6 + Constitution icon.png Constitution modifier
On level up: 4 + Constitution icon.png Constitution modifier
Key Ability Scores
Intelligence icon.png Intelligence for Spells
Constitution icon.png Constitution for Hit Points and Concentration Concentration checks
Dexterity icon.png Dexterity for Armour Class
Saving Throw proficiencies
Intelligence icon.png Intelligence, Wisdom icon.png Wisdom
Equipment proficiencies
Daggers Daggers, Quarterstaves Quarterstaves, Light Crossbows Light Crossbows
Skills with proficiency (Choose 2)
Arcana Arcana, History History, Investigation Investigation, Insight Insight, Medicine Medicine, Religion Religion
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
Quarterstaff, Simple Robe (green variant), Simple Boots

Spellcasting[edit | edit source]

For a list of spells available to the Wizard, see: Wizard/Spells.
Spellcasting Ability
Intelligence icon.png Intelligence
Prepared Spells Icon.webp Prepared spells
You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
Spell Scribing Icon.webp Spell Scribing
A Wizard who finds a Scroll for a Spell they do not know may permanently copy that Spell to their Spellbook at the cost of the scroll and 50gp per level of the Spell (Picture example). The Spell must be one for which the Wizard has a spell slot, even if they got it by multiclassing (so a L4 Cleric / L1 Wizard can transcribe Level 3 spells).
In the event of a class change, if the character is no longer a wizard but later becomes one again, spells learned with scrolls will still be memorized. At least one wizard level is required to access it.
Scrolls can not be created (scribed from a wizards spellbook).
Additionally, the following spells do not have a matching scroll, and cannot be learned by scribing :

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Arcane Recovery Arcane Recovery
Once per day out of combat, you can recover expended Spell Slots.
Arcane Recovery Charges: 1
The combined number and level of Spell Slots the Arcane Recovery action can restore.)
Spellcasting
2 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
Cantrips Known: 3
Choose 3 Cantrips from the Wizard spell list.
Spells Learned: 6
Choose 6 Spells from the Wizard spell list.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells = 1 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell.)
New Cantrips available
New 1st Level Spells available

Level 2

3 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 3
You gain an additional Level 1 Spell Slot.
Spells Learned: 8
Learn 2 additional 1st Level Spells from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 2 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell.)

Select a Subclass (School)[edit | edit source]

Level 3

Arcane Recovery Charges strength: 2
The combined number and level of Spell slots the Arcane Recovery action can restore.
4 Level 1 Spell Slots.png Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slots.
2 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
Learned Spells: 10
Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
Prepared Spell
Choose a number of Spells to prepare = 3 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell.)
New 2nd Level Spells available

Level 4

3 Level 2 Spell Slots.png Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
Cantrips Known: 4
Choose 1 additional Cantrip from the Wizard spell list.
Spells Learned: 12
Learn 2 additional 1st or 2nd Level Spells from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 4 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell.

Level 5

Arcane Recovery Charges: 3
The combined number and level of Spell slots the Arcane Recovery action can restore.
2 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
Spells Learned: 14
Learn 2 additional Spells up to 3rd Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 5 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)
New 3rd Level Spells available

Level 6

3 Level 3 Spell Slots.png Level 3 Spell Slots Unlocked: 3
You gain one Level 3 Spell Slot.
Spells Learned: 16
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 6 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)

Subclass Features[edit | edit source]

Abjuration School Abjuration School Conjuration School Conjuration School Divination School Divination School Enchantment School Enchantment School
Evocation School Evocation School Illusion School Illusion School Necromancy School Necromancy School Transmutation School Transmutation School

Level 7

Arcane Recovery Charges: 4
The combined number and level of Spell Slots the Arcane Recovery action can restore.
1 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 1
You gain one Level 4 Spell Slot.
Spells Learned: 18
Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 7 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)
New 4th Level Spells available

Level 8

2 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 2
You gain one Level 4 Spell Slot.
Spells Learned: 20
Learn 2 additional Spells up to 4th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 8 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)

Level 9

Arcane Recovery Charges: 5
The combined number and level of Spell Slots the Arcane Recovery action can restore.
3 Level 4 Spell Slots.png Level 4 Spell Slots Unlocked: 3
You gain one Level 4 Spell Slot.
1 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 1
You gain one Level 5 Spell Slot.
Spells Learned: 22
Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 9 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)
New 5th Level Spells available

Level 10

2 Level 5 Spell Slots.png Level 5 Spell Slots Unlocked: 2
You gain one Level 5 Spell Slot.
Cantrips Known: 5
Learn 2 additional Spells up to 5th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 10 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)

Subclass Features[edit | edit source]

Abjuration School Abjuration School Conjuration School Conjuration School Divination School Divination School Enchantment School Enchantment School
Evocation School Evocation School Illusion School Illusion School Necromancy School Necromancy School Transmutation School Transmutation School

Level 11

Arcane Recovery Charges: 6
The combined number and level of Spell Slots the Arcane Recovery action can restore.)
1 Level 6 Spell Slots.png Level 6 Spell Slots Unlocked: 1
You gain one Level 6 Spell Slot.
Spells Learned: 26
Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 11 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)
  • New 6th Level Spells available:

Level 12

Learned Spells: 28
Learn 2 additional Spells up to 6th Level from the Wizard Spell List.
Prepared Spells Icon.webp Prepared Spells
Choose a number of Spells to prepare = 12 (Wizard Level) + Intelligence icon.png Intelligence Modifier (Minimum of 1 spell)

External links[edit | edit source]