Feats: Difference between revisions
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Chronofreak (talk | contribs) (Used {{action|Reaction}} in various places.) |
Chronofreak (talk | contribs) ({{Action|Bonus}} and {{SAI|Dash}}) |
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| description = | | description = | ||
| feature1 = Great Weapon Master: Bonus Attack | | feature1 = Great Weapon Master: Bonus Attack | ||
| description1 = * When an attack with a melee weapon lands a [[Critical Hit]] or kills a creature, you can make another melee weapon attack as a | | description1 = * When an attack with a melee weapon lands a [[Critical Hit]] or kills a creature, you can make another melee weapon attack as a {{Action|Bonus}} that turn. | ||
| feature2 = Great Weapon Master: All In | | feature2 = Great Weapon Master: All In | ||
| description2 = | | description2 = | ||
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* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}. | * Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}. | ||
| feature1 = Mobile: Evade Difficult Terrain | | feature1 = Mobile: Evade Difficult Terrain | ||
| description1 = * When you use the | | description1 = * When you use the {{SAI|Dash}} action, [[Difficult Terrain]] doesn't slow you down. | ||
| feature2 = Mobile: Evade Opportunity Attack | | feature2 = Mobile: Evade Opportunity Attack | ||
| description2 = * If you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from that target. | | description2 = * If you move after making a melee attack, you don't provoke an [[Opportunity Attack]] from that target. | ||
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| feature1 = Polearm Master: Bonus Attack | | feature1 = Polearm Master: Bonus Attack | ||
| description1 = | | description1 = | ||
* When attacking with a {{WeaponType|Glaive}}, {{WeaponType|Halberd}}, {{WeaponType|Pike}}{{note|name=Pikes|It's not stated in-game but Polearm Mastery works with Pikes too. Polearm Master is coded to work with any weapon that is tagged as a SPEAR or STAVE (quarterstaffs), and weapons with [[Extra Reach]] (Glaives, Halberds, and '''Pikes''')}} {{WeaponType|Quarterstaff}}, or {{WeaponType|Spear}}, you can use a | * When attacking with a {{WeaponType|Glaive}}, {{WeaponType|Halberd}}, {{WeaponType|Pike}}{{note|name=Pikes|It's not stated in-game but Polearm Mastery works with Pikes too. Polearm Master is coded to work with any weapon that is tagged as a SPEAR or STAVE (quarterstaffs), and weapons with [[Extra Reach]] (Glaives, Halberds, and '''Pikes''')}} {{WeaponType|Quarterstaff}}, or {{WeaponType|Spear}}, you can use a {{Action|Bonus}} to attack with the butt of your weapon. | ||
| feature2 = Polearm Master: Opportunity Attack | | feature2 = Polearm Master: Opportunity Attack | ||
| description2 = | | description2 = |
Revision as of 17:59, 11 January 2024
Feats are features that grant a character unique improvements. All classes select one feat at levels 4, 8 and 12 each, with fighters and rogues selecting an additional feat at levels 6 and 10, respectively.
See D&D 5e feat changes for an overview of difference between feats in 5e D&D and Baldur's Gate 3.
List of all feats
Name | Description |
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Ability Improvement |
|
Actor | |
| |
Alert | |
| |
Athlete | |
Charger | |
| |
| |
Notes | |
| |
Crossbow Expert | |
| |
| |
Defensive Duellist | |
| |
Dual Wielder | |
| |
Notes | |
| |
Dungeon Delver | |
| |
| |
Notes | |
| |
Durable | |
| |
Elemental Adept |
|
Great Weapon Master | |
| |
| |
Notes | |
| |
Heavily Armoured | |
| |
Notes | |
| |
Heavy Armour Master | |
| |
Notes | |
| |
Lightly Armoured | |
| |
Lucky | |
| |
Mage Slayer | |
| |
| |
| |
Magic Initiate: Bard | |
| |
Magic Initiate: Cleric | |
| |
Magic Initiate: Druid | |
| |
Magic Initiate: Sorcerer | |
| |
Magic Initiate: Warlock | |
| |
Magic Initiate: Wizard | |
| |
Martial Adept | |
| |
Medium Armour Master | |
| |
Notes | |
| |
Mobile |
|
| |
| |
Moderately Armoured | |
Requires Light armour Proficiency
| |
Performer |
|
Polearm Master | |
| |
| |
Notes | |
| |
Resilient | |
| |
Notes | |
| |
Ritual Caster | |
| |
Notes | |
| |
Savage Attacker | |
| |
Sentinel | |
| |
| |
| |
Sharpshooter | |
| |
| |
Shield Master | |
| |
| |
Skilled | |
| |
Spell Sniper | |
| |
Notes | |
| |
Tavern Brawler | |
| |
Notes | |
| |
Tough | |
| |
War Caster | |
| |
| |
Weapon Master | |
|
Footnotes
- ↑ Ability Improvement is not strictly speaking a feat, but it is listed and chosen as any other feat.
- ↑ 2.0 2.1 It's not stated in-game but Polearm Mastery works with Pikes too. Polearm Master is coded to work with any weapon that is tagged as a SPEAR or STAVE (quarterstaffs), and weapons with Extra Reach (Glaives, Halberds, and Pikes)