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List of sources of resistances: Difference between revisions
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(Massively updated the list. Added all Spells, Class features, racial passives, and conditions I could think of. Feel free to add more if I forgot any.) |
(Reorganized Multiple Resistances section) |
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==Multiple Resistances== | ==Multiple Resistances== | ||
===All Damage Resistance=== | |||
* {{MdRarityItem|Elixir of Universal Resistance}} Gain Resistance to all damage for {{Duration|10}}. | |||
* {{SAI|Warding Bond}} Ward an ally. They gain Resistance to all damage. | |||
** {{MdRarityItem|True Love's Embrace}} | |||
** {{MdRarityItem|Viconia's Walking Fortress}} | |||
===All Damage Resistance except {{DamageColor|Psychic}}=== | |||
* {{MdRarityItem|Abyss Beckoners}} '''Demonspirit Aura:''' The wearer's summoned creatures have Resistance to all damage except {{DamageType|Psychic}}. | * {{MdRarityItem|Abyss Beckoners}} '''Demonspirit Aura:''' The wearer's summoned creatures have Resistance to all damage except {{DamageType|Psychic}}. | ||
* {{SAI|Feign Death}} Put an ally in a protective coma. They become Resistant to all damage except {{DamageType|Psychic}}. | |||
* {{SAI|Rage: Bear Heart}} Resistance to all damage except {{DamageType|Psychic}}. | |||
==={{DamageColor|Bludgeoning|Bludgeoning, Piercing, and Slashing Resistance}}=== | |||
* {{SAI|Blade Ward}} Gain Resistance to all {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|2}}. | * {{SAI|Blade Ward}} Gain Resistance to all {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|2}}. | ||
* {{MdRarityItem|Circle of Bones}} '''Undead Ward:''' Allied [[undead]] within 6m / 20ft are Resistant to {{DamageType|Bludgeoning}}, {{DamageType|Slashing}}, and {{DamageType|Piercing}} damage. | * {{MdRarityItem|Circle of Bones}} '''Undead Ward:''' Allied [[undead]] within 6m / 20ft are Resistant to {{DamageType|Bludgeoning}}, {{DamageType|Slashing}}, and {{DamageType|Piercing}} damage. | ||
* {{MdRarityItem|Garb of the Land and Sky}} '''Mountainous Poise:''' While using {{SAI|Patient Defence}}, you also gain resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|1}}. | * {{MdRarityItem|Garb of the Land and Sky}} '''Mountainous Poise:''' While using {{SAI|Patient Defence}}, you also gain resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|1}}. | ||
* {{MdRarityItem|Hellrider's Pride}} '''Helm's Protection:''' When you heal another creature, it gains Resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks for {{Duration|2}}. | * {{MdRarityItem|Hellrider's Pride}} '''Helm's Protection:''' When you heal another creature, it gains Resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage dealt by weapon attacks for {{Duration|2}}. | ||
* {{SAI|Rage}} Resistance to {{DamageType|Physical}} damage. | * {{SAI|Rage}} Resistance to {{DamageType|Physical}} damage. | ||
** {{SAI|Frenzy}} Resistance to {{DamageType|Physical}} damage. | ** {{SAI|Frenzy}} Resistance to {{DamageType|Physical}} damage. | ||
** {{SAI|Rage: Eagle Heart}} Resistance to {{DamageType|Physical}} damage. | ** {{SAI|Rage: Eagle Heart}} Resistance to {{DamageType|Physical}} damage. | ||
** {{SAI|Rage: Elk Heart}} Resistance to {{DamageType|Physical}} damage. | ** {{SAI|Rage: Elk Heart}} Resistance to {{DamageType|Physical}} damage. | ||
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** {{SAI|Rage: Wolf Heart}} Resistance to {{DamageType|Physical}} damage. | ** {{SAI|Rage: Wolf Heart}} Resistance to {{DamageType|Physical}} damage. | ||
** {{SAI|Rage: Wild Magic}} Resistance to {{DamageType|Physical}} damage. | ** {{SAI|Rage: Wild Magic}} Resistance to {{DamageType|Physical}} damage. | ||
* {{MdRarityItem|The Reviving Hands}} '''Aegis Palms:''' When you heal a creature, it gains Resistance to {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage for {{Duration|2}}. | |||
==={{DamageColor|Bludgeoning|Only Non-Magical Resistance}}=== | |||
* {{SAI|Stoneskin}} Turn a creature's flesh hard as stone. It gains Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | * {{SAI|Stoneskin}} Turn a creature's flesh hard as stone. It gains Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | ||
* {{SAI|Wild Shape: Fire Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | * {{SAI|Wild Shape: Fire Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | ||
* {{SAI|Wild Shape: Earth Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | * {{SAI|Wild Shape: Earth Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage. | ||
* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage. | |||
===Miscellaneous=== | |||
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}. | |||
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack. | |||
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage. | |||
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage. | |||
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage. | |||
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage. | * {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage. | ||
==Vulnerability== | ==Vulnerability== | ||
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* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage. | * {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage. | ||
{{NavGameplay | {{NavGameplay}} | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Lists of sources]] | [[Category:Lists of sources]] |
Revision as of 20:37, 21 June 2024
This is a list of sources of resistances.
Resistances
Slashing Resistance
Piercing Resistance
Bludgeoning Resistance
Fire Resistance
- Elixir of Fire Resistance
- Elixir of Dragonborn Prowess: Fire
- Emblazoned Plate of the Marshal
- Flame Enamelled Armour
- Gloves of Fire Resistance when the wearer has 50% Hit Points or less (Inaccessible)
- Grymskull Helm
- Incandescent Staff
- Infernal Robe
- Helldusk Armour
- Obsidian Laced Robe
- Reverse Rain Cloak
- Shield of Scorching Reprisal
- Unwanted Masterwork Scalemail
- Wavemother's Cloak once per turn until the wearer takes damage
- Wavemother's Robe
Cold Resistance
- Elixir of Cold Resistance
- Elixir of Dragonborn Prowess: Frost
- Icebite Robe
- Robe of Summer
- Wavemother's Robe
Lightning Resistance
- Elixir of Lightning Resistance
- Elixir of Dragonborn Prowess: Lightning
- Gloves of the Automaton for Duration: 10 turns after using Circuitry Interface
- The Sparkswall
Thunder Resistance
- Elixir of Thunder Resistance (Inaccessible)
Acid Resistance
Poison Resistance
Radiant Resistance
Necrotic Resistance
Force Resistance
- Elixir of Force Resistance (Inaccessible)
Psychic Resistance
- Elixir of Psychic Resistance
- Psionic Ward Armour if the wearer is Gith
- Silver Sword of the Astral Plane if the wearer is Gith
Multiple Resistances
All Damage Resistance
- Elixir of Universal Resistance Gain Resistance to all damage for Duration: 10 turns.
- Ward an ally. They gain Resistance to all damage.
All Damage Resistance except Psychic
- Abyss Beckoners Demonspirit Aura: The wearer's summoned creatures have Resistance to all damage except Psychic.
- Psychic. Put an ally in a protective coma. They become Resistant to all damage except
- Psychic. Resistance to all damage except
Bludgeoning, Piercing, and Slashing Resistance
- Bludgeoning, Piercing, and Slashing damage for Duration: 2 turns. Gain Resistance to all
- Circle of Bones Undead Ward: Allied undead within 6m / 20ft are Resistant to Bludgeoning, Slashing, and Piercing damage.
- Garb of the Land and Sky Mountainous Poise: While using , you also gain resistance to Bludgeoning, Piercing, and Slashing damage for Duration: 1 turn.
- Hellrider's Pride Helm's Protection: When you heal another creature, it gains Resistance to Bludgeoning, Piercing, and Slashing damage dealt by weapon attacks for Duration: 2 turns.
- Physical damage. Resistance to
- The Reviving Hands Aegis Palms: When you heal a creature, it gains Resistance to Bludgeoning, Piercing, and Slashing damage for Duration: 2 turns.
Only Non-Magical Resistance
- Bludgeoning, Piercing, and Slashing damage. Turn a creature's flesh hard as stone. It gains Resistance to all non-magical
- Bludgeoning, Piercing, and Slashing damage. Resistance to all non-magical
- Bludgeoning, Piercing, and Slashing damage. Resistance to all non-magical
- Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.
Miscellaneous
- Creation's Echo Elemental Resonance: If the wielder deals Acid, Fire, Lightning, Radiant, or Necrotic damage, it becomes Resistant to that damage type for Duration: 2 turns.
- Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to give them Resistance to the attack. When you or an ally gets hit with
- Darkfire Shortbow Resistance to Fire and Cold damage.
- Lightning and Thunder damage. Resistance to
- Bludgeoning, Piercing, and Slashing damage, and Resistance to all Lightning and Thunder damage. Resistance to all non-magical
- Bludgeoning, Piercing, and Slashing damage, and Resistance to all Acid damage. Resistance to all non-magical
Vulnerability
- Arsonist's Oil Targets with Resistance to Fire damage become vulnerable to it instead. Targets with Immunity are unaffected.
- Bhaalist Armour Aura of Murder: Enemies within 2 m / 7 ft become Vulnerable to Piercing damage, unless they are Resistant or Immune to it.
- Bloodthirst Exploit Weakness: (Main Hand Only) Creatures hit with this weapon receive Vulnerability to Piercing damage.
- Vulnerability to Bludgeoning, Thunder, and Force damage.
- Vulnerability to all damage.
- Vulnerability to Cold and Lightning
Allies Only
- Amulet of the Unworthy Vulnerability to Bludgeoning
- Reverse Rain Cloak Vulnerability to Cold and Lightning
- Wavemother's Cloak Vulnerability to Cold and Lightning once per turn until the wearer takes damage
Immunity
- Poison Immunity to
- Poison Immunity to
- Fire and Poison Immunity to
- Poison Immunity to
- Poison Immunity to
Miscellaneous
- Abdel's Trusted Shield Allows wielder to cast once per short rest, which grants Resistance to Physical damage from ranged weapons for 10 turns.
- Bonespike Gloves Exoskeletal Reinforcement: Your attacks ignore Resistance to Slashing, Piercing, and Bludgeoning damage.
- Cindersnap Gloves Allows wielder to cast once per short rest, which grants Resistance to Physical damage from ranged weapons for 10 turns.
- When you fall, you can use your reaction to gain Resistance to Falling damage.