List of sources of resistances: Difference between revisions

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(Reorganized Multiple Resistances section)
(Reorganized miscellaneous sections)
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This is a '''list of sources of resistances'''.
This is a '''list of sources of resistances'''. For details on how resistance works, see [[Resistances]].


== Resistances ==
== Resistances ==
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* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.
* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.


===Miscellaneous===
===Miscellaneous Resistances===
* {{MdRarityItem|Abdel's Trusted Shield}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Cindersnap Gloves}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}.
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}.
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack.
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack.
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage.
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage.
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage.
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage.
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage.
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* {{SAI|Wild Shape: Water Myrmidon}} Immunity to {{DamageType|Poison}}
* {{SAI|Wild Shape: Water Myrmidon}} Immunity to {{DamageType|Poison}}


==Miscellaneous==
==Ignores Resistances==
* {{MdRarityItem|Abdel's Trusted Shield}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Adamantine Longsword}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}}
* {{MdRarityItem|Adamantine Mace}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}}
* {{MdRarityItem|Adamantine Scimitar}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}}
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore Resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage.
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore Resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage.
* {{MdRarityItem|Cindersnap Gloves}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Foebreaker}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}}
* {{SAI|Elemental Adept}}: Spells you cast ignore resistance to a damage type of your choice.
* {{SAI|Elemental Adept}}: Spells you cast ignore Resistance to a damage type of your choice.
** {{SAI|Elemental Adept: Acid}}
** {{SAI|Elemental Adept: Acid}}
** {{SAI|Elemental Adept: Cold}}
** {{SAI|Elemental Adept: Cold}}
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** {{SAI|Elemental Adept: Lightning}}
** {{SAI|Elemental Adept: Lightning}}
** {{SAI|Elemental Adept: Thunder}}
** {{SAI|Elemental Adept: Thunder}}
* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage.
 


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Revision as of 00:06, 22 June 2024

This is a list of sources of resistances. For details on how resistance works, see Resistances.

Resistances

Slashing Resistance

Piercing Resistance

Bludgeoning Resistance

Fire Resistance

Cold Resistance

Lightning Resistance

Thunder Resistance

Acid Resistance

Poison Resistance

Radiant Resistance

Necrotic Resistance

Force Resistance

Psychic Resistance

Multiple Resistances

All Damage Resistance

All Damage Resistance except Psychic

Bludgeoning, Piercing, and Slashing Resistance

Only Non-Magical Resistance

Miscellaneous Resistances

Vulnerability

Allies Only

Immunity

Ignores Resistances