List of sources of resistances: Difference between revisions

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This is a '''list of sources of resistances'''.
This is a '''list of sources of resistances'''. For details on how resistance works, see [[Resistances]].


== Resistances ==
== Resistances ==
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* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.
* {{SAI|Wind Walk}} Transform yourself and all nearby party members into tiny clouds of mist to avoid attacks. You become Resistant to all non-magical damage.


===Miscellaneous===
===Miscellaneous Resistances===
* {{MdRarityItem|Abdel's Trusted Shield}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Cindersnap Gloves}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}.
* {{MdRarityItem|Creation's Echo}} '''Elemental Resonance:''' If the wielder deals {{DamageType|Acid}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, {{DamageType|Radiant}}, or {{DamageType|Necrotic}} damage, it becomes Resistant to that damage type for {{Duration|2}}.
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack.
* {{SAI|Dampen Elements}} When you or an ally gets hit with {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}}, or {{DamageType|Thunder}} damage, you can use your reaction to give them Resistance to the attack.
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage.
* {{MdRarityItem|Darkfire Shortbow}} Resistance to {{DamageType|Fire}} and {{DamageType|Cold}} damage.
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Heart of the Storm}} Resistance to {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage.
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Wild Shape: Air Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Lightning}} and {{DamageType|Thunder}} damage.
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage.
* {{SAI|Wild Shape: Water Myrmidon}} Resistance to all non-magical {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, and {{DamageType|Slashing}} damage, and Resistance to all {{DamageType|Acid}} damage.
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* {{MdRarityItem|Bhaalist Armour}} '''Aura of Murder:''' Enemies within {{Distance|m=2|ft=6.5}} become Vulnerable to {{DamageType|Piercing}} damage, unless they are Resistant or Immune to it.
* {{MdRarityItem|Bhaalist Armour}} '''Aura of Murder:''' Enemies within {{Distance|m=2|ft=6.5}} become Vulnerable to {{DamageType|Piercing}} damage, unless they are Resistant or Immune to it.
* {{MdRarityItem|Bloodthirst}} '''Exploit Weakness:''' (Main Hand Only) Creatures hit with this weapon receive Vulnerability to {{DamageType|Piercing}} damage.  
* {{MdRarityItem|Bloodthirst}} '''Exploit Weakness:''' (Main Hand Only) Creatures hit with this weapon receive Vulnerability to {{DamageType|Piercing}} damage.  
* {{Cond|Brittle}} Vulnerability to {{DamageType|Bludgeoning}} and {{DamageType|Thunder}}
* {{Cond|Frozen}} Vulnerability to {{DamageType|Bludgeoning}}, {{DamageType|Thunder}}, and {{DamageType|Force}} damage.
* {{Cond|Frozen}} Vulnerability to {{DamageType|Bludgeoning}}, {{DamageType|Thunder}}, and {{DamageType|Force}} damage.
* {{Cond|Stricken with Flesh Rot}} Vulnerability to all damage.
* {{Cond|Stricken with Flesh Rot}} Vulnerability to all damage.
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* {{SAI|Wild Shape: Water Myrmidon}} Immunity to {{DamageType|Poison}}
* {{SAI|Wild Shape: Water Myrmidon}} Immunity to {{DamageType|Poison}}


==Miscellaneous==
==Ignores Resistances==
* {{MdRarityItem|Abdel's Trusted Shield}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Adamantine Longsword}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}}
* {{MdRarityItem|Adamantine Mace}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}}
* {{MdRarityItem|Adamantine Scimitar}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Slashing}}
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore Resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage.
* {{MdRarityItem|Bonespike Gloves}} '''Exoskeletal Reinforcement:''' Your attacks ignore Resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage.
* {{MdRarityItem|Cindersnap Gloves}} Allows wielder to cast {{SAI|Protection from Missiles}} once per short rest, which grants Resistance to {{DamageType|Physical}} damage from ranged weapons for 10 turns.
* {{MdRarityItem|Foebreaker}} '''Lethal Weapon:''' Ignores Resistance to {{DamageType|Bludgeoning}}
* {{SAI|Elemental Adept}}: Spells you cast ignore resistance to a damage type of your choice.
* {{SAI|Elemental Adept}}: Spells you cast ignore Resistance to a damage type of your choice.
** {{SAI|Elemental Adept: Acid}}
** {{SAI|Elemental Adept: Acid}}
** {{SAI|Elemental Adept: Cold}}
** {{SAI|Elemental Adept: Cold}}
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** {{SAI|Elemental Adept: Lightning}}
** {{SAI|Elemental Adept: Lightning}}
** {{SAI|Elemental Adept: Thunder}}
** {{SAI|Elemental Adept: Thunder}}
* {{SAI|Slow Fall}} When you fall, you can use your reaction to gain Resistance to Falling damage.
 


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Latest revision as of 00:09, 22 June 2024

This is a list of sources of resistances. For details on how resistance works, see Resistances.

Resistances[edit | edit source]

Slashing Resistance[edit | edit source]

Piercing Resistance[edit | edit source]

Bludgeoning Resistance[edit | edit source]

Fire Resistance[edit | edit source]

Cold Resistance[edit | edit source]

Lightning Resistance[edit | edit source]

Thunder Resistance[edit | edit source]

Acid Resistance[edit | edit source]

Poison Resistance[edit | edit source]

Radiant Resistance[edit | edit source]

Necrotic Resistance[edit | edit source]

Force Resistance[edit | edit source]

Psychic Resistance[edit | edit source]

Multiple Resistances[edit | edit source]

All Damage Resistance[edit | edit source]

All Damage Resistance except Psychic[edit | edit source]

Bludgeoning, Piercing, and Slashing Resistance[edit | edit source]

Only Non-Magical Resistance[edit | edit source]

Miscellaneous Resistances[edit | edit source]

Vulnerability[edit | edit source]

Allies Only[edit | edit source]

Immunity[edit | edit source]

Ignores Resistances[edit | edit source]