Ad placeholder
Grenades: Difference between revisions
(added Sanguine Explosive) |
No edit summary |
||
Line 107: | Line 107: | ||
| style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Sanguine Explosive}} | | style="text-align:left;" data-sort-value="1" | {{LgRarityItem|Sanguine Explosive}} | ||
| {{AOE|m=6|ft=20|Radius}} | | {{AOE|m=6|ft=20|Radius}} | ||
| | | No | ||
| 16 | | 16 | ||
| Deals {{DamageText|4d8|Force}} + {{DamageText|4d8|Fire}} ({{Saving Throw|DEX}} to halve) and inflicts {{Cond|Burning}} for {{Duration|2}} ({{Saving Throw|DEX}} to negate).. | | Deals {{DamageText|4d8|Force}} + {{DamageText|4d8|Fire}} ({{Saving Throw|DEX}} to halve) and inflicts {{Cond|Burning}} for {{Duration|2}} ({{Saving Throw|DEX}} to negate).. |
Revision as of 23:18, 1 December 2023
Grenades are Consumables that can be used with the Throw action to inflict Conditions, create Surfaces, or produce other effects. Most Coatings, Elixirs, and Potions, when thrown, can also act as Grenades.
Grenades can be looted, bought from vendors, or crafted with the Alchemy system.
How Grenades Work
Here are some key points of how grenades work in BG3. Their uses, strengths and weaknesses.
Regular Grenades
Grenades that can be commonly found across the world, bought from traders and/or crafted with Alchemy.
Name | AOE | Craftable | Value | Effect |
---|---|---|---|---|
Acid Vial | AoE: 2 m / 7 ft (Radius) | No | 16 | Deals 2d6Acid( Dexterity saving throw to negate). Creates a permanent Acid Surface. |
Alchemist's Fire | AoE: 3 m / 10 ft (Radius) | Yes | 13 | Inflicts for Duration: 2 turns. Creates a Fire Surface for Duration: 2 turns. |
Caustic Bulb | AoE: 3 m / 10 ft (Radius) | No | 2 | Creates a permanent Caustic Brine surface. |
Grease Bottle | AoE: 3 m / 10 ft (Radius) | No | 7 | Creates area: Grease that inflicts and can inflict ( Dexterity saving throw to negate). Duration: Until Long rest. |
Haste Spore Flask | ??? | No | 50 | Creates a permanent area: Haste Spores that Inflicts for Duration: 1 turn |
Hearthlight Bomb | AoE: 9 m / 30 ft (Radius) | Yes | 13 | Bathes an area in light for Duration: 10 turns. |
Holy Water | AoE: 2 m / 7 ft (Radius) | No | 20 | Deals 3d6Radiant( Dexterity saving throw to halve) damage to Fiends and Undead. Creates a permanent Water Surface. |
Oil Flask | AoE: 3 m / 10 ft (Radius) | No | 7 | Creates area: Oil, when ignited turns to a fire surface. Duration: Until Long rest |
Scrap and Shrapnel Grenade | AoE: 4 m / 13 ft (Radius) | No | 1 | Deals 1Piercing, and inflicts for Duration: 1 turn. |
Smokepowder Bomb | AoE: 4 m / 13 ft (Radius) | No | 16 | Deals 3d4+9Force( Dexterity saving throw to halve). |
Spiked Bulb | AoE: 4 m / 13 ft (Radius) | No | 1 | Deals 1Piercing and inflicts for Duration: 1 turn. |
Void Bulb | AoE: 6 m / 20 ft (Radius) | No | 3 | Deals 1Force damage and pulls creatures caught towards the point of impact ( Strength saving throw to negate). |
Web Grenade | AoE: 3 m / 10 ft (Radius) | Yes | 16 | Creates area: Web for Duration: 10 turns. |
Sanguine Explosive | AoE: 6 m / 20 ft (Radius) | No | 16 | Deals 4d8Force + 4d8Fire ( Dexterity saving throw to halve) and inflicts for Duration: 2 turns ( Dexterity saving throw to negate).. |
Fungal Bamboozler | AoE: 2 m / 7 ft (Radius) | Yes | 20 | Creates area: Timmask Spores for Duration: 3 turns. It inflicts | for Duration: 1 turn.
Haste Spore Grenade | ??? | Yes | 25 | Creates area: Haste Spores for Duration: 3 turns which inflicts for Duration: 1 turn. |
Noxious Spore Grenade | AoE: 2 m / 7 ft (Radius) | Yes | 16 | Creates area: Noxious Fumes which inflicts for Duration: 3 turns. |
Flashblinder | AoE: 6 m / 20 ft (Radius) | Yes | 160 | Inflicts ( Constitution saving throw to negate) for Duration: 10 turns. If a Steel Watcher or Scrying Eye is hit it inflicts 1d6 penalty to Attack Rolls and ( Constitution saving throw to negate) for Duration: 2 turns. |
Explosive Satchels
Items the size of grenades and thrown in the same way, unlike other grenades however, these explosives require to be damaged with fire before they activate or have other activation requirements. Like special grenades, these are rare and difficult to obtain.
Name | AOE | Value | Type | Effect |
---|---|---|---|---|
Smokepowder Satchel | AoE: 4 m / 13 ft (Radius) | 90 | Damage | Deals 3d4+9Force( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Surprise-Based Teddy Bear | AoE: 4 m / 13 ft (Radius) | 25 | Damage | Deals 6d6Fire( Dexterity saving throw to halve). |
Runepowder Vial | AoE: 8 m / 25 ft (Radius) | 50 | Damage | Deals 5d4+18Force( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Special Grenades
Grenades that are difficult to find and extremely limited in number, not intended for regular use.
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Flammable Slime Bomb | Common | 10 | Damage | Deals 1d4+2Fire. Inflicts for Duration: 6 turns |
Hag's Bane | Common | 10 | Utility | Forces a hag that has consumed a child to disgorge it instantly. |
Orthon Explosive | Common | 16 | Damage/Utility | Deals 3d6Fire and inflicts in AoE: 4 m / 13 ft (Radius) for Duration: 4 turns |
Orthonic Handbomb | Common | 16 | Damage | Deals 4d8Force + 4d8Fire and inflicts in AoE: 4 m / 14 ft (Radius) for Duration: 2 turns |
Phase Optimizer | Common | 10 | Utility | Grants to Steel Watchers hit for Duration: 2 turns |
Poisonous Slime Bomb | Common | 10 | Damage/Utility | Deals 1d4+1Poison in AoE: 3 m / 10 ft (Radius). Creates area: Poison Cloud that inflicts in AoE: 3 m / 10 ft (Radius) for approx Duration: 10 turns(Variable) |
Reflectoguard | Common | 10 | Utility | Grants to targets in AoE: 4 m / 13 ft (Radius) for Duration: 2 turns. |
Brilliant Retort | Rare | 120 | Damage | Deals 3d4+9Force(Dexterity Save to halve) twice |
Iron Flask | Story Item | 480 | Utility | Releases a Spectator that is hostile to all nearby creatures (including you). |
Other
Strictly speaking, not a Grenade. Nonetheless, if Thrown, it functions as a particularly powerful poison Grenade.