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Monk: Difference between revisions
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| 1d4 | | 1d4 | ||
| 3 | | 3 | ||
| +10 ft. | | + 3 m / 10 ft. | ||
| {{Icon|PassiveFeature UnarmoredMovement.png|21}}Unarmoured Movement, {{Icon|Action_Monk_PatientDefense.png|24}}[[Patient Defence (Condition)|Patient Defence]], {{Icon|Action Monk StepOfTheWind Dash.png|24}}Step of the Wind: Dash, {{Icon|Action Monk StepOfTheWind Disengage.png|24}}Step of the Wind: Disengage | | {{Icon|PassiveFeature UnarmoredMovement.png|21}}Unarmoured Movement, {{Icon|Action_Monk_PatientDefense.png|24}}[[Patient Defence (Condition)|Patient Defence]], {{Icon|Action Monk StepOfTheWind Dash.png|24}}Step of the Wind: Dash, {{Icon|Action Monk StepOfTheWind Disengage.png|24}}Step of the Wind: Disengage | ||
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| 1d6 | | 1d6 | ||
| 4 | | 4 | ||
| +10 ft. | | + 3 m / 10 ft. | ||
| [[#Level 3|Choose a subclass]], {{Icon|Action Monk DeflectMissile.png|24}}[[#Level 3|Deflect Missiles]] | | [[#Level 3|Choose a subclass]], {{Icon|Action Monk DeflectMissile.png|24}}[[#Level 3|Deflect Missiles]] | ||
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| 1d6 | | 1d6 | ||
| 5 | | 5 | ||
| +10 ft. | | + 3 m / 10 ft. | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats#Available Feats|Feat]], {{Icon|Slow Fall Icon.png|24}}[[#Level 4|Slow Fall]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats#Available Feats|Feat]], {{Icon|Slow Fall Icon.png|24}}[[#Level 4|Slow Fall]] | ||
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| 6 | | 6 | ||
| +10 ft. | | + 3 m / 10 ft. | ||
| [[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] [[Extra Attack]], {{Icon|Action Monk StunningStrike Melee.png|24}}Stunning Strike (Melee), {{Icon|Action Monk StunningStrike.png|24}}Stunning Strike (Unarmed) | | [[File:Extra Attack Icon.png|frameless|upright=0.1|link=Extra Attack]] [[Extra Attack]], {{Icon|Action Monk StunningStrike Melee.png|24}}Stunning Strike (Melee), {{Icon|Action Monk StunningStrike.png|24}}Stunning Strike (Unarmed) | ||
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| 1d6 | | 1d6 | ||
| 7 | | 7 | ||
| +15 ft. | | + 4.5 m / 15 ft. | ||
| {{Icon|PassiveFeature KiEmpoweredStrikes.png|24}}Ki-Empowered Strikes, [[#Level 6|Subclass feature]], {{Icon|PassiveFeature UnarmoredMovement 2.png|24}}Improved Unarmoured Movement | | {{Icon|PassiveFeature KiEmpoweredStrikes.png|24}}Ki-Empowered Strikes, [[#Level 6|Subclass feature]], {{Icon|PassiveFeature UnarmoredMovement 2.png|24}}Improved Unarmoured Movement | ||
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| 1d6 | | 1d6 | ||
| 8 | | 8 | ||
| +15 ft. | | + 4.5 m / 15 ft. | ||
| {{Icon|Evasion Icon.png|24|link=Evasion}} [[Evasion|Evasion]], {{Icon|PassiveFeature StillnessOfMind.png|24}}Stillness of Mind | | {{Icon|Evasion Icon.png|24|link=Evasion}} [[Evasion|Evasion]], {{Icon|PassiveFeature StillnessOfMind.png|24}}Stillness of Mind | ||
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| 9 | | 9 | ||
| +15 ft. | | + 4.5 m / 15 ft. | ||
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]] | ||
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| 1d8 | | 1d8 | ||
| 10 | | 10 | ||
| +15 ft. | | + 4.5 m / 15 ft. | ||
| {{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|24}}Advanced Unarmoured Movement | | {{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|24}}Advanced Unarmoured Movement | ||
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| +20 ft. | | + 6 m / 20 ft. | ||
| {{Icon|PassiveFeature PurityOfBody.png|24}}Purity of Body, {{Icon|PassiveFeature UnarmoredMovement 3.png|24}}Improved Unarmoured Movement | | {{Icon|PassiveFeature PurityOfBody.png|24}}Purity of Body, {{Icon|PassiveFeature UnarmoredMovement 3.png|24}}Improved Unarmoured Movement | ||
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| [[#Level 11|Subclass feature]] | | [[#Level 11|Subclass feature]] | ||
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| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]] | | {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Available Feats|Ability Score Improvement]] or [[Feats|Feat]] | ||
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* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point | * + 1{{SmallIcon|Monk Ki Icon.png}}Ki point | ||
* {{Icon|PassiveFeature UnarmoredMovement.png|21}}Unarmoured Movement | * {{Icon|PassiveFeature UnarmoredMovement.png|21}}Unarmoured Movement | ||
**Your [[Movement Speed|movement speed]] increases by | **Your [[Movement Speed|movement speed]] increases by 3 m / 10 ft while you are not wearing armour or using a shield. | ||
====Skills==== | ====Skills==== | ||
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=====Changed===== | =====Changed===== | ||
*{{Icon|PassiveFeature UnarmoredMovement 2.png|24}}Improved Unarmoured Movement | *{{Icon|PassiveFeature UnarmoredMovement 2.png|24}}Improved Unarmoured Movement | ||
**Your [[Movement Speed|movement speed]] increases by 4. | **Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield. | ||
=====Subclass Features: ===== | =====Subclass Features: ===== | ||
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* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point | * + 1{{SmallIcon|Monk Ki Icon.png}}Ki point | ||
*{{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|24}}Advanced Unarmoured Movement | *{{Icon|PassiveFeature UnarmoredMovement DifficultTerrain.png|24}}Advanced Unarmoured Movement | ||
**[[Difficult Terrain]] doesn't slow you down and you can [[Jump (Bonus Action)|jump]] an additional | **[[Difficult Terrain]] doesn't slow you down and you can [[Jump (Bonus Action)|jump]] an additional 6 m / 20 ft while you are not wearing armour or using a shield. | ||
=====Changed===== | =====Changed===== | ||
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*{{Icon|PassiveFeature UnarmoredMovement 3.png|24}}Improved Unarmoured Movement | *{{Icon|PassiveFeature UnarmoredMovement 3.png|24}}Improved Unarmoured Movement | ||
** Your [[Movement Speed|movement speed]] increases by | ** Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield. | ||
===Level 11=== | ===Level 11=== |
Revision as of 03:55, 12 August 2023
![]() | This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-12. If multiple days have passed since, this template should be removed. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks. |
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.
The Monk Subclasses are: Way of the Four Elements,
Way of the Open Hand,
Way of Shadow
The Monk Class Progression | |||||
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Level | Proficiency Bonus | Martial Arts | Ki Points | Unarmoured Movement | Features |
1st | +2 | 1d4 | 2 | - | ![]() ![]() ![]() ![]() ![]() |
2nd | +2 | 1d4 | 3 | + 3 m / 10 ft. | ![]() ![]() ![]() ![]() |
3rd | +2 | 1d6 | 4 | + 3 m / 10 ft. | Choose a subclass, ![]() |
4th | +2 | 1d6 | 5 | + 3 m / 10 ft. | ![]() ![]() |
5th | +3 | 1d6 | 6 | + 3 m / 10 ft. | ![]() ![]() ![]() |
6th | +3 | 1d6 | 7 | + 4.5 m / 15 ft. | ![]() ![]() |
7th | +3 | 1d6 | 8 | + 4.5 m / 15 ft. | File:Evasion Icon.png Evasion, ![]() |
8th | +3 | 1d6 | 9 | + 4.5 m / 15 ft. | ![]() |
9th | +4 | 1d8 | 10 | + 4.5 m / 15 ft. | ![]() |
10th | +4 | 1d8 | 11 | + 6 m / 20 ft. | ![]() ![]() |
11th | +4 | 1d8 | 12 | + 6 m / 20 ft. | Subclass feature |
12th | +4 | 1d8 | 13 | + 6 m / 20 ft. | ![]() |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved Ki DC and Armour Class.
- for more Hit Points.
- for attack rolls and damage rolls of unarmed strikes and monk weapons, higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Monk Weapon: Monk weapons are those that which the Monk has Proficiency, and which do not have the two-handed or heavy properties.
- Skills with Proficiency (Choose 2):
- History, Insight, Religion, Acrobatics, Stealth, Athletics
- You receive a bonus to every skill that you are proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Religion, Acrobatics, Stealth, Athletics
Ki
![]() | This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-12. If multiple days have passed since, this template should be removed. |
Description
Ki is the magic that flows through all living beings. You can use Ki points to fuel your advanced monk techniques.
Ki is a resource specific to Monk. It is used to cast certain abilities that the Monk class can learn.
At level 1, the Monk starts with 2 charges of Ki, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is
Way of the Four Elements, at level 3 they can use
Harmony of Fire and Water, otherwise if the Monk's subclass is
Way of the Open Hand, at level 6 they can use
Wholeness of Body
Spell Name | ![]() |
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Description |
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Blade of Rime | ![]() ![]() |
Throw a shard of ice that deals 1d10![]() ![]() | |
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Harmony of Fire and Water is an ![]() ![]() |
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
Class Features
- + 2
Ki points
Passives
Martial Arts: Dextrous Attacks
- Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~4
Bludgeoning damage, unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~4
Martial Arts: Bonus Unarmed Strike
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a
Bonus action.
- After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a
Skills
Level 2
Class Features
- + 1
Ki point
Unarmoured Movement
- Your movement speed increases by 3 m / 10 ft while you are not wearing armour or using a shield.
Skills
Level 3
Class Features
New
- + 1
Ki point
Deflect Missiles (Reaction)
Changed
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~6
Bludgeoning damage(previously 1~4), unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~6
Select a Subclass
Way of the Four Elements | Way of the Open Hand | Way of Shadow |
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Level 4
Class Features
- + 1
Ki point
Slow Fall (Reaction)
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
Level 5
Class Features
New
- + 1
Ki point
Extra Attack
Changed
- Proficiency Bonus: +3 (previously +2)
Subclass Features:
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Skills
Level 6
Class Features
New
- + 1
Ki point
Ki-Empowered Strikes
- Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
Changed
Improved Unarmoured Movement
- Your movement speed increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
Subclass Features:
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Level 7
Class Features
- + 1
Ki point
- File:Evasion Icon.pngEvasion
Stillness of Mind
- If you are Charmed or Frightened, you automatically cast Stillness of Mind to remove the condition.
Level 8
Class Features
- + 1
Ki point
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
Level 9
Class Features
New
- + 1
Ki point
Advanced Unarmoured Movement
- Difficult Terrain doesn't slow you down and you can jump an additional 6 m / 20 ft while you are not wearing armour or using a shield.
Changed
Martial Arts: Deft Strikes
- Attacks with Monk Weapons and unarmed attacks deal 1~8
Bludgeoning damage (previously 1~6), unless their normal damage is higher.
- Attacks with Monk Weapons and unarmed attacks deal 1~8
- Proficiency Bonus: +4 (previously +3)
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Improved Elemental Casting
Gain an additional spell |
Ki Resonation: Punch
Ki Resonation: Punch (Bonus Action) Ki Resonation: Blast |
Level 10
Class Features
New
- + 1
Ki point
Purity Of Body
Changed
Improved Unarmoured Movement
- Your movement speed increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
Level 11
Class Features
- + 1
Ki point
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Level 12
Class Features
- + 1
Ki point
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
External Links
Monk on the Forgotten Realms Wiki