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Feats: Difference between revisions
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|{{anchor|Dual Wielder}}{{Icon|Dual Wielder Icon.png}} Dual Wielder || | |{{anchor|Dual Wielder}}{{Icon|Dual Wielder Icon.png}} Dual Wielder || | ||
* You can use two-weapon fighting even if your weapons aren't [[light (weapon property)|Light]], and you gain a bonus to {{ArmourClass}} while wielding a melee weapon in each hand. You cannot dual-wield [[Heavy (weapon property)|Heavy]] weapons. | * You can use two-weapon fighting even if your weapons aren't [[light (weapon property)|Light]], and you gain a +1 bonus to {{ArmourClass}} while wielding a melee weapon in each hand. You cannot dual-wield [[Heavy (weapon property)|Heavy]] weapons. | ||
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|{{anchor|Dungeon Delver}} {{Icon|Passive Feature Generic Icon.png}} Dungeon Delver || | |{{anchor|Dungeon Delver}} {{Icon|Passive Feature Generic Icon.png}} Dungeon Delver || |
Revision as of 21:06, 3 August 2023
At character levels 4, 8, and 12[Needs Verification], players can choose to take a feat instead of increasing their Ability Scores. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.
s and s also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Feats
Feat | Description |
---|---|
Ability Improvement |
Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.
|
Actor |
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Alert |
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Athlete | |
Crossbow Expert |
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Defensive Duellist |
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Dual Wielder |
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Dungeon Delver |
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Great Weapon Master |
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Heavily Armoured |
(Requires Medium Armour Proficiency)
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Heavy Armour Master |
(Requires Heavy Armour Proficiency)
|
Moderately Armoured |
(Requires Light Armour Proficiency)
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Lightly Armoured |
|
Magic Initiate: Bard |
|
Magic Initiate: Cleric |
|
Magic Initiate: Druid |
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Magic Initiate: Sorcerer |
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Magic Initiate: Warlock |
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Magic Initiate: Wizard |
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Martial Adept |
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Mobile |
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Polearm Master |
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Performer |
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Ritual Caster |
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Shield Master |
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Skilled |
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Spell Sniper |
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Tough |
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War Caster |
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Weapon Master |
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Trivia
- Some feats were changed from their D&D 5e counterparts. For a detailed comparison see D&D 5e Feat Changes.