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Grenades: Difference between revisions
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Revision as of 00:24, 28 October 2024
![](/w/images/b/b3/List_of_Grenades_Alchemy.png)
Grenades are Consumables that can be used with the Throw action to deal damage, inflict Conditions, create Surfaces, or produce other effects. Most Coatings, Elixirs, and Potions, when thrown, can also act as Grenades.
Most grenades trigger their respective effects when destroyed, usually through the 1Bludgeoning damage dealt to light items when thrown. However, grenades dropped in the world can also be triggered by any other sources of damage, such as other grenades, attacks, and damaging surfaces (e.g.
Fire). Multiple grenades in one item stack detonate identically to a single grenade, and as such placed grenades should first be split into single items prior to usage.
When placed in destructible containers, multiple grenades can be thrown at once by throwing the container. However, the dispersed grenades won't take damage from the throw and will need to be manually triggered by a secondary damage source.
Grenades can be looted, bought from vendors, or crafted with the Alchemy system.
Regular Grenades
Grenades that can be commonly found across the world, bought from traders and/or crafted with Alchemy.
Name | AOE | Craftable | Value | Effect |
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No | 16 | Deals 2d6![]() ![]() ![]() |
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Yes | 13 | Inflicts for ![]() ![]() ![]() |
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No | 2 | Creates a permanent ![]() |
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No | 7 | ![]() ![]() ![]() ![]() |
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No | 50 | ![]() ![]() ![]() |
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Yes | 13 | Bathes an area in light for ![]() |
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No | 20 | Deals 3d6![]() ![]() ![]() |
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No | 7 | ![]() ![]() ![]() |
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No | 1 | Deals 1![]() ![]() |
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No | 16 | Deals 3d4+9![]() ![]() |
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No | 1 | Deals 1![]() ![]() |
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No | 3 | Deals 1![]() ![]() |
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Yes | 16 | ![]() ![]() ![]() |
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No | 32 | Deals 4d8![]() ![]() ![]() ![]() ![]() |
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Yes | 20 | ![]() ![]() ![]() ![]() |
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Yes | 25 | ![]() ![]() ![]() ![]() |
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Yes | 16 | ![]() ![]() ![]() |
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Yes | 160 | Inflicts ( ![]() ![]() ![]() ![]() |
Explosive Satchels
Items the size of grenades and thrown in the same way, unlike other grenades however, these explosives require to be damaged with fire before they activate or have other activation requirements. Like special grenades, these are rare and difficult to obtain.
Name | AOE | Value | Type | Effect |
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90 | Damage | Deals 3d4+9![]() ![]() |
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25 | Damage | Deals 6d6![]() ![]() |
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50 | Damage | Deals 5d4+18![]() ![]() |
Special Grenades
Grenades that are difficult to find and extremely limited in number, not intended for regular use.
Name | AOE | Value | Type | Effect |
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10 | Damage | Deals 5d10+18![]() |
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10 | Damage | Deals 1d4+2![]() ![]() ![]() ![]() ![]() |
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- | 10 | Utility | Forces a hag that has consumed a child to disgorge it instantly. |
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16 | Damage/Utility | Deals 3d6![]() ![]() ![]() |
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16 | Damage | Deals 4d8![]() ![]() ![]() ![]() |
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10 | Utility | Grants to Steel Watchers hit for ![]() |
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10 | Damage/Utility | Deals 1d4+1![]() ![]() ![]() ![]() ![]() ![]() |
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10 | Utility | Grants to targets in ![]() ![]() |
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7 | Utility | ![]() ![]() ![]() ![]() |
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120 | Damage | Deals 3d4+9![]() |
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- | 480 | Utility | Releases a Spectator that is hostile to all nearby creatures (including you). |
Other
Strictly speaking, not a Grenade. Nonetheless, if Thrown, it functions as a particularly powerful poison Grenade.