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Halsin/Location Remarks
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A collection of Halsin's remarks and voicebarks in various locations and/or plot scenes throughout the game. Since Halsin may become a fully-featured party companion only after events in the middle of the Act Two, there are none such remarks for him within the locations and/or scenes of the Act One.
Act Two
Shadow-Cursed Lands
- (Feeling the effect of Shadow Curse, 1): “The shadows - I can feel them draining the life from me.”
- (Feeling the effect of Shadow Curse, 2): “The curse will consume me entirely if I linger much longer.”
- (Feeling the effect of Shadow Curse, 3): “The darkness is hungry here. I can feel them sapping my strength.”
- (Responding remark 1): “I feel it also. Energy fading... I won't last long here.”
- (Responding remark 2): “I cannot... cannot continue much longer.”
- (Responding remark 3 - looking for a solution): “We must dispel the shadows if we are to survive.”
- (Feeling the effect of Shadow Curse, looking for light source): “The shadow curse claws at me. Need some light.”
- (Responding remark): “The longer I stay here, the more the shadows will take from me. We need light...”
- (Responding remark): “A torch, campfire, candle - anything to force the shadows to retreat.”
- (Responding remark): “I cannot survive long without a light source.”
- (Feeling the effect of Shadow Curse, the answer to Shadowheart who doesn’t feel it, 1): “I do not share in your fortune - the shadows hunt me. I need a torch.”
- (Feeling the effect of Shadow Curse, the answer to Shadowheart who doesn’t feel it, 2): “I feel the curse... it's draining me...”
- (Found Dead Druid's Journal, Nature check):
- (Successful): “A fellow druid's research into the nature of this foul shadow curse. These insights may prove valuable.”
- (Failed): “Notes on the shadow curse. I can only hope such knowledge is never needed beyond this place.”
- (Saw an animal killed by the Shadow Curse): “The shadow curse spares none of nature's creations.”
- (Saw the dead grove tieflings, Investigation check):
- (Successful): “They met a cruel end - but it looks as though they put up a fight.”
- (Failed): “Poor souls. They met a cruel end.”
- (Saw the dead cursed ox, Investigation check):
- (Successful): “This ox died fighting - it looks like it put its horns to good use.”
- (Failed): “Poor creature. Yoked into servitude, only to die like this.”
- (Saw the dead cursed ox’s master, Medicine check):
- (Successful): “These wounds aren't from a weapon - they're from a horn.”
- (Failed): “An unenviable fate.”
- (Looking at the distorted land within Shadow Curse realm): “Silvanus guard us - the curse has churned up the very land itself...”
- (Found a dead raven nearby Last Light Inn, ? check):
- (Successful): “The shadows claimed that poor creature. Its remains are tainted.”
- (Failed): “Poor creature. This was no place for it to die.”
- (Looking at the graveyard behind the Last Light Inn): “At least the shadow curse was not allowed to claim these dead.”
- (Found fresh flowers near Oliver’s hovel): “Wildflowers growing amidst the darkness. Thaniel's missing half must be near.”
- (Looking at the former battlefield): “A great many druids once stood here to fight Ketheric Thorm. Few ever left.”
- (Found old war machines in Shadow Curse realm): “The tools of warfare, left to rot... I remember when they were pristine. We thought victory was close at hand.”
- (Met Rolan in the middle of SCL): “Rolan...? Is he looking to get himself killed?”
- (Torch snuffed out in deeper curse, 1): “A torch is no use against the shadow curse.”
- (Torch snuffed out in deeper curse, 2): “No flame can withstand the shadow curse. Torches are useless here.”
- (Torch snuffed out in deeper curse, 3): “The curse is strong here - hungry. I will consume any flame.”
- (Torch snuffed out in deeper curse, 4): “The shadow curse is strong here - too strong for a simple torch.”
Last Light Inn
- (Found a Selûnite shrine in the cellar, the answer to Shadowheart (Sharran)): “Driven into concealment, perhaps?”
- (the answer to Shadowheart (non-Sharran)): “You are no longer the same person you once were. You are better.”
- (Saw Rolan’s magical projection after he left the haven): “He went into the shadows alone? Madness.”
Reithwin Town
- (Entering Reithwin Town from the bridge, near Tollhouse): “This town - I remember it too well. Much druid and Harper blood was spilled in taking it... only to lose it again.”
- (Upon killing Gerringothe Thorm): “The shadow curse warped her utterly - death was a kindness.”
- (At the House of Healing, upon killing Malus Thorm): “ A rotten heart beats no more. Good riddance.”
- (If Malus Thorm killed himself): “ If only that foul creature had been compelled to perform surgery on himself years before.”
- (If Malus Thorm was killed by his nurses): “Slaughtered by his own minions. A deservedly-ignominious end.”
- (Upon entering The Waning Moon): “I remember this place. We thought perhaps we might toast our victory here... but alas, it was not to be.”
- (Upon killing Thisobald Thorm): “Dead at last - but it will be some time before his foul vapours fade from my nostrils.”
- (Qua'nith Psionic Detector activated, knows its purpose): “Voss' psionic device is sounding out - it detects something.”
- (Detector's purpose unknown): “That strange contraption from Voss is making noise. Odd...”
- (After defeating Ch'r'ai Tska'an and her hunter squad): “A githyanki hunting party. Perhaps the noises from that device heralded their arrival.”
- (Responding remark): “So, Vlaakith indeed wishes to hunt us down.”
Gauntlet of Shar
- (Upon approaching Thorm Mausoleum): “These sigils... druids and Harpers alike tried to seal away Ketheric Thorm in his foul tomb. To no avail.”
- (Looking at old graves near the Mausoleum): “Some of our war dead, from so long ago. Buried in haste when we had to flee the curse.”
- (Found Dark Justiciar corpses near temple, knows the story): “The remains of Dark Justiciars. They were formidable in battle, all that time ago...”
- (Not knowing the story): “Slain Dark Justiciars. Still where we left them to rot, all those years ago.”
- (In the Thorm Mausoleum, heard Balthazar’s warning from the skull): “Balthazar, a necromancer crony of Thorm's.”
- (Responding remark): “Who knows what unnatural trickery awaits us. We must be cautious.”
- (In the Thorm Mausoleum, found Isobel’s tomb, haven’t met her): “Ketheric Thorm's daughter. Her death compelled his descent into evil.”
- (If met Isobel, but not knowing her parentage): “Ketheric's late daughter. Isobel... the name of the cleric at Last Light?”
- (Knowing both): “Isobel's tomb. But her father would not let her rest.”
- (In the Thorm Mausoleum, looking at the first mural around Isobel’s tomb): “Moonrise Towers... before Ketheric Thorm offered it over to the shadows.”
- (In the Mausoleum, found the transporting disc to the Temple of Shar): “That disc can move, I'll wager. But where does it lead?”
- (Responding remark): “Only one way to find out where it leads to...”
- (First time entering the Gauntlet of Shar, Religion check):
- (Successful): “A temple of Shar - hidden deep enough to escape the effects of her shadow curse.”
- (Failed): “A temple of sorts? Though not a terribly inviting one.”
- (Upon entering the temple, heard the statue talking): “The voice of Shar...? Is she truly present, or a mere illusion for the ears?”
- (Killed Balthazar): “The corpse-botherer has fallen. No loss.”
- (An infernal circle near the rat altar in Gauntlet of Shar, Arcana check):
- (Successful): “The hallmarks of a ritual... but not one I am familiar with.”
- (Failed): “A ritual circle - and not of this plane, either. Infernal, I would guess.”
- (Near the rat altar, found One Becomes Many scroll): “A magic incantation. One that can turn an individual into a horde...”
- (Fighting rats near altar, between waves): “A great horde of rats, but not an endless one, surely. I must keep fighting.”
- (Looking at Yurgir’s corpse art in the temple, knowing about him): “This orthon seems to show artistic flair in displaying his victims. A missed calling, perhaps.”
- (If not knowing about his presence): “Defiled corpses... there is almost a sort of vile artistry in how they are displayed.”
- (Looking at orthon’s bed): “Imagine choosing this as your place of rest...”
- (Upon killing Yurgir, knows about Raphael’s demand): “The brute is slain - to Raphael's benefit, it seems.”
- (If not knowing): “That orthon was far from his natural home. What was he doing here...?”
- (Spotted a cloaker): “Oak Father shield us - a cloaker!”
- (Found shattered Mirror of Loss, Arcana check):
- (Successful): “Sharran magic once imbued this mirror - I can feel it. But it works no more.”
- (Failed): “Breaking a mirror of this size must lead to quite a lot of bad luck...”
- (Near the corridor of trials, heard the statue talking): “That voice... could it be Shar herself? Or some magic echo?”
- (After finishing first GS Trial, spotted a gem, not knowing its purpose): “A gem. Some token of reward, perhaps?”
- (Knowing its purpose): “That gem looks like it belongs upon the altar from earlier.”
- (After finishing other GS Trials, spotted a gem, not knowing its purpose): “Another gem. They must have some significance.”
- (Knowing its purpose): “Another gem. This'll need to go in a socket later.”
- (In the Gauntlet_of_Shar#The_Silent_Library, pressed the correct button): “That seems to have worked.”
- (Pick up the Spear of Night, not knowing its purpose): “A curious spear - and perhaps an important one, for it to be hidden like so.”
- (Knowing its purpose): “An uncommon spear. The one Shadowheart seeks, no doubt.”
- (Using the transporting disc to the Verge of the Shadows, not knowing about further trials): “The disc is moving. There must be even greaters depths to explore in this place.”
- (Knowing about further trials): “The disc is moving. The Gauntlet of Shar must continue wherever it leads.”
- (Read a plaque before entering Nightsong’s Prison, not knowing the whole story): “Sounds like sacrifices were carried out beyond here.”
- (Knowing the story): “The blood of Selûne? I thought we neared Aradin's precious Nightsong, not a sacrifice.”
- (Upon entering the Shadowfell): “I feel strange... lighter, untethered to the ground. Almost like I could float away.”
- (Out of the Shadowfell, when Shadowheart was briefly stunned): “What wickedness befell you, Shadowheart? We emerged, but you were not with us.”
Resolving Nightsong’s fate:
- (Freed her):
- (Having Shadowheart in party): “An aasimar at our side. I can think of few allies that could match her.”
- (Responding remark): “Ketheric Thorm shall be vulnerable now. The time to strike is upon us.”
- (Playing as Shadowheart): “You chose well, Shadowheart. You may have angered your goddess, but now we have an aasimar as an ally.”
- (Responding remark): “Ketheric Thorm shall be vulnerable now. The time to strike is upon us.”
- (Without Shadowheart): “She shall be a powerful ally against Ketheric Thorm. I look forward to witnessing her power unleashed against him.”
- (Responding remark): “And with her free, Thorm is vulnerable. The time to strike is upon us.”
- (Having Shadowheart in party): “An aasimar at our side. I can think of few allies that could match her.”
- (Killed her):
- (Having Shadowheart in party/Playing as Shadowheart): “A sorry outcome.”
- (Responding remark): “You have shed the rarest of blood for your goddess, Shadowheart. I hope it was worth it to you.”
- (Without Shadowheart): “She is immortal - and enraged. What have we done...?”
- (Responding remark): “How many times has she died and returned? How much agony has she endured...?”
- (Having Shadowheart in party/Playing as Shadowheart): “A sorry outcome.”
- (Surrendered her to Balthazar):
- (all options): “We just surrendered her...? She could have helped us put a stop to Ketheric Thorm!”
- (Responding remark): “That was not just foolish. It was immoral.”
- (all options): “We just surrendered her...? She could have helped us put a stop to Ketheric Thorm!”
- (basic remark): “Imagine being tormented in this place for so long. It makes me shudder.”
- (basic respond): “I knew Ketheric Thom was ruthless, but this is more than I could have fathomed he was capable of.”
Moonrise Towers
- (Reminding about Minthara after her trial): “Minthara may prove useful to us, should we wish to save her...”
- (Approaching the Moonrise Towers Prison): “Prisoners. More unwilling flesh for the Absolute's schemes.”
- (Responding remark): “We cannot help them just now. Let us not arouse any suspicion.”
- (Investigating Oubliette, saw Mind Flayer Colony through fleshwindow): “I can almost see something beyond there... unreachable from here, however.”
- (Found Research Notes (Balthazar) in his secret room, 1 option): “The Nightsong must be the source of Thorm's invulnerability. Perhaps it can be turned against him.”
- (2 option): “The Nightsong sounds like the source of Ketheric Thorm's invulnerability.”
- (3 option): “Perhaps there is a way to turn it against Ketheric Thorm.”
- (Responding remark 1): “Finding it may not be a simple matter.”
- (Responding remark 2): “The very same Nightsong that Aradin once sought. What could it be?”
- (Responding remark 3): “It must be found, first of all. No easy task.”
- (Found Ritual circle in Balthazar’s secret room): “A ritual circle. The Moonlanterns must receive their enchantments here.”
- (If Gale knows about it): “This seems like something best left to Gale.”
- (Before entering the door to the Moonrise Towers Rooftop to fight Ketheric Thorm): “Ketheric Thorm is close. We must take every measure to ready ourselves.”
- (On the rooftop, looking into the tentacle hole): “Downwards - we need to pursue Ketheric Thorm until this is done.”
Mind Flayer Colony
- (Entering the colony, investigating): “The illithids' foul roots run deep. Is there no end to this place?”
- (Looking at neutral Intellect Devourers): “They are not attacking - perhaps they think you are one of their own.”
- (Approaching Mizora’s pod): “A cambion? The Absolute truly does ensnare all sorts under its foul banner.”
- (At Tadpoling_Centre#Brine_pools_room, Perception check):
- (Successful): “No tadpoles present. Have they all been put to use...?”
- (Failed): “A brine pool - depleted of tadpoles, blessedly.”
- (Caught the last tadpole): “A curious-looking tadpole. May be of interest.”
- (At the Necrotic Laboratory, near ritual circle, Arcana check):
- (Successful): “Necromantic rites. The victims are being leached of all life, and left as undead slaves.”
- (Failed): “A foul-seeming place. Nothing good can come from lingering here.”
- (Solved the Brain Puzzle): “The way is clear. Time to see what awaits.”
- (Reading illithid manuscripts in Balthazar's study, Arcana check):
- (Successful): “The language of the mind flayers. As indecipherable as it is unnatural.”
- (Failed): “Perhaps someone knows what this means - but not me.”
- (Found Mol’s eyepatch, met her): “That's Mol's eyepatch... in this place? Silvanus protect her.”
- (Never met her): “Someone lost their eyepatch. Hopefully that's all they lost.”
- (Entering the Morgue): “That smell... How much butchery has this place seen?”
- (Splattered with blood spilled from the Morgue chute): “Damn. Now I smell like a wolf pack's supper...”
- (Looking at corpse that dropped out with blood from the chute): “A victim of Moonrise Towers. Nothing is sacred in that place.”
- (Before descending to Ketheric, saw nautiloid fleet): “A whole armada of nautiloids... enough for an army of 'True Souls'...”
- (Taking the elevator down to Ketheric): “This place seems endless. Need to remain on guard - who is to say what awaits?”
- (Started a final fight with Ketheric, Nightsong captured again): “Ketheric's unstoppable so long as he feeds on the Nightsong - we must free her.”
- (Killed Ketheric Thorm, Shadow Curse lifted): “Ketheric Thorm's demise was the deathblow against the Shadow Curse also. We have done all that was asked about us. Thaniel will soon take care of the rest.”
- (If Shadow Curse wasn’t lifted): “At last, it is done. Ketheric Thorm will rise no more. All those who did not live to see this day can finally rest.”
- (Took Ketheric’s Netherstone after killing him as Apostle of Myrkul): “It is done. Ketheric Thorm is no more. Now the land can heal and the dead can rest, avenged.”
At the camp
- (Waiting for Shadowheart to speak with Aylin 1): “Shadowheart longs to speak to Dame Aylin. I should wait until she is free.”
- (Waiting for Shadowheart to speak with Aylin 2): “I ought to leave this to Shadowheart. She needs answers.”
- (Picked the Qua'nith Psionic Detector from Voss’s body): “A curious item. What is its purpose?”
- (Picked the note from Voss’s body): “Voss intends to meet with someone in Sharess' Caress - an inn in Baldur's Gate. This may warrant investigation.”
Act Three
Rivington
- (On seeing the refugee camp in Rivington): “All these people, fleeing for their lives... only to be corralled like cattle”
- (Read the poster about Gortash’s ordain/Arfur’s pass): “Gortash is to become Archduke? We need to reach Wyrm's Rock.”
- (Felt the earthquake for the first time): “The ground trembles - what is happening?”
- (Responding remark): “An earthquake - but they are not commonplace here, surely?”
- (After the second earthquake): “More earthquakes. Something must be badly amiss, below the ground.”
- (After the third earthquake): “More tremors. Will they ever cease?”
- (Met Orin in disguise for the first time): “Orin is a shapeshifter. Who is to say when she was within our reach, but we did not notice...”
- (After meeting her a second time): “Orin toys with us like a cat with a wounded mouse. But to what end?”
- (Near Abandoned Windmill, heard screams from beneath): “An anguished cry - coming from under the windmill.”
- (In the windmill basement, looking at the player who ate illithid’s brain): “Such foulness. Unnatural.”
- (If agreed to find food for the illithid, but it was gone): “The mind flayer has fled. Who knows what chaos it may unleash in the city.”
- (Found a missing part (any of the two) of the dead refugee’s ring): “This forms a ring, once reunited with the piece found earlier.”
- (Saw the gnomes’ footprints outside the cave, Perception check):
- (Successful): “A trail - small footprints. They lead to that cave.”
- (Failed): “My senses betray me. What is it that I'm missing?”
- (Trying to open the Angleiron's Cellar hatch from inside): “Locked - and no keyhole in sight. This must open by other means.”
- (Trying to open it from the smithy): “Locked from the other side. What lies beyond?”
- (Found blood puddle in Rivington smithy, if previously met Orin impersonating Gyldro Angleiron): “Fresh blood. And no blacksmith.”
Encounter with smugglers and the Guild thugs under the bridge:
- (Found headless corpse, Medicine check):
- (Successful): “That blood smells fresh. Whoever took his head did so recently.”
- (Failed): “Head's gone, with the rest left for the crows.”
- (Saw the ship from Moonrise): “Can it be? I believe that's the same ship that was docked at Moonrise Towers.”
- (Saw smugglers and The Guild thugs ready for fight): “A fight is brewing. Playing peacemaker could just make things worse.”
- (Found tadpole barrels after the fight): “Tadpoles. It cannot bode well if these are being smuggled into the city...”
In the Circus of the Last Days:
- (Saw Akabi’s fake treasure, 1): “A fake.”
- (Saw Akabi’s fake treasure, 2): “A cheap imitation.”
- (Saw Akabi’s fake treasure, 3): “Nothing but a forgery.”
- (Saw Akabi’s junk prizes, 1): “Fake. This has no value.”
- (Saw Akabi’s junk prizes, 2): “This is but a forgery.”
- (Saw Akabi’s junk prizes, 3): “A weak imitation.”
- (Saw Akabi’s junk prizes, 4): “A hollow forgery.”
- (Sent to the jungle by Akabi): “What is this place...? Wilderness abound, but not of any sort I am familiar with...”
- (Returned from jungle): “Free, finally. That djinni will regret such trickery.”
- (After the fight with false Dribbles, knows the story): “He was a shapeshifter? Then we are lucky to have not slaughtered an innocent in front of an audience...”
- (Not knowing the story): “Another shapeshifter. At least we did not kill a true clown before an audience.”
- (If the Circus has left): “The circus... what came of it?”
At the Sword Coast Couriers, when found pigeon’s remains:
- (Doesn’t have Danzo’s quest): “Pigeon feathers, yet no bird. Perhaps a cat is enjoying its prize somewhere.”
- (Nature check successful): “Pigeon feathers. Perhaps belonging to one of the post house's flock?”
- (Failed): “Grey feathers. From what?”
- (Investigation check successful): “More pigeon remains. Headed for the Open Hand temple, by the look of it.”
- (Failed): “Pigeon blood. Some cat dines well tonight, perhaps.”
- (Conclusion, before the Open Hand Temple): “The missing letters may be found within.”
At the Open Hand Temple:
- (At the roof, saw Tara, haven’t recruited Gale): “A tressym. I am blessed to see one outside of books.”
- (At the roof, saw Tara, didn’t notice Gale’s symbol): “A cat, with wings...?”
- (At the roof, saw Tara, recognised Gale’s symbol): “That symbol upon the collar... an acquaintance of yours, Gale?”
- (At the roof, saw Tara, met her at the camp): “Is that not Gale's tressym companion, Tara? What brings her here?”
- (At the roof, saw Tara, Gale’s in the party): “That symbol... Gale, is that tressym an acquaintance of yours?”
- (Opened Lorgan’s chest, Investigation check successful): “It looks as though there should be more to this chest... A-ha, a false bottom.”
- (Entered the crypt without Sentient Amulet): “I should bring that amulet - the Mad Monk will not want to miss this.”
- (Entered the crypt with the amulet in the inventory): “Looks like a crypt. Now to find the final resting place of Shirra Clarwen.”
- (Found Shirra’s tomb/asked the priests): “She rests here. The reunion beckons...”
- (Found Shirra’s tomb on their own): “Gone already. Perhaps the amulet can offer some insight.”
- (Relieved the Cursed Monk): “I think he has parted from the mortal realm. Curious.”
- (Defeated the Monk and zombies): “An unenviable fate. I almost feel sorry for him.”
- (Found dead refugees under the temple, knowing about Lorgan’s help): “These must be the poor souls Father Lorgan sought to help.”
- (Responding remark): “Their bodies were savaged. The priest had little hope of helping them.”
- (Found dead refugees under the temple, not knowing about Lorgan’s help): “Looks like these people sought shelter in the tunnels.”
- (Responding remark): “To little avail.”
- (Found killer’s dagger under the temple, knows its feat): “The dagger that slew Father Lorgan, surely.”
- (Not knowing its feat): “Gouts of blood spilled here. Perhaps this the place of Father Lorgan's demise.”
In the basement of Arfur's Mansion:
- (Entering the basement): “Dead air and deep shadows. Not a place to linger in.”
- (Found a half-stitched bear, knows the story): “These unfinished bears are the same type that were in the barn. Better be careful.”
- (Found a half-stitched bear, not knowing the story): “A toy bear. Not quite ready for a child's bed just yet.”
- (Found blackmail letter to Arfur, been in the barn, haven’t met him): “Explosives. This toymaker must be intent on shedding children's blood.”
- (Responding remark): “The toys from the barn - this is where he crafted those murderous little things.”
- (Found blackmail letter to Arfur, been in the barn, met him): “That vile craven Arfu is planting explosives in toys meant for refugee children.”
- (Found blackmail letter to Arfur, haven't been in the barn, met him): “This bear totem is highly suspect. Arfu had better not be putting them into the wrong hands.”
- (Found blackmail letter to Arfur, haven't been in the barn, haven’t met him): “Something is amiss here. The owner of this place should be held to account for these - and any others should be found.”
- (Found stuffed bears in the Requisitioned Barn, knowing the story): “Bears? Not the most dignified depiction...”
- (Not knowing the story): “The toymaker's letter spoke of interfered-with bears. Better be careful.”
Wyrm's Crossing
- (Met with Raphael’s messenger): “ Wait - did he slip me something?”
At the Danthelon's Dancing Axe:
- (Approaching the building): “Danthelon's Dancing Axe. We can find Harpers within, from what Jaheira said.”
- (Defeated doppelgangers, never met them before): “Shapeshifting assassins? Then anyone could be a threat.”
- (Defeated doppelgangers, haven’t met Orin): “More doppelgangers. The cult has drawn many to its cause.”
- (Defeated doppelgangers, met Orin): “More of Orin's doppelgangers. Bhaal's ranks swell with them.”
- (Defeated doppelgangers without Jaheira in party): “Jaheira's Harpers cannot be trusted. She must be informed.”
At the Fraygo's Flophouse:
- (Approaching the building, saw the symbol on it): “There is a flower symbol upon that flophouse. The key must originate from there.”
- (After Astarion’s siblings vanished): “Odd. Vampire spawn should not be able to shed corporeal form like that.”
- (Found another Flowery Key): “This key - the corpse in the tunnels had one of the very same design...”
- (Opened killer’s secret room): “The key from the shapeshifter - it fits this lock.”
- (Saw killer’s trophies in the secret room): “These vials contain organs. Not donated willingly, I assume.”
- (Noticed the bloody stains): “Blood - near the bed.”
- (Found temple map, not visited it yet): “A network of tunnels beneath a temple... and 'Father Lorgan' written down as well.”
- (Found temple map after visiting it): “Tunnels underneath the Open Hand Temple... and a 'Father Lorgan' written down as well.”
- (Found temple map, knows about the killed priest): “Tunnels underneath the Open Hand Temple... and a dead priest's name written here.”
- (Found temple map, knows about killed priest and tunnels beneath): “These must have been the tunnels Father Lorgan used. His name is here - someone was spying upon him.”
- (Found temple map, already killed doppelgangers in tunnels beneath): “A map of the shapeshifters' locations - and Father Lorgan's name as well. The killer was here.”
Wyrm's Rock Fortress
- (At the Wyrm’s Rock Fortress, received Gortash’s invitation, convinced the guards): “Gortash wishes to see us... he claims his guards will allow us to enter and leave again in peace.”
- (At the Wyrm’s Rock Fortress, received Gortash’s invitation, passed the guards around): “Not an invitation I had anticipated - or desired.”
- (Duke Ravengard dies if attacked during the ceremony, 1): “What? He died? That was... uncalled-for.”
- (Duke Ravengard dies if attacked during the ceremony, 2): “That was no killing blow - far from it. What happened?”
- (Responding remark): “The work of the Absolute, surely...?”
- (Party found themselves in the Heapside Prison): “Locked up already. An inauspicious welcome to Baldur's Gate.”
- (Responding remark): “Let us not linger here - we've come too far to be thwarted by a few metal bars.”
In the Wyrmway:
- (Entering the Wyrmway): “Astonishing. This city can be ugly at times, but it can be capable of grandeur as well...”
- (Looking at the first mural in Wyrmway, History check):
- (Successful): “An elf sailor befriended to a dragon - nature truly does allow for some unlikely pairings.”
- (Failed): “A great bronze dragon, allied to an elf sailor. Curious.”
- (Looking at the second mural in Wyrmway, History check):
- (Successful): “Balduran and his scaled friend watching over the city of their creation.”
- (Failed): “A curious piece - elf and dragon watching over the city together?”
- (Looking at the third mural in Wyrmway, History check):
- (Successful): “Balduran sets sail, while the dragon stands guard over the city.”
- (Failed): “An elf takes to the seas... leaving a dragon to watch over Baldur's Gate?”
- (Strategy Trial): “A little oversized as lanceboard sets go. Playing would amount to a test of mind and body.”
- (Insight trial, if let the book slip by): “Too fast for my reflexes, I fear.”
- (Justice trial, saw the paintings): “A whole lifetime's worth of art on display - but to what audience?”
- (Touched the veiled paintings): “There is a dark aura hampering me... I must get rid of it, somehow.”
- (Saw Ansur’s remains): “A dragon. Impressive, even as bones.”
- (When Ansur’s attacking): “ It is about to unleash upon us - seek cover!”
- (Killed Ansur): “It is no more.”
- (Responding remark): “Better see if there is anything useful to be found upon it.”
Lower City
At the Elfsong Tavern:
- (Investigating Stelmane’s apartment, touched the bed): “Blood... and what are these pink stains?”
- (Investigating Stelmane’s apartment, found her ring): “A bloody ring, unpilfered. The killer is not motivated by wealth.”
- (Investigating Stelmane’s apartment, found a bottle empty of poison): “You won't wake with a sore head from this wine - you won't wake at all. It's poison.”
- (Not knowing about paralytic poison): “Curious bottle... and the contents smell like an acquired taste.”
- (Trying to enter the camp room without renting it): “Even I am partial to having a roof over my head, now and again. Perhaps the innkeep can assist us.”
- (In the Knights of the Shield Hideout, heard qua’nith working): “That githyanki bauble is singing its irksome song - that must been trouble is afoot.”
At the Baldur's Mouth
- (Forced to leave the Baldur’s Mouth after speaking with Ettvard Needle): “The consequences will be dire that story is printed.”
- (Turned statue head behind Baldur's Mouth, Perception successful): “That sound. Like something falling into place.”
- (Successfully changed the printing block): “I expect the editor will be in for a surprise, come morrow.”
At the Graveyard
- (Found ‘M.Kurwin’ grave, if read one of Gomwick’s letters in Act One): “M. Kurwin. The late courier from the forest had a note that mentioned the same name.”
- (Met the looter at ‘M.Kurwin’ grave): “That kobold's aim is somehow worse than her manners.”
- (Dug up a messed body): “Not even a pack of hyenas would leave a carcass in such a condition.”
- (Responding remark to The Dark Urge avatar): “Control yourself. There is enough evil in the world without you adding a further measure.”
At the Wine Festival and/or Facemaker's Boutique
- (Tasted the poisoned wine, Investigation check):
- (Successful): “ I recognise this wine - it is laced with a paralysing concoction.”
- (Failed): “This wine - it is laced with poison. A paralysing concoction.”
- (If Dolor teleported away): “He has escaped. More victims will appear in his wake, unless he is stopped.”
- (Found Dolor’s victim list): “A list of names - some dashed through.”
- (Killed Dolor, found the password to the Murder Tribunal): “Sicarius'. We should seek out this tombstone store.”
At the Bhaal Temple
- (Encountering Farslayer): “The red one's filling them with Bhaal's ire. Make sure he's first to fall.”
- (In the middle of the fight with Farslayer): “Powerful magic - murderous magic. End the undead one, before he ends us.”
- (Defeated Farslayer): “Done and done. From dust Bhaal made them, and to dust they return.”
- (As Orin’s victim, rescued stealthily before the fight): “What...? This place reeks of evil. It must be purged.”
- (Rescued during the fight): “What... what is this foul place?”
- (Entered Orin’s room): “Orin's bloody nest, by the look of it.”
- (Found the Dark Urge’s corpse (for non-DU characters)): “Orin savoured the torture of this one. It must have taken days.”
- (Mourning over killed companion): “Dead... by Orin's hand, but no less our fault.”
At the Blushing Mermaid
- (If never met the hag earlier): “This place reeks of fey magic. A hag, no doubt.”
- (Confronting the hag about Vanra): “You would use a child as your shield? No more.”
- (Defeated Redcaps in the tavern): “Of course a hag is involved. This is just the sort of foul trickery they thrive on.”
- (Entered hag’s lair): “A hag's abode, I am sure.”
- (Starting a fight with the hag): “Careful - should the hag die, the child will perish also.”
- (Knocked the hag out): “The child needs to be gotten clear of here - now!”
At the Szarr Palace:
- (Obtained the Szarr Family Ring): “Strange engravings upon this ring. A language unknown to me.”
- (Already saw the ballroom door): “The engravings on this ring are in the same language as upon the door - but I cannot read it, in any case.”
- (Already read the dictionary): “There are engravings upon this ring. The same language as was in that book - Kozakuran.”
- (Read Kozakuran Dictionary, having obtained the signet ring): “The text in this book resembles that etched upon upon Szarr's signet ring...”
- (Already saw the ballroom door, History check successful): “Kozakuran. The same language as from the door.”
- (Saw the ballroom door, check failed): “I am not familiar with this language... but this book resembles a dictionary.”
- (Approached Victoria’s salon door, Arcana check):
- (Successful): “Necrotic magic. Best avoided.”
- (Failed): “Hmm. Some sort of magic clings to the door.”
- (Entered the salon, Arcana check):
- (Successful): “I feel drained. There's necrotic magic at work here.”
- (Failed): “What is this? I feel oddly... enfeebled.”
- (Fighting Cazador, noticed ritual runes): “Cazador feeds on power through those runes.”
- (Responding remark): “If I step on them, I can make his supply my own.”
At the Counting House:
- (Opening the High Security Vaults door):
- (Pressed the first plate for pincode): “These plates correspond with the lights above the door - a mechanical riddle of some sort, to gain entry?”
- (Incorrect pincode): “That did not work.”
- (Correct pincode): “Success.”
- (Opened the vault door without a pincode): “Success - there is always another way, if one cares to look for it.”
- (Found muddy footprints in the vault, Investigation check):
- (Successful): “Footprints - bearing the odour of the sewers.”
- (Failed): “Someone left muddy footprints in their wake.”
At the Devil's Fee:
- (Observing hellish items displayed in the shop, Arcana check each):
- (Fugue devil’s head, check successful): “This head - a death devil of the Fugue Plane. Far from its natural home...”
- (Failed): “Some sort of replica devil's head. Perhaps for a citydweller mating ritual...?”
- (Minauros gem, check successful): “Infernal gems, straight from Minauros. Remarkable.”
- (Failed): “Pretty gem... though surely not authentic.”
- (Devil’s horns, check successful): “The horns of a war devil. I am not sure I wish to meet anyone capable of taking such a prize...”
- (Failed): “Impressive horns, though surely forgeries. Still, fine craftsmanship all the same?”
- (Ghargatula skull, check successful): “A genuine fiend's skull... A ghargatula, I do believe.”
- (Failed): “A devillish skull - replica, I would imagine. Unwieldy thing.?” [1]
- (Responding remark to any Arcana check success): “This shop lays claim to quite a hellish array of stock... fit for a diabolist.”
- (Fugue devil’s head, check successful): “This head - a death devil of the Fugue Plane. Far from its natural home...”
- (Saw the ritual circle, if not speaking with Helsik): “This circle was used for a summoning - but a summoning of what?”
- (Picked either Coin of Mammon or Infernal Marble): “Infernal artefacts. A little exotic for a humble curio shop.”
In the House of Hope:
- (Saw a Pillar of Souls, Arcana check):
- (Successful): “There is something infernal to this pillar...”
- (Failed): “An unappealing totem. Both ugly and costly, I would wager.”
- (Observing Avernus from the Boudoir balcony): “An impressive view, if not exactly a bucolic one.”
- (If remained naked after Haarlep’s “game”): “We should put the debtor's attire back on. The consequences may prove violent, otherwise.”
- (Read Raphael’s parole, already been to the Archive): “We should return to the Archive, and see what that devil has locked away.”
- (Haven’t been to the Archive yet): “A magic keyword - to be used in the Archive.”
- In the portal’s chamber, looking at the mirrors:
- (Ankathla): “Leads to Athkatla, the City of Coin. Raphael certainly gets around.”
- (Baldur’s Gate): “Raphael's passage back to Baldur's Gate. He shall soon return, I assume.”
- (Luscan): “A portal to Luskan? I have never ventured so far northwards.”
- (Menzoberranzan): “This leads to Menzoberranzan. Takes me back to my misspent youth...”
- (Mephistar): “A passageway to Mephistar, the frozen citadel of Mephistopheles. Not a destination I yearn for.”
- (Neverwinter): “Ah, a passage to Neverwinter, Jewel of the North. Lovely, as cities go...”
- (Waterdeep): “This leads to Waterdeep. Second only to Candlekeep as a scholar's paradise...”[2]
- (If Hope died in a fight with Raphael): “She is no more. This place shall need a new name, it seems...”
In the Undercity and Lower City Sewers
- (In the Abandoned Cistern, sluice valve stuck): “ Seems to be jammed.”
- (Sluice puzzle going wrong): “Something is amiss.”
- (Solved the sluice puzzle): “That seems to have worked.”
- (Saw polluted water): “That water looks foul. Do not sup upon it.”
- (At Stone Lord’s hideout, saw his whittles):
- (Aerie’s wings): “A pair of wings?”
- (Dynaheir’s mask): “A wooden mask. For what purpose?”
- (Jan’s turnip): “A turnip? Not my favourite of nature's root vegetables, I must admit.”
- (Keldorn’s fist): “A mailed fist - what tale does this have to tell?”
- (Mazzy’s hammer): “An impressive hammer.”[3]
- (Responding to Minsc about giant space hamsters): “Giant space hamsters? An interesting form to take in wildshape, I daresay.”
- (In the Undercity Ruins, found Sarin’s skull): “The skull - something is happening.”
- (Hit by a flying chair): “What the...? I am quite fine standing, thank you!”
- (Saw a precious painting): “I prefer the art that nature provides, yet I would wager that painting is of great value.”
- (Attacked the cursed portrait): “No mere artwork - this painting is cursed.”
- (Defeated portrait zombies): “What manner of dark magic had this artist gotten himself tangled in?”
- (Attacked the cursed portrait again): “The curse still remains. This is no ordinary paint and canvas.”
- (Defeated portrait zombies again): “They keep coming, without respite.”
- (Found the easel with mechanism): “This easel is begging for something to be placed upon it. ”
- (Solved the easel puzzle): “The secrets are revealed. My eye is keener than this artist had anticipated.”
- (Read Mystic Carrion’s letter): “So Oskar asked this Mystic Carrion for help. Perhaps answers can be found with him.”
- (Commenting on avatar’s portrait painted by Oskar): “An appealing rendering - almost as good as your real form.”
At the Philgrave's Mansion
- (Percepted the spell at the entrance): “Care is needed - a magic ward protects this door.”
- (Removed the spell): “The magical ward is dispelled.”
- (Percepted the item with necrotic curse): “This portrait - it courses with necrotic energy. Grave magic.”
- (Felt the lair’s curse effect): “I sense a change - this place may be hostile to our presence.”
- (Found out about the Ancient Lair): “A hidden layer buried deep in these ruins. What was Carrion up to?”
- (Entered “meat larder” on the third floor): “A foul collection. Something must feast upon all these bodies.”
- (Found Thrumbo’s note in a portrait): “There is a note, beneath the canvas.”
- (Before entering the Ancient Lair, read the warning plaque): “'Those who draw breath, embrace death.' The warning went unheeded, it seems...”
- (In the Ancient Lair, read Carrion’s memoires about jar): “Vessels hidden within the undead? Ingenious, if perhaps a touch disquietening.”
- (Entered Carrion’s study): “A grim sight - on that smacks of necromancy.”
- (Found first Carrion’s jar): “This jar is imbued with dark energy. Necromancy.”
- (Destroyed the first Carrion’s jar): “It worked - the jar is destroyed.”
- (Attacked Carrion’s jar with wrong means): “Argh! Not just any strike can destroy this vessel, then.”
- (Killed Carrion without destroying his heart, Intelligence check):
- (Successful): “Carrion's presence still lingers. He will return, unless his ties to this plane are severed.”
- (Failed): “Vanquished, at last.”
- (Killed Carrion and destroyed his heart): “Dead for good. Mystic Carrion shall not trouble us again.”
At the Sorcerous Sundries/ In the Ramazith's Tower
- (Allowed Lorroakan to cage Aylin): “Lorroakan has his immortality at last. And we have lost a great ally.”
- (Betrayed Aylin, killed Lorroakan, and found dead Rolan afterwards): “It seems Rolan failed to bind Dame Aylin in time. And now she shall see us as enemies.”
- (Disabled magical turrets): “That sound... something has been disarmed, no doubt.”
- (Failed to disable magical turrets): “That did not seem to work.”
- (Entered the Sorcerous Vault): “This tower will hide a great number of magic valuables, should we care to look.”
- (Entered the vault looking for books, History check):
- (Successful): “If each door is name for a wizard, then surely the Annals of Karsus will be behind the corresponding door...”
- (Failed): “These names upon the doors - famed wizards, each one.”
- (Entered the puzzle vault, not knowing about Gale’s need): “An impressive vault. It must host an equally-impressive treasure horde.”
- (Obtained The Annals of Karsus without Gale in party): “This book speaks of Netheril, can carries traces of its magic. Gale will want to see this.”
- (Read any book except The Tharchiate Codex): “Great knowledge rests within these pages...”
- (Read Tharchiate Codex, being binded with Necromancy of Thay): “These glyphs... they are the very same as upon the Necromancy of Thay.”
- (Another companion binded with Necromancy of Thay): “Necromancy. No wonder it is cursed.”
- (Read any ‘high’ book after another character got its curse): “There is no magic within this volume.”
- (Got trapped in the Yafeu’s lamp): “What is this place...?”
At the Heapside Strand
- (During the Sahuagin attack, if saw them for the first time): “Ghastly things. No wonder they usually lurk in the depths.”
- (If seen them before): “More of those sea-folk from before. Spoiling for a fight again.”
- (After Sahuagin defeated, Nature check):
- (Successful): “Sahuagin. These sea devils are far from their natural abode - why venture so close to the city?”
- (Failed): “What in the name of Silvanus were those things? I've never seen - or smelled - the likes of them.”
- (Seen them before): “These sahuagin rarely venture out of the depths. They must be drawn to something nearby.”
In the Cloister of Sombre Embrace:
- (Interacted with the collections box): “Sounds like gold within. The takings of this place, perhaps.”
- (At the training rooms, interacted with the rack): “A foul thing. The Sharrans take pride in the worst sorts of torture.”
- (Interacted with the torture bench): “All these implements, just to elicit screams? The Sharrans treat torture like an art.”
- (Saw the mannequins): “Mannequins. For what purpose?”
- (Spotted the cave hole, Perception check succeeded): “A hidden passage, behind those crates.”
- (In the Night Orchid Cave, if knowing about it): “This must be where Shadowheart used to tuck herself away as a child. Her own little burrow.”
- (If not knowing about it before): “Books, creature comforts... all the hallmarks of someone's little hideaway.”
- (Found Shadowheart’s note about the Mirror of Loss, seen it): “This must speak of the same mirror from before. A foul thing, to steal memories from someone.”
- (Haven’t seen the Mirror): “A mirror that steals memories? The Sharrans take their worship of loss to extremes.”
- (In dormitories, saw Viconia’s jewelry, ? check):
- (Successful): “This is no common bauble - this is royal jewellery from the elf city of Suldanessellar. Curious, to find it here...”
- (Failed): “A most-curious sort of jewellery to find around here...”
- (In dormitories, found a shelf full of books about Shadowheart): “These tomes - they all tell of a sole subject - Shadowheart. Her whole life in here.”
- (In dormitories, saw a wine bottle, ? check):
- (Successful): “Wyvern Whiskey? All the way from the Isle of Nimbral, via a guild in Waterdeep...” [4]
- (Failed): “An interesting bottle. No commonplace tipple, I would guess.”
- (Respond to reading the plaque before the Threshold of Loss): “Curious. What is a patriar's loss? Material wealth?”
- (Tried to open the door): “No keyhole. This door must open by other means.”
- (Lifted the item from the altar scale): “The offerings upon the altar are not merely symbolic - taking them made that disc move.”
- (Saw Shadowheart’s parents without her in party): “This is what lies at the heart of Shar's church? What is being done to them?”
- (Hurt Shadowheart’s parents without her in party): “Do not harm them. Surely they must be important to be held captive here.”
- (Approaching active Mirror of Loss, ? check):
- (Successful): “This mirror - an ancient Sharran relic. Perhaps to the time of Gorothir himself...”
- (Failed): “No light escapes that mirror. No life reflects back in it. It reminds me of the Shadowfell...”
- (Found decapitated githyanki corpse in the cell): “A githyanki, tongue removed. They tortured secrets from her, then sought to prevent her corpse from divulging to any others...”
- (Noticed a note in the gith cell): “There is something tucked away by that debris.”
- (Read the note in the gith cell): “This githyanki suffered days of torture, trying to protect what she knew of the Astral Prism...”
At the Steel Watch Foundry:
- (Deactivated first Motivator): “Disarmed. That was far too close for my liking...”
- (Deactivated second Motivator): “Safe. A little less hair-raising once you know how it works.”
- (Deactivated third Motivator): “Simple. And to think this was once a challenge.”
- (Found headless corpse in the lab): “Head and brain removed. This must be something to do with the Watchers.”
- (Found a headless zombie inside a Steel Watcher in making): “A headless zombie? Why would Watchers conceal such a thing?”
- (Read Toobin’s book (only)): “Gond's true name... I don't know it. I'm afraid I know more of nightingales than gnomes.”
- (Read Gond’s lore book): “The gnomes know Gond by his true name, Nebelun, it seems. I like it.”
- (Read both books): “We already learned Gond's true name. Nebelun.”
At the Iron Throne:
- (Doors stuck 1): “Locked. There must be some way to get these open...”
- (Doors stuck 2): “There must be another way to open this.”
- (Doors stuck 3): “No use. Some mechanism holds them shut.”
- (Found Ulder Ravengard, Wyll broke the pact): “Duke Ravengard - he still lives?”
- (Found Ravengard, Wyll stayed in the pact): “Duke Ravengard - we should free him.”
At the Morphic Pool:
- (Climbed on its shore): “I am blessed to be without a tadpole - the brain's hold must be strong here.”
- (Responding remark): “We must be getting close.”
- (Saw how the Netherbrain affect avatar): “The Netherbrain is strong here, going by your reaction.”
- (Getting closer to the brine pool): “The brain torments you relentlessly. We must be close.”
- (Cheering the avatar up): “The brain's power - try to withstand it.”
- (Cheering the avatar up, if felt a brainquake before): “The brain's power grows stronger still. Fight it, however you can.”
- (Gave the toy to the dead smuggler’s sibling): “They fought well, right to the end. May they find the peace denied to them in life.”
- (Responding remark): “Yet another reason to put an end to all of this.”
- (Forgot Gortash’s Netherstone): “We cannot face the brain - not without all three stones.”
- (Responding remark): “The missing stone must be nearby.”
- (Coming close to Netherbrain): “The brain's power must be strong here. I am blessed to be uninfected.”
In the Astral Plane
- (Spurned the Emperor, but left with no options to win): “And we are without the means to free Orpheus.”
- (Spurned the Emperor, deciding what to do): “Options seem painfully limited, I must admit.”
- (If still having the Astral-Touched Tadpole): “We still have the means of assimilating Orpheus.”
- (If having the Orphic Hammer): “We shall have to free him.”
- (Responding remark): “I just hope he is amenable.”
- (Saw avatar (or another companion) transforming): “A ghastly spectacle. I shudder to think what it felt like.”
- (Watched Orpheus being consumed (by the Emperor or any in-party illithid)): “A vile spectacle.”
- (Responding remark 1): “Not a sight to relish.”
- (Responding remark 2): “Let us just hope that we chose wisely.”
At the High Hall
- (Returned to Baldur’s Gate from the Astral Plane): “Oak Father preserve us - how are we to get through all this?”
- (If avatar has dropped the Netherstones 1): “We are helpless against the Netherbrain without that!”
- (If avatar has dropped the Netherstones 2): “We cannot prevail without that!”
- (Saw the Netherbrain’s stem base): “The lowermost part of the Netherbrain. We need to climb higher if we are to stop it.”
- (Touched the Netherbrain’s stem base): “The brain is not in reach yet - we must ascend higher.”
- (A nautiloid prepared to bombard): “Blasted nautiloid! Need to get to the Netherbrain, now!”
- (Responding remark): “ Be it by stealth or force, we have to press onwards.”
- (Walking up the High Hall, 1): “There are too many foes to defeat - reaching the brain is the only hope!”
- (Walking up the High Hall, 2): “The enemies numbers are too great - we must press forward, before they swamp us!”
- (Calling to stealth moving in the Underground): “Stealth would be wise.”
Atop the Netherbrain
- (Started the fight): “The Crown is ahead - time to cast the spell again.”
- (Started the fight with no illithid in the party): “ Use the tadpole - dominate the brain!”
- (The Emperor died/killed him): “He is no more. Wise, perhaps. Could we ever have truly turned our backs on him?”
- (Hurry warning 1): “Hurry, get to the brain and cast the spell to compel it to submit! I shall buy you time!”
- (Hurry warning 2): “There is no end to these foes - we have to dominate the brain!”
- (Hurry warning 3): “ Dominate the brain - do it now or all is lost!”
- (Started opening the portal): “Keep them at bay until the spell is complete!”
- (Opened the portal): “A rift... Can it be a way inside its mind?”
- Calling for aid through Gather Your Allies (class action):
- (Called for Aylin): “Dame Aylin will surely aid us. The Moonmaiden's very own daughter knows our cause is just.”
- (Called the Armoured Owlbear): “Young owlbear, show us your fury!”
- (Called for Astarion’s horde): “Astarion, bring forth your undead warriors!”
- (Called for Ethel): “Time to put your trickery to good use, hag.”
- (Called for Florrick and the Flaming Fist): “Florrick - I need your aid!”
- (Called for Harpers): “Harpers - to me!”
- (Called for the Ironhands): “Grenadiers - unleash your bombardment!”
- (Called for Isobel): “Isobel - lend us your healing touch!”
- (Called for Mizora): “Mizora, aid us!”
- (Called for Nine-Fingers): “Lady Keene, we need you in this fight.”
- (Called for Rolan): “Rolan, let loose your barrage. Rain down fire!”
- (Called for a Steel Watcher): “Steel Watcher - those foes are for you!”
- (Called for Ulma and the Gur): “Gur hunters, come to our aid!”
- (Called for Valeria’s help): “City Watch! Defend your home!”
- (Called for Yurgir): “Yurgir, to the hunt!”
- (Called for Zevlor and the Hellriders): “Veterans - join the fray!”
- (Called for the Zhentarim): “Zhentarim! To battle!”
Elsewhere in the Lower City
- (In the Stormshore Tabernacle, putting donation in the chest): “Best not to touch the chest of offerings other mortals have left to their gods. But I can use the altar to pray.”
- (Approaching Baldur’s Gate (way to the Upper City), react to the player feeling Netherbrain close): “The Netherbrain's power... it grips you tight. We must keep going.”
- (Trying to proceed after the Emperor’s warning): “Something is amiss. Perhaps we should go no farther.”
- (In Bloomridge Park, noticed the Bhaalist ambush): “There's figures, lying in wait. I doubt they have good intentions.”
- (In Crimson Draughts, drank Araj Oblodra’s potion): “Ngh... a foul brew. My innards beg for mercy.”
- (At the Elerrathin's Home basement): “'Rite of the Timeless Body'. The druidic means to slow the ageing process.”
- (At Felogyr's Fireworks, responding to Karlach): “Confounding inventions. Who can take joy in something that terrifies animals?”
- (At Flymm's Cobblers, saw Gortash’s portrait, knows his parentage): “What misguided thinking would compel someone to have a portrait of Gortash in their home?”
- (Not knowing his parentage): “Gortash. Even upon canvas, he seems to taunt.”
- (At Flymm Cargo, saw the oil leak nearby): “Black blood...? No - machinery oil. The spill seems to lead this way...”
- (Trying to use the submersible after returning from the Iron Throne): “The underwater craft is beyond use, it seems.”
- In the Guildhall
- (Found a letter about Stone Lord and Nine-Fingers’ plans about Counting House): “The Stone Lord seeks to rob the Counting House - while Nine-fingers has a trap, ready to spring.”
- (If Nine-Fingers died in the fight with Zhentarim, in her office): “It caused much bloodshed, but a throne such as this shall not remain empty for long.”
- (In The Lodge, saw the massacre unleashed by Ptaris): “Predators kill because they must eat. This is just murder.”
- (At the Murder Tribunal, became an Unholy Assassin): “Unholy Assassin? Not a title I would covet...”
- At the Old Garlow's Place:
- (Saw voodoo doll, Mayrina not survived or is cursed): “So - the doll is the source of the curse. Now if there was just a way to dispel its magic...”
- (Not knowing Mayrina’s story): “What a curious figurine. Not a child's play thing, surely...
- (In the Water Queen's House, saw blood stains near the entrance): “Strange sounds and unexplained blood stains? Something's afoot, needless to say.”
- (In the Water Queen’s House cellar, noticed the cracked wall): “This wall is damaged - perhaps it can be breached.”
- (Discussing the dragon in the Wyrmway, read The Legend of Ansur): “The path to Ansur lies somewhere within the prison at Wyrm's Rock. But what of this mention of torches and sparks?”
- (Hasn’t read the book): “A dragon slumbers beneath Baldur's Gate, awaiting a hero to stir him.”
Looking at Orin’s corpse installations (throughout Find Dribbles the Clown quest)
- (Illasera): “A foul assembly. No corpse should be subjected to this.”
- (Yaga-Shura): “The dead should be honoured or eaten - not left like this.”
- (Sendai): “Unhinged corpse displays - like artwork ripped from the Hells themselves.”
- (Abazigal): “What blood-maddened mind would concoct such a display?”
- (Balthazar): “Dead flesh and bone rendered into a foul art form.”
- (Amelyssan): “There is nothing natural about displaying the dead like so.” [5]
Picked up Dribbles’s remains
- (Found the clown’s corpse without quest): “Body parts, put on display? A vile showing.”
- (Dribbles’s head, if found without the quest): “The head of a clown? I have little use for this.”
- (Found the first Orin’s installation, having the quest): “We ought to seek out other such displays - they may yield more clown parts.”
- (Dribbles’s arm): “The arm of a clown. Some madman has a sense of whimsy.”
- (Dribbles’s foot): “A clown's foot, displayed like a butcher's offering.”
- (Dribbles’s hand): “Daubed in greasepaint. A clown's appendage, no doubt.”
- (Dribbles’s leg): “The leg of Dribbles, the clown. How many pieces was he split into?”
- (Dribbles’s torso): “The torso of a clown, parted from head and limbs. Dribbles, no doubt.”
- (Dribbles’s pelvis): “This pelvis sports colourful motley - from a dismembered clown.”
- (Dribbles’s head): “A head, parted from the trunk. The true Dribbles, I assume.”
- (Responding remark, if not every part gathered): “There must be more pieces to this corpse-puzzle, yet to be found.”
- (Responding remark, last piece missing): “Just one piece of clown cadaver yet to be found.”
- (Responding remark, got all available parts): “The final bodypart. Time to show the Ringmaster.”
At the camp
- (If Astarion has been kidnapped by other spawn): “They have seized Astarion. He'll be in Cazador's clutches now. ”
- (Responding remark): “Come day, we must set off in pursuit.”
- (When Arabella left): “Arabella's gone to the city, then. We may yet see her again.”
- (Responding remark): “Arabella's gone, then. Even with those talents of hers, there's no guarantee she'll survive...”
- (Deceived Dame Aylin into going to Ramazith’s Tower): “We have deceived Dame Aylin, and sent her to a trap... is this how we treat friends and allies?”
- (Told Aylin the truth about Lorroakan): “We should follow along, and offer our aid against Lorroakan.”
- (Found first letter from Orin): “A letter from Orin? Grim tidings, no doubt.”
- (Found second letter from Orin): “A missive from Orin. An ill omen.”
- (Found third letter from Orin): “A letter from Orin. If only I could just burn the foul thing, but I must not.”
- (If Yenna was killed in the fight with Orin): “Rest now, little one. You deserved better than this.”
Notes
- ↑ For more info on these places and creatures look here:
- Fugue Plane on the Forgotten Realms Wiki
- Minauros on the Forgotten Realms Wiki
- Ghargatula on the Forgotten Realms Wiki
- ↑ For more info on these places look here:
- Ankathla on the Forgotten Realms Wiki
- Luscan on the Forgotten Realms Wiki
- Menzoberranzan on the Forgotten Realms Wiki
- Mephistar on the Forgotten Realms Wiki
- Neverwinter on the Forgotten Realms Wiki
- Waterdeep on the Forgotten Realms Wiki
- ↑ List_of_references_to_previous_Baldur's_Gate_games#Characters_of_Baldur's_Gate_1_and_2_which_are_mentioned_in_Baldur's_Gate_3.
- ↑ Wyvern_whiskey on the Forgotten Realms Wiki
- ↑ See also Orin's Ritual Note