Ad placeholder
Muzz
From bg3.wiki
Jump to navigation
Jump to search
Muzz is a Doppelganger found in the Under Temple Cave Area under the Open Hand Temple in Act Three.
Involvement[edit | edit source]
Muzz and her fellow doppelgangers are responsible for several murders, including that of
Father Lorgan. She attacks on sight, together with
Zomm and
Rudd.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Muzz has the statistics, attacks, and abilities of a generic doppelganger.
-
Flourish (
) –
Rapier
- Damage: 1~4
Feint an attack to possibly throw your opponent
Off Balance.
DEX Save
Range: Normal weapon range
Recharge: Short rest
-
Main Hand Attack (
) –
Rapier
- Damage: 5~12
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Morphic Ambush (
)
-
Undergo a shocking transformation to startle your foes. Successfully
Ambushed entities are more susceptible to your attacks.
Range: Self
Recharge: Per combat
-
Multiattack (
)
- Damage: 12~32
Descend on an
Ambushed creature to eviscerate it with your doppleganger claws.
Melee: 1.5 m / 5 ft
Recharge: Per turn
-
Weakening Strike (
) –
Rapier
- Damage: 5~8
Target an enemy's hands with a non-lethal attack and possibly inflict
Weak Grip.
Creatures without weapons can't have Weak Grip.
STR Save
Range: Normal weapon range
Recharge: Short rest
Loot[edit | edit source]
Related quests[edit | edit source]
Spotted an issue with this page? Leave a comment! Note that your IP address will be publicly logged unless you create an account. You can also edit the page to fix the issue. See How to Contribute to get started, and maybe join our Discord so we can coordinate our efforts.
Retrieved from "https://bg3.wiki/w/index.php?title=Muzz&oldid=333093"





