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[[File:Control the Elder Brain Quest.jpg|thumb|A new Absolute reigns.]] | {{PageSeo | ||
'''Control the Elder Brain''' is a sub-quest of the [[quest]] | | description = Control the Elder Brain is a sub-quest of the quest Confront the Elder Brain in Act Three of Baldur's Gate 3. | ||
| image = Control the Elder Brain Quest.jpg | |||
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[[File:Control the Elder Brain Quest.jpg|thumb|{{noexcerpt|A new Absolute reigns.}}]] | |||
'''Control the Elder Brain''' is a sub-quest of the [[quest]] {{Quest|Confront the Elder Brain}} in [[Act Three]] of Baldur's Gate 3. | |||
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==Objectives== | ==Objectives== | ||
{{Quest objective|Dominate the Netherbrain.| | |||
* Whoever has control over the Netherbrain will hold unspeakable power. We could dominate it and have a thousand kingdoms at our command. | * Whoever has control over the Netherbrain will hold unspeakable power. We could dominate it and have a thousand kingdoms at our command. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* We dominated the Netherbrain. | * We dominated the Netherbrain. | ||
* We chose to destroy the Netherbrain instead of dominating it. | * We chose to destroy the Netherbrain instead of dominating it. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
During Chapter Three, the party briefly ponders what they will do with the Elder Brain once it is confronted. This occurs during a camp event. Any decisions chosen do not lock in the choice from the party. | During Chapter Three, the party briefly ponders what they will do with the [[Elder Brain]] once it is confronted. This occurs during a camp event. Any decisions chosen do not lock in the choice from the party. | ||
The true choice on what to do with the Elder Brain | The true choice on what to do with the Elder Brain occurs at the very end of {{Quest|Confront the Elder Brain}}. Once the Elder Brain, now a [[Netherbrain]], is defeated using Karsus' Compulsion, a cutscene plays where the illithid in the party uses the [[Netherstone|Netherstones]] to destroy the Brain. The following choices appear: | ||
* Go ahead. Command the brain to destroy all tadpoles and then itself. | * Go ahead. Command the brain to destroy all tadpoles and then itself. | ||
* ''Dominate the brain. Become the Absolute. Conquer the world.'' | * ''Dominate the brain. Become the Absolute. Conquer the world.'' | ||
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* ''Betray Karlach. Dominate the brain. Become the Absolute.'' | * ''Betray Karlach. Dominate the brain. Become the Absolute.'' | ||
If choosing one of the options to become the Absolute, the illithid party member is stabbed to death, and the brain is controlled by the player character as the new Absolute. All the tadpoled companions remain as thralls, their free will now gone. | |||
== Achievements == | == Achievements == |
Latest revision as of 02:27, 20 February 2025
Control the Elder Brain is a sub-quest of the quest in Act Three of Baldur's Gate 3.
Objectives[edit | edit source]
Walkthrough[edit | edit source]
During Chapter Three, the party briefly ponders what they will do with the Elder Brain once it is confronted. This occurs during a camp event. Any decisions chosen do not lock in the choice from the party.
The true choice on what to do with the Elder Brain occurs at the very end of Netherbrain, is defeated using Karsus' Compulsion, a cutscene plays where the illithid in the party uses the Netherstones to destroy the Brain. The following choices appear:
. Once the Elder Brain, now a- Go ahead. Command the brain to destroy all tadpoles and then itself.
- Dominate the brain. Become the Absolute. Conquer the world.
- Betray the Emperor. Dominate the brain. Become the Absolute.
- Betray Orpheus. Dominate the brain. Become the Absolute.
- Betray Karlach. Dominate the brain. Become the Absolute.
If choosing one of the options to become the Absolute, the illithid party member is stabbed to death, and the brain is controlled by the player character as the new Absolute. All the tadpoled companions remain as thralls, their free will now gone.
Achievements[edit | edit source]
- Absolute Power Corrupts
- Reign with terror: take control of the Netherbrain and bend the world to your will.