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In Case of Death...

In Case of Death... is a sub-quest of both Gale's Companion quest and his Origin quest. It is triggered when Gale dies for the first time. A magical projection of Gale appears to warn the party that "many lives" depend on his return within two days, and it would be in everyone's best interest to revive him sooner rather than later.
Warning: On the third long rest after Gale dies, a special Game Over is triggered.
Objectives (Companion Quest)[edit section | visual editor]
Objectives (Origin Quest)[edit section | visual editor]
Walkthrough[edit section | visual editor]
If Gale dies for the first time after he is recruited into the party,[1][2] his corpse starts to release a Necrotic Aura, which damages all nearby creatures. A magical projection of Gale then appears and asks the party to resurrect him within two days.[See: Bugs] To do so, a rather elaborate procedure for summoning up a Scroll of True Resurrection has been prepared. This scroll resurrects any party member with all their hit points.
It is not necessary to obtain or use this scroll to resurrect Gale; any resurrection method (including a Scroll of Revivify) satisfies the quest.
To get Gale's special scroll, a party member must perform the following steps:
- Grab Gale's Pouch off his corpse
- Pull the purple thread in a counter-clockwise fashion
- Take the flute and play the notes D-E-A-D
- Address the Magma Mephit with "K'ha'ssji'trach'ash" and hand over Gale's letter
The scroll can then be used to resurrect Gale or saved for later use on any Dead companion. If saved, Gale must be revived some other way. Completing In Case of Death... grants the Reanimator inspiration to characters with the Sage background.
The only way to botch the protocol completely is to pull all the threads in the second step and continue doing so after a warning; the pouch then disappears, and Gale must be revived some other way. Other errors allow the interacting party member to try again.
Once Gale is back among the living, the player character can make an ability check to ask Gale about what just happened:
- I've seen the darkness inside of you, remember? I already know. (DC 10)
- You told me you trusted me. Here's your chance to prove it. (DC 8) (if trusted by Gale)
- I brought you back to life. A few answers is the least you can spare me. (DC 10)
- I will have answers or I will put you in the ground myself. (DC 12)
- Speak, or die. Again. (DC 12 )
- Tell me, or this'll be a very short-lived return. (DC 12 )
If the check is successfully passed, he answers one question, but nevertheless remains tight-lipped. Declining to press the matter, before or after passing the check, grants approval:
- You know what? It's fine. You will tell me when you're ready. +5
- Actually, never mind. If it makes you this uncomfortable, I won't insist. +5
Reward[edit section | visual editor]
- – if Gale's protocol is followed
Notes and references[edit section | visual editor]
- ↑ If Gale dies for the first time only after his Netherese Orb has been stabilised, this quest is inaccessible and cannot be completed.
- ↑ If Gale's first death occurs because he is sacrificed to BOOOAL, and he is sacrificed before his orb is stabilised, this quest cannot be completed, potentially the game, as the party is then forced to complete the game within three long rests, lest Gale's orb explode with no way of preventing it.
- ↑ 3.0 3.1 Dialogue file: Companions/ORI_Resurrected_WRD_Gale
Bugs[edit section | visual editor]
- The first time Gale dies anywhere, the game tries to put the pouch in the closest party member's inventory, which then triggers the quest and can let Gale's projection appear. However, the pouch is a
Local Itemwhich only spawns in the Wilderness region. So, if Gale dies on the Rosymorn Monastery Trail, in Crèche Y'llek, or anywhere in Act Two, he cannot get the pouch, his projection does not appear, and the quest is not triggered.- If Gale dies for the first time outside the Wilderness, is revived by other means, and then dies again in the Wilderness, his projection still appears if a party member gets in range; Gale's projection then gives the quest to the party, but not the pouch. This is because the game only tries to spawn the pouch in the interacting party member's inventory the first time he dies, and in this instance, it already tried (and failed) to do so outside the Wilderness. The quest can still be completed, and Gale still delivers his normal post-resurrection dialogue, though the Scroll of True Resurrection cannot be obtained.
- Conversely, if the party leaves the Wilderness and then returns there without Gale ever having died, Gale can still die there and be revived by any means, and this quest can be completed normally; doing so still allows the Scroll of True Resurrection to be obtained.
- If Gale dies for the first time outside the Wilderness, is revived by other means, and then dies again in the Wilderness, his projection still appears if a party member gets in range; Gale's projection then gives the quest to the party, but not the pouch. This is because the game only tries to spawn the pouch in the interacting party member's inventory the first time he dies, and in this instance, it already tried (and failed) to do so outside the Wilderness. The quest can still be completed, and Gale still delivers his normal post-resurrection dialogue, though the Scroll of True Resurrection cannot be obtained.












