Ad placeholder

Monk: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added in-game description for Ki, and Monk Weapon and various other descriptions. Added icons where I thought necessary)
(Rechecked what feats are received at which level by respeccing. Trying a new format, not sure what looks better.)
Line 169: Line 169:
=== Level 1 ===
=== Level 1 ===


===== Class features =====
==== Class Features ====
 
* + 2{{SmallIcon|Monk Ki Icon.png}}Ki points
* + 2{{SmallIcon|Monk Ki Icon.png}}Ki points


===== Passives =====
==== Passives ====
 
* {{IconLink|PassiveFeature UnarmoredDefense.png|Unarmoured Defence (Monk)|Unarmoured Defence|size=25}}
* {{IconLink|PassiveFeature UnarmoredDefense.png|Unarmoured Defence (Monk)|Unarmoured Defence|size=25}}
* Martial Arts: Dextrous Attacks
* Martial Arts: Dextrous Attacks
Line 183: Line 181:
** After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a{{Action|Bonus}}.
** After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a{{Action|Bonus}}.


===== Skills =====
==== Skills ====
*{{IconLink|Action_Monk_FlurryOfBlows.png|Flurry of Blows|size=25}}
*{{IconLink|Action_Monk_FlurryOfBlows.png|Flurry of Blows|size=25}}


=== Level 2 ===
=== Level 2 ===


===== '''Class features''' =====
==== Class Features ====
 
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 3m/10ft of [[Movement Speed|Unarmored Movement]]
* Unarmoured Movement
 
** Your [[Movement Speed|movement speed]] increases by 3m/10ft while you are not wearing armour or using a shield.
===== Skills =====


==== Skills ====
* [[Patient Defence]]
* [[Patient Defence]]
* [[Step of the Wind: Dash]]
* [[Step of the Wind: Dash]]
Line 201: Line 198:
===Level 3===
===Level 3===


==== Class Features ====
===== '''New''' =====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Martial Arts: Deft Strikes
** Attacks with Monk Weapons and unarmed attacks deal 1~6 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.
* [[Deflect Missiles]] ''([[Reaction]])''
* [[Deflect Missiles]] ''([[Reaction]])''


* '''Select a Subclass'''
===== '''Changed''' =====
* Martial Arts: Deft Strikes
** Attacks with Monk Weapons and unarmed attacks deal 1~6{{DamageType|Bludgeoning}} damage(previously 1~4), unless their normal damage is higher.


==== Select a Subclass ====
{| class=wikitable style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{| class=wikitable style="min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
Line 214: Line 215:
! style="width: 250px; text-align: center;" | [[File:Shadow Icon.png|frameless|150px|upright=1.5|center|link=Way of Shadow]] [[Way of Shadow]]
! style="width: 250px; text-align: center;" | [[File:Shadow Icon.png|frameless|150px|upright=1.5|center|link=Way of Shadow]] [[Way of Shadow]]
|}
|}
*'''Subclass Features:'''
 
==== '''Subclass Features:''' ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
Line 239: Line 241:
=== Level 4 ===
=== Level 4 ===


===== '''Class features''' =====
==== Class Features ====
 
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point


Line 250: Line 251:
=== Level 5 ===
=== Level 5 ===


===== '''Class features''' =====
==== Class Features ====


===== '''New''' =====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* [[Extra Attack]]
* [[Extra Attack]]
'''Subclass Features'''


===== '''Changed''' =====
# [[Proficiency Bonus]]: +3 (previously +2)
==== Subclass Features ====
* [[Way of Shadow]]
* [[Way of Shadow]]
** Actions
** Actions
*** [[Way of Shadow|Cloak of Shadows]]
*** [[Way of Shadow|Cloak of Shadows]]


===== Skills =====
==== Skills ====
 
* [[Stunning Strike (Melee)]]
* [[Stunning Strike (Melee)]]
* [[Stunning Strike (Unarmed)]]
* [[Stunning Strike (Unarmed)]]
Line 267: Line 272:
=== Level 6 ===
=== Level 6 ===


===== '''Class features''' =====
==== Class Features ====


===== '''New''' =====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Improved Unarmoured Movement
** Your [[Movement Speed|movement speed]] increases by 4.5m/15ft while you are not wearing armour or using a shield.
* Ki-Empowered Strikes
* Ki-Empowered Strikes
** Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
** Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
===== Changed =====
* Improved Unarmoured Movement
** Your [[Movement Speed|movement speed]] increases by 4.5m/15ft (previously 3m/10ft) while you are not wearing armour or using a shield.


===== Subclass Features =====
===== Subclass Features =====
Line 279: Line 287:
* [[Way of Shadow]]
* [[Way of Shadow]]
** Actions
** Actions
*** Shadow Step
*** [[Way of Shadow|Shadow Step]]


=== Level 7 ===
=== Level 7 ===


==== Class Features ====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* [[Evasion]]
* [[Evasion]]
Line 290: Line 299:
=== Level 8 ===
=== Level 8 ===


==== Class Features ====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
Line 297: Line 307:
=== Level 9 ===
=== Level 9 ===


==== Class Features ====
===== New =====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
===== Changed =====
* Advanced Unarmoured Movement
* Advanced Unarmoured Movement
** [[Difficult Terrain]] doesn't slow you down and you can jump an additional 6m while you are not wearing armour or using a shield.
** [[Difficult Terrain]] doesn't slow you down and you can [[Jump (Bonus Action)|jump]] an additional 6m/20ft while you are not wearing armour or using a shield.
** Martial Arts: Deft Strikes
** Martial Arts: Deft Strikes
*** Attacks with Monk Weapons and unarmed attacks deal 1~8 {{DamageType|Bludgeoning}} damage, unless their normal damage is higher.
*** Attacks with Monk Weapons and unarmed attacks deal 1~8 {{DamageType|Bludgeoning}} damage (previously 1~6), unless their normal damage is higher.
** [[Proficiency Bonus]]: +4 (previously +3)


=== Level 10 ===
=== Level 10 ===


==== Class Features ====
===== New =====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* Purity Of Body
** You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be [[Poisoned (Condition)|Poisoned]] or affected by disease thanks to the purifying ki flowing through your meridians.Ch
===== Changed =====
* Improved Unarmoured Movement
* Improved Unarmoured Movement
** Your [[Movement Speed|movement speed]] increases by 6m while you are not wearing armour or using a shield.
** Your [[Movement Speed|movement speed]] increases by 6m/20ft (previously 4.5m/15ft) while you are not wearing armour or using a shield.
* Purity Of Body
** You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be [[Poisoned (Condition)|Poisoned]] or affected by disease thanks to the purifying ki flowing through your meridians.


=== Level 11 ===
=== Level 11 ===


==== Class Features ====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point


Line 324: Line 347:
=== Level 12 ===
=== Level 12 ===


==== Class Features ====
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* + 1{{SmallIcon|Monk Ki Icon.png}}Ki point
* '''Ability Score Improvement or Feat''' ''(Choose 1)''
* '''Ability Score Improvement or Feat''' ''(Choose 1)''

Revision as of 22:27, 10 August 2023

Template:Up to date

Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.
Monk Class Icon.png
Monk Class Icon.png
Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.


Monk is a character Class in Baldur's Gate 3. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are Wisdom, Dexterity, and Constitution.

The Monk Subclasses are: Four Elements Icon.pngWay of the Four Elements, Open Hand.pngWay of the Open Hand, Shadow Icon.pngWay of Shadow

The Monk Class Progression
Level Proficiency Bonus Martial Arts Ki Points Unarmoured Movement Features
1st +2 1d4 2 - size=64 Unarmoured Defence, Martial Arts, Flurry of Blows
2nd +2 1d4 3 +10 ft. Ki, Unarmoured Movement, Patient Defense, Step of the Wind: Dodge, Step of the Wind: Disengage
3rd +2 1d6 4 +10 ft. Choose a subclass, Deflect Missiles
4th +2 1d6 5 +10 ft. Feats#Available Feats Feat, Slow Fall
5th +3 1d6 6 +10 ft. Extra Attack Icon.png Extra Attack, Stunning Strike
6th +3 1d6 7 +15 ft. Ki-Empowered Strikes, Subclass feature
7th +3 1d6 8 +15 ft. File:Evasion Icon.png Evasion
8th +3 1d6 9 +15 ft. Feats#Available Feats Ability Score Improvement
9th +4 1d8 10 +15 ft. Unarmoured Movement improvement
10th +4 1d8 11 +20 ft. Purity of Body
11th +4 1d8 12 +20 ft. Subclass feature
12th +4 1d8 13 +20 ft. Feats#Available Feats Ability Score Improvement

Class Information

Ki

Description

Ki is the magic that flows through all living beings. You can use Ki points to fuel your advanced monk techniques.

Ki is a resource specific to Monk. It is used to cast certain abilities that the Monk class can learn.

At level 1, the Monk starts with 2 charges of Ki, and gain one more every subsequent level. Expended Charges can be restored by taking a short rest, or, if the Monk's subclass is Four Elements Icon.pngWay of the Four Elements, they can use Spell HarmonyOfFireAndWater.pngHarmony of Fire and Water.

Spell Name Description
Blade of Rime + 2 Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold to anyone nearby. It leaves an ice surface.
Harmony of Fire and Water Harmony of Fire and Water is an Action that allows the Monk Monk to recover half of their max Ki points outside of combat, but can only be used once per long rest.

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

Class Features

  • + 2Ki points

Passives

  • Unarmoured Defence Unarmoured Defence
  • Martial Arts: Dextrous Attacks
    • Attacks with Monk Weapons and unarmed attacks scale with your Dexterity instead of your Strength if your Dexterity is higher.
  • Martial Arts: Deft Strikes
    • Attacks with Monk Weapons and unarmed attacks deal 1~4 Damage TypesBludgeoning damage, unless their normal damage is higher.
  • Martial Arts: Bonus Unarmed Strike
    • After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a Bonus action.

Skills

Level 2

Class Features

  • + 1Ki point
  • Unarmoured Movement
    • Your movement speed increases by 3m/10ft while you are not wearing armour or using a shield.

Skills

Level 3

Class Features

New
Changed
  • Martial Arts: Deft Strikes
    • Attacks with Monk Weapons and unarmed attacks deal 1~6Damage TypesBludgeoning damage(previously 1~4), unless their normal damage is higher.

Select a Subclass

Four Elements Icon.png
Way of the Four Elements
Open Hand.png
Way of the Open Hand
Shadow Icon.png
Way of Shadow

Subclass Features:

Four Elements Icon.pngWay of the Four Elements Open Hand.pngWay of the Open Hand Shadow Icon.pngWay of Shadow
  • Flurry of Blows: Topple
  • Flurry of Blows: Stagger
  • Flurry of Blows: Push
  • Shadow Arts: Hide
  • Shadow Arts: Pass Without Trace
  • Shadow Arts: Darkness
  • Shadow Arts: Darkvision
  • Shadow Arts: Silence
  • Cantrip: Minor Illusion

Level 4

Class Features

  • + 1Ki point
  • Slow Fall (Reaction)
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.

Level 5

Class Features

New
Changed
  1. Proficiency Bonus: +3 (previously +2)

Subclass Features

Skills

Level 6

Class Features

New
  • + 1Ki point
  • Ki-Empowered Strikes
    • Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
Changed
  • Improved Unarmoured Movement
    • Your movement speed increases by 4.5m/15ft (previously 3m/10ft) while you are not wearing armour or using a shield.
Subclass Features

Level 7

Class Features

  • + 1Ki point
  • Evasion
  • Stillness of Mind
    • If you are Charmed or Frightened, you automatically cast Stillness of Mind to remove the condition.

Level 8

Class Features

  • + 1Ki point
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.

Level 9

Class Features

New
  • + 1Ki point
Changed
  • Advanced Unarmoured Movement
    • Difficult Terrain doesn't slow you down and you can jump an additional 6m/20ft while you are not wearing armour or using a shield.
    • Martial Arts: Deft Strikes
      • Attacks with Monk Weapons and unarmed attacks deal 1~8 Damage TypesBludgeoning damage (previously 1~6), unless their normal damage is higher.
    • Proficiency Bonus: +4 (previously +3)

Level 10

Class Features

New
  • + 1Ki point
  • Purity Of Body
    • You are Immune to Damage TypesPoison damage and can't be Poisoned or affected by disease thanks to the purifying ki flowing through your meridians.Ch
Changed
  • Improved Unarmoured Movement
    • Your movement speed increases by 6m/20ft (previously 4.5m/15ft) while you are not wearing armour or using a shield.

Level 11

Class Features

  • + 1Ki point
Subclass Features

Level 12

Class Features

  • + 1Ki point
  • Ability Score Improvement or Feat (Choose 1)
    • Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
    • Choose a Feat.