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The Wizard of Waterdeep (Origin): Difference between revisions

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{{Quest objective|Continue your adventure.|
{{Quest objective|Continue your adventure.|
* It seems my treatment is no longer effective - the last item I consumed was barely enough to quell the orb's tumult. For now, I'll continue my journey, and keep a close eye out for anything that promises a more permanent solution.
* It seems my treatment is no longer effective - the last item I consumed was barely enough to quell the orb's tumult. For now, I'll continue my journey, and keep a close eye out for anything that promises a more permanent solution.
}}
{{Quest objective|Talk to Elminster|
* I encountered Elminster while travelling on the road. He sought me out on a matter of great importance, and is waiting to speak with me in camp.
}}
{{Quest objective|Find the Heart of the Absolute|
* My mentor, the great wizard Elminster, sought me out in order to deliver a message from Mystra herself. She instructs me to find the 'Heart of the Absolute', and when I find it, to blow it up by detonating the orb. Elminster granted me a powerful spell in order to do this, and has stabilised the orb to grant me enough time to find it. I need to learn more about this 'Heart', and how else it might be defeated.
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Revision as of 19:52, 4 February 2024

The Wizard of Waterdeep is a personal quest for Gale's origin, immediately starting in the Prologue.

Objectives

Objectives and journal entries may vary pending player decisions and outcomes.

Escape the nautiloid.
Stabilise the orb by consuming magical items.
Continue your adventure.
Talk to Elminster
Find the Heart of the Absolute