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The Wizard of Waterdeep (Origin)
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Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
The Wizard of Waterdeep is a personal quest for Gale's origin, immediately starting in the Prologue.
Contents
Objectives[edit | edit source]
Objectives and journal entries may vary pending player decisions and outcomes.
Escape the nautiloid.
- I was an archmage - powerful, proud, full of potential - until my failed attempt to impress my lover, the goddess Mystra, left me with a volatile 'orb' of Netherese-corrupted Weave in my chest. Keeping it stable is difficult at the best of times... and these are far from the best of times. I've been abducted by mind flayers, infected with one of their tadpoles. So far the orb appears unaffected, but I can't count on that for long. I need to get back to Faerûnian soil before it begins to hunger.
Stabilise the orb by consuming magical items.
- The orb of corrupted Weave within my chest is beginning to hunger. I need to find and consume an item of sufficient magical power to satisfy it, before it destabilises any further.
- The item I consumed was enough to satisfy the orb's hunger. However, it will not be long before its cravings return. If I find any more magical items, I'll want to keep them close at hand.
- The orb hungers once more. I'll need to consume a potent magical item as soon as I can, or risk its detonation.
- I consumed the magic from a powerful item, but somehow the orb remains... dissatisfied. I suspect it won't be too much longer before it demands more Weave to consume. I'd better make sure I have something ready when the time comes.
- The orb's cravings have returned, more powerful than ever. I need to consume a powerful dose of Weave from a magic item, and soon.
Continue your adventure.
- It seems my treatment is no longer effective - the last item I consumed was barely enough to quell the orb's tumult. For now, I'll continue my journey, and keep a close eye out for anything that promises a more permanent solution.
Talk to Elminster
- I encountered Elminster while travelling on the road. He sought me out on a matter of great importance, and is waiting to speak with me in camp.
Find the Heart of the Absolute
- My mentor, the great wizard Elminster, sought me out in order to deliver a message from Mystra herself. She instructs me to find the 'Heart of the Absolute', and when I find it, to blow it up by detonating the orb. Elminster granted me a powerful spell in order to do this, and has stabilised the orb to grant me enough time to find it. I need to learn more about this 'Heart', and how else it might be defeated.
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