Ad placeholder

Potions: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
 
(40 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{up to date|2023-10-01}}
{{PageSeo
{{PageSeo
|description = Potions are Consumables that can restore Hit Points, cure conditions, or grant a variety of other Effects when consumed.
|description = Potions are Consumables that can restore Hit Points, cure conditions, or grant a variety of other Effects when consumed.
Line 10: Line 8:
{{hatnote|This page is about consumable items listed as Potions on the Alchemy tab. For a list of weapon coatings, see [[Coatings]]. For a list of Elixirs, see [[Elixirs]]. For a full list of liquid consumables, see [[Alchemy]].}}
{{hatnote|This page is about consumable items listed as Potions on the Alchemy tab. For a list of weapon coatings, see [[Coatings]]. For a list of Elixirs, see [[Elixirs]]. For a full list of liquid consumables, see [[Alchemy]].}}


'''Potions''' are [[Consumables]] that can restore [[Hit Points]], cure [[Conditions]], or to grant a variety of other [[Condition|Effects]] when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of [[Long Rest]] without resting.
'''Potions''' are [[Consumables]] that can restore [[Hit Points]], cure [[Conditions]], or to grant a variety of other effects when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of [[Long Rest]] without resting.


Potions can be looted, bought from vendors, or crafted with the [[Alchemy]] system.
Potions can be looted, bought from vendors, or crafted with the [[Alchemy]] system.


==How Potions Work==
==How potions work==


*Potions can be consumed using a '''{{action|bonus}}''' to grant an effect to a single creature.
*Potions can be consumed using a {{r|bonus}} to grant an effect to a single creature.
*While all potions can be thrown using the {{SmallIcon|Throw Icon.png}} '''[[Throw]] {{action}}''' only some are able to inflict the potions effect on multiple creatures, other potions simply have no effect if used in such a manner. Unlike [[Coatings]], the effects of Potions do not lose any effectiveness when thrown.
*While all potions can be thrown using the {{SAI|Throw}} action, only some are able to apply the potions effect on multiple creatures. Other potions simply have no effect if used in such a manner. Unlike [[Coatings]], the effects of Potions do not lose any effectiveness when thrown.
*While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as [[Grenades]] rather than consumed such as {{RarityItem|Potion of Sleep}}.
*While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as [[Grenades]] rather than consumed such as {{RarityItem|Potion of Sleep}}.


== Healing Potions ==
== Healing Potions ==


{| class="wikitable sortable" style="text-align: center;"
{{Table alignment}}
{| class="wikitable defaultcenter col1left col2left col3left col7left sortable"  
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Healing Potions
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Healing Potions
! class="unsortable" |Name
! scope="col" style="width:270px" | Name
! data-sort-type="number" |Rarity
! scope="col" style="width:200px" | Ingredient
!Ingredient
! scope="col" | Rarity
! Value
! scope="col" | Value
! class="unsortable" |Throwable
! scope="col" | Trade Level<ref name = "trade level">Trade level means here the level requirement for buying the consumable item.</ref>
! class="unsortable" |Effect
! scope="col" | Throwable
! class="unsortable" scope="col" | Effect
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Healing}}
! scope="row" | {{LgRarityItem|Potion of Healing}}
| data-sort-value="1" | Common
| {{SmItemIcon|Rogue's Morsel}}
|{{SmItemIcon|Rogue's Morsel}}
| [[:Category:Common Items|Common]]
| 10
| 10
| 1
| Yes
| Yes
| Restores {{DamageText|2d4+2|Healing}} and removes the {{Cond|Burning}} condition.
| Restores {{DamageText|2d4+2|Healing}} and removes the {{Cond|Burning}} condition.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Greater Healing}}
! scope="row" | {{LgRarityItem|Potion of Greater Healing}}
| data-sort-value="1" | Common
| {{SmItemIcon|Balsam}}
|{{SmItemIcon|Balsam}}
| [[:Category:Common Items|Common]]
| 16
| 16
| 1
| Yes
| Yes
| Restores {{DamageText|4d4+4|Healing}} and removes the {{Cond|Burning}} condition.
| Restores {{DamageText|4d4+4|Healing}} and removes the {{Cond|Burning}} condition.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Superior Healing}}
! scope="row" | {{LgRarityItem|Potion of Superior Healing}}
| data-sort-value="1" | Common
| {{SmItemIcon|Yellow Musk Creeper Petals}}
|{{SmItemIcon|Yellow Musk Creeper Petals}}
| [[:Category:Common Items|Common]]
| 25
| 25
| 18
| Yes
| Yes
| Restores {{DamageText|8d4+8|Healing}} and removes the {{Cond|Burning}} condition.
| Restores {{DamageText|8d4+8|Healing}} and removes the {{Cond|Burning}} condition.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Supreme Healing}}
! scope="row" | {{LgRarityItem|Potion of Supreme Healing}}
| data-sort-value="1" | Common
| {{SmItemIcon|Ki-Rin Hair}}
|{{SmItemIcon|Ki-Rin Hair}}
| [[:Category:Uncommon Items|{{uncommon}}]]
| 45
| 45
| 11
| Yes
| Yes
| Restores {{DamageText|10d4+20|Healing}} and removes the {{Cond|Burning}} condition.
| Restores {{DamageText|10d4+20|Healing}} and removes the {{Cond|Burning}} condition.
Line 61: Line 65:
|}
|}


== Regular Potions ==
== Regular potions ==


{| class="wikitable sortable" style="text-align: center;"
{| class="wikitable defaultcenter col1left col2left col3left  col7left sortable"  
|+ [[File:Potions Icon.png|32px|link=]] ''' List of Potions
|+ [[File:Potions Icon.png|32px|link=]] List of Potions
! style="width: 24%;" class="unsortable" |Name
! scope="col" style="width:230px" | Name
! data-sort-type="number" |Rarity
! scope="col" style="width:160px" | Ingredient
!Ingredient
! scope="col" | Rarity
! Value
! scope="col" | Value
! Throwable
! scope="col" | Trade Level<ref name = "trade level"></ref>
! class="unsortable" |Effect
! scope="col" | Throwable
! class="unsortable" scope="col" | Effect
|-
|-
| style="text-align:left;" | {{LgItemIcon|Antidote}}
! scope="row" | {{LgRarityItem|Antidote}}
| data-sort-value="1" | Common
| {{SmItemIcon|Mugwort}}
|{{SmItemIcon|Mugwort}}
| [[:Category:Common Items|Common]]
| 13
| 13
| 1
| Yes
| Yes
| Neutralizes all poisons.
| Neutralizes all poisons.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Basilisk Oil}}
! scope="row" | {{LgRarityItem|Basilisk Oil}}
| data-sort-value="1" | Common
| &nbsp; Not Craftable
| -
| [[:Category:Common Items|Common]]
Not Craftable
| 10
| 10
| 1
| Yes
| Yes
| Turns a {{Cond|Petrified}} creature back to its organic form.
| Turns a {{Cond|Petrified}} creature back to its organic form.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Animal Speaking}}
! scope="row" | {{LgRarityItem|Potion of Angelic Reprieve}}
| data-sort-value="1" | Common
| {{SmItemIcon|Unicorn Horn}}
|{{SmItemIcon|Acorn Truffle}}
| [[:Category:Rare Items|{{rare}}]]
| 90
| 1<ref name = "only sold by 1">Potions of Angelic Reprieve can only be bought from {{SmCharLink|Koll}}, {{SmCharLink|Lann Tarv}}, and {{SmCharLink|Lucretious}}.</ref>
| No
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Short Rest]] and regain all 1st and 2nd Level spell slots.
|-
! scope="row" | {{LgRarityItem|Potion of Angelic Slumber}}
| {{SmItemIcon|Planetar Feather}}
| [[:Category:Very Rare Items|{{very rare}}]]
| 200
| 1<ref name = "only sold by 2">Potion of Angelic Slumber can only be bought from {{SmCharLink|Koll}}.</ref>
| No
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Long Rest]].
|-
! scope="row" | {{LgRarityItem|Potion of Animal Speaking}}
| {{SmItemIcon|Acorn Truffle}}
| [[:Category:Common Items|Common]]
| 13
| 13
| 1
| No
| No
| Grants {{Cond|Speak with Animals}} for {{Duration|Until Long Rest}}.
| Grants {{Cond|Speak with Animals}} for {{Duration|Until Long Rest}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Feather Fall}}
! scope="row" | {{LgRarityItem|Potion of Feather Fall}}
| data-sort-value="1" | Common
| {{SmItemIcon|Autumncrocus}}
|{{SmItemIcon|Autumn Crocus}}
| [[:Category:Common Items|Common]]
| 13
| 13
| 1
| Yes
| Yes
| Grants {{Cond|Feather Fall}} for {{Duration|10}}.
| Grants {{Cond|Feather Fall}} for {{Duration|10}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Gaseous Form}}
! scope="row" | {{LgRarityItem|Potion of Flying}}
| data-sort-value="1" | Common
| {{SmItemIcon|Eagle Feather}}
| -
| [[:Category:Rare Items|{{rare}}]]
Not Craftable
| 30
| 6
| Yes
| Grants {{Cond|Flight}} for {{Duration|10}}.
|-
! scope="row" | {{LgRarityItem|Potion of Gaseous Form}}
| &nbsp; Not Craftable
| [[:Category:Common Items|Common]]
| 60
| 60
| 1
| No
| No
| Grants {{Cond|Gaseous Form}} for {{Duration|10}}.
| Grants {{Cond|Gaseous Form}} for {{Duration|10}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Glorious Vaulting}}
! scope="row"" | {{LgRarityItem|Potion of Glorious Vaulting}}
| data-sort-value="1" | Common
| {{SmItemIcon|Wispweed}}
|{{SmItemIcon|Wispweed}}
| [[:Category:Common Items|Common]]
| 13
| 13
| 6
| Yes
| Yes
| Grants {{Cond|Potion of Glorious Vaulting}} for {{Duration|10}}.
| Grants {{Cond|Potion of Glorious Vaulting}} for {{Duration|10}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Mind Reading}}
! scope="row" | {{LgRarityItem|Potion of Invisibility}}
| data-sort-value="1" | Common
| {{SmItemIcon|Imp Patagium}}
|{{SmItemIcon|Mergrass}}
| [[:Category:Rare Items|{{rare}}]]
| 13
| 65
| 1
| Yes
| Grants {{Cond|Invisible}} for {{Duration|10}}.
|-
! scope="row" | {{LgRarityItem|Potion of Mind Reading}}
| {{SmItemIcon|Mergrass}}
| [[:Category:Common Items|Common]]
| 20
| 1
| No
| No
| Grants {{Cond|Detect Thoughts}} for {{Duration|Until Long Rest}}.
| Grants {{Cond|Detect Thoughts}} for {{Duration|Until Long Rest}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Sleep}}
! scope="row" | {{LgRarityItem|Potion of Sleep}}
| data-sort-value="1" | Common
| &nbsp; Not Craftable
| -
| [[:Category:Common Items|Common]]
Not Craftable
| 25
| 25
| –<ref name = "not for sale">This item is not sold by any trader.</ref>
| Yes
| Yes
| Inflicts {{Cond|Sleeping}} for {{Duration|3}}.
| Inflicts {{Cond|Sleeping}} for {{Duration|3}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Vitality}}
! scope="row" | {{LgRarityItem|Potion of Speed}}
| data-sort-value="1" | Common
| {{SmItemIcon|Hyena Ear}}
| -
| [[:Category:Uncommon Items|{{uncommon}}]]
Not Craftable
| 10
| Yes
| Cures any Poison or Disease.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Speed}}
| data-sort-value="2" | {{Uncommon}}
|{{SmItemIcon|Hyena Ear}}
| 20
| 20
| 1<ref name = "honour mode">Potions of Speed require level 6 on Honour Mode.</ref>
| Yes
| Yes
| Grants {{Cond|Hastened}} for {{Duration|3}}.
| Grants {{Cond|Hastened}} for {{Duration|3}}.
|-
|-
| style="text-align:left;" | {{LgItemIcon|Remedial Potion}}
! scope="row" | {{LgRarityItem|Remedial Potion}}
| data-sort-value="2" | {{Uncommon}}
| {{SmItemIcon|Xorn Scales}}
|{{SmItemIcon|Xorn Scales}}
| [[:Category:Uncommon Items|{{uncommon}}]]
| 25
| 25
| 6
| Yes
| Yes
| Cures {{Cond|Blinded}},{{Cond|Silenced}},{{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions.
| Cures {{Cond|Blinded}}, {{Cond|Silenced}}, {{Cond|Paralysed}}, and {{Cond|Poisoned}} conditions.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Angelic Reprieve}}
| data-sort-value="3" | {{Rare}}
|{{SmItemIcon|Unicorn Horn}}
| 90
| No
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Short Rest]] and regain all 1st and 2nd Level spell slots.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Flying}}
| data-sort-value="3" | {{Rare}}
|{{SmItemIcon|Eagle Feather}}
| 30
| Yes
| Grants {{Cond|Flight}} for {{Duration|10}}.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Invisibility}}
| data-sort-value="3" | {{Rare}}
|{{SmItemIcon|Imp Patagium}}
| 65
| Yes
| Grants {{Cond|Invisible}} for {{Duration|10}}.
|-
| style="text-align:left;" | {{LgItemIcon|Potion of Angelic Slumber}}
| data-sort-value="4" | {{very rare}}
|{{SmItemIcon|Planetar Feather}}
| 200
| No
| Fall asleep for {{Duration|2}}. Unless interrupted gain the benefits of a [[Long Rest]].
|-
|-
|}
|}
<references/>


==Hags potions==
==Hag's potions==
These potions can be found in at the end of the [[Overgrown Tunnel]] in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain [[Auntie Ethel|character]] and their actions.  
These potions can be found in at the end of the [[Overgrown Tunnel]] in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain [[Auntie Ethel|character]] and their actions.  


Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details.
Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details.


*{{LgItemIcon|Lover's Avarice}}
{| class="wikitable defaultleft sortable"
*{{LgItemIcon|A Mother's Loathing}}
|+ [[File:Potions Icon.png|32px|link=]] List of Hags Potions
*{{LgItemIcon|Wilted Dreams}}
! scope="col" style="width:270px" | Name
*{{LgItemIcon|Missing Pets}}
! scope="col" style="width:200px" | Duration
*{{LgItemIcon|Butterflies in the Stomach}}
! class="unsortable" scope="col" | Effect
*{{LgItemIcon|Lost Time}}
|-
*{{LgItemIcon|Broken Promises}}
! scope="row" | {{LgRarityItem|A Mother's Loathing}}
*{{LgItemIcon|Faltering Will}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
*{{LgItemIcon|Heart of Stone}}
| Gains {{SAI|Bite (Mother's Loathing)|Bite}} until next [[Long Rest]].
*{{LgItemIcon|Insanity's Kiss}}
|-
! scope="row" | {{LgRarityItem|Broken Promises}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| [[Strength]] is increased by 2 until the next [[Long Rest]]. Strength is decreased indefinitely by 1 after that [[Long Rest]].
|-
! scope="row" | {{LgRarityItem|Butterflies in the Stomach}}
| {{SmallIcon|Duration Icons.png}} 5 turns
| Takes {{DamageText|1d6|Piercing}} damage at the end of each turn.
|-
! scope="row" | {{LgRarityItem|Faltering Will}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| {{Disadvantage}} on Wisdom [[Saving Throws]] until [[Long Rest]].
|-
! scope="row" | {{LgRarityItem|Heart of Stone}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| Gain [[Resistance]] to {{DamageType|Poison}} until next [[Long Rest]].
|-
! scope="row" | {{LgRarityItem|Insanity's Kiss}}
| {{SmallIcon|Duration Icons.png}} 5 turns
| Hostile to all other creatures for the condition's duration.
|-
! scope="row" | {{LgRarityItem|Lover's Avarice}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| Wisdom is indefinitely reduced by 1.
|-
! scope="row" | {{LgRarityItem|Lost Time}}
| {{SmallIcon|Duration Icons.png}} 5 turns
| {{Armour Class}} is reduced by 2. Can't take [[Reactions (disambiguation)|Reactions]].
|-
! scope="row" | {{LgRarityItem|Missing Pets}}
| {{SmallIcon|Duration Icons.png}} 3 turns
| Cannot move. Has {{Disadvantage}} on [[Ability Check]]s and {{Attack Roll}}s.
|-
! scope="row" | {{LgRarityItem|Wilted Dreams}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| Takes {{DamageText|3d6|Psychic}} during its next Long Rest.
|}


== Drugs ==  
== Drugs ==  
Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs".
Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs". They are only sold by {{SmCharLink|Severn}}, and they can be bought at any level.


*{{LgItemIcon|Dream Mist}}
{| class="wikitable defaultleft sortable"
*{{LgItemIcon|Essence of Ether}}
|+ [[File:Potions Icon.png|32px|link=]] List of Drugs
*{{LgItemIcon|Silkroot}}
! scope="col" style="width:270px" | Name
*{{LgItemIcon|Terazul}}
! scope="col" style="width:200px" | Duration
! class="unsortable" scope="col" | Effect
|-
! scope="row" | {{LgRarityItem|Dream Mist}}
| {{SmallIcon|Duration Icons.png}} 3 turns
| Inflicts {{Cond|Dream Mist Apparitions}}, equivalent to the {{Cond|Incapacitated}} condition.
|-
! scope="row" | {{LgRarityItem|Essence of Ether}}
| {{SmallIcon|Duration Icons.png}} 2 turns
| Inflicts {{Cond|Ether-Essence Slumber}}, equivalent to the {{Cond|Sleeping}} condition.
|-
! scope="row" | {{LgRarityItem|Silkroot}}
| {{SmallIcon|Duration Icons.png}} 3 turns
| Inflicts {{Cond|Silkroot Euphoria}}, equivalent to the {{Cond|Drunk}} condition.
|-
! scope="row" | {{LgRarityItem|Terazul}}
| {{SmallIcon|Duration Icons.png}} 2 turns
| Inflicts {{Cond|The Terazul Jitters}}, equivalent to the {{Cond|Hastened}} condition, but also stacks with it.
|}


== Unique Potions ==
== Unique potions ==
These potions are one-of-a-kind and have powerful effects.
These potions are one-of-a-kind and have powerful effects.
* {{LgItemIcon|Elixir of Silvanus}}
 
* {{LgItemIcon|Potion of Everlasting Vigour}}
{| class="wikitable defaultleft sortable"
* {{LgItemIcon|Duergar Antidote}}
|+ [[File:Potions Icon.png|32px|link=]] List of Unique Potions
* {{LgItemIcon|Elixir of Health}}
! scope="col" style="width:270px" | Name
! scope="col" style="width:200px" | Duration
! class="unsortable" scope="col" | Effect
|-
! scope="row" | {{LgRarityItem|Bottled Breath}}
| {{SmallIcon|Duration Icons.png}} Until [[Long Rest]]
| Allows casting {{SAI|Gust of Wind}}, once per Long Rest.
|-
! scope="row" | {{LgRarityItem|Duergar Antidote}}
| {{SmallIcon|Duration Icons.png}} 10 turns
| Grants {{DamageType|Poison}} resistance and nullifies certain [[Duergar]] poisons.
|-
! scope="row" | {{LgRarityItem|Elixir of Health}}
| –
| Neutralize all [[Poisoned (Condition Type)|poisons]], [[Blinded (Condition Type)|blindness]], [[Petrified (Condition Type)|petrification]], and [[Diseased (Condition Type)|diseases]].
|-
! scope="row" | {{LgRarityItem|Elixir of Silvanus}}
| –
| Neutralizes all [[Poisoned (Condition Type)|poisons]].
|-
! scope="row" | {{LgRarityItem|Mysterious Elixir}}
| {{SmallIcon|Duration Icons.png}} 10 turns
| Casts {{SAI|Feign Death}} on the user.
|-
! scope="row" | {{LgRarityItem|Potion of Everlasting Vigour}}
| {{SmallIcon|Duration Icons.png}} Permanent
| Permanently increase your [[Strength]] by 2.
|-
! scope="row" | {{LgRarityItem|Potion of Vitality}}
| –
| Cures any Poison or Disease.
|}


== Legacy potions ==
== Legacy potions ==
Line 219: Line 313:
*[[Oil of Slipperiness]]
*[[Oil of Slipperiness]]


== Terminology Note==
== Terminology note==
The term '''Potion''' is used in-game as a general category of liquid consumables that contains [[Potions]], [[Coatings]], and [[Elixirs]], highlighted on tooltips. It is also used specifically as a category for crafting with '''[[Alchemy]]'''. For this page, the specific category is used. For a full list of liquid consumables, see the '''[[Alchemy]]''' page.
The term '''Potion''' is used in-game as a general category of liquid consumables that contains [[Potions]], [[Coatings]], and [[Elixirs]], highlighted on tooltips. It is also used specifically as a category for crafting with '''[[Alchemy]]'''. For this page, the specific category is used. For a full list of liquid consumables, see the '''[[Alchemy]]''' page.
== Gallery ==
<gallery heights="250">
Cliff-laureys-larian-artblast-props-a.jpg|Prop designs by Cliff Laureys
</gallery>


{{NavGameplay}}
{{NavGameplay}}
[[Category:Consumables]]
[[Category:Consumables]]
[[Category:Items]]
[[Category:Items]]

Latest revision as of 19:21, 11 February 2025

A list of potions in the alchemy window.
This page is about consumable items listed as Potions on the Alchemy tab. For a list of weapon coatings, see Coatings. For a list of Elixirs, see Elixirs. For a full list of liquid consumables, see Alchemy.

Potions are Consumables that can restore Hit Points, cure Conditions, or to grant a variety of other effects when consumed. These effects can range from gaining extra actions in combat, speaking to animals, or even gaining the benefit of Long Rest without resting.

Potions can be looted, bought from vendors, or crafted with the Alchemy system.

How potions work[edit | edit source]

  • Potions can be consumed using a Bonus action to grant an effect to a single creature.
  • While all potions can be thrown using the Throw Throw action, only some are able to apply the potions effect on multiple creatures. Other potions simply have no effect if used in such a manner. Unlike Coatings, the effects of Potions do not lose any effectiveness when thrown.
  • While most potions grant beneficial effects, there are some specific potions that inflict negative status effects and as such are more useful when used as Grenades rather than consumed such as Potion of Sleep.

Healing Potions[edit | edit source]

Potions Icon.png List of Healing Potions
Name Ingredient Rarity Value Trade Level[1] Throwable Effect
Potion of Healing Rogue's Morsel Common 10 1 Yes Restores 2d4+2hit points and removes the Burning Burning condition.
Potion of Greater Healing Balsam Common 16 1 Yes Restores 4d4+4hit points and removes the Burning Burning condition.
Potion of Superior Healing Yellow Musk Creeper Petals Common 25 18 Yes Restores 8d4+8hit points and removes the Burning Burning condition.
Potion of Supreme Healing Ki-Rin Hair Uncommon 45 11 Yes Restores 10d4+20hit points and removes the Burning Burning condition.

Regular potions[edit | edit source]

Potions Icon.png List of Potions
Name Ingredient Rarity Value Trade Level[1] Throwable Effect
Antidote Mugwort Common 13 1 Yes Neutralizes all poisons.
Basilisk Oil   Not Craftable Common 10 1 Yes Turns a Petrified Petrified creature back to its organic form.
Potion of Angelic Reprieve Unicorn Horn Rare 90 1[2] No Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Short Rest and regain all 1st and 2nd Level spell slots.
Potion of Angelic Slumber Planetar Feather Very rare 200 1[3] No Fall asleep for Duration: 2 turns. Unless interrupted gain the benefits of a Long Rest.
Potion of Animal Speaking Acorn Truffle Common 13 1 No Grants Speak with Animals Speak with Animals for Duration: Until Long rest.
Potion of Feather Fall Autumncrocus Common 13 1 Yes Grants Feather Fall Feather Fall for Duration: 10 turns.
Potion of Flying Eagle Feather Rare 30 6 Yes Grants Flight Flight for Duration: 10 turns.
Potion of Gaseous Form   Not Craftable Common 60 1 No Grants Gaseous Form Gaseous Form for Duration: 10 turns.
Potion of Glorious Vaulting Wispweed Common 13 6 Yes Grants Potion of Glorious Vaulting Potion of Glorious Vaulting for Duration: 10 turns.
Potion of Invisibility Imp Patagium Rare 65 1 Yes Grants Invisible Invisible for Duration: 10 turns.
Potion of Mind Reading Mergrass Common 20 1 No Grants Detect Thoughts Detect Thoughts for Duration: Until Long rest.
Potion of Sleep   Not Craftable Common 25 [4] Yes Inflicts Sleeping Sleeping for Duration: 3 turns.
Potion of Speed Hyena Ear Uncommon 20 1[5] Yes Grants Hastened Hastened for Duration: 3 turns.
Remedial Potion Xorn Scales Uncommon 25 6 Yes Cures Blinded Blinded, Silenced Silenced, Paralysed Paralysed, and Poisoned Poisoned conditions.
  1. 1.0 1.1 Trade level means here the level requirement for buying the consumable item.
  2. Potions of Angelic Reprieve can only be bought from Koll Koll, Lann Tarv Lann Tarv, and Lucretious Lucretious.
  3. Potion of Angelic Slumber can only be bought from Koll Koll.
  4. This item is not sold by any trader.
  5. Potions of Speed require level 6 on Honour Mode.

Hag's potions[edit | edit source]

These potions can be found in at the end of the Overgrown Tunnel in the Acrid Workshop, as early as Act 1. Unlike other potions most of these do not have positive effects and none of them can be thrown at enemies. As such they mostly exist as background flavour for a certain character and their actions.

Aside from the effects listed in their in-game descriptions, these all have unlisted negative/positive effects, see individual wiki pages for details.

Potions Icon.png List of Hags Potions
Name Duration Effect
A Mother's Loathing Until Long Rest Gains Bite Bite until next Long Rest.
Broken Promises Until Long Rest Strength is increased by 2 until the next Long Rest. Strength is decreased indefinitely by 1 after that Long Rest.
Butterflies in the Stomach 5 turns Takes 1d6Damage TypesPiercing damage at the end of each turn.
Faltering Will Until Long Rest Disadvantage Icon.png Disadvantage on Wisdom Saving Throws until Long Rest.
Heart of Stone Until Long Rest Gain Resistance to Damage TypesPoison until next Long Rest.
Insanity's Kiss 5 turns Hostile to all other creatures for the condition's duration.
Lover's Avarice Until Long Rest Wisdom is indefinitely reduced by 1.
Lost Time 5 turns Armour Class Armour Class is reduced by 2. Can't take Reactions.
Missing Pets 3 turns Cannot move. Has Disadvantage Icon.png Disadvantage on Ability Checks and Attack rolls.
Wilted Dreams Until Long Rest Takes 3d6Damage TypesPsychic during its next Long Rest.

Drugs[edit | edit source]

Consumables that inflict negative status effects upon the user and cannot be thrown. Their function seems to imitate that of drug-like substances for roleplay purposes, as it is also implied by their game files naming these items "Drugs". They are only sold by Severn Severn, and they can be bought at any level.

Potions Icon.png List of Drugs
Name Duration Effect
Dream Mist 3 turns Inflicts Dream Mist Apparitions Dream Mist Apparitions, equivalent to the Incapacitated Incapacitated condition.
Essence of Ether 2 turns Inflicts Ether-Essence Slumber Ether-Essence Slumber, equivalent to the Sleeping Sleeping condition.
Silkroot 3 turns Inflicts Silkroot Euphoria Silkroot Euphoria, equivalent to the Drunk Drunk condition.
Terazul 2 turns Inflicts The Terazul Jitters The Terazul Jitters, equivalent to the Hastened Hastened condition, but also stacks with it.

Unique potions[edit | edit source]

These potions are one-of-a-kind and have powerful effects.

Potions Icon.png List of Unique Potions
Name Duration Effect
Bottled Breath Until Long Rest Allows casting Gust of Wind Gust of Wind, once per Long Rest.
Duergar Antidote 10 turns Grants Damage TypesPoison resistance and nullifies certain Duergar poisons.
Elixir of Health Neutralize all poisons, blindness, petrification, and diseases.
Elixir of Silvanus Neutralizes all poisons.
Mysterious Elixir 10 turns Casts Feign Death Feign Death on the user.
Potion of Everlasting Vigour Permanent Permanently increase your Strength by 2.
Potion of Vitality Cures any Poison or Disease.

Legacy potions[edit | edit source]

Potions that were once available in the previous versions of the game or are able to be spawned using 3rd party tools.

Terminology note[edit | edit source]

The term Potion is used in-game as a general category of liquid consumables that contains Potions, Coatings, and Elixirs, highlighted on tooltips. It is also used specifically as a category for crafting with Alchemy. For this page, the specific category is used. For a full list of liquid consumables, see the Alchemy page.


Gallery[edit | edit source]