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→Level 6
m (→Level 5) |
m (→Level 6) |
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=== Level 6 === | === Level 6 === | ||
'''Favoured Enemy''' (Choose 1 More): | '''Favoured Enemy''' (Choose 1 More): | ||
{| class=wikitable | |||
! Archetypes | |||
! style="width: 450px;" | Description | |||
! style="text-align: top;" | Grants | |||
|- | |||
| '''Bounty Hunter''' || Gain [[Proficiency]] in [[Investigation]]. Creatures you hit with [[Ensnaring Strike (Ranged)|Ensnaring Strike]] (either ranged or melee) have [[Disadvantage]] on their [[Saving Throw]]. || | |||
* [[Investigation]] Proficiency | |||
|- | |||
| '''Keeper of the Veil''' || You specialise in hunting creatures from other planes of existence. You gain [[Proficiency]] in [[Arcana]] and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. || | |||
* [[Arcana]] Proficiency | |||
* [[File:Protection From Evil And Good.png|middle|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]] | |||
|- | |||
| '''Mage Breaker''' || You have a history of battling spellcasters. Gain [[Proficiency]] with [[Arcana]] and the True Strike [[Spells#Cantrips|Cantrip]], which gives you {{Advantage}} on [[Attack Rolls]] against a creature. [[Wisdom]] is your Spellcasting Ability for this spell. || | |||
* [[Arcana]] Proficiency | |||
* Cantrip: [[File:True Strike Icon.png|frameless|upright=0.1|link=True Strike]] [[True Strike]] | |||
|- | |||
| '''Ranger Knight''' || You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain [[Proficiency]] with [[History]] and [[Proficiency]] with [[Armour#Heavy Armour|Heavy Armour]]. || | |||
* {{HeavyArmour}} Proficiency | |||
* [[History]] Proficiency | |||
|- | |||
| '''Sanctified Stalker''' || You swore to hunt the enemies of a holy or druidic order. Gain [[Proficiency]] with [[Religion]] and the Sacred Flame [[Spells#Cantrips|Cantrip]], which deals {{DamageText|1d8|Radiant}} damage. [[Wisdom]] is your Spellcasting Ability for the Cantrip. || | |||
* [[Religion]] Proficiency | |||
* Cantrip: [[File:Sacred Flame Icon.png|middle|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]] | |||
|} | |||
'''Natural Explorer''' (Choose 1 More): | '''Natural Explorer''' (Choose 1 More): | ||
{| class=wikitable | |||
! Archetypes | |||
! style="width: 450px;" | Description | |||
! style="text-align: top;" | Grants | |||
|- | |||
| '''Beast Tamer''' || You have cultivated a strong bond with animals. You can cast Find Familiar as a ritual. || | |||
* Cast [[File: Find Familiar Icon.png|frameless|upright=0.1|link=]] [[Find Familiar]] at will | |||
|- | |||
| '''Urban Tracker''' || An expert at navigating the wild within the city, you gain [[Sleight of Hand]] [[Proficiency]]. || | |||
* [[Sleight of Hand]] Proficiency | |||
|- | |||
| '''Wasteland Wanderer: Cold''' || You have spent endless days surviving desolate tundras. Gain resistance to Cold damage, taking only half damage from it. || | |||
* [[Damage Types|Cold Resistance]] | |||
|- | |||
| '''Wasteland Wanderer: Fire''' || You have spent endless days surviving forbidding deserts. Gain resistance to Fire, taking only half damage from it. || | |||
* [[Damage Types|Fire Resistance]] | |||
|- | |||
| '''Wasteland Wanderer: Poison''' || You have spent endless days surviving fetid swamps. Gain resistance to Poison, taking only half damage from it. || | |||
* [[Damage Types|Poison Resistance]] | |||
|} | |||
=== Level 7 === | === Level 7 === |