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View table: equipment
Table structure:
- name - String
- uid - String
- image - File
- controller_icon - File
- icon - File
- description - Wikitext
- quote - Wikitext
- where_to_find - Wikitext
- type - String
- proficiency - String (allowed values: Light Armour · Medium Armour · Heavy Armour · Shields)
- armour_class - String
- armour_class_bonus - String
- stealth_disadvantage - Boolean
- rarity - String (allowed values: common · uncommon · rare · very rare · legendary · story)
- rarity_order - Integer
- enchantment - String
- weight_kg - String
- weight_lb - String
- price - String
- passives - List of String, delimiter: ,
- special - Wikitext
- legacy - String (allowed values: inaccessible · unobtainable)
This table has 893 rows altogether.
Page | name | uid | image | controller icon | icon | description | quote | where to find | type | proficiency | armour class | armour class bonus | stealth disadvantage | rarity | rarity order | enchantment | weight kg | weight lb | price | passives | special | legacy |
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'Magic' Ring (edit) | 'Magic' Ring | DEN_Thiefling_Ring5 | 'Magic' Ring is a common Ring which can be sold or bartered with. |
The runes encircling this ring appear to have been scratched into the metal with a rock. |
Received from Mattis at his stall. |
Rings | No | common | 0 | 0.05 | 0.1 | 3 | ||||||||||
+1 Breastplate (edit) | +1 Breastplate | S_WYR_Circus_WheelPrize_ArmorPlusOne | +1 Breastplate is a common Medium Armour. |
Wearing this "plus one" garment allows you to bring one additional person to a wedding or any other similar occasion. |
Won as a consolation prize from Akabi's Wheel of Fortune. |
Medium Armour | Medium Armour | 14 | No | common | 0 | 9 | 20 | 100 | ||||||||
A Sparking Promise (edit) | A Sparking Promise | MAG_ChargedLightning_EnsnaringShock_Ring | A Sparking Promise is a rare Ring that grants a cantrip that can electrify the surfaces the target walks on. |
A year into their union, Lenore, cleric of Mystra, gifted the gnome inventor Yrre an invention of her own devising - a ring that held a spell of sparks. Eventually, the touch of Lenore's hand faded to a glinting memory, but the ring's tingling grip remained resolute. |
Rings | No | rare | 2 | 0.05 | 0.1 | 190 |
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inaccessible | |||||||||
Abdel's Trusted Shield (edit) | Abdel's Trusted Shield | MAG_MissileProtection_Shield | Abdel's Trusted Shield is a very rare Shield that allows the wearer to cast Protection from Missiles once per Short Rest, as well as use Shield Bash. |
Attached to this shield is a faded note. 'G, I've found the best defence against an arrow is to be the one behind the bow - but this shield also does the trick in a pinch. Yours, AA' |
Rewarded from Golbraith in the upper level of his home, after convincing him of your courage against Mind Flayers. |
Shields | Shields | +2 | No | very rare | 3 | 2.7 | 5.4 | 570 |
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Aberration Hunters' Amulet (edit) | Aberration Hunters' Amulet | CRE_MAG_Githborn_Amulet | The Aberration Hunters' Amulet is an uncommon Amulet that grants a Githyanki wearing it Advantage on Intelligence Saving Throws and aberrations have Disadvantage on attacks against them. The wielder can gain Advantage on Attack Rolls against Aberrations for 3 turns, once per Short Rest. |
Many a Githyanki hunter has worn this amulet before you. The strange stones set in swirling silver reverberate with echoes of their magic. |
Looted from Ghustil Stornugoss in the Doctor's Office, west of the Infirmary. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 | Aberration Hunter |
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Absolute Confidence Amulet (edit) | Absolute Confidence Amulet | MAG_TheOptimist_Amulet | The Absolute Confidence Amulet is an uncommon Amulet that grants the wearer a +1 bonus to Performance checks at the cost of -1 to Intimidation checks. |
The interlocked bronze links of this necklace tinkle softly every time you move. |
Reward by Naaber in Wyrm's Crossing, for initiating a conversation with him multiple times until all dialogue options are exhausted. Can alternatively be pickpocked from him. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 45 |
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Absolute Outfit (edit) | Absolute Outfit | Generated_ARM_Camp_Cultist_Absolute | Absolute Outfit is a common Camp Clothing. |
Adorned with the tripartite symbol of the Absolute, this ensemble of black and green presents the wearer as either a mocker or a devotee of the cult. Or someone who likes the cut and colour. Or someone who is cold. |
Camp Clothing | No | common | 0 | 1 | 2 | 11 | |||||||||||
Absolute's Protector (edit) | Absolute's Protector | MAG_Absolute_Protecter_Shield | Absolute's Protector is a rare Shield that reduces damage from spells by 1 if the user bears the mark of the Absolute, grants Shield Bash, and allows the wielder to cast Fire Shield: Chill once per Long Rest. |
The Absolute's power radiates from this shield, invisible waves of energy beckoning to the Branded. |
Dropped by Z'rell, either by killing her in her office or on the main floor. |
Shields | +2 | No | rare | 2 | 2.7 | 5.4 | 300 | Absolute's Aegis |
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Absolute's Smite (edit) | Absolute's Smite | UNI_FOR_DeathOfATrueSoul_TrueSoul_Ring | Absolute's Smite is an inaccessible uncommon Ring that grants its wearer the ability to cast Searing Smite once per Long Rest. |
This ring coaxes anyone branded by the Absolute. Their fingers veritably itch to slip it on. |
Not accessible through normal gameplay, but can still be accessed via third party tools. |
Rings | No | uncommon | 1 | 0.05 | 0.1 | 40 |
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inaccessible | ||||||||
Absolute's Talisman (edit) | Absolute's Talisman | GOB_Priest_Amulet | Absolute's Talisman is an uncommon Amulet that allows the wearer to cast a self-only version of Aid, and grants Advantage on Death Saving Throws if they bear the Absolute's Brand. |
Stained by blood, and gifted to only the most faithful of True Souls to help preserve their lives. |
Worn by Priestess Gut. Can be obtained as loot during the Defeat the Goblins questline. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 | The Absolute's Mercy |
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Absolute's Warboard (edit) | Absolute's Warboard | UNI_Gob_Priest_Shield | Absolute's Warboard is an uncommon Shield that improves a branded wearer's Saving Throws and allows them to cast Heroism once per Long Rest. |
Blood is smeared across the shield's face, exalting wielders who bear the Absolute's mark. |
Carried by True Soul Gut |
Shields | Shields | +2 | No | uncommon | 1 | 2.7 | 5.4 | 70 | Absolute's Ward | |||||||
Abyss Beckoners (edit) | Abyss Beckoners | MAG_Zhentarim_Demonspirit_Gloves | The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad. |
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps. |
Inside a locked chest in a cell. |
Gloves | No | very rare | 3 | 0.5 | 1 | 450 | Demonspirit Aura | |||||||||
Acrobat Shoes (edit) | Acrobat Shoes | MAG_Acrobat_Shoes | Acrobat Shoes is a pair of rare Boots that grants a bonus to Acrobatics and Advantage on Dexterity Saving Throws. |
These flexible shoes were once owned by Audreyne Willoughs, who, in a somewhat ironic twist of fate, ran away from the circus to join her parents back home. |
Bought or stolen from Barcus Wroot at his workshop. |
Boots | No | rare | 2 | 0.55 | 1.1 | 35 |
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Adamantine Scale Mail (edit) | Adamantine Scale Mail | MAG_MeleeDebuff_AttackDebuff1_OnDamage_ScaleMail | Adamantine Scale Mail is a very rare Medium Armour that reduces all damage by 1 and sends attackers Reeling. In addition, attacks cannot land Critical Hits on the user. |
The adamantine scales hug your body like a second skin - a heavy, near-impregnable skin. |
Can be forged with a Scale Mail Mould and Mithral Ore |
Medium Armour | Medium Armour | 16 | Yes | very rare | 3 | 12 | 26 | 1300 | Magical Plate (-1) • Adamantine Backlash |
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Adamantine Shield (edit) | Adamantine Shield | WPN_HUM_Shield_Adamantine_A | Adamantine Shield is a rare Shield that sends enemies Reeling when they miss you with a melee attack. |
The dull shine of the adamantine promises this shield could take a thousand beatings -- and still look as good as new. |
Can be forged with a Shield Mould and Mithral Ore |
Shields | Shields | +2 | No | rare | 2 | 2.7 | 5.4 | 190 | Adamantine Shield (passive feature) |
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Adamantine Splint Armour (edit) | Adamantine Splint Armour | MAG_MeleeDebuff_AttackDebuff2_OnDamage_SplintMail | Adamantine Splint Armour is a very rare Heavy Armour that reduces all incoming damage by 2 and sends attackers Reeling. In addition, attacks can't land critical hits on the wearer. |
The adamantine plates lock and slide together perfectly - offering protection against even the deadliest of blades. |
Can be forged with a Splint Mould and Mithral Ore |
Heavy Armour | Heavy Armour | 18 | Yes | very rare | 3 | 19 | 41.8 | 3800 | Magical Plate (-2) • Intense Adamantine Backlash |
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Adjustable Steel Helm (edit) | Adjustable Steel Helm | ARM_Helmet_Metal_B | Adjustable Steel Helm is a common Helmet. |
Grated and fixable, so the wearer might gulp cool air during a fight. |
On a table/shelf in the Morgue |
Helmets | Medium Armour | No | common | 0 | 1 | 2 | 40 | |||||||||
After Death Do Us Part (edit) | After Death Do Us Part | LOW_KerriRing_Ring | After Death Do Us Part is a rare Ring that allows its wearer to regain half their hit points after being , but be cursed with . |
Love is the last cruel leaf to fall in an autumn wide with sorrow. |
Dropped by Oskar Fevras if his affair is exposed to Lady Jannath or if he is killed by Kerri during the quest Free the Artist. Can also be dropped by Lady Jannath if Oskar wasn't saved in Act One. |
Rings | No | rare | 2 | 0.05 | 0.1 | 70 | After Death Do Us Part (passive feature) | |||||||||
Amethyst Ring (edit) | Amethyst Ring | LOOT_GEN_Ring_D_Gold_A | An Amethyst Ring is a common type of Ring. Primarily of use for bartering or sale to Traders. |
An unusual piece, this gold-studded amethyst caused a stir at the Wide plaza in Baldur's Gate |
Rings | No | common | 0 | 0.05 | 0.1 | 20 | |||||||||||
Amethyst Ring (edit) | Amethyst Ring | LOOT_GEN_Ring_D_Gold_A_1 | An Amethyst Ring is a common type of Ring. Primarily of use for bartering or sale to Traders. |
An unusual piece, this gold-studded amethyst caused a stir at the Wide plaza in Baldur's Gate |
Rings | No | common | 0 | 0.05 | 0.1 | 20 | |||||||||||
Amethyst Ring (edit) | Amethyst Ring | LOOT_GEN_Ring_D_Silver_A | An Amethyst Ring is a common Ring. Primarily of use for bartering or sale to Traders. |
The silver band's cool undertones highlight this ring's vivid purple gemstone. |
Random loot from chests and NPCs. |
Rings | No | common | 0 | 0.05 | 0.1 | 18 | ||||||||||
Amethyst Ring (edit) | Amethyst Ring | LOOT_GEN_Ring_D_Silver_A_1 | An Amethyst Ring is a common Ring. Primarily of use for bartering or sale to Traders. |
The silver band's cool undertones highlight this ring's vivid purple gemstone. |
Random loot from chests and NPCs. |
Rings | No | common | 0 | 0.05 | 0.1 | 18 | ||||||||||
Amulet of Bhaal (edit) | Amulet of Bhaal | LOOT_GEN_Amulet_of_Bhaal_A | Amulet of Bhaal is a rare Amulet that allows the wearer to inflict Bleeding when hitting targets with maximum hit points. |
A silver amulet depicting the symbol of Bhaal. |
Looted from Sarevok Anchev or reward by him for Impress the Murder Tribunal. |
Amulets | No | story | 5 | 0.05 | 0.1 | 120 | First Blood | |||||||||
Amulet of Branding (edit) | Amulet of Branding | MAG_Gish_WeaknessBranding_Amulet | The Amulet of Branding is a rare Amulet that allows the wearer to cast Brand the Weak once per Long Rest. |
Though thin and delicate-looking, the amulet's pendant sits heavy against your chest. |
Can be looted from A'jak'nir Jeera. |
Amulets | No | rare | 2 | 0.05 | 0.1 | 125 |
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Amulet of Elemental Torment (edit) | Amulet of Elemental Torment | UNI_ARM_MartyrAmulet | The Amulet of Elemental Torment is an uncommon Amulet that channels the effects of certain Surfaces into the wearer's spells. |
Each jewel gleams with the energy of the natural elements. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 | Nature's Vengeance | ||||||||||
Amulet of Greater Health (edit) | Amulet of Greater Health | MAG_ofGreaterHealth_Amulet | Amulet of Greater Health is a very rare Amulet that can be obtained from the House of Hope. |
Worn by Lumi, a cleric beholden to twilight, who sheltered her fellow adventurers as a bantam shelters her chicks. |
Stolen from the left-most pedestal in the Archive. |
Amulets | No | very rare | 3 | 0.05 | 0.1 | 210 |
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Amulet of Misty Step (edit) | Amulet of Misty Step | GOB_DrowCommander_Amulet | Amulet of Misty Step is an uncommon amulet that grants its wearer the Misty Step spell on a short rest cooldown. |
This necklace allows the wearer to cast Misty Step. Made of blue gems unique to a privately-owned mine in Menzoberranzan, this necklace was likely a token of esteem - or perhaps a desperate attempt to win its recipient's mercy. |
Gilded chest next to the bed behind Polma |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 |
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Amulet of Restoration (edit) | Amulet of Restoration | MAG_Healer_HPRestoration_Amulet | Amulet of Restoration is a rare Amulet that allows the wearer to cast and once per Long Rest. |
The gemstone centrepiece of the amulet was long ago mottled and dyed by the tears of a martyr. |
Can be bought or stolen from Derryth Bonecloak in the Underdark |
Amulets | No | rare | 2 | 0.05 | 0.1 | 160 |
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Amulet of Selûne's Chosen (edit) | Amulet of Selûne's Chosen | UNI_GOB_SeluneAmulet | The Amulet of Selûne's Chosen is an uncommon Amulet that allows the wearer to cast Selûne's Dream once per Long Rest. |
The gems and pearls of this necklace have a brilliant shine to them, as if reflecting unseen moonlight. |
Found in Dror Ragzlin's treasure pile. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 |
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Amulet of Silvanus (edit) | Amulet of Silvanus | DEN_BearRerward_Amulet | The Amulet of Silvanus is an uncommon Amulet that allows the wearer to cast once per Short Rest. |
This amulet, engraved with a small waterfall, imparts a feeling of calm serenity when worn. |
Hidden under a rock that must be moved, near Ormn the bear. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 |
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Amulet of the Devout (edit) | Amulet of the Devout | MAG_OfTheDevout_Amulet | The Amulet of the Devout is a very rare Amulet that grants the wearer a +2 bonus to Spell Save DC and, if the wearer has access to it, an additional use of Channel Divinity Charge. |
Otto, a member of the powerful arcane organisation the Circle of Eight, had a penchant for amulets. So much so that they announced his arrival before he ever needed to. |
Looted from the main Offering Chest in the basement. |
Amulets | No | very rare | 3 | 0.05 | 0.1 | 65 | High Spellcasting (+2) • Godswill | |||||||||
Amulet of the Drunkard (edit) | Amulet of the Drunkard | MAG_EGW_OfTheDrunkard_Amulet | Amulet of the Drunkard is a rare amulet that causes the wearer to regain 2d4 hit points once, during the first turn of that happened with this item equipped. It also increases the duration of Drunk to 5 turns. |
Donning this necklace causes the room to sway and tip - or maybe it was already swaying? Whatever, time for another pint. |
Bought from Hoots Hooligan in Sharess' Caress X: 21 Y: 85, after you accepted to taste her new brew. |
Amulets | No | rare | 2 | 0.05 | 0.1 | 190 | Booze Remedy | |||||||||
Amulet of the Harpers (edit) | Amulet of the Harpers | MAG_Harpers_HarpersAmulet | Amulet of the Harpers is a rare Amulet that allows the wearer to cast Shield once per Long Rest and grants Advantage with Wisdom Saving Throws. |
Nobility can be found in suffering the slings and arrows of outrageous fortune. So can dying. Best to be on guard. |
Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. |
Amulets | No | rare | 2 | 0.05 | 0.1 | 125 |
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Amulet of the Unworthy (edit) | Amulet of the Unworthy | UND_Minotaur_BeltAmulet | The Amulet of the Unworthy is an uncommon Amulet that protects the wearer from Slashing damage, but leaves them vulnerable to Bludgeoning damage. |
Once part of the Girdle of Blades, this buckle was torn off and fashioned into an amulet that can be worn by creatures of all sizes. |
Looted from a Minotaur wandering around. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 |
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Amulet of Windrider (edit) | Amulet of Windrider | LOW_OfWindrider_Amulet | Amulet of Windrider is a very rare Amulet that allows the wearer to cast Ride the Winds and Gust of Wind. It is one of the rewards of the quest Save Vanra. |
Heavily embossed with filigree, this necklace reflects light in all directions. |
Reward by Lora Bergauz for saving her daughter during the quest Save Vanra or looted from her corpse if the party sides with Auntie Ethel. It can also be pickpocketed from Lora. |
Amulets | No | very rare | 3 | 0.05 | 0.1 | 210 |
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Anarchic Blue Outfit (edit) | Anarchic Blue Outfit | ARM_Camp_Rich_D_Blue | Anarchic Blue Outfit is a common Camp Clothing. |
There is something of the blue-blooded rebel in this outfit, of the bandit princess or prince stealing blunder and hearts. |
Sold by Figaro Pennygood |
Camp Clothing | No | common | 0 | 1 | 2 | 65 | ||||||||||
Anarchic White Outfit (edit) | Anarchic White Outfit | ARM_Camp_Rich_D_White | Anarchic White Outfit is a common Camp Clothing. |
There is something of the pale-white-toothed rebel in this outfit, of the bandit princess or prince stealing plunder and hearts. |
Camp Clothing | No | common | 0 | 1 | 2 | 65 | |||||||||||
Angelic Plume Helmet (edit) | Angelic Plume Helmet | ARM_Helmet_Leather_E | An Angelic Plume Helmet is a common Helmet. |
Fanned out in two angelic-broad wings. |
On a shelf in the Infiltration Training room. |
Helmets | Light Armour | No | common | 0 | .5 | 1 | 25 | |||||||||
Angelic Scion Outfit (edit) | Angelic Scion Outfit | ARM_Camp_Deva | Angelic Scion Outfit is a common Camp Clothing. |
Golden vambraces and arm rings surmount this divine set |
Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. |
Camp Clothing | No | common | 0 | 1 | 2 | 135 | ||||||||||
Appreciably-Cared-For Boots (edit) | Appreciably-Cared-For Boots | ARM_Boots_Leather_A | Appreciably-Cared-For Boots are a common pair of Boots. |
These boots are well-maintained and clean, though their soles are thin from wear. |
On a table/shelf in the Morgue |
Boots | No | common | 0 | 0.55 | 1.1 | 15 | ||||||||||
Armour of Agility (edit) | Armour of Agility | MAG_EndGame_HalfPlate | The Armour of Agility is a very rare Medium Armour that doesn't limit your AC's Dexterity bonus, and boosts all of the user's Saving Throws by 2. |
Layered sheets of smelted, shaped, and smithed steel have been etched with a sweetly luminous gold. Its outward appearance is heavy. And yet it's so light when you lift it, like lifting a bag of shrunken dead leaves. |
Sold by Gloomy Fentonson, near the Lower City Central Wall waypoint. |
Medium Armour | Medium Armour | 17 | No | very rare | 3 | 12 | 24 | 2900 | Exotic Material |
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Armour of Devotion (edit) | Armour of Devotion | MAG_Paladin_RestoreChannelDivinity_Armor | Armour of Devotion is a set of rare Full Plate Heavy Armour that allows the wearer to cast Eternal Devotion, restoring a charge of their Paladin Channel Oath ability. |
The soft hum of a fervent prayer reverberates throughout the armoured plates. |
Bought or stolen from Roah Moonglow on the main floor. |
Heavy Armour | Heavy Armour | 18 | Yes | rare | 2 | 20 | 40 | 3200 |
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Armour of Landfall (edit) | Armour of Landfall | MAG_Druid_Land_Magic_Leather_Armor | Armour of Landfall is a very rare Light Armour that improves the spellcasting ability of its wearer and advantage on Constitution Saving Throws. The wearer also heals while standing in vines and can cast Plant Growth. |
Smelling of long-abandoned gardens grown wild with thorny roses, moss and hibiscus, this armour was worn by a powerful druid who spent so long from people that she forgot to miss them. |
Sold by Lorroakan's Projection or Rolan on the ground floor. |
Light Armour | Light Armour | 13 | No | very rare | 3 | 4.5 | 9 | 1700 | High Spellcasting (+1) • Green Bed Regeneration |
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Armour of Moonbasking (edit) | Armour of Moonbasking | MAG_Druid_Moon_Magic_Leather_Armor | Armour of Moonbasking is a very rare Light Armour bought from Voiceless Penitent Bareki that bestows Temporary Hit Points and Armour Class to its wielder when they Wild Shape. |
This armour was designed by lunar-obsessed Cuthbertina, a gnomish arcane smith who now lives peacefully on a mountain plateau with her magical forge. |
Bought or sold by Voiceless Penitent Bareki. Bareki is next to the Undercity Ruins Ancient Rune Circle. |
Light Armour | Light Armour | 11 | No | very rare | 3 | 4.5 | 9 | 1400 | Lunar Bestial Vitality • Lunar Bestial Fortitude | |||||||
Armour of Persistence (edit) | Armour of Persistence | MAG_EndGame_Plate_Armor | Armour of Persistence is a very rare Armour that grants its wearer permanent Resistance and Blade Ward effects in addition to reducing all damage taken by 2. |
Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic. |
Heavy Armour | Heavy Armour | 20 | Yes | very rare | 3 | 20 | 40 | 6400 | Magical Plate (-2) • Legendary Persistence | ||||||||
Armour of the Sporekeeper (edit) | Armour of the Sporekeeper | MAG_Druid_Spore_Magic_Leather_Armor | Armour of the Sporekeeper is a very rare Light Armour that enhances the wearer's Necrotic damage and Symbiotic Entity ability with 3 new abilities. |
According to one story, this armour was enriched by the cascading spores of a myconid sovereign, its great fungal head shimmering and twinkling as it shook upon the material. |
Can be bought from Mystic Carrion or looted from him if he is killed while it is one of the 3 most valuable items in his inventory. |
Light Armour | Light Armour | 13 | No | very rare | 3 | 4.5 | 9 | 1050 | Malefic Funghi • Spore Sacks | |||||||
Armour of Uninhibited Kushigo (edit) | Armour of Uninhibited Kushigo | MAG_Monk_Magic_Armor | The Armour of Uninhibited Kushigo is an uncommon piece of Clothing that allows the wearer to counter attack an enemy that misses them, so long as Patient Defence is active. |
Long ago, Kushigo was a warrior. Bedecked in an enormous set of plate steel, its shoulder pauldrons fashioned like great antlered stags, his arrival on a battlefield spelled doom for the enemy. |
Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots. |
Clothing | 10 | No | uncommon | 1 | 1.8 | 3.6 | 250 |
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Assassin of Bhaal Cowl (edit) | Assassin of Bhaal Cowl | MAG_Bhaalist_Hat | Assassin of Bhaal Cowl is a very rare Helmet that grants a bonus to Initiative and allows the wearer to see in the dark and cast See Invisibility. |
When he was killed, Bhaal's blight upon the world was not destroyed. For the many people upon whom he had sired his spawn slithered out of tainted wombs, and with their arrival Bhaal's malcontent returned with force. |
Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. |
Helmets | No | very rare | 3 | 0.5 | 1 | 450 | Murderous Sight |
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Astarion's Eccentric Clothes (edit) | Astarion's Eccentric Clothes | ARM_Camp_Body_Astarion | Astarion's Eccentric Clothes is a common Camp Clothing. |
A once-fine shirt that's seen years of cuts, tears, and careful repairs. Clearly someone cares about looking good. |
Astarion's starting clothing. |
Camp Clothing | No | common | 0 | 1 | 2 | 11 | ||||||||||
Astarion's Underwear (edit) | Astarions's Underwear | Underwear_Astarion | Astarions's Underwear is a common Underwear. |
Embroidered into the cloth: 'If you're reading this, you managed to bed or behead me. Either way, you got lucky.' |
Astarion's starting clothing. |
Underwear | No | common | 0 | 0.1 | 0.2 | 6 | ||||||||||
Backless Extravaganza (edit) | Backless Extravaganza | ARM_Camp_Rich_D | Backless Extravaganza is a common Camp Clothing. |
Backless so that people can pat you on the back and proclaim, 'I say, lovely outfit.' |
Sold by Figaro 'Facemaker' Pennygood at Facemaker's Boutique in the Lower City of Baldur's Gate, close to the Baldur's Gate waypoint. |
Camp Clothing | No | common | 0 | 1 | 2 | 65 | ||||||||||
Band of the Mystic Scoundrel (edit) | Band of the Mystic Scoundrel | MAG_ArcaneTrickster_Ring | Band of the Mystic Scoundrel is a rare Ring that grants the wearer the ability to cast illusion or enchantment spells as a bonus action after hitting a creature with a weapon attack. |
What better way to disguise one's transgressions than a quickly positioned phantasm after the deed is done? |
Looted from a backpack. |
Rings | No | rare | 2 | 0.05 | 0.1 | 190 | Illusion Quickening | |||||||||
Bandit's Armour (edit) | Bandit's Armour | ARM_Bandit_A | Bandit's Armour is a common Light Armour. It is not normally obtainable in most circumstances |
This lightweight armour appears to have been quickly produced, skipped stitches and fraying edges betraying the inattention of its maker. |
Prior to Patch #7 this armour could be found worn by Shadowheart following the crash of the Nautiloid in Act One, if her original shield was taken from her in the Prologue and not in her inventory. |
Light Armour | Light Armour | 11 | No | common | 0 | 4.5 | 9 | 40 | inaccessible | |||||||
Barbarian Clothes (edit) | Barbarian Clothes | ARM_Barbarian | Barbarian Clothes are a common piece of Clothing. |
A rough combination of furs, leathers, and supple fabrics, made for a life outside civilisation. |
Starting clothing for a barbarian. |
Clothing | 10 | No | common | 0 | 1.8 | 3.6 | 11 | |||||||||
Barbarian Clothes (edit) | Barbarian Clothes | UNI_Barbarian_Karlach | Barbarian Clothes are a common piece of Clothing unique to Karlach |
A rough combination of furs, leathers, and supple fabrics, made for a life outside civilisation. |
Worn by Karlach. |
Clothing | 10 | No | common | 0 | 1.8 | 3.6 | 11 | |||||||||
Barkskin Armour (edit) | Barkskin Armour | MAG_Druid_Late_Hide_Armor_1 | Barkskin Armour is a rare Medium Armour that sets the user's Armour Class to 16 and grants Advantage on Constitution Saving Throws. |
The bark motifs in this armour are like the boles of oak trees in a wood where the acorns slept long and grew proud. |
Bought or stolen from Quartermaster Talli near the Last Light Inn waypoint. |
Medium Armour | Medium Armour | 12 | No | rare | 2 | 5.4 | 12 | 420 | Forest Aegis | |||||||
Barnabus' Collar (edit) | Barnabus' Collar | MOO_Kitchen_GnollCollar | Barnabus' Collar is a common Amulet. It has no enchantments. |
Necklace the Gnoll Master gave Barnabus when she first met him. |
Looted from 'Barnabus'. |
Amulets | No | common | 0 | 0.05 | 0.1 | 25 | ||||||||||
Battered Lute (edit) | Battered Lute | S_HAV_AncientFist_ImportantItem_Surgeon | Battered Lute is a uniquely named lute that is part of a quest. It is otherwise identical to the common item variation, and can be used as such. |
A lute with the initials AC meticulously carved into the body |
On the inventory of Malus Thorm in the House of Healing. |
Musical Instruments | Musical Instruments | No | story | 5 | 1 | 2 | 14 | |||||||||
Beastmaster's Chain (edit) | Beastmaster's Chain | Quest_GOB_WolfPens_AmuletOfBeastmaster | Beastmaster's Chain is an uncommon Amulet that allows the wearer to cast once per Long Rest. |
The green jewel set into this necklace's pendant is carved to resemble a cat's slivered pupil. |
Found in a chest next to the table with meat. |
Amulets | No | uncommon | 1 | 0.05 | 0.1 | 65 |
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Bhaalist Armour (edit) | Bhaalist Armour | MAG_Bhaalist_Armor | Bhaalist Armour is a very rare Light Armour that grants an Aura of Murder and a bonus to Initiative rolls. |
Bhaal, Lord of Murder, was forced to walk the world as a mortal man during a period of history called the Time of Troubles. He was more vulnerable than he had ever been. But Bhaal was cunning. He had contingencies in case he died. |
Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. |
Light Armour | Light Armour | 14 | No | very rare | 3 | 5.85 | 12.8 | 2000 | Aura of Murder (passive feature) • Ambusher (+2) | |||||||
Bhaalist Gloves (edit) | Bhaalist Gloves | MAG_Bhaalist_Gloves | Bhaalist Gloves are a very rare pair of Gloves that allow the wearer to Garrotte a target. |
When the Lord of Murder, Bhaal, was rendered mortal, he knew his days were numbered. His vile machinations had gained him many enemies. Those days ran out and Bhaal was indeed killed, not by a god, but by a man with hawkish features named Cyric. |
Sold by Echo of Abazigal after the player character accepts Bhaal and becomes an Unholy Assassin. |
Gloves | No | very rare | 3 | 0.5 | 1 | 540 |
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Bicorne of the Sea Beast (edit) | Bicorne of the Sea Beast | DLC_DD_ARM_Beasts_Tricorn | Bicorne of the Sea Beast is a common Helmet. |
A battered two-point hat that's seen the wear and tear of rebellion. |
In the Peculiar Clothing Chest in the Traveller's Chest at the Campsite |
Helmets | No | common | 0 | 0.5 | 1 | 1 | ||||||||||
Bided Time (edit) | Bided Time | MAG_CQCaster_GainArcaneChargeOnDamaged_Robe | Bided Time is a set of uncommon Clothing that causes the wearer to gain Arcane Charge whenever they are hit by a melee attack. |
Revenge is best served. Hot or cold makes no difference. |
Found in a locked heavy chest in the storage room south of the zombie crypt |
Clothing | 10 | No | uncommon | 1 | 1.8 | 3.6 | 250 | Time Thoroughly Bided | ||||||||
Birthright (edit) | Birthright | MAG_GleamingSorcery_Hat | Birthright is a very rare Headwear that gives the wearer Charisma +2, up to a maximum of 22. |
'The thing that you poor sods simply cannot grasp is how effortless all this magical hootie-wootie castie-spellsie business is for me!’ - A very stupid sorcerer at a wizard academy ball. |
Sold by Lorroakan's Projection or Rolan on the ground floor. |
Helmets | No | very rare | 3 | 0.5 | 1 | 410 |
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Black Flare Leather Outfit (edit) | Black Flare Leather Outfit | ARM_Camp_Leather_A_Black | Black Flare Leather Outfit is a common Camp Clothing. |
A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move. |
Camp Clothing | No | common | 0 | 1 | 2 | 14 | |||||||||||
Blackguard's Gauntlets (edit) | Blackguard's Gauntlets | MAG_Deathknight_Gloves | Blackguard's Gauntlets are a rare pair of Gauntlets that grant their wearer +1 Attack, +1 Strength Saving Throws, and allows them to cast Inflict Wounds as a 4th level spell once per Long Rest. |
For some paladins, the iron-clad grip that an oath holds can be too much to bear. When these champions fail and falter, their hands that would guide turn cold, hard, and piercing. |
Looted from the death knight That Which Watches |
Gloves | Medium Armour | No | rare | 2 | 0.5 | 1 | 800 |
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Blackguard's Greaves (edit) | Blackguard's Greaves | MAG_Deathknight_Boots | Blackguard's Greaves are a rare pair of Greaves that grant their wearer a permanent Longstrider effect and a +1 bonus to Athletics. |
Clad on the desiccated feet of a death knight, these boots have walked a long and terrible path. They strode through the tattered remains of their owner's oath. With every heavy footstep, they have sounded pure fear into the hearts of men. |
Looted from the death knight That Which Lurks |
Boots | Medium Armour | No | rare | 2 | 2 | 4 | 640 | Strider Movement |
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Blackguard's Plate (edit) | Blackguard's Plate | MAG_Plate_Deathknight_Armor | Blackguard's Plate is a very rare Heavy Armour that reduces all incoming damage by 1 and grants Advantage on Wisdom Saving Throws. |
To break one's oath is a dangerous game - it marks you as a faithless cur, an exile without a cause. The armour is tempered by an age of rocks, blades, and persecution turned against it - and is buffed by the immutable, unbindable will of its wearer. |
Looted from the death knight That Which Guards |
Heavy Armour | Heavy Armour | 19 | Yes | very rare | 3 | 20 | 44 | 6400 | Magical Plate (-1) | |||||||
Blackplume Helm (edit) | Blackplume Helm | ARM_Helmet_Metal_D | Blackplume Helm is a common Helmet, it provides minimal bonuses to a character but may be worn of aesthetic reasons. |
Flowing like a horsetail, black as night. |
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Helmets | Medium Armour | No | common | 0 | 1 | 2 | 40 | |||||||||
Blaze Portyr's Ceremonial Flaming Fist Helm (edit) | Blaze Portyr's Ceremonial Flaming Fist Helm | Blaze Portyr's Ceremonial Flaming Fist Helm is a common Helmet. It is a unique variant of Flaming Fist Helmet. |
The brutish thuggery of the Enforcer's position is summarized in this helmet's design. |
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Helmets | Medium Armour | No | common | 0 | 1 | 2 | 40 | ||||||||||
Blazer of Benevolence (edit) | Blazer of Benevolence | MAG_Bard_TempHP_Armor | The Blazer of Benevolence is an uncommon Light Armour that grants the wearer Temporary Hit Points when they inspire an ally with Bardic Inspiration. |
Even though the embroidered velvet won't help against a sharp blade, wearing it fills you with self-assuredness. |
Reward for rescuing Volo from the Goblin Camp during the quest Rescue Volo. |
Light Armour | Light Armour | 11 | No | uncommon | 1 | 4.5 | 9 | 160 | Remedial Rhymes | |||||||
Bloodguzzler Garb (edit) | Bloodguzzler Garb | MAG_Violence_LowHP_Violence_Clothes | The Bloodguzzler Garb is an uncommon piece of Clothing that grants its wearer Wrath when an enemy damages the wearer. |
No sooner does blood speck the armour than it's absorbed, as if sustaining something within. |
Clothing | 10 | No | uncommon | 1 | 1.8 | 3.6 | 250 | Grievous Retribution | |||||||||
Bloody Amulet (edit) | Bloody Amulet | Bloody Amulet is an Amulet and a Story Item. |
Tiny specks of blood cover this amulet. They have pooled into the engravings on the back, spelling out the name 'Wulbren' in a grisly brown hue. |
The Bloody Amulet can be obtained from Barcus Wroot, who can be met in several different locations:
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Amulets | No | story | 5 | 0.05 | 0.1 | 20 | |||||||||||
Bloody Signet Ring (edit) | Bloody Signet Ring | Bloody Signet Ring is a common Ring. Primarily of use for bartering or sale to Traders. |
The garnet embedded in this tarnished ring has been lovingly polised - the band worn thin from use. |
On the floor in Stelmane's Private Room. |
Rings | No | common | 0 | 0.05 | 0.1 | 20 | |||||||||||
Blue Flare Leather Outfit (edit) | Blue Flare Leather Outfit | ARM_Camp_Leather_A_1_Blue | Blue Flare Leather Outfit is a common Camp Clothing. |
A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move. |
Camp Clothing | No | common | 0 | 1 | 2 | 14 | |||||||||||
Bonespike Boots (edit) | Bonespike Boots | ARM_Shoes_Barbarian_Magic_B | Bonespike Boots are a Very Rare pair of Boots that enhances jump distance and gives the character access to the Brutal Leap ability. |
Armour designed for the aerodynamic leaping and striking and general screaming of your standard barbarian. |
Looted from a trapped Wooden Chest X: -1340 Y: -857 in a secluded Passageway at the far end of the western trail leading away from the South Span Checkpoint in Rivington. |
Boots | No | very rare | 3 | 0.55 | 1.1 | 70 | Evasive Instinct • Refined Vaulting |
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Bonespike Garb (edit) | Bonespike Garb | MAG_BarbMonk_Cloth_B_1 | Bonespike Garb is a very rare Clothing that grants temporary hit points when using Rage, and reduces incoming damage by 2. Attackers receive Piercing damage when the wearer is struck. |
Sharp juts and knobbly nodules of bone stud this armour, as if something ancient sank its teeth deep into the leather and they got stuck there. |
Clothing | 10 | No | very rare | 3 | 1.8 | 3.6 | 1600 | Slabjaw Determination • Exoskeletal Endurance | |||||||||
Bonespike Gloves (edit) | Bonespike Gloves | MAG_Barbarian_BoneSpike_Gloves | Bonespike Gloves is a pair of very rare gloves that make your attacks ignore Resistance to Slashing, Piercing, and Bludgeoning damage. |
These gloves were soaked in the marrow of a Dragon Turtle, its bones broken and their fluid drained in sloppy chunks into vats. |
Looted from Strangler Luke during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then. |
Gloves | No | very rare | 3 | 0.5 | 1 | 300 | Exoskeletal Reinforcement | |||||||||
Bonespike Helmet (edit) | Bonespike Helmet | MAG_Barbarian_BoneSpike_Helmet | Bonespike Helmet is a very rare Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2d4 Psychic damage. They receive half damage upon a successful roll. |
The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm. |
Bought or sold by Voiceless Penitent Bareki. Bareki is next to the Undercity Ruins Ancient Rune Circle. |
Helmets | No | very rare | 3 | 0.5 | 1 | 450 | Fury In The Marrow |
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Boots of Aid and Comfort (edit) | Boots of Aid and Comfort | MAG_Healer_TempHPOnHeal_Boots | Boots of Aid and Comfort are an uncommon pair of Boots that grant additional Temporary Hit Points to creatures healed by the wearer. |
Sturdy and well-worn, these boots make a snug fit on any wearer. |
Bought or stolen from Grat the Trader. |
Boots | No | uncommon | 1 | 0.55 | 1.1 | 70 | The Comeback | |||||||||
Boots of Apparent Death (edit) | Boots of Apparent Death | UNI_TWN_BootsOfApparentDeath | Boots of Apparent Death are a rare set of Boots that grants the wearer the ability to cast Feign Death once per Short Rest. |
Practical jokes with these boots often involve all your stuff being stolen by opportunistic cousins. |
Found inside a sarcophagus behind the locked grated iron doors. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 |
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Boots of Arcane Bolstering (edit) | Boots of Arcane Bolstering | MAG_CQCaster_ArcaneChargeAfterDash_Boots | Boots of Arcane Bolstering is a pair of rare Boots that grants Arcane Charge each time the wearer Dashes, adding +1 bonus to damage with spells while Threatened. |
Fizzling barbs of enchantment magic crackle from the laces of these boots. |
Bought or stolen from Araj Oblodra on the main floor. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 | Rapid Caster | |||||||||
Boots of Brilliance (edit) | Boots of Brilliance | MAG_Bard_RefreshBardicInspirationSlot_Shoes | Boots of Brilliance are a rare pair of Boots that allow the wearer to replenish one Bardic Inspiration charge once per long rest. |
Tiny bells are sewn into the boots' cuffs. They jingle subtly with every step. |
Looted from a Heavy Chest in the room just north of Yurgir. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 |
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Boots of Elemental Momentum (edit) | Boots of Elemental Momentum | MAG_ElementalGish_MomentumOnElementalDamage_Boots | The Boots of Elemental Momentum are an uncommon pair of Boots that grant Momentum whenever the wearer deals elemental damage with a spell or cantrip. |
Toughened metal boots, highly insulated with heavy leather and padding for use in any and all elements. |
Bought or stolen from Lady Esther, north-east of the Trielta Crags waypoint. |
Boots | Medium Armour | No | uncommon | 1 | 2 | 4 | 90 | Elemental Momentum |
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Boots of Genial Striding (edit) | Boots of Genial Striding | MAG_TerrainWalkers_Boots | Boots of Genial Striding is a pair of rare Boots that allow the wearer to move over difficult terrain without impediment. |
The soles of these boots warp and shift like warm clay manipulated by an unseen sculptor's hands. |
Bought or stolen from Blurg. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 | Genial Strider | |||||||||
Boots of Persistence (edit) | Boots of Persistence | MAG_EndGame_Metal_Boots | Boots of Persistence is a pair of Boots that grant their wearer permanent Freedom of Movement and Longstrider effects. |
'If I had a copper for all the adventurin folk I seen gutted or cut up, or clawed like they was made of wet paper, just cause they couldn't move quick enough when speed might have saved em... well, I'd be suckin good brandy from crystal rather than this fuckin swill.' - Overheard in a tavern in Baldur's Gate. |
Boots | Medium Armour | No | very rare | 3 | 2 | 4 | 1300 | Legendary Mobility | |||||||||
Boots of Psionic Movement (edit) | Boots of Psionic Movement | MAG_Githborn_PsionicMovement_Boots | Boots of Psionic Movement are a very rare pair of Boots that allow Githyanki wearers to fly, and enhances their attacks with Psychic damage. |
When not atop their dragons, gith are not particularly air-worthy. This is probably for the best. The imposition of downward gravity tends to put most people in a mood. |
Looted from Ch'r'ai Har'rak. |
Boots | Medium Armour | No | very rare | 3 | 2 | 4 | 450 | Flying Strike |
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Boots of Speed (edit) | Boots of Speed | ARM_BootsOfSpeed | The Boots of Speed is a pair of rare Boots that allows the wearer to click their heels for a burst of speed that makes it difficult for enemies to land Attacks of Opportunity on them. |
Featherlaced and flexible of sole, these boots have been used to round up - and outrun - many a foe. |
Worn by Thulla. She gives them to you as thanks for curing her of the duergar poison in Cure the Poisoned Gnome. If given to Sergeant Thrinn to complete the quest Find the Missing Boots, they can be stolen or picked off her dead body. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 |
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Boots of Stormy Clamour (edit) | Boots of Stormy Clamour | MAG_Thunder_ReverberationOnStatusApply_Boots | Boots of Stormy Clamour are an uncommon pair of Boots that inflicts the Reverberation condition on a creature when afflicting it with another condition. |
Peals of thunder rumble at the back of your skull with every step taken in these boots. |
Bought or stolen from Omeluum after completing his quest Help Omeluum investigate the parasite. |
Boots | No | uncommon | 1 | 0.55 | 1.1 | 70 | Arcane Echomalefaction | |||||||||
Boots of Striding (edit) | Boots of Striding | MAG_Paladin_MomentumOnConcentration_Boots | The Boots of Striding are an uncommon pair of Boots that grants the wearer a burst of speed whenever they begin concentrating on a spell. |
The metal of these greaves is comfortably warm against your shins, as though heated by your mere presence. |
Dropped by Minthara, or equipped by her when recruited. |
Boots | Medium Armour | No | uncommon | 1 | 2 | 4 | 90 | Focused Stride |
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Boots of Uninhibited Kushigo (edit) | Boots of Uninhibited Kushigo | MAG_Monk_Magic_Boots | The Boots of Uninhibited Kushigo are a rare pair of Boots that add your Wisdom modifier to your unarmed strikes' damage. |
During a hilltop battle that soaked the slopes in gore, Kushigo's best friend Irishi was scalped before he could help her. |
Dropped by Prelate Lir'i'c, as you enter Act Three. |
Boots | No | rare | 2 | 0.55 | 1.1 | 190 | Experienced And Deadly | |||||||||
Boots of Very Fast Blinking (edit) | Boots of Very Fast Blinking | WYR_Circus_TeleportBoots | Boots of Very Fast Blinking are an uncommon pair of Boots that grant the wearer the ability to cast Misty Step once per turn, but with the drawback that their clothes are left behind. |
You can cast Misty Step, with the caveat that you will teleport leaving your clothes behind. |
Given as a consolation prize reward for failing to win the jackpot from Akabi, the Djinni. |
Boots | No | uncommon | 1 | 0.55 | 1.1 | 1 |
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Bracers of Defence (edit) | Bracers of Defence | UNI_ARM_OfDefense_Gloves | Bracers of Defence are a rare pair of Gloves that increase the wearer's Armour Class by 2 when unarmoured and not holding a shield. |
Delicate twists of magical iron - painstakingly gilded - have been fashioned into these fortifying vambraces. |
In the secret cellar area of the Apothecary, beneath the Blighted Village. The bracers are located in a gilded chest. |
Gloves | No | rare | 2 | 0.5 | 1 | 160 | Become the Bulwark | |||||||||
Bracing Band (edit) | Bracing Band | MAG_Shove_ACboost_Ring | The Bracing Band is an uncommon Ring that makes the wearer more difficult to hit after they shove an enemy. |
A common ring, simple and unadorned. Though there is a certain heft to it... |
Rewarded by Sergeant Thrinn after returning her boots in the quest Find the Missing Boots. |
Rings | No | uncommon | 1 | 0.05 | 0.1 | 40 | Personal Space | |||||||||
Braindrain Cape (edit) | Braindrain Cape | MAG_Psychic_MentalFatigue_Cape | Braindrain Cape is a rare Cloak that exhausts attackers with mental fatigue. |
What was life like before the mind flayers snatched you up? Road dust clots your boots, campfires roar up and diminish, faces swim by. More and more that life distances itself like some other world. A dream world maybe, glimpsed now and again through a gauze. |
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Cloaks | No | rare | 2 | 0.5 | 1 | 190 | Mental Debilitation | inaccessible | ||||||||
Braindrain Gloves (edit) | Braindrain Gloves | MAG_Psychic_MentalFatigue_Gloves | Braindrain Gloves are an uncommon pair of Gloves that inflicts Mental Fatigue on a foe whenever the wearer deals Psychic damage to them. |
Somewhere deep in the spongy grey matter and little jiggly bits that comprise the brain, the memory of the slimy tadpole slithering over your eyeball lingers... |
Can be looted from a skeleton in the Necrotic Laboratory, next to the Blade of Oppressed Souls |
Gloves | No | uncommon | 1 | 0.5 | 1 | 90 | Mental Interference | |||||||||
Brass Locket (edit) | Brass Locket | Brass Locket is an Amulet and a Story Item. |
Slightly tarnished, and opened with a mere flick of the thumb. |
Contained within a chest inside the Tiefling Hideout in the Druid Grove. Can also be looted from the corpse of Barth if he dies outside the grove. |
Amulets | No | story | 5 | 0.05 | 0.1 | 40 | |||||||||||
Breastplate (edit) | Breastplate | ARM_Breastplate | Breastplate is a common Medium Armour. |
This standard-sized breastplate is lined with thick padding meant to cushion the wearer and deflect blows from assailants. The uniform squares of the padding suggest a mathematically-mind crafter. |
Bought/stolen from A'jak'nir Jeera. |
Medium Armour | Medium Armour | 14 | No | common | 0 | 9 | 18 | 100 | ||||||||
Breastplate +1 (edit) | Breastplate +1 | ARM_BreastPlate_1 | Breastplate +1 is an uncommon Medium Armour that reduces Piercing damage. |
This breastplate is crafted in the specialty style of a mysterious armourer in Amn known only as 'The Tailor.' |
Can be stolen from a crate near Dammon in the The Hollow. X: 177 Y: 560 |
Medium Armour | Medium Armour | 15 | No | uncommon | 1 | +1 | 9 | 18 | 200 | Superior Plate (-1) | ||||||
Breastplate +2 (edit) | Breastplate +2 | ARM_BreastPlate_2 | Breastplate +2 is a rare Medium Armour that reduces Piercing damage and grants a +1 bonus to Dexterity Saving Throws and Ability Checks. |
This garment's previous owner left a few minor personal effects in its inner breast pocket: a scrap of sassafrass, a short bit of thread, and half a peppermint. |
Sold by traders using the levelled magic armour table when the player is level 9 or above. |
Medium Armour | Medium Armour | 16 | No | rare | 2 | +2 | 9 | 18 | 600 | Superior Plate (-1) • Balance |