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Kill Kagha: Difference between revisions
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|description=Kill Kagha is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Zevlor after Kagha sends the party to assist him in getting the tieflings to safety. | |description=Kill Kagha is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Zevlor after Kagha sends the party to assist him in getting the tieflings to safety. | ||
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[[File:Kill Kagha Quest.jpg|thumb|Kagha embraces the shadows.]] | [[File:Kill Kagha Quest.jpg|thumb|{{noexcerpt|Kagha embraces the shadows.}}]] | ||
'''Kill Kagha''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest {{Quest|Save the Refugees}}. It can be initiated by talking to {{CharLink|Zevlor}} after {{CharLink|Kagha}} sends the party to assist him in getting the tieflings to safety. | '''Kill Kagha''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest {{Quest|Save the Refugees}}. It can be initiated by talking to {{CharLink|Zevlor}} after {{CharLink|Kagha}} sends the party to assist him in getting the tieflings to safety. | ||
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Revision as of 22:34, 22 July 2024
Kill Kagha is a sub-quest of the Druid Grove's main quest . It can be initiated by talking to Zevlor after Kagha sends the party to assist him in getting the tieflings to safety.
Objectives
Objectives and journal entries may vary pending story decisions and outcomes.
Walkthrough
Kill Kagha can be received after speaking with Zevlor once Kagha requests the party assist the tieflings in moving on. Ask Zevlor "Can you delay the ritual?" and he explains that it's Kagha influence causing the intolerance to outsiders. Select "Then why don't you get rid of her?" has Zevlor agreeing, but stating that the tieflings can't enter the Inner Sanctum, while the party can. The party can either take him up on the offer or decline.
After this conversation, Kagha can be killed at any time. However, if Kagha is attacked unprovoked, the other druids come to her aid and a fight is started between the tieflings and the druids.
If the party completes Loic and Marcoryl join her. Either choice results in the Rite of Thorns stopping and the tieflings are allowed to safely leave the Grove when they are ready. If finding and healing Findal in the hidden passage, he'll join the fight on the party's side with Rath against the Shadow druids
and finds evidence of her collaborating with the Shadow Druids, then Kagha can be confronted without the druids becoming hostile. The party has a chance to sway Kagha to their side, otherwise the party can simply state she's too far gone and fight her to the death with the other Shadow Druids. If she is slain, [Rewards
Broodmother's Revenge (Looted from Kagha's body)