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Feats: Difference between revisions
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(just tested it myself, both unarmed attacks and throwing attacks do receive an additional bonus to both the attack roll and damage equal to your STR modifier. In the case of the throwing attack the additional damage did have its own entry in the combat log, perhaps this was the cause of the confusion) |
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* Some feats were changed from their D&D 5e counterparts. For a detailed comparison see [[D&D 5e Feat Changes]]. | * Some feats were changed from their D&D 5e counterparts. For a detailed comparison see [[D&D 5e Feat Changes]]. | ||
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[[Category:Character Creation]] | [[Category:Character Creation]] | ||
{{ up to date | 2023-08-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> |
Revision as of 00:27, 11 September 2023
At class levels 4, 8, and 12, players can choose to take a feat instead of increasing their Ability Scores. Feats are character features that grant unique abilities or bonuses which improve a character's abilities in specified areas.
s and s also gain access to bonus feats, with the fighter gaining a bonus feat at level 6 and the rogue at level 10.
Feats
Feat | Description |
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Note: While technically not a Feat, Ability Improvement is offered within the Feat Selection menu.
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Damage resistance options are one of the following: |
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(Requires Proficiency)
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(Requires Proficiency)
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(Requires Proficiency)
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(Requires Proficiency)
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Ability choices are 1 of the following:
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Trivia
- Some feats were changed from their D&D 5e counterparts. For a detailed comparison see D&D 5e Feat Changes.