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Jaheira/Location Remarks

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A collection of Jaheira Jaheira's remarks and voicebarks in various locations or plot scenes throughout the game. In some party combinations, a particular party member (including Custom Origin (Tav)) have the priority to voice their line. In these cases, Jaheira's line is not used at all, or she utters a responding remark, if there is any.

Also, some lines provided for Jaheira initially (as well as for other party members) have been cut or rendered inactive during further development.

Since Jaheira may become a fully-featured party companion only after events in the end of the Act Two, she cannot comment on locations of the Act One, as well as on most locations or scenes of the Act Two. Nonetheless, the game dialogue files provide some location remarks uttered by Jaheira, for example, at Crèche Y'llek.

Act Two[edit | edit source]

Moonrise Towers[edit | edit source]

  • (Found Ritual circle in Balthazar’s secret room 1): “This circle - where the cult enchant their Moonlanterns, no doubt. Take note, Isobel.”
  • (Found Ritual circle in Balthazar’s secret room 2): “A ritual circle. Looks like it was used in the crafting of Moonlanterns.”
    • (If Gale already knows about it 1): “Let us leave the wizardry to Gale. Gods forbid he get bored and put that mind to some other use.”
    • (If Gale already knows about it 2): “I'll let Gale deal with that particular problem.”
  • (Investigating Oubliette, saw the colony through a flesh-wrought window): “Look - there's something on the other side. No way through from here though.”
  • (Before entering the door to the Moonrise Towers Rooftop to fight Ketheric): “Ketheric waits above. We had best be ready to greet him.”
    • (On the rooftop, looking into the tentacle hole): “That tentacle sprouted from below. Follow it, and I wager we'll find Ketheric.”

The Astral Plane[edit | edit source]

  • (When the avatar is suppressed by the Voice of the Absolute): “What's happening to you?”
  • (Entered the Astral Plane pocket within the Astral Prism): “Where's the dream visitor you spoke of?”
  • (Saw the corpses of the Orpheus’s Royal Guard): “Then it was not demons you saw - but githyanki warriors.”
  • (Tried to attack Orpheus): “Pointless. That which binds him protects him, too.”
  • (Observing the rocks that Orpheus is chained to): “No mundane stone - and no mundane means to break it, I'd wager.”
  • (Returned to the camp after meeting the Emperor): “To bed. Should anyone else wish to kill us in our sleep, I might as well die comfortable.”

Act Three[edit | edit source]

  • (Read the poster about Gortash’s ordaining/Arfur’s pass): “Gortash plans to name himself Archduke. A terrible shame, to miss such a historic event.”
  • (Felt the earthquake for the first time): “Malar's mark - what is that?”
    • (Responding remark): “Tremors. And nothing natural about them, I'd wager.”
    • (After the second earthquake): “Much more of this and the bridge will shake itself to splinters.”
    • (After the third earthquake):Hrast. Swallow the damn city if you must, but enough of this quivering.”
  • (Met Orin in disguise for the first time): “Orin is a doppelganger, then. Excellent - another cause to look over our shoulders.”
    • (After meeting her a second time): “Orin wants to play. Perhaps she is lonely, and craves our company.”
  • (Near Abandoned Windmill, heard screams from beneath): “Screaming - from down there, below the windmill.”
    • (In the windmill basement, looking at the player character who ate illithid’s brain): “Disgusting. Absolutely vile.”
    • (If agreed to find food for the illithid, but it was gone): “The mind flayer's gone. Too late for regrets now.”
  • (Found a missing part (any of the two) of the dead refugee’s ring): “A fragment of a ring - likely the remainder of what we found before.”
  • (Saw the gnomes’ footprints outside the cave, Perception Perception check):
    • (Successful): “Footprints. That cave is occupied - and by no beast.”
    • (Failed): “Hm. I am missing something.”
  • (Trying to open the Angleiron's Cellar hatch from inside): “Locked tight, but nowhere for a key. There must be another way to open it nearby.”
  • (Trying to open it from the smithy): “Locked from the far side.”
  • (Found blood puddle in Rivington smithy, after Orin was impersonating Gyldro Angleiron): “Gods damn it - it wasn't enough for Orin to steal the smith's face. She came back for him.”
  • (Noticed the Strange Ox): “Either age has rotted my brain, or that ox stares as if we had done it some personal offence.”

Encounter with smugglers and guild thugs[edit | edit source]

  • (Found headless corpse, Medicine Medicine check):
    • (Successful): “A fresh wound. Whoever took their trophy, they can't be far away.”
    • (Failed): “A messy end. And we won't be hearing about it from him.”
  • (Saw the ship from Moonrise Towers docks): “Can it be? I believe that's the same ship that was docked at Moonrise Towers.”
  • (Saw smugglers and guild thugs ready for fight): “Fighting ahead. Just once, it would be nice not to play the cooler head...”
  • (Found tadpole barrels after the fight): “They've been smuggling tadpoles into the city. As if slipping them into skulls was not enough.”

Circus of the Last Days[edit | edit source]

  • (Saw Akabi’s fake treasure, 1): “Pfft. As solid as the djinni's hind-quarters.”
  • (Saw Akabi’s fake treasure, 2): “Oh, come now - I can still smell the paint on this one.”
  • (Saw Akabi’s fake treasure, 3): “Faker than fool's gold.”
  • (Saw Akabi’s junk prizes, 1): “Fake.”
  • (Saw Akabi’s junk prizes, 2): “If these treasures are true, then Volo is the sweetest singer in the Realms.”
  • (Saw Akabi’s junk prizes, 3): “Paint and paper, hung together with spit.”
  • (Saw Akabi’s junk prizes, 4): “Fake. I begin to wonder if the djinn himself is not just some painted blue buffoon.”
  • (Sent to the Jungle by Akabi): “Where...? Hold! Whatever that stlarning thing is - I know a hunter when I see it.”
    • (Returned from jungle): “Free. Now to catch the djinn and beat the blue from his hide.”
  • (After the fight with false Dribbles, not knowing the story): “A... shapeshifter. Shush your tears, children - it is not your clown we carved up.”
  • (After the fight with false Dribbles, knowing the story): “Another doppelganger. Shush your tears, children - it is not your clown we carved up.”
  • (If the Circus has left): “The city's prospects must be grim indeed, to send those circus-folk packing.”

Sword Coast Couriers[edit | edit source]

  • (Found pigeon’s remains on the roof, doesn’t have Danzo’s quest): “Pigeon feathers. Enough that I suspect their owner met a grim fate.”
  • (Nature Nature check successful): “Pigeon feathers. One of the postmaster's birds did not complete their route, I suspect.”
    • (Failed): “Grey feathers. Plucked against the wearer's will, I'd wager.”
  • (Investigation Investigation check successful, doesn’t have quest): “A pigeon - wounded, and dragged off towards the temple, I think.”
    • (Failed): “Some feathered thing was hurt here.”
    • (Responding remark for a successful check): “The missing letters may be found within.”

Open Hand Temple[edit | edit source]

  • (At the roof, saw Tara, haven’t recruited Gale): “A tressym! I've never seen one so close.”
    • (At the roof, saw Tara, didn’t notice Gale’s symbol): “A cat - with wings. As if that species needed another means to slink around.”
    • (At the roof, saw Tara, recognised Gale’s symbol): “That marking - this creature is something to Gale.”
    • (At the roof, saw Tara, met her at the camp[1]): “Tara. Gale's tressym grew restless at camp.”
    • (At the roof, saw Tara, Gale’s in the party): “That marking - Gale, this tressym is something to you?”
  • (Opened Lorgan’s chest, Investigation Investigation check successful): “Tall chest, with a tight space inside. A false bottom, I think.”
  • (Entered the crypt without the Sentient Amulet): “I should return with the amulet - the mad monk will wish to see this.”
    • (Entered the crypt with the amulet in the inventory): “A crypt. This ought to be where Shirra Clarwen found her final rest.”
    • (Found Shirra’s tomb with the amulet in the inventory): “The monk's granddaughter. Time for a reunion.”
    • (Found Shirra’s tomb without Sentient Amulet): “The monk's granddaughter has already passed. Let us see how he takes it.”
    • (Relieved the Cursed Monk): “I think he has finally passed. I do believe he'll laugh his way through the City of Judgement entire.”
    • (Defeated the Monk and zombies): “We gave him peace - of a sort, at least.”
  • (Found dead refugees under the temple, knowing about Lorgan’s help): “Father Lorgan's refugees.”
    • (Responding remark): “Not even the most pious of priests could deliver them from this.”
  • (Found dead refugees under the temple, not knowing about Lorgan’s help): “It looks like they were sheltering down here.”
    • (Responding remark): “Hiding away from the guard, only for something worse to find them.”
  • (Found killer’s dagger under the temple, knows its feat): “Still dropping - that's Father Lorgan's blood, or I'm fresh as spring dew.”
    • (Not knowing its feat): “Still wet with blood. Perhaps this is where Father Lorgan was attacked.”

Arfur's Mansion basement[edit | edit source]

  • (Entering the basement): “Dark, even with my eyes.”
  • (Found a half-stitched bear, knows the story): “Like the ones we found in the barn.”
    • (Found a half-stitched bear, not knowing the story): “Huh. I think I had one like you, as a girl.”
  • (Found blackmail letter to Arfur, been in the barn, haven’t met him): “Explosives. This toymaker must be intent on shedding children's blood.”
      • (Responding remark): “This is where the toys in the barn were fashioned.”
    • (Found blackmail letter to Arfur, been in the barn, met him): “Arfur is a worse wretch than even we thought. He's been setting traps in toys meant for the refugees.”
    • (Found blackmail letter to Arfur, haven't been in the barn, met him): “This is no innocent tinkering. What is Arfur up to down here?”
    • (Found blackmail letter to Arfur, haven't been in the barn, haven’t met him): “Whoever owns this place is up to something with these toys - we ought to find them.”
  • (Found stuffed bears in the barn, not knowing the story): “Huh. How sickly sweet.”
    • (Knowing the story): “A shipment of toys - and not quite as cuddlesome as they seem, based on that letter.”

Wyrm's Crossing[edit | edit source]

Danthelon's Dancing Axe[edit | edit source]

  • (Approaching the building): “Danthelon's is up those stairs. And he's hung blooms beside the door - so the Harpers are waiting, too.”
  • (Defeated doppelgangers, never met them before): “Shapeshifters. We'll have to look twice at everyone, no matter how trusted.”
    • (Defeated doppelgangers, knows about their connection to the cult): “More doppelgangers. It appears they have made common cause with the cult.”
    • (Defeated doppelgangers, met Orin): “More doppelgangers - what a happy little Bhaalist brood Orin has made.”

Fraygo's Flophouse[edit | edit source]

  • (Approaching the building, saw the symbol on it): “Those floral motifs match those on the key we found. Worth trying it out, I think.”
  • (After Astarion’s siblings vanished): “Turned to mist. The spawn share in some portion of their master's power.”
  • (Found another flower-shaped key): “This key - a perfect pair to the one we found in the tunnels.”
  • (Opened killer’s secret room): “Hm. A perfect fit for the doppelgangers' key.”
  • (Saw killer’s trophies in the secret room): “Bottled guts. Humanoid. Because no maniac's home is complete without them.”
  • (Noticed the bloody stains): “Blood - there, near the bed.”
  • (Found temple map, not visited it yet): “A map of tunnels underneath some structure, marked 'Father Lorgan' - a priest and his temple, perhaps.”
    • (Found temple map after visiting it): “Marked with tunnels under the Open Hand Temple. And a name, too - Father Lorgan.”
    • (Found temple map, knows about the killed priest): “These show tunnels underneath the Open Hand Temple. And the priest's name, too - ominous.”
    • (Found temple map, knows about killed priest and tunnels beneath): “Father Lorgan's name alongside a map of the tunnels he was using. Someone was stalking him.”
    • (Found temple map, already killed doppelgangers in tunnels beneath): “A map of where we found the shapeshifters, alongside Father Lorgan's name - our killer was here.”

Wyrm's Rock Fortress[edit | edit source]

  • (Received Gortash’s invitation, convinced the guards): “Safe passage, and a personal invite from Lord Gortash himself. Whatever will we wear?”
  • (Received Gortash’s invitation, passed the guards around): “So much trouble to go around the guards, only for Gortash to call them off. For this alone, we ought to kill him.”
  • (Duke Ravengard dies if attacked during the ceremony, 1): “My hand is steady. That was the work of the Absolute, I know it.”
    • (Duke Ravengard dies if attacked during the ceremony, 2): “That was not the work of my scimitars. I know how to stay their course.”
    • (Responding remark): “This hand has been played by the cult.”
  • (Party found themselves in the Wyrm's Rock Prison): “Filth, rats, and soiled straw. How good to be back in the city.”
    • (Responding remark): “Come, search for a way out. It would be embarrassing to be the only prisoners the Fist actually held on to.”

The Wyrmway[edit | edit source]

  • (Entering the Wyrmway): “Huh. It stands to reason the prettiest part of the city is buried beneath it.”
  • (Looking at the first mural in Wyrmway, History History check[2]):
    • (Successful): “A bronze dragon - greeting Balduran, the city's founder.”
    • (Failed): “A bronze dragon - making friends with an elf, no less.”
  • (Looking at the second mural in Wyrmway, History History check):
    • (Successful): “Balduran and his bronze friend watching over the city - I cannot say I've heard this tale.”
    • (Failed): “Dragon and elf - and I suppose that is the city below.”
  • (Looking at the third mural in Wyrmway, History History check):
    • (Successful): “Balduran departs. Little is known of his last voyage, but it seems he left the dragon behind.”
    • (Failed): “The elf sails away and leaves the city to the dragon. The wyrm in Wyrm's Crossing, I suppose.”
  • (Strategy Trial): “Lanceboard pieces, big as boulders. As if the game wasn't tiresome enough.”
  • (Insight trial, if let the book slip by): “Gah! Gods-damned papercut.”
  • (Justice trial, saw the paintings): “Paintings, dust, and the silence of the dead. Almost like a real art gallery.”
    • (Justice trial, touched the veiled paintings): “The shadow this thing casts is a little too thick.”
  • (Saw Ansur’s remains): “Bones and scrap-flesh - not quite what the legend promised.”
  • (When Ansur is attacking): “Hide - crawl under any rock you can!”
  • (Killed Ansur): “Rest in peace, Ansur. This is probably not the end you deserved.”
    • (Responding remark): “Come. He'll have had a hoard nearby.”

Lower City[edit | edit source]

Elfsong Tavern[edit | edit source]

  • (Investigating Stelmane’s apartment, touched the bed): “Amidst the bloodstains... something else was spilled. Something pink.”
    • (Found Bloody Signet Ring): “A ring, stained with blood. It isn't treasure the killer sought.”
    • (Found an empty wine bottle, Medicine Medicine check successful): “Tainted with poison.”
    • (Failed): “There is something more than wine to that smell.”
  • (Trying to enter the camp room without renting it): “Alan keeps passable rooms, if we need somewhere to lay our heads. Bedbugs of the domesticated kind.”
  • (In the Knights of the Shield Hideout, heard qua'nith working): “This is the trinket which forewarns of a githyanki ambush, yes?”

Baldur's Mouth[edit | edit source]

  • (Forced to leave the Baldur’s Mouth after speaking with Ettvard Needle): “Baldur's Mouth makes ready so spew more filth - unless we stitch it shut, first.”
  • (Successfully changed the printing block): “There. How about a little good news for a change.”

Graveyard[edit | edit source]

  • (Found "M.Kurwin" grave, if read one of Gomwick’s letters in Act One): “'Kurwin'. Some mention of that name in a nasty note from Nine-Fingers, if I recall.”
  • (Chased off the looter at "M.Kurwin" grave): “Run, kobold, or I will use that to give you a second tail.”
  • (Dug up a messed body): “Ugh. What else was to be expected, disturbing the graves of the dead?”
    • (Responding remark to a Dark Urge Dark Urge character’s confession): “Control yourself. If you can.”

Wine Festival[edit | edit source]

  • (Tasted the poisoned wine, Investigation Investigation check successful):
    • (For the first time): “Poison. A paralytic, I think.”
    • (Not the first time): “I've seen this before - a paralysing agent in the wine.”
  • (If Dolor teleported away): “The assassin escaped. He'll move onto his next victim all the faster, now we have his trail.”
  • (Found Dolor’s list of targets): “Someone is striking through a list. But what for?”
    • (Found the list of targets, knowing about Open Hands murder): “A list of names, with Father Lorgan's the latest to be struck through... targets, then.”
  • (Killed Dolor, found the password to the Murder Tribunal): “Some door in Candulhallow's will open to the word 'Sicarius'. We shall find out.”

Blushing Mermaid and the Old Garlow's Place[edit | edit source]

  • (Saw the voodoo doll, Mayrina is cursed): “That doll's behind Mayrina's curse - it's too creepy not to be.”
    • (Not knowing Mayrina’s story): “Oh, not a creepy doll. Oh that's just awful.
    • (Tried to grab or hit voodoo doll, Mayrina did not survive): “Well grabbing the wretched little thing won't do anything. I'll have to nullify its magic.”
  • (Defeated the Redcaps in the tavern): “This is the famous Ethel I have heard so much of. Auntie and I must have a proper introduction.”
  • (Entered hag’s lair): “A lovely home the hag has made. Wasn't she going to invite us down for tea?”
    • (If met the hag earlier): “A stink of fey and fungus. A hag has made herself at home down here.”
  • (Starting a fight with the hag): “Careful! Pierce dear Ethel's rancid hide, and we might harm the child within.”
    • (Knocked the hag out): “Now to free the child before she rises again.”
    • (After retrieving Vanra): “Oh my, the frail old dear cowers behind a child - and thinks it will save her.”

Szarr Palace[edit | edit source]

  • (Obtained the Szarr Family Ring): “This ring is scribed with words. Some dead vampire tongue?”
    • (Already saw the ballroom door): “The language on this ring - the same as the door, and none the clearer for it.”
    • (Already read the dictionary): “The inscription on this ring - the same tongue as the old book we found. Kozakuran[3].”
  • (Read Kozakuran Dictionary, after obtaining the signet ring): “This script - it matches the one on Szarr's signet ring.”
    • (Don’t have the signet ring, History History check on the ballroom door successful): “Kozakuran. The same tongue was scribed on the door.”
    • (Don’t have the signet ring, History History check failed): “A dictionary of some dead tongue. The life of an immortal must get dull indeed.”
  • (Approached Victoria’s salon door, Arcana Arcana check):
    • (Successful): “Bound by necrotic energy. A nasty surprise for any who stumbled in.”
    • (Failed): “The door is bound by some charm. I cannot tell what kind.”
  • (Entered the salon, Arcana Arcana check):
    • (Successful): “Gah! That sting will linger... necrotic, I'd guess.”
    • (Failed): “Gah! That sting will linger...”
  • (Fighting Cazador Szarr, noticed ritual runes): “Those runes on the floor - the vampire lord feeds on his spawn like a leech.”
    • (Responding remark): “Such a ward ought to empower whoever stands astride it. Let us find out.”

The Counting House[edit | edit source]

  • (Opening the High Secret Vaults Door):
    • (Pressed the first plate for pincode): “Ah. So these plates correspond to the lights above the door - a code of some form. How wonderfully tedious.”
    • (Incorrect pincode): “No joy. More guesswork it is, then.”
    • (Correct pincode): “Good - the right sequence. Though I don't know what's wrong with a simple key.”
    • (Opened the vault door without a pincode): “So much for their security. Should have stuck with a simple old key.”
  • (Found muddy footprints in the vault, Investigation Investigation check):
    • (Successful): “Those bootprints. By the odour, they teleported in from the sewers.”
    • (Failed): “Muddied prints. Well, we knew they teleported in from outside somehow.”

Devil's Fee[edit | edit source]

  • (Responding to Karlach when coming close to the shop): “We already know that their fees are quite... problematic.”
  • (Observing hellish items displayed in the shop, Arcana Arcana check each):
    • (Fugue devil’s head, check successful): “The skull of a death devil. Authentic - and far from the Fugue Plane.[4].”
      • (Failed): “A fake. And not even a good one.”
    • (Minauros[5] gem, check successful): “I have heard gems of this hue can be found only in the swamps of Minauros. A long way from here.”
      • (Failed): “I was gifted a necklace of the same painted glass. A fine thing, 'til it set my throat to blistering.”
    • (Devil’s horns, check successful): “Torn from the skull of a war devil - there is no faking that.”
      • (Failed): “A passable forgery, if the buyer is blind.”
    • (Responding remark to any of these three check successes or to Karlach objecting to a failed check): “Not some amateur occultist, then - a true diabolist.”
    • (Ghargatula [6] skull, check successful): “A little tawdry, this hanging of skulls. But a ghargatula... that would have been quite the hunt.”
      • (Failed): “Impressive. And fashioned in some mummer's workshop to be just that, I expect.”
    • (Responding remark to a check success or to Karlach objecting to a failed check): “A diabolist's shop. That is no smell of eggs, then.”
  • (Saw the ritual circle, if not speaking with Helsik): “A circle of summoning. Our little diabolist is lonely - but for what manner of company?”
  • (Picked up either Coin of Mammon or Infernal Marble): “There's something of the infernal about these. The owner of this place sells more than trinkets.”

House of Hope[edit | edit source]

  • (Saw a Pillar of Souls, Arcana Arcana check):
    • (Successful): “There is more the devil's gaudy decor than this - some power inside.”
    • (Failed): “Hm. This place would fare better with some hanging plants.”
  • (Observing Avernus from the Boudoir balcony): “Ugh. I don't know what I expected - meadows and babbling brooks?”
  • (Leaving the boidoir without Debtor's Attire after playing a “game” with Haarlep): “Better we put the debtor's attire back on, lest we draw the notice of our fellow soulless husks.”
  • (Read Raphael’s parole, already been to the Archive): “A phrase of power - that might grant us access to the devil's treasures, it seems.”
    • (Haven’t been to the Archive yet): “A phrase of power - to be spoken in the Archive, it seems.”
  • (In the portals' chamber, looking at the mirrors):
    • (Ankathla): “Athkatla. I was poisoned when last I was there - still an improvement on Raphael's hospitality.”
    • (Baldur’s Gate): “This is how Raphael has been flitting to the city and back. Too much to hope that we might redirect it into an ocean somewhere, I suppose.”
    • (Luscan): “Luskan. Perhaps the only place less welcoming than the hells.”
    • (Menzoberranzan): “Menzoberranzan - a beautiful city, sprouting from Underdark. A shame about its Lolth-loving residents.”
    • (Mephistar): “Mephistar, home to hell's own library. Now wouldn't a Harper love to spy some of the secrets held there...”
    • (Neverwinter): “Neverwinter. I had to break my cover there to stop a killing - the goat-form was not kind to my dress.”
    • (Waterdeep): “Waterdeep. They say it is second only to Baldur's Gate in its splendour. So - no, thank you.”[7]
  • (If Hope died in a fight with Raphael): “So dies Hope. If we might have called her existence living.”

Lady Jannath's Estate[edit | edit source]

  • (Saw a precious painting in the exhibition): “I am no critic, but I've seen nobles throw coin at so pretty a piece as that.”
  • (Attacked the cursed portrait): “A curse upon the canvas, summoning undead hordes. How fun.”
    • (Defeated portrait ghosts): “What possible purpose to a curse such as this?”
    • (Attacked the cursed portrait again): “The charm renews itself, it seems.”
    • (Defeated portrait ghosts again): “Yes, I think we have quite proven what happens when this painting is struck!”
  • (Found the easel with mechanism): “Something queer about that easel.”
  • (Solved the easel puzzle): “Huh. A rather vain puzzle, if I may say so.”
  • (Read Mystic Carrion’s letter): “This Mystic Carrion offered answers to Oskar. Perhaps he will do the same for us.”
  • (Commenting on player character’s portrait painted by Oskar): “You look rather fine. Truly, art is an act of the imagination.”

Philgrave's Mansion and the Ancient Lair[edit | edit source]

  • (Percepted the spell at the entrance): “Some charm, to warn of our entry. Better to dispel it before passing through.”
    • (Removed the spell): “The warding spell is broken.”
  • (Spotted the Beggar's Portrait): “Some warding around this. Unclean - undead.”
  • (Found Thrumbo’s note in a portrait): “Some slip of paper tucked beneath the canvas.”
  • (Entered “meat larder” on the second floor): “More stacked corpses than a charnel house.”
  • (Read A Mummy's Memories): “Carrion had made a lair for himself below the city.”
  • (Before entering the Ancient Lair, read the warning plaque): “'Those who draw breath, embrace death.' Poor poetry, but a fair warning."
  • (Felt the lair’s curse effect): "Ah - I think the house objects to uninvited guests. I share the sentiment, truth be told."
  • (Entered Carrion’s study in the lair): “Ugh. Always some foul ritual another - something of undeath about this one, I think.”
    • (Read Funerary Jar Form and Function): “Carrion raises the dead, and then hides the source of his power inside.”
    • (Found first Carrion’s jar): “There is some power to this thing. I know not what - and I'm not sure I wish to.”
  • (Destroyed the first Carrion’s jar): “Done. Destroyed.”
    • (Attacked Carrion’s jar with wrong means): “Argh. It intends to bite back, I see.”
  • (Killed Carrion without destroying his heart, Intelligence Intelligence check):
    • (Successful): “Dead - for now. Carrion will return so long as he's anchored to this plane.”
    • (Failed): “Bandage that, mummy lord.”
    • (Killed Carrion and destroyed his heart): “Dead, and a final death this time.”

Elerrathin's Home[edit | edit source]

  • (Got the Harper pin from Tate): “This Harper pin opens more doors than most. Come down to my study and see if you can figure it out.”
  • (The player character found the slot to place the pin): “Hah! I wondered if it would take you long to spot.”
  • (Pointing at the trap orbs in the basement, 1): “Pay no mind to the those. You're probably safe so long as I am here. But if you do not trust me - take the weight from the pressure plate there.”
  • (Pointing at the trap orbs in the basement, 2): “Have no fear, the traps aren't meant for you. But - better to stick close, eh?”
  • (If the player character took any item before Jaheira allowed): “Oh, by all means, help yourself. I'm sure there are some mouldering socks to be ransacked, too.”
  • (Passed the traps in the basement): “The only patch of wilderness this city permits me. There ought to be supplies here to aid us.”
  • (The player character picked up Khalid's Gift): “A gift from my husband. I've had to renew parts over the years - but the heart remains the same as the day he gave it to me.”
  • (The player character found the Rite of the Timeless Body scroll): “'Scratchings, of no account.”
  • (If the player attacked Jaheira’s children): “What - what am I doing? Some tadpole trickery...? I won't stand around and be manipulated.”
  • (If the player killed Jaheira’s children): “I was a fool to trust you, and I paid the fool's price. But I will not pay it alone.”

The Guildhall and Lower City Sewers[edit | edit source]

  • (Found a letter about Stone Lord and Nine-Fingers’ plans about Counting House): “The Counting House. That is where Nine-Fingers means to end the Stone Lord.”
  • (If Nine-Fingers died in the fight with Zhentarim, in her office): “So much bloodshed to fill that single seat. It will not remain empty for long, I'd wager.”
  • (In the Abandoned Cistern, sluice valve stuck): “That valve is stuck.”
    • (Sluice puzzle going wrong): “Not the sound of success, I think.”
    • (Solved the sluice puzzle): “And... that will do it. Good.”
    • (Saw polluted water): “A wellspring of city scum for us to splash around in. Lovely.”
  • (Fighting with Roah Moonglow/Boss Friol and Bhaalists, yells at Minsc): “Think, you idiot! For once, just bloody THINK!”
  • (Fighting with Bhaalists, asks the player to keep Minsc alive 1): “This will not end until we knock him out.”
    • (Asks the player to keep Minsc alive 2): “Finish the others, but spare Minsc - your Prism can still save him!”
    • (Asks the player to keep Minsc alive 3): “Do not kill him! Find another way - please.”
    • (Asks the player to keep Minsc alive 4): “He'll fight to the death if we let him - do not let it come to that!”
  • (If Minsc was killed): “NO! No...”
  • (After the fight, asks the player to use the Astral Prism on Minsc 1): “He will not stay down for long - do something, before he is lost to us forever!”
    • (Asks the player to use the Prism 2): “Quickly - we do not know how long he has. Help him!”
    • (Asks the player to use the Prism 3): “Minsc, stay with us. We have to hurry!”
    • (Asks the player to use the Prism 4): “The Prism! Swiftly!”
  • (At the Stone Lord’s hideout, saw his whittles):
    • (Aerie’s wings): “Aerie's wings. She didn't need them, in the end.”
    • (Dynaheir’s mask): “Hah. Even the wychlaran's mask could not hide Dynaheir's beauty - nor dull her daggered eyes.”
    • (Jan’s turnip): “Jan Jansen. I admired his respect for growing things. Less so, his disregard for his own ripe smell.”
    • (Keldorn’s fist): “Keldorn Firecam. He tried to teach Minsc much - a happy thing, that paladins are so patient.”
    • (Mazzy’s hammer): “Mazzy Fentan. A living lesson not to trade tankards with a halfling - they have much less distance to fall.”[8]
  • (Responding to Minsc about giant space hamsters): “I think I read about them in a book before.”
  • (In the Undercity Ruins, found Sarin’s skull): “That skull. Something is... awakening?”

At the Heapside beach:

  • (During the Sahuagin attack, if saw them for the first time): “Bah. A face better-suited to the depths of the bay.”
  • (If seen them before): “What the hells are these?”
  • (After Sahuagin defeated, Nature Nature check):
    • (Successful): “Sahuagin. Unusual for them to swarm the shore like this.”
    • (Failed): “Foul things, to show themselves by light of day.”
    • (Seen them before): “More sahuagin. Something is rousing them from their waters.”

Flymm Cargo, the Iron Throne and the Steel Watch Foundry[edit | edit source]

  • (At Flymm Cargo, saw the oil leak nearby, Perception Perception check): “Blood...? No, nothing natural to this. That is oil - and leading inside.”
  • (In the Iron Throne, doors stuck 1): “Stuck fast - perhaps there is some other way to open it.”
    • (Doors stuck 2): “Hauling on it won't do any good - there must be another way.”
    • (Doors stuck 3): “Not for moving.”
  • (Found Ulder Ravengard, Wyll broke the pact): “Is that Duke Ravengard? Then he lives, but barely...”
    • (Found Ravengard, Wyll stayed in the pact): “It's the Duke - come, we must get Ravengard out.”
  • (Trying to use the Submersible after returning from the Iron Throne): “The great gilded fish is broken. It won't be taking us anywhere.”
  • (In the Steel Watch Foundry, deactivated first Motivator): “Done. And not a moment too soon.”
    • (Deactivated second motivator): “Another. Simply done, so long as we are swift.”
    • (Deactivated third motivator): “Off, you vicious little trinket.”
  • (Found headless corpse in the Foundry lab): “Why operate on the undead? And what part of Watcher-craft requires their heads?”
  • (Found a headless zombie inside a Watcher): “A headless corpse inside - undead? The Watchers' cores are every bit as rotten as their maker's.”
  • (Read Toobin’s book (only)): “We must learn Gond's true name. A pity we cannot ask his mother.”
    • (Read Gond’s lore book): “So, the gnomes know Gond as Nebelun. The little pests probably think all those extra syllables make them sound intelligent.”
    • (Read both books): “Gond's true name - Nebelun. I think I would have changed it, too.”

Elsewhere in the Lower City[edit | edit source]

  • (In Bloomridge Park, noticed the Bhaalist ambush): “Some would-be ambushers squat in those bushes ahead. How their poor knees must ache.”
  • (At Crimson Draughts, drank Araj Oblodra’s potion): “The alchemist... does not brew for flavour. Agh.”
  • (In the Elerrathin's Home basement): “'Rite of the Timeless Body.' Is this a ritual Jaheira intends to perform?”
  • (At Flymm's Cobblers, saw Gortash’s portrait, knows his parentage): “Had I raised one such as Gortash, I would not be so keen to advertise it to the world.”
    • (Not knowing his parentage): “Ugh. Has the Archduke mandated a shrine to his false smile in every household?”
  • (In the Lodge, saw the massacre unleashed by Ptaris): “These were some of the Gate's finest minds. I will know who did this.”
  • (At the Murder Tribunal, became an Unholy Assassin): “Unholy Assassin. The tribunal can hang their title from another neck.”
  • (Approaching Baldur’s Gate (way to the Upper City), reacts to the player character feeling Netherbrain close): “The Netherbrain's power... it grips you tight. We must keep going.”
    • (Trying to proceed after the Emperor’s warning): “Something is amiss. Perhaps we should go no farther.”
  • (In the Water Queen's House cellar, noticed the cracked wall): “A flaw in the rock. A simple thing to crack it all the wider.”

Going along Find Dribbles the Clown quest[edit | edit source]

  • Looking at Orin’s corpse installations:[9]
    • (Penela Lumpensicks as Illasera): “This... stirs a memory. Some sick creature was playing out the death of Bhaalspawn, Illasera.”
    • (Courageous Little Kimmabeth as Yaga-Shura): “Yaga-Shura, who carried the blood of Bhaal and fire giants both. It ran just as red as his brethren's.”
    • (Danfora of the Kingfish as Sendai): “This is supposed to be Sendai, a Bhaalspawn who planned to make war on her brother. But we got to her first.”
    • (Winslow Reginol as Abazigal): “A re-enactment of Abazigal's death. The only dragon born of Bhaal's line, but he died the same as the rest of them.”
    • (Gohumberry Tresp as Balthazar): “This is meant to be Balthazar - a Bhaalspawn we faced in years past. The 'artist' did not think much of him.”
    • (Wilting Alex as Amelyssan)[10]: “A 'tribute' to the Bhaalspawn of ages past. This is Amelyssan - and the five spawn she tricked into dying for her cause. It didn't help her, in the end.”


Bhaal Temple[edit | edit source]

  • (Encountering the Farslayer): “The red one's filling them with Bhaal's ire. Take him down, the others'll scatter.”
    • (After Farslayer started casting): “Hells - no one's surviving a spell that powerful. Give him all you've got!”
    • (Defeated Farslayer): “It's over. From dust Bhaal made them, and to dust they return.”
  • (Entered Orin’s room): “Orin has made herself right at home. A pity we did not scorch the earth of this place a century ago, so the rot could not set in again.”
  • (Found the Dark Urge’s corpse (for no DU in the party)): “Someone who displeased Orin in particular - or a favourite plaything. Little difference.”
  • (Mourning over killed companion): “Bhaal's blade severs the soul itself. There is no resurrection from this.”

Inactive/Cut Location Remarks[edit | edit source]

  • (Turned statue head behind Baldur's Mouth, Perception Perception successful): “Hm. Something shifted above?”
  • (Hit by a flying chair from a ghost): “I have no idea what is happening here, but I begin to grow impatient.”

Notes[edit | edit source]

  1. Tara becomes a camp follower only if Gale is played as an origin.
  2. The History check here is rolled only once by every party member, on any single mural; if any of them succeeded, it impacts all three murals. It is also common with the History check on speaking to the statue of Balduran near the entrance.
  3. Kozakura is an archipelago in the far eastern part of the Forgotten Realms, with history, nature and culture partly mirroring Japanese. More information on it can be found at Kozakura on the Forgotten Realms Wiki
  4. A neutral plane within the Astral Sea, the dominion of Kelemvor Kelemvor, where the souls of mortals are collected after death. Read more at Fugue Plane on the Forgotten Realms Wiki
  5. Third layer of The Nine Hells, described as an endless stinking marsh. Read more at Minauros on the Forgotten Realms Wiki
  6. Massive, ferocious, powerful but rather dimwitted hellish fiends. Unless put to any task, tend to destroy everything that comes in their way. More on these creatures on Ghargatula on the Forgotten Realms Wiki.
  7. For more info on these places look here: Ankathla; Luscan; Menzoberranzan; Mephistar; Neverwinter; Waterdeep
  8. Unlike other companions, Jaheira knows exactly what and why was whittled in every case. More on these characters can be found at Characters of BG1 and BG2 mentioned in the game, as well as on Forgotten Realms Wiki.
  9. Jaheira, as a direct participant of events in previous Baldur's Gate games, immediately not only recognizes the Bhaalists' pattern in the murder scenes, but also recalls the name and the circumstances of their death.
  10. More about these characters can be found at Characters of BG1 and BG2 appearing in the game, as well as on Forgotten Realms Wiki.