Subclass | Feature | Description |
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Use your wit to distract a creature and sap its confidence. It receives a ![]() ![]() ![]() ![]() | |
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| |
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Inspire an ally to add a ![]() ![]() ![]() ![]() ![]() |
Subclass features[edit | edit source]
Subclass | Feature | Description |
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Your versatile knack for the arcane lets you learn magic from every discipline. Choose some additional spells to add to your repertoire. | |
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You can make an additional free attack after making an unarmed or weapon attack. | |
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You can make an additional free attack after making an unarmed or weapon attack. |
Unique cantrips and spells[edit | edit source]
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Vicious Mockery | ![]() |
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WIS | 18 m | ![]() |
Insult a creature: it has ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Dissonant Whispers | ![]() |
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18m | ![]() |
a creature: they'll have ![]() ![]() ![]() |
Common cantrips and spells[edit | edit source]
Cantrips and spells that are available for every subclasses of Bard class.
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Blade Ward | ![]() |
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0 | Take only half the damage from ![]() ![]() ![]() |
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Dancing Lights | ![]() |
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18 m | 9m | Illuminate a ![]() |
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Friends | ![]() |
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9 m | Gain ![]() |
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Light | ![]() |
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1.5m | Infuse an object with an aura of light. | ||||||
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Mage Hand | ![]() |
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18 m | Create a spectral hand that can manipulate and interact with objects. | ||||||
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Minor Illusion | ![]() |
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18 m | Create an illusion that compels nearby creatures to investigate. | ||||||
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True Strike | ![]() |
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18m | Gain ![]() ![]() |
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Vicious Mockery | ![]() |
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WIS | 18 m | ![]() |
Insult a creature: it has ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Animal Friendship | ![]() |
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18m | Convince a beast not to attack you. | ||||||
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Bane | ![]() |
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9 m | Up to 3 creatures receive a ![]() ![]() ![]() |
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Charm Person | ![]() |
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18m | Charm a humanoid to prevent it from attacking you. You gain ![]() |
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Cure Wounds | ![]() |
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1.5m | ![]() |
Heal a creature you can touch. | |||||
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Disguise Self | ![]() |
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0 | Magically change all aspects of your appearance. | |||||
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Dissonant Whispers | ![]() |
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18m | ![]() |
a creature: they'll have ![]() ![]() ![]() |
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Faerie Fire | ![]() |
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18 m | 6m | All targets within the light turn visible, and ![]() ![]() |
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Feather Fall | ![]() |
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0 | 9m | You and nearby allies gain Immunity to Falling damage. | ||||
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Healing Word | ![]() |
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18 m | ![]() |
Heal a creature you can see. | |||||
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Heroism | ![]() |
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1.5m | Make yourself or a target immune to and gain 5 Temporary Hit Points each turn. | |||||
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Longstrider | ![]() |
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1.5m | Increase a creature's Movement Speed by ![]() |
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Sleep | ![]() |
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18m | Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points. | ||||||
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Speak with Animals | ![]() |
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0 | Gain the ability to comprehend and communicate with beasts. | |||||
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Tasha's Hideous Laughter | ![]() |
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WIS | 18 m | Leave a creature with laughter, without the ability to get up. | ||||
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Thunderwave | ![]() |
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1.5m | 5m | ![]() |
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Blindness | ![]() |
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CON | 18m | Limit a foe's sight range. It is easier to hit, and the creature will miss more often.
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Calm Emotions | ![]() |
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18m | 6m | Humanoids can't be , , or become enraged. | ||||
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Cloud of Daggers | ![]() |
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18m | ![]() |
Conjure a cloud of spinning daggers that attack anyone inside. | ||||
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Crown of Madness | ![]() |
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WIS | 18 m | Instill madness in a humanoid enemy, making them attack the creature closest to them (other than you), even if it's allied. | ||||
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Detect Thoughts | ![]() |
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0 | Focus your mind to read the thoughts of certain creatures while talking to them. | ||||
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Enhance Ability | ![]() |
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1.5m | Bestow a magical enchantment upon an ally. They gain ![]() |
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Enthrall | ![]() |
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WIS | 6 m | Reduce a creature's peripheral vision and make it look at you. | |||||
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Heat Metal | ![]() |
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18m | ![]() |
Cause a metal weapon or armour to glow red-hot and force the wearer to let go or receive ![]() ![]() |
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Hold Person | ![]() |
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WIS | 18m | Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.
At the end of each turn, the affected creature can make a ![]() |
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Invisibility | ![]() |
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1.5m | Touch a creature to turn it . Attacks against it have ![]() ![]() |
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Knock | ![]() |
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18m | Unlock an object that is held shut by a mundane lock. | ||||||
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Lesser Restoration | ![]() |
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1.5m | Cure a creature from ![]() ![]() ![]() |
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Phantasmal Force | ![]() |
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INT | 18m | Deal damage to a creature each turn. The type of damage changes to the last type of damage the creature suffered. | ||||
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See Invisibility | ![]() |
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0 | Become able to see creatures, and possibly reveal them to others. | ||||||
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Shatter | ![]() |
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18m | 3m | ![]() |
Damages all nearby creatures and objects. | ||||
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Silence | ![]() |
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18 m | Create a sound-proof sphere. All within are and Immune to ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Bestow Curse | ![]() |
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1.5m | Curse a creature with your touch. The curse either bestows ![]() ![]() ![]() ![]() ![]() |
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Fear | ![]() |
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0 | 9m | Targets drop everything and become : they must flee from you and have ![]() |
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Feign Death | ![]() |
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1.5 m | Put an ally in a protective coma. They become Resistant to all damage except ![]() |
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Glyph of Warding | ![]() |
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9 m | 4m | Inscribe a circle of arcane glyphs on the ground. When stepped on by an enemy the selected magical effect will trigger. The glyph will last until triggered, or until a Long Rest. | |||||
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Hypnotic Pattern | ![]() |
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WIS | 18m | 9m | creatures that can see the pattern. They cannot attack you. They cannot move nor act. | |||
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Plant Growth | ![]() |
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18m | Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered. | ||||||
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Speak with Dead | ![]() |
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9 m | Grant a semblance of life to a corpse, allowing it to answer questions. | |||||
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Stinking Cloud | ![]() |
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18m | Create a cloud of gas so nauseating it prevents creatures from taking actions. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Confusion | ![]() |
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WIS | 18m | 6m | Befuddle a group of creatures, causing them to attack at random, wander around aimlessly, and occasionally skip turns in the stupor. | |||
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Dimension Door | ![]() |
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50 m | Teleport yourself and up to one adjacent ally to a place you can see. The ally cannot be larger than Medium. | ||||||
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Freedom of Movement | ![]() |
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1.5m | Snap an ally out of any . can't slow them down, and they can't be magically or . | ||||||
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Greater Invisibility | ![]() |
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1.5 m | Turn a creature Invisible. Attacks against it have ![]() ![]() |
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Polymorph | ![]() |
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WIS | 18 m | Transform a creature into a harmless sheep. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Dominate Person | ![]() |
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WIS | 18 m | a nearby humanoid. Allies are unaffected. | ||||
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Greater Restoration | ![]() |
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1.5m | Touch a creature and negate any Charm, Petrification, Stun, or Curse. | ||||||
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Hold Monster | ![]() |
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WIS | 18m | a creature. It can't move, act, or react. Attacks from within 3 m / 10 ft are always critical hits. | ||||
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Mass Cure Wounds | ![]() |
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18m | ![]() |
Unleash a soothing hum of energy that heals you and nearby allies. | |||||
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Planar Binding | ![]() |
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WIS | 18m | Target an otherworldly creature and attach its consciousness to your own. It will follow and fight for you as an ally. | ||||
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Seeming | ![]() |
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18m | Disguise up to 4 members of your adventuring party. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Eyebite | ![]() |
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18 m | Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. | |||||
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Otto's Irresistible Dance | ![]() |
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9 m | Cause a creature to start dancing, making it unable to take Actions or Move. Its attackers have ![]() ![]() |
Additional cantrips and spells[edit | edit source]
Cantrips and spells that are only available for level 6 Lore or Level 10 Bard class.
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Bone Chill | ![]() |
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18 m | ![]() |
Prevent the target from healing until your next turn. An undead target receives ![]() ![]() |
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Eldritch Blast | ![]() |
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18m | ![]() |
Conjure a beam of crackling energy. Deals 1d10![]() |
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Fire Bolt | ![]() |
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18 m | ![]() |
Hurl a mote of fire. | ||||
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Ray of Frost | ![]() |
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18 m | ![]() |
Reduces the target's Movement Speed by ![]() |
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Sacred Flame | ![]() |
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18 m | ![]() |
Engulf a target in a flame-like radiance. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Armour of Agathys | ![]() |
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0m | Gain ![]() ![]() |
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Bless | ![]() |
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9 m | Bless up to 3 creatures. They gain a ![]() ![]() ![]() |
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Chromatic Orb | ![]() |
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18m | Hurl a sphere of energy.
It deals 3d8![]() ![]() ![]() ![]() ![]() ![]() |
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Command | ![]() |
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18m | Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a ![]() |
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Entangle | ![]() |
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18m | 3m | Vines sprout from the ground, turning it into and possibly creatures within. | ||||
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False Life | ![]() |
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0m | Bolster yourself with a necromantic facsimile of life to gain ![]() |
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Guiding Bolt | ![]() |
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18 m | ![]() |
The next attack roll against this target has ![]() |
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Hellish Rebuke | ![]() |
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m | ![]() |
React to your next attacker with flames that deal 2d10![]() |
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Hex | ![]() |
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18m | ![]() |
Make your attacks deal an additional 1d6![]() ![]() |
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Hunter's Mark | ![]() |
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18m | ![]() |
Mark a creature as your quarry to deal an additional 1d6![]() |
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Ice Knife | ![]() |
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18 m | 2m | ![]() |
Throw a shard of ice that deals 1d10![]() ![]() ![]() |
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Magic Missile | ![]() |
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18 m | ![]() |
Create three darts of magical force, each dealing 1d4 + 1![]() |
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Sanctuary | ![]() |
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18m | You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells. | ||||||
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Thunderous Smite | ![]() |
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STR | Weapon Range | Your melee weapon rings with thunder as you strike, pushing your target ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Arcane Lock | ![]() |
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1.5m | Close a door or container with a magical lock. It can no longer be lockpicked or opened with . | ||||||
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Blur | ![]() |
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0m | Attackers have ![]() ![]() |
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Darkness | ![]() |
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18m | Create a cloud of magical darkness that and inflicts to creatures within. Creatures cannot make ranged attacks into or out of it. | |||||
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Darkvision | ![]() |
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1.5m | Grant a creature the ability to see in the dark out to a range of {12 m / 40 ft. | ||||||
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Misty Step | ![]() |
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18 m | Surrounded by silver mist, you teleport to an unoccupied space you can see. | ||||||
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Pass Without Trace | ![]() |
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0m | 9m | Call forth a veil of shadow and silence that gives you and nearby allies a +10 bonus to ![]() |
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Ray of Enfeeblement | ![]() |
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18m | Weaken a foe: they deal half damage with weapon attacks using Strength. | ||||
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Scorching Ray | ![]() |
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18m | ![]() |
Hurl 3 rays of fire. Each ray deals 2d6![]() |
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Spike Growth | ![]() |
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18m | ![]() |
Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4![]() ![]() |
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Spiritual Weapon | ![]() |
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18m | ![]() |
Summon a floating, spectral weapon that attacks your enemies alongside you. | |||||
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Web | ![]() |
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18m | 4m | Cover an area in thick, flammable webbing that can creatures within. An ally can use its action to try and tear away the webs. |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Animate Dead | ![]() |
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3 m | Animate a corpse to create an undead servant while not in combat. | ||||||
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Call Lightning | ![]() |
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18 m | 2m | ![]() |
Call down lightning to hit all targets within range and its area of effect for 3d10![]() |
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Counterspell | ![]() |
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m | Try to stop a spell being cast. | ||||||
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Crusader's Mantle | ![]() |
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0m | 9m | Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4![]() |
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Daylight | ![]() |
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18m | Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||||||
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Fireball | ![]() |
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18 m | 4m | ![]() |
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6![]() |
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Gaseous Form | ![]() |
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1.5m | Transform yourself or an ally into a tiny gas cloud. It can't fall, and fits through small openings. It is very hard to damage. | |||||
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Grant Flight | ![]() |
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1.5m | Bestow the ability to upon yourself or an ally. | |||||
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Haste | ![]() |
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9 m | Target yourself or an ally to become . The creature has a +2 bonus to ![]() ![]() ![]() |
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Hunger of Hadar | ![]() |
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18m | 6m | ![]() |
Creatures within this black sphere are and take damage at the end of their turn and the start of their turn. | |||
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Lightning Bolt | ![]() |
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0m | 30m | ![]() |
Call forth a blast of lightning that hits all creatures in the line of the eruption. | ||||
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Mass Healing Word | ![]() |
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0m | 18m | ![]() |
Heal your nearby allies. | ||||
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Remove Curse | ![]() |
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1.5m | Touch a creature or object to remove all Curses and Hexes affecting it. | ||||||
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Revivify | ![]() |
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9 m | 9m | Revive a companion. They return to life with 1 Hit point. | |||||
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Sleet Storm | ![]() |
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18 m | Call forth a storm that douses fire, creates an ![]() ![]() ![]() |
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Slow | ![]() |
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WIS | 18m | Alter time around up to 6 enemies to Slow them. They won't get far, they can't do much, and they're easier to hit. | ||||
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Spirit Guardians | ![]() |
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0m | 3m | Call forth spirits to protect you. | ||||
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Vampiric Touch | ![]() |
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1.5m | ![]() |
Touch an enemy to siphon their life force and regain half as many Hit Points. | |||
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Warden of Vitality | ![]() |
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0m | While this aura lasts, you can cast as a ![]() ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Banishment | ![]() |
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CHA | 18m | Temporarily your target to another plane of existence. | ||||
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Blight | ![]() |
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9 m | ![]() |
Deals 8d8![]() ![]() ![]() |
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Death Ward | ![]() |
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1.5m | Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left. | ||||||
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Dominate Beast | ![]() |
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WIS | 18 m | Make a Beast fight alongside you. Every time the Beast takes damage, it makes a Wisdom ![]() |
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Fire Shield | ![]() |
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0m | Wreathe your body in flames that shed light in a 3 m / 10 ft radius, provide Resistance to ![]() ![]() |
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Guardian of Faith | ![]() |
![]() Light Domain |
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9 m | Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. | ||||||
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Ice Storm | ![]() |
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18 m | 6m | ![]() |
Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing ![]() ![]() ![]() |
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Wall of Fire | ![]() |
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18 m | ![]() |
Create a blazing wall of fire, anyone who dares stand too close. Deals ![]() |
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Banishing Smite | ![]() |
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Weapon Range | ![]() |
Possibly your target to another plane of existence. | |||
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Cone of Cold | ![]() |
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0m | 9m | ![]() |
Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands. | ||||
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Conjure Elemental | ![]() |
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18m | Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you. | ||||||
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Contagion | ![]() |
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CON | 1.5m | Poison a target and possibly afflict them with a disease of your choice.
Once infected, the target will roll a Constitution ![]() |
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Wall of Stone | ![]() |
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18 m | Raise a wall of non-magical, solid stone.
The wall can be created between any two points within range as long as there is a clear path between them. It is made up of Stone Pillars with 30 HP each, immune to ![]() ![]() ![]() |
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