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The Githyanki Warrior (Origin)
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The Githyanki Warrior is a personal quest for Lae'zel's origin, starting in the Act One. It is titled the same as her Companion quest and has two sub-quests:
The Prince of the Comet and
Vlaakith's Will.
“Since I was born in the cold reaches of Wildspace, I have known but one purpose: to wield a silver sword and ride a red dragon in service of my regent, the githyanki queen Vlaakith.
My first step on this path is to slay a mind flayer and bring its head to my queen. There is no flesh I will not carve and no barrier I will not shatter to see it done. I am the one who sunders, I am the Undying Queen's most unshakeable warrior.
I am Lae'zel of K'liir.„
Objectives[edit | edit source]
Objectives and journal entries may vary pending story decisions.
- "I was infected with an illithid parasite aboard a ghaik nautiloid. Vlaakith's protocol demands I seek a Githyanki Crèche - there, I can be purified of this damnable tadpole."
- "I discovered that a tiefling named Zorru has seen other githyanki. I need to find and question him."
- "The tiefling leader Zevlor directed me to Zorru. I must find out where he encountered the other githyanki."
- "I found a tiefling named Zorru who has come upon other githyanki, but did not tell me where. I'll need to find a Githyanki Crèche without his help."
- "I spoke to Zorru, but he didn't tell me where he saw the other githyanki. I'll need to find a Githyanki Crèche without his help."
- "Zorru has left the Emerald Grove. I'll need to find a Githyanki Crèche without his help."
- "Zorru is gone. I'll need to find a Githyanki Crèche without his help."
- "A red dragon - the sort ridden by githyanki knights - passed overhead as I travelled the Risen Road. A Githyanki Crèche could be near."
- "I interrogated Zorru. He told me he saw githyanki on the road to Baldur's Gate, near a mountain pass in the northwest. I must travel there."
- "I interrogated a tiefling named Zorru. He told me he saw githyanki on the road to Baldur's Gate, near a mountain pass in the northwest. I must travel there."
- "A tiefling's corpse hinted that I might find more githyanki near a mountain pass in the northwest."
- "A red dragon - the sort ridden by githyanki knights - passed overhead as I travelled the Risen Road. A Githyanki Crèche could be near."
- "I encountered Jhe'stil Kith'rak Voss, a renowned githyanki knight who greeted me with surprising enmity. I avoided hostilities, but he absconded before I could learn the location of a crèche."
- "I encountered Jhe'stil Kith'rak Voss, a renowned githyanki knight - but he absconded before I could learn the location of a crèche. He turned his search party against me, in breach of Vlaakith's protocols."
- "I defeated the githyanki warriors, but seem no closer to finding a Githyanki Crèche. Perhaps one of their bodies holds a clue."
- "I found a map that revealed a Githyanki Crèche was nestled in the mountains beyond the western bridge, inside a temple. My cleansing is close at hand."
- "Kith'rak Voss revealed that a Githyanki Crèche was nestled in the mountains beyond the western bridge. My cleansing is close at hand."
- "I arrived at the mountain pass. I should look for the Githyanki Crèche hidden within it."
- "I found evidence confirming that my people have established a crèche within the mountain pass, possibly in the abandoned temple. I should look for the entrance there."
- "I found evidence that my people established a crèche in an abandoned temple. I should look for the entrance there."
- "A pair of githyanki have escorted several cultists into the monastery. The entrance to their crèche must be inside."
- "A pair of githyanki have escorted several cultists into the monastery. As I suspected, the entrance to their crèche must be inside."
- "I defeated a pair of githyanki at the gates of a monastery. The entrance to their crèche is surely inside."
- "I've reached the Githyanki Crèche at last. I must seek a ghustil; their zaith'isk will cleanse me of the parasite, as protocol demands."
- "I defeated the sentries guarding the crèche. I must seek a ghustil without raising suspicion; their zaith'isk will cleanse me of the parasite, as protocol demands."
- "The githyanki sentries directed me to the infirmary. The ghustil there can use the zaith'isk to cleanse me."
- "I have found the crèche infirmary. I should speak to Ghustil Stornugoss about my purification."
- "I spoke to Ghustil Stornugoss, but did not tell her of the parasite. I need to demand my purification."
- "I told Ghustil Stornugoss about the ghaik infection. She told me to enter the zaith'isk for cleansing."
- "I attacked and defeated Ghustil Stornugoss. I should try operating the zaith'isk myself."
- "I sat in the zaith'isk, but it nearly killed me. The ghustil must have tampered with it - I must report this treachery to the Inquisitor immediately!"
- "My companion sat in the zaith'isk, but it nearly killed them. The ghustil must have tampered with it - I must report this treachery to the Inquisitor immediately!"
- "I attacked Ch'r'ai W'wargaz. I must defeat him."
- "Ch'r'ai W'wargaz is defeated. I should examine his chamber for more information about the artefact in my possession."
- "Vlaakith, my venerable queen, appeared as a projection in the Inquisitor's chamber. She wants me to enter the artefact and slay a prisoner held inside it. It is my duty to heed her."
- "I entered the artefact. I must now find the prisoner inside it."
- "I discovered that the artefact's prisoner is the figure in my dreams. I cannot kill them without losing my protection against the Absolute's voice. I must return to the crèche and report to Vlaakith at once."
- "Ch'r'ai W'wargaz attacked me after I returned to the crèche, claiming to act on Vlaakith's orders. He must be defeated."
- "I rejected Vlaakith's orders and left the Inquisitor's chamber. I will be deemed a traitor to my people - but the parasite still lives within me. I should seek the zaith'isk and cleanse this infection."
- "I failed to fulfil Vlaakith's orders. I will be deemed a traitor to my people - but the parasite still lives within me. I should seek the zaith'isk and cleanse this infection."
- "I rejected Vlaakith's orders and left the Inquisitor's chamber. I will be deemed a traitor to my people, and they will hunt me as if I were a ghaik. I need time to think; I sense that a crossroads is before me."
- "I failed to fulfil Vlaakith's orders. I will be deemed a traitor to my people, and they will hunt me as if I were a ghaik. I need time to think; I sense that a crossroads is before me."
- "I triggered an ancient mechanism, destroying the Githyanki Crèche along with any hope of a cure there. For now, all I can do is press forward."
- "I triggered an ancient mechanism, destroying the Githyanki Crèche along with any chance of speaking to the Inquisitor. For now, all I can do is press forward."
- "Kith'rak Voss appeared at my campsite, seeking allies in his mission to free the githyanki people from Vlaakith's supposed "tyranny". I attacked and defeated the traitor; surely, this will prove my loyalty to my queen."
- "I will no longer be able to reach a Githyanki Crèche. I must strike a blow against the Absolute at Moonrise Towers. There, I might discover more about the illithid parasite in my brain."
- "Kith'rak Voss appeared at my campsite and revealed that purification and ascension are mere lies born of Vlaakith's tyranny - and I believe him to be right. Voss claims the one in the artefact is the key to liberating the githyanki people. I agreed to meet him in Baldur's Gate, where he knows of someone who can break the artefact's resident free."
- "I found a letter Kith'rak Voss carried, suggesting he was meeting someone in Baldur's Gate, at an establishment called Sharess' Caress. I should pay this mysterious contact a visit; how deep could his treachery run?"
- "I defeated Ketheric Thorm, but the Absolute remains a danger. I should travel to Baldur's Gate and eliminate the elder brain. This could end the threat of the illithid Grand Design and fulfil my duty as a githyanki warrior."
- "I discovered that Gith's very own son, an ancient githyanki prince called Orpheus, was being held prisoner inside the artefact. I learned long ago that Orpheus was an illithid pawn who tried to usurp Vlaakith's throne - but this was not the story the Emperor told. If I want answers, I will first need a way to release Orpheus from his prison."
- "I discovered that Gith's very own son, an ancient githyanki prince called Orpheus, was being held prisoner inside the artefact. I learned long ago that Orpheus was an illithid pawn who tried to usurp Vlaakith's throne - but this was not the story the Emperor told. The prince is surely the one Voss believes can depose Vlaakith; it is more vital than ever that I meet the kith'rak in Baldur's Gate."
- "I discovered that Gith's very own son, an ancient githyanki prince called Orpheus, was being held prisoner inside the artefact. I learned long ago that Orpheus was an illithid pawn who tried to usurp Vlaakith's throne - but this was not the story the Emperor told. Killing the prince might earn me Vlaakith's favour, but I'll need to release him from his prison first - and Voss' contact at Sharess' Caress might hold the key."
- "I found Kith'rak Voss arguing with Raphael about Orpheus. If I talk to Raphael, I might learn how to release Orpheus from his domed prison."
- "Raphael informed us that he has the means to free Orpheus. He offered it to me in exchange for a diabolical pact, but I refused him. I should speak with Kith'rak Voss; he might know another way to release the prince."
- "Raphael informed us that he has the means to free Orpheus. He offered it to me in exchange for a diabolical pact, but I refused him. I'll need to find another way to break the prince free."
- "I discovered the existence of an object called the Orphic Hammer, which can be used to break Orpheus free from his domed prison. It is kept somewhere in Raphael's House of Hope."
- "Kith'rak Voss suggested I find a way to infiltrate Raphael's House of Hope and take the Orphic Hammer. He'll be waiting for me in the sewers; I should inform him when the deed is done."
- "I defeated Kith'rak Voss, but my way forward is clear: I should find a way to infiltrate Raphael's House of Hope and take the Orphic Hammer."
- "I found my way into the House of Hope. I should look for the Orphic Hammer."
- "I found the Orphic Hammer, but it is protected by a magic field. There must be a way to disable it."
- "The barrier has been lowered. I should take the Orphic Hammer."
- "Voss is waiting for me in Sharess' Caress. I should find him and tell him I have the means to free Orpheus."
- "Voss is waiting for me in the Baldur's Gate sewers. I should find him and tell him I have the means to free Orpheus."
- "The Orphic Hammer is mine. Now, I must find a way to enter the artefact and use it to break Orpheus free."
- "Kith'rak Voss has left to gather his allies. Now, I must find a way to enter the artefact and break Orpheus free."
- "I attacked Kith'rak Voss, but he made his escape. Now, I must find a way to enter the artefact and break Orpheus free."
- "I attacked and defeated Kith'rak Voss. Now, I must find a way to enter the artefact and break Orpheus free."
- "I've returned to the Astral Prism - but with no means of breaking Orpheus from his prison. Perhaps I might still find a way."
- "I've returned to the Astral Prism. Using the Orphic Hammer, I can now break Orpheus free from his prison."
- "I've accepted a diabolical pact with Raphael and taken the Orphic Hammer. I can now break Orpheus free from his prison."
- "The Emperor has given me two options: let the Emperor assimilate Orpheus, or assimilate Orpheus myself, and take on the appearance of a ghaik. Either way, Orpheus will perish."
- "The Emperor has given me two options: let the Emperor assimilate Orpheus, or assimilate Orpheus myself, and take on the appearance of a ghaik. Either way, Orpheus will perish. But with the Orphic Hammer in hand, I could break Orpheus free instead."
- "I freed Orpheus from his prison. With his assistance, I can battle the Netherbrain. Once I've defeated the brain and thwarted the Grand Design, I can choose how to proceed."
- "The Prince of the Comet is no more. Once I've defeated the brain and thwarted the grand design, I can choose how to proceed."
- "I defeated the Netherbrain; Orpheus is dead. I spoke the Rite of Ascension and ascended to the astral plane upon a mighty red dragon to be with my queen. No longer am I Lae'zel of K'liir: I am Lae'zel of Tu'narath."
- "I defeated the Netherbrain with Orpheus' aid, and I have joined the prince's forces to dethrone Vlaakith. With the Prince of the Comet as my guide, I will liberate my people from the lich queen's talons."
- "I defeated the Netherbrain with Orpheus' aid - but he has sacrificed himself, unwilling to face a future as a ghaik abomination. I will lead the rebellion against Vlaakith in his stead and liberate my people from the lich queen's talons."
- "I defeated the Netherbrain. After careful thought, I have chosen to make my home in these lands with someone I've grown fond of - but my mind and blade remain ever sharp. No longer am I Lae'zel of K'liir: I am Lae'zel of Faerûn."
- "I defeated the Netherbrain. After careful thought, I have chosen to make my home in these lands - but my mind and blade remain ever sharp. No longer am I Lae'zel of K'liir: I am Lae'zel of Faerûn."
- "I defeated the Netherbrain - yet turned my back twice over: first to Vlaakith, God-regent of the Six Arms of Tu'narath, then to Gith's only son Orpheus, Prince of the Comet. These lands are now my home. No longer am I Lae'zel of K'liir: I am Lae'zel of Faerûn."
- "I defeated the Netherbrain and face an uncertain future. These lands are now my home. No longer am I Lae'zel of K'liir: I am Lae'zel of Faerûn."
Playing as Lae'zel Origin[edit | edit source]
Playing as an Origin naturally locks the player out of multiple interaction cutscenes that may occur when playing as any other character (including Custom Tav and the Dark Urge). Many cutscenes concerning various interactions with other companions, NPCs and the environment, are left intact in their core. Most, though, are augmented with Lae'zel's own feelings and memories, voiced by the Narrator within the dialogue.[Needs Verification]
As a playable character, Lae'zel also has several unique cut-scenes which are connected to her gradually unearthing the true story of her people - and to the inevitable and mutually exclusive choice that awaits to be made.[Needs Verification]