Haseid: Difference between revisions

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(Added attacks, loot, and corrected statistics)
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| image = Haseid.png
| image = Haseid.png
}}
}}
{{CharacterInfo
{{Infobox character
|name = Haseid
|image=[[File:Haseid.png|350px]]
|STR=14
|DEX=11
|CON=16
|INT=10
|WIS=10
|CHA=12
|str save = yes
|con save = yes
|level=2
|race=[[Human]]
|type=Humanoid
|HP=25; 32{{Tactician}}
|AC=13 (Unarmored Defense)
|speed=9m / 30ft
|size=Medium
|weight=60kg / 120lbs
|proficiency=2
|initiative=-
|passive= {{PAS|Opportunity Attack}}{{PAS|Danger Sense}}{{PAS|Tenacity}}{{PAS|Unarmoured Defence}}
|class = Barbarian
|location = [[Refectory]]
|allies =[[Overgrown Ruin Looters]]
|exp=15
}}
'''Haseid''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]]. He is instantly hostile to the player as he spots them.


==Attacks==
| name = Haseid
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greatclub}}
| level = 2
| image = Haseid.png
| race = [[Human]]
| faction = [[Overgrown Ruin Looters]]


{{Action}}
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| hit_points = 25
| hit_points_tactician = 32
| armour_class = 13
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 2
| str = 14
| dex = 11
| con = 16
| int = 10
| wis = 10
| cha = 12
| str_save_proficiency = yes
| con_save_proficiency = yes


{{Attack Roll}}: +4
| feature1_name = Danger Sense
Hit: {{DamageInfo|count=1|die=8|type=Bludgeoning|plus=2}}
| feature1_description = Advantage on dexterity saving throws against traps, spells, and surfaces.
Will use [[Weapon Actions]].}}{{Feature box|name=Throw|Uses {{RarityItem|Javelin}}
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
| feature3_name = Tenacity (passive feature)
| feature3_description = Can use a reaction to deal strength modifier bludgeoning damage on a miss.
| feature4_name = Unarmoured Defence (Barbarian)
| feature4_description = While not wearing armour, adds constitution modifier to armour class.
}}
}}


{{Action}}


{{Attack Roll}}: +4, {{Range|m=18|ft=60}}
'''Haseid''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]]. He is instantly hostile to the player as he spots them.
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=2}}}}{{Feature box|name=Reckless Attack|{{Action}}


Until Haseid's next turn, he has Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against him.}}{{Feature box|name=Rage|{{Action|bonus}}
==Attacks==
{{Feature box|Main Hand Attack|item=Greatclub}}


While Raging, Haseid deals 2 extra damage with melee and improvised weapons, unarmed strikes, and when throwing objects.
{{Feature box|Throw}}


Haseid has [[resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].}}
{{Feature box|Reckless Attack}}




==Loot==
==Loot==
*[[Javelin]] x2 (will not drop if already used)
*{{MdRarityItem|Javelin}} x2 (will not drop if already used)
*[[Greatclub]]
*{{MdRarityItem|Greatclub}}
*[[Leather Boots (Barbarian)|Leather Boots]]
*{{MdRarityItem|Leather Boots (Barbarian)|Leather Boots}}
*[[Leather Gloves]]
*{{MdRarityItem|Leather Gloves}}
 
==Notes==
* Grants 15 experience when killed.


{{NavWilderness}}
{{NavWilderness}}

Revision as of 07:09, 10 May 2024


Haseid is one of the bandits raiding the Overgrown Ruins dungeon in Act One. He is instantly hostile to the player as he spots them.

Attacks

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft
Reckless Attack.webp
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range


Loot

Notes

  • Grants 15 experience when killed.