Ad placeholder

Quests

From bg3.wiki
Jump to navigation Jump to search

Template:Up to date Quests are tasks that can be undertaken by the player and their adventuring party in Baldur's Gate 3, some of which provide a reward or a choice between multiple rewards. Quests are recorded in the Journal.

Prologue

Escape the Nautiloid
Escape the Nautiloid
We've been abducted by mind flayers and infected with some kind of parasite. We need to find a way off this ship.
Rescue the Illithid's Captive
Rescue the Illithid's Captive
We encountered a survivor, trapped inside one of the pods aboard the nautiloid. Perhaps we can find a way to free her.

Multi-Act Quests

Travel to Moonrise Towers
Travel to Moonrise Towers
Main quest. It is divided into two subquests, reflective of the two paths to the Shadow-Cursed Lands:

Travel through the Mountain Pass

Travel through the Underdark
Find the Nightsong
Find the Nightsong
A wizard will pay anyone to track down an ancient relic, the Nightsong and bring it to him. The Nightsong is in some kind of temple.
Gather Your Allies
Gather Your Allies
Recruit allies in the fight against the cult.

Companions

Personal Quest

Act One

Ravaged Beach

Explore the Ruins
Explore the Ruins
We met some bandits near some ruins. They've been trying to break into a crypt - with no success. Whatever they're after is probably still inside.
Free Lae'zel
Free Lae'zel
We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.

Druid Grove

Blighted Village

Sunlit Wetlands

The Risen Road

Goblin Camp/Shattered Sanctum

Underdark

Grymforge

Mountain Pass

Act Two

Shadow-Cursed Lands

Moonrise Towers

Act Three

Rivington

Circus of the Last Days

Baldur's Gate

House of Hope

Acquire the Gauntlets for Helsik
Acquire the Gauntlets for Helsik
Helsik the diabolist said she will help us reach the House of Hope if we steal a powerful artefact for her while we're there: Gauntlets of Hill Giant Strength.
Save Hope
Save Hope
We met a strange spirit imprisoned in Raphael's home - named Hope, oddly enough. She mentioned an important hammer before disappearing abruptly.