Haseid: Difference between revisions

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==Attacks==
==Attacks==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greatclub}}
{{Feature box|Main Hand Attack|item=Greatclub}}
 
{{Action}}
 
{{Attack Roll}}: +4
Hit: {{DamageInfo|count=1|die=8|type=Bludgeoning|plus=2}}
Will use [[Weapon Actions]].}}


{{Feature box|Throw}}
{{Feature box|Throw}}

Revision as of 10:40, 29 April 2024


Haseid is one of the bandits raiding the Overgrown Ruins dungeon in Act One. He is instantly hostile to the player as he spots them.

Attacks

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft
Reckless Attack.webp
Normal weapon damage

Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll.

Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.

 Range: Normal weapon range


Loot

Notes

  • Grants 15 experience when killed.