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{{PageSeo
{{Infobox character|name=Korrilla|level=5|image=Korilla Headshot.jpg|role=Raphael's Familiar|full_name=Korrilla Hearthflame|race=[[Gold Dwarf]]|family=[[Hope]] (sister)|module1={{Infobox statistics
| child = yes
| str = 14
| dex = 14
| con = 16
| int = 18
| wis = 16
| cha = 18
| size = Small
| type = Humanoid
| armour_class = 12
| hit_points_tactician = 31
| hit_points = 24
| weight_kg = 75
| weight_lb = 150
| resistant1 = Poison
| feature1_name = Darkvision
| feature1_description = See in the dark up to 12m/30ft
| feature2_name = Dwarven Resilience
| feature2_description = Gain resistance to Poison and Advantage on Saving Throws against being {{cond|Poisoned}}
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of reach
| hiddenlevel = 5
}}}}{{PageSeo
| title = Korrilla
| title = Korrilla
| description = Korilla is a character in Baldur's Gate 3.
| description = Korilla is a character in Baldur's Gate 3.
| image = Korilla_Headshot.jpg
| image = Korilla_Headshot.jpg
}}
{{CharacterInfo
|title =
|name = Korrilla
|image = [[File:Korilla_Headshot.jpg|350px]]
|STR = 14
|DEX = 14
|CON = 16
|INT = 18
|WIS = 16
|CHA = 18
|level = 5
|race = Dwarf
|type = Humanoid
|HP = 16
|AC = 12
|speed = 0m <!-- No really, this is what the sheet lists. -ArcaneFocus -->
|size = Medium
|weight = 75kg
|proficiency =
|initiative = +2
|passive =
{{PAS|Darkvision}}
{{PAS|Dwarven Resilience}}
{{PAS|Opportunity Attack}}
|bludgeoning =
|piercing =
|slashing =
|acid =
|cold =
|fire =
|force =
|lightning =
|necrotic =
|poison = resistant
|psychic =
|radiant =
|thunder =
|magic =
|class =
|background=
|location = [[Sharess' Caress]] (Act Three)
|faction =
|family = [[Hope]] (Sister)
|allies = [[Raphael]] (Employer)
|enemies =
|exp =
|alt-name = Model
|alt-image = [[File:Korilla Model.png|250px]]
}}
}}
{{SpoilerWarning|nograd=1}}
{{SpoilerWarning|nograd=1}}
'''Korrilla Hearthflame''' is a [[Gold Dwarf]] NPC who appears in Baldur's Gate 3. She is one of [[Raphael]]'s agents. She can be found in [[Baldur's Gate]] during [[Act Three]]. Observant players, or players who chose certain actions, may encounter in earlier acts.  
'''Korrilla Hearthflame''' is a [[Gold Dwarf]] NPC who appears in Baldur's Gate 3. She is one of [[Raphael]]'s agents and observant players, or players who choose certain actions, may encounter her in [[Act 1]] and [[Act 2]]. She can later be found in [[Sharess' Caress]] and the [[House of Hope]] during [[Act Three]].  


==Interactions==
==Interactions==
Korrilla's behavior during Acts One and Two is not typical of most NPCs in Baldur's Gate 3, likely for story reasons.
Korrilla's behavior during Acts One and Two is not typical of most NPCs in Baldur's Gate 3, due to her nature as an agent of Raphael. If she spots the player getting too close to her, she will disappear, with the player character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to [[Stealing#Picking Pockets|pickpocket]] her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.
If the player is spotted getting too close, she will disappear, with the player's character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to [[Stealing#Picking Pockets|pickpocket]] her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.


=== Act One ===
=== Act One ===
* If the player is captured by [[Gut]], a [[Warlock]] named [[Korrilla]] will stab the [[Goblin]] as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.
If the player is captured by [[Gut]], [[Korrilla]] will stab the [[Goblin]] as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.
* Regardless of if you have interacted with Korrilla before, she can briefly be found at the [[Campsite]], during the 'Celebrate at Camp' stage of the [[Save the Refugees]] [[Quest]]. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, towards where [[Gale]] is camped, before disappearing.
 
Regardless of if you have interacted with Korrilla before, she can briefly be found at the [[Campsite]], during the 'Celebrate at Camp' stage of the [[Save the Refugees]] [[Quest]]. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, near where [[Gale]] is camped, before disappearing.


=== Act Two ===
=== Act Two ===
* Korilla can be briefly seen spying on the player at [[Mason's Guild]] gates. She will teleport out quickly when the player gets too near her. It is possible to trigger a brief dialogue if the player is fast enough.
Korilla can briefly be seen spying on the player at the gates of the [[Mason's Guild]]. She will teleport away quickly when the player gets too near her. It is possible to trigger a brief dialogue if the player is fast enough.{{Quote|Tr-tread carefully. You are still necessary.}}She will teleport away if the player attempts to attack, preventing all damage.


=== Act Three ===
=== Act Three ===
* Korrilla can be first found on the first floor of [[Sharess' Caress]]. There she will inform the player that Raphael is expecting them here.
She can be spotted and briefly talked to in the [[Circus of the Last Days]], between the tents near [[Lucretious]] and [[Popper]]. Later on, the player will finally introduce herself on the first floor of [[Sharess' Caress]], her only relatively permanent location. After explaining her role under Raphael, she will inform the player that Raphael has been expecting them upstairs.
* Later she can be found in [[House of Hope]].
 
If the player chooses to enter the [[House of Hope]], she can be found next to the [[Archivist]] in the [[House_of_Hope#Archive|Archive]]. Korilla will provide some background information on her sister, [[Hope]], explaining that Raphael once offered them power but only she accepted it while Hope was tortured for refusing. After the conversation, Korilla will teleport away.
 
If the player steals the [[Orphic Hammer]] and attempts to leave the House of Hope, then Korrilla will appear alongside Raphael and [[Yurgir]] to stop them. The player can ask her to betray Raphael but she will always refuse and has no dialogue check to be convinced otherwise.


Korrilla takes part in the Raphael fight, on his side. Her low level and health make it easy to kill her, accidentally or otherwise, prompting Hope to mourn her sister when the fight is over. Recruiting [[Yurgir]] to your side makes this more likely, as he's uncontrollable and likely to target her. '''It is possible to avoid killing Korrilla''' by knocking her out via the passive toggle "non-lethal attacks" or other means of crowd control. In this case, in the aftermath, Hope is happy about Korrilla's survival.
Her low level and hit points make it easy to kill her, accidentally or otherwise, prompting Hope to mourn her sister when the fight is over. Recruiting Yurgir to your side makes this more likely, as he's uncontrollable and likely to target her with sweeping area attacks. It is possible to avoid killing Korrilla by knocking her out via {{SAI|Toggle Non-Lethal Attacks}} or other means of crowd control. In this case, Hope will be happy about Korrilla's survival.


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Latest revision as of 03:44, 17 April 2024

Korrilla Hearthflame is a Gold Dwarf NPC who appears in Baldur's Gate 3. She is one of Raphael's agents and observant players, or players who choose certain actions, may encounter her in Act 1 and Act 2. She can later be found in Sharess' Caress and the House of Hope during Act Three.

Interactions[edit | edit source]

Korrilla's behavior during Acts One and Two is not typical of most NPCs in Baldur's Gate 3, due to her nature as an agent of Raphael. If she spots the player getting too close to her, she will disappear, with the player character making a remark about a "bizarre" smell of sulphur. If the player can get close enough without being detected, it is possible to pickpocket her for some common items and a small amount of gold, or trigger two lines of dialogue before she disappears.

Act One[edit | edit source]

If the player is captured by Gut, Korrilla will stab the Goblin as she's about to kill the player, killing her instantly. She will then free the player and reveal Raphael sent her. She will then tell the player to watch their back, as Raphael is not always going to be around to save them.

Regardless of if you have interacted with Korrilla before, she can briefly be found at the Campsite, during the 'Celebrate at Camp' stage of the Save the Refugees Quest. Shortly after the party starts, Korrilla appears to teleport into the northern part of the camp and can briefly be found sneaking around, near where Gale is camped, before disappearing.

Act Two[edit | edit source]

Korilla can briefly be seen spying on the player at the gates of the Mason's Guild. She will teleport away quickly when the player gets too near her. It is possible to trigger a brief dialogue if the player is fast enough.
Tr-tread carefully. You are still necessary.
She will teleport away if the player attempts to attack, preventing all damage.

Act Three[edit | edit source]

She can be spotted and briefly talked to in the Circus of the Last Days, between the tents near Lucretious and Popper. Later on, the player will finally introduce herself on the first floor of Sharess' Caress, her only relatively permanent location. After explaining her role under Raphael, she will inform the player that Raphael has been expecting them upstairs.

If the player chooses to enter the House of Hope, she can be found next to the Archivist in the Archive. Korilla will provide some background information on her sister, Hope, explaining that Raphael once offered them power but only she accepted it while Hope was tortured for refusing. After the conversation, Korilla will teleport away.

If the player steals the Orphic Hammer and attempts to leave the House of Hope, then Korrilla will appear alongside Raphael and Yurgir to stop them. The player can ask her to betray Raphael but she will always refuse and has no dialogue check to be convinced otherwise.

Her low level and hit points make it easy to kill her, accidentally or otherwise, prompting Hope to mourn her sister when the fight is over. Recruiting Yurgir to your side makes this more likely, as he's uncontrollable and likely to target her with sweeping area attacks. It is possible to avoid killing Korrilla by knocking her out via Toggle Non-Lethal Attacks Toggle Non-Lethal Attacks or other means of crowd control. In this case, Hope will be happy about Korrilla's survival.