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Grenades

Grenades are Consumables which can be to deal Damage, inflict Conditions, create Surfaces, Knock back creatures, or produce other effects. Most Coatings, Elixirs, and Potions can also act as Grenades when thrown. Many grenades also can explode.
Overview[edit | edit source]
Most grenades trigger their respective effects when destroyed, usually through the 1 damage dealt to light items when thrown. However, grenades dropped in the world can also be triggered by any other sources of damage, such as attacks, damaging surfaces (e.g. Fire) or other grenades.
Multiple grenades in one item stack detonate identically to a single grenade. Thus, it is advisable to first split the item stack into single items prior to usage.
When placed in destructible containers, multiple grenades can be thrown at once by throwing the container. However, grenades dispersed in this way do not take damage from the throw and must be triggered manually by a secondary damage source.
Grenades can be looted, bought from vendors, or crafted with the Alchemy system. Some grenades can only be acquired through some, but not all of these methods.
Grenades[edit | edit source]
Regular Grenades[edit | edit source]
Grenades that can be commonly found across the world, bought from traders or crafted with Alchemy. There is no level requirement for buying these grenades, though some are only sold by a specific trader, listed in the table below.
Name | Rarity | AOE | Craftable | Sold By | Value | Effect |
---|---|---|---|---|---|---|
Acid Vial | Common | AoE: 2 m / 7 ft (Radius) | No | Various traders | 16 | Deals 2d6( Dexterity saving throw to negate). Creates a permanent ![]() |
Alchemist's Fire | Common | AoE: 3 m / 10 ft (Radius) | Yes | Various traders | 13 | Inflicts ![]() | for Duration: 1 turn. Creates a
Caustic Bulb | Common | AoE: 3 m / 10 ft (Radius) | No | Omeluum | 2 | Creates a permanent ![]() |
Flashblinder | Very rare | AoE: 6 m / 20 ft (Radius) | Yes | Bumpnagel | 160 | Inflicts Constitution saving throw to negate) for Duration: 10 turns. If a Steel Watcher or Scrying Eye is hit it inflicts 1d6 penalty to Attack Rolls and ( Constitution saving throw to negate) for Duration: 2 turns. | (
Fungal Bamboozler | Uncommon | AoE: 2 m / 7 ft (Radius) | Yes | – | 20 | ![]() | Creates area:
Grease Bottle | Common | AoE: 3 m / 10 ft (Radius) | No | Various traders | 7 | ![]() | Creates a
Haste Spore Grenade | Uncommon | AoE: 2 m / 7 ft (Radius) | Yes | – | 25 | ![]() | Creates area:
Hearthlight Bomb | Common | AoE: 9 m / 30 ft (Radius) | Yes | Avery Sonshal | 13 | ![]() |
Holy Water | Common | AoE: 2 m / 7 ft (Radius) | No | Various traders | 20 | Deals 3d6( Dexterity saving throw to halve) damage to Fiends and Undead. Creates a permanent ![]() |
Noxious Spore Grenade | Uncommon | AoE: 2 m / 7 ft (Radius) | Yes | Tamara | 16 | ![]() | Creates area:
Ochre Jelly Slime | Common | AoE: 1 m / 3 ft (Radius) | No[1] | Various traders | 11 | Deals 1d4+2. Inflicts for Duration: 5 turns. |
Oil Flask | Common | AoE: 3 m / 10 ft (Radius) | No | Skittle | 7 | ![]() | Creates area:
Sanguine Explosive | Common | AoE: 2 m / 7 ft (Radius) | No | Araj Oblodra | 16 | Deals 4d8 + 4d8 ( Dexterity saving throw to halve) and inflicts for Duration: 2 turns ( Dexterity saving throw to negate). |
Smokepowder Bomb | Common | AoE: 4 m / 13 ft (Radius) | No | Various traders | 16 | Deals 3d4+9( Dexterity saving throw to halve). |
Spiked Bulb | Common | AoE: 4 m / 13 ft (Radius) | No | Omeluum | 1 | Deals 1 and inflicts for Duration: 1 turn. |
Void Bulb | Common | AoE: 6 m / 20 ft (Radius) | No | Omeluum | 3 | Deals 1 damage and pulls creatures caught towards the point of impact ( Strength saving throw to negate). |
Web Grenade | Common | AoE: 3 m / 10 ft (Radius) | Yes | Helsik | 16 | ![]() | Creates area:
Special Grenades[edit | edit source]
Grenades that are difficult to find and extremely limited in number, not intended for regular use.
Name | Rarity | AOE | Value | Type | Effect |
---|---|---|---|---|---|
Brilliant Retort | Rare | AoE: 4 m / 13 ft (Radius) | 120 | Damage | Deals 3d4+9(Dexterity Save to halve) twice and inflicts . |
Concussion Grenade | Common | AoE: 2 m / 7 ft (Radius) | 10 | Damage | Deals 5d10+18. |
Flammable Slime Bomb | Common | AoE: 3 m / 10 ft (Radius) | 10 | Damage | Deals 1d4+2. Creates area: ![]() |
Hag's Bane | Common | - | 10 | Utility | Forces a hag that has consumed a child to disgorge it instantly. |
Haste Spore Flask | Common | AoE: 3 m / 10 ft (Radius) | 50 | Utility | ![]() | Creates a permanent
Merregon Potion | Uncommon | AoE: 2 m / 7 ft (Radius) | 20 | Damage/Utility | ![]() | Creates area:
Orthon Explosive | Common | AoE: 4 m / 13 ft (Radius) | 16 | Damage/Utility | Deals 3d6 ( Dexterity saving throw to halve) and inflicts for Duration: 3 turns ( Dexterity saving throw to negate). |
Orthonic Handbomb | Common | AoE: 2 m / 7 ft (Radius) | 16 | Damage | Deals 4d8 + 4d8 ( Dexterity saving throw to halve) and inflicts for Duration: 2 turns ( Dexterity saving throw to negate). |
Phase Optimizer | Common | AoE: 6 m / 20 ft (Radius) | 10 | Utility | Grants Steel Watchers hit for Duration: 2 turns. | to
Poisonous Slime Bomb | Common | AoE: 3 m / 10 ft (Radius) | 10 | Damage/Utility | Deals 1d4+1 in AoE: 3 m / 10 ft (Radius). Creates area: ![]() |
Reflectoguard | Common | AoE: 4 m / 13 ft (Radius) | 10 | Utility | Grants | to targets in AoE: 4 m / 13 ft (Radius) for Duration: 2 turns.
Scrap and Shrapnel Grenade | Common | AoE: 4 m / 13 ft (Radius) | 1 | Damage/Utility | Deals 1, and inflicts for Duration: 1 turn. |
Surprise-Based Teddy Bear | Common | AoE: 4 m / 13 ft (Radius) | 25 | Damage | Deals 6d6( Dexterity saving throw to halve). |
Volo's Jar of Moustache Wax | Common | AoE: 3 m / 10 ft (Radius) | 7 | Utility | ![]() | Creates area:
Satchels and Barrels[edit | edit source]
Items that can be thrown and produce an explosive effect. Unlike other grenades however, these explosives must be ignited or take significant damage to explode. Like special grenades, some of these items are rare and difficult to obtain. These items do not have the GRENADE tag in the gamefiles.
Name | Rarity | AOE | Value | Type | Effect |
---|---|---|---|---|---|
Firewine Barrel | common | AoE: 6 m / 20 ft (Radius) | 5 | Damage | Deals 4d6( Dexterity saving throw to halve). |
Nautiloid Tank | common | AoE: 6 m / 20 ft (Radius) | 1 | Damage | Deals 6d6( Dexterity saving throw to halve). |
Oil Barrel | common | AoE: 6 m / 20 ft (Radius) | 5 | Damage | Deals 6d6( Dexterity saving throw to halve). |
Runepowder Barrel | Very rare | AoE: 18 m / 60 ft (Radius) | 2500 | Damage | Deals 10d8+40( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Runepowder Bomb | Very rare | AoE: 18 m / 60 ft (Radius) | 2500 | Damage | Deals 10d8+40( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Runepowder Vial | Rare | AoE: 8 m / 27 ft (Radius) | 50 | Damage | Deals 5d4+18( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Smokepowder Barrel | Common | AoE: 6 m / 20 ft (Radius) | 5 | Damage | Deals 4d4+18( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Smokepowder Satchel | Common | AoE: 4 m / 13 ft (Radius) | 90 | Damage | Deals 3d4+9( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Other[edit | edit source]
Strictly speaking, not a Grenade. Nonetheless, if Thrown, it functions as a particularly powerful poison Grenade.
- ↑ This is an alchemical ingredient, so in a sense it's more than craftable.