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== Walkthrough ==
== Walkthrough ==
=== Orin's Demands ===
=== Orin's Demands ===
If the party kills {{CharLink|Enver Gortash}} as part of {{Quest|Get Gortash's Netherstone}}, she sends a bloody note to the party's camp, titled "Congratulations on the Murder of Gortash!" She states that, in order to face her, the party must first face the Murder Tribunal before they can challenge her. Gortash's hand can be used to enter the Tribunal.
If the party kill {{CharLink|Enver Gortash}} as part of {{Quest|Get Gortash's Netherstone}}, she sends a bloody note to the party's camp, titled "Congratulations on the Murder of Gortash!" She states that, in order to face her, the party must first face the Murder Tribunal before they can challenge her. Gortash's hand can be used to enter the Tribunal.


=== Olfaith Olumssdottir ===
=== Olfaith Olumssdottir ===
[[File:Olfaith Olumssdottir Quest.jpg|thumb|Olfaith Olumssdottir approaches the party after a successful murder.]]
[[File:Olfaith Olumssdottir Quest.jpg|thumb|Olfaith Olumssdottir approaches the party after a successful murder.]]
If the party acquires the {{SmRarityItem|Bloodstained Parchment}} and chooses to murder one of the victims on the list, {{CharLink|Olfaith Olumssdottir}} appears to the party and tells them they have promise as a murderer. He gives them a list of targets and says if they kill another person on the list and removes their hand, they can become unholy assassins.  
If the party acquire the {{SmRarityItem|Bloodstained Parchment}} and choose to murder one of the victims on the list, {{CharLink|Olfaith Olumssdottir}} appears to the party and tells them that they have potential as a murderer. He gives them a list of targets and says if they kill another person on the list and removes their hand, they can become unholy assassins.  
 
He can also approach the party if killing {{CharLink|Valeria}}. After killing another victim, Olfaith appears again to congratulates the party. He tells them to go to [[Candulhallow's Tombstones]] and gives them the secret passphrase - 'Sicarius.'
If the party does this, Olfaith appears again to congratulates them. He tells them to go to [[Candulhallow's Tombstones]] and gives them the secret passphrase - 'Sicarius.'


=== Facing Dolor ===
=== Facing Dolor ===
A third way to face the Tribunal is by defeating {{CharLink|Dolor}} in {{Quest|Investigate the Murders}}. His bag of hands will suffice for the Tribunal and his body contains a note on how to enter the Tribunal.
A third way to face the Tribunal is by defeating {{CharLink|Dolor}} during {{Quest|Investigate the Murders}}. His bag of hands suffices for the Tribunal and his body contains a note on how to enter the Tribunal.


=== Candulhallow's Tombstones ===
=== Candulhallow's Tombstones ===
[[File:Candulhallows Tombstones Entrance.jpg|thumb|Entrance to Candulhallow's Tombstones]]
[[File:Candulhallows Tombstones Entrance.jpg|thumb|Entrance to Candulhallow's Tombstones]]
Candulhallow's Tombstones is northeast of [[Elfsong Tavern]] (X:74, Y:25). Its entrance can either be lockpicked, or a key used if the party killed Dolor. Move into the back office room and remove the Butterfly on Skull painting (X:87, Y:15) to find a button. Press the button to reveal a secret door. The only way to get past this door is to know the passphrase, Sicarius.
Candulhallow's Tombstones is northeast of [[Elfsong Tavern]] at {{Coords|74|25}}. Its entrance can either be lockpicked, or a key can be used if the party killed Dolor. Move into the back office room and remove the Butterfly on Skull painting at {{Coords|87|15}} to find a button. Pressing the button reveals a secret door. The only way to get past this door is to know the passphrase, ''Sicarius''.


[[File:Candulhallows Tombstones Painting.jpg|thumb|The painting that hides the button.]]
[[File:Candulhallows Tombstones Painting.jpg|thumb|The painting that hides the button.]]
Within the basement, there is immediately a sign that says "Flaming Fists this Way." This area is heavily trapped with grease barrels that alight if the party enters that way. Instead, remain on the brick path on the right and enter the door to the [[Murder Tribunal|Murder Tribunal's]] antechamber (X:-1302, Y:519).
Within the basement, there is immediately a sign that says "Flaming Fists this Way." This area is heavily trapped with grease barrels that alight if the party enter that way. Instead, the party should remain on the brick path on the right and enter the door to the [[Murder Tribunal|Murder Tribunal's]] antechamber at {{Coords|-1302|519}}.


=== Infiltrate the Murder Tribunal ===
=== Infiltrate the Murder Tribunal ===
[[File:Murder Tribunal Quest Map.jpg|thumb|Map of the Murder Tribunal.]]
[[File:Murder Tribunal Quest Map.jpg|thumb|Map of the Murder Tribunal.]]
Enter the Murder Tribunal Antechamber and speak to {{CharLink|That Which Guards}}. The entity provides a riddle, "Present me well from gifts thine own, or I shall rend thy flesh from bone." Choose "I killed to be here - and took the victim's hand as proof" to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of Enver Gortash to gain entry. For [[The Dark Urge]], if {{CharLink|Gale|Gale's}} hand was severed upon first meeting him, his {{SmRarityItem|Gale's Severed Hand|hand}} can be used as well. Choosing any other option results in a fight with the guards, and the Murder Tribunal becomes hostile as well.
The party must enter the Murder Tribunal Antechamber and speak to {{CharLink|That Which Guards}}. The entity provides a riddle, ''"Present me well from gifts thine own, or I shall rend thy flesh from bone."'' The prtay must choose ''"I killed to be here - and took the victim's hand as proof"'' to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of {{CharLink|Enver Gortash}} to gain entry. For [[The Dark Urge]] {{SmRarityItem|Gale's Severed Hand|hand}} can be used as well. Choosing any other option results in a fight with the guards, and the other characters in the Murder Tribunal become hostile as well.
 
Choosing to go the murder route and not pursuing Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.
 
If the party choose not to fight their way through, they come face to face with {{CharLink|Sarevok Anchev}}, along with the {{CharLink|Echo of Amelyssan}}, {{CharLink|Echo of Sendai}}, and {{CharLink|Echo of Illasera}}. The party can ask various questions about Sarevok and how he is still alive, his ties to Orin, and information about what the Murder Tribunal is.
 
Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain.
 
The followiong options lead to combat immediately:
 
* {{Dialogue option|The deed is done - the details don't matter.}}
* {{Dialogue option|In combat. Honourably.}}
* {{Dialogue option|I didn't kill this person. But I will kill you.}}
 
Otherwise, if the party did not kill the victim they have to pass a [[Deception]] check:


Choosing to go the murder route and not pursue Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.
* {{Dialogue option|First, I ended its sorry existence. Then I cut the hand from its corpse.|roll=Deception|dc=20}}
* {{Dialogue option|Slowly and painfully. I savoured every scream.|roll=Deception|dc=20}}
* {{Dialogue option|With a smile on my face, and pleasure in my heart.|roll=Deception|dc=20}}


If the party chooses not to fight their way through, they come face to face with {{CharLink|Sarevok Anchev}}, along with the {{CharLink|Echo of Amelyssan}}, {{CharLink|Echo of Sendai}}, and {{CharLink|Echo of Illasera}}. The party can ask various questions about Sarevok and how he is still alive, his ties to Orin, and information about what the Murder Tribunal is.
If the soul was actually slain by the party, then no deception checks are needed. For [[The Dark Urge]], the DC is reduced to 10 and / or they have the option to pass a {{Ability Check|Intimidation|15}} check to skip the scene altogether:


Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain:
* {{Dialogue option|I am the very Spawn of Bhaal. I need no leading.|tags=Dark Urge|roll=Intimidation|dc=15}}


* The deed is done - the details don't matter.
After passing the check Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, {{CharLink|Valeria}}. The playere character can choose to kill Valeria to become an unholy assassin of Bhaal, or instead attack Sarevok.
* In combat. Honourably.
* [DECEPTION] First, I ended its sorry existence. Then I cut the hand from its corpse.
* [DECEPTION] Slowly and painfully. I savoured every scream.
* [DECEPTION] With a smile on my face, and pleasure in my heart.
* I didn't kill this person. But I will kill you.


If the soul was actually slain by the party, then no deception checks are needed. Additionally, for [[The Dark Urge]], a DC 15 Intimidation check may be made to skip the scene altogether. Choosing the first two options or the last option make Sarevok and the echoes hostile. Otherwise, Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, {{CharLink|Valeria}}. The party must choose to kill Valeria, becoming an unholy assassin of Bhaal, or slay Sarevok.
An additional scene plays if either {{CharLink|Minsc}} or {{CharLink|Jaheira}} is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to make Jaheira and / or Minsc kneel before the Tribunal. If the player character has acquired the {{CharLink|Slayer}} Form, Minsc and Jaheira can be forced to kneel without a check. Forcing Minsc and Jaheira to kneel satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins.  


An additional scene plays if either {{CharLink|Minsc}} or {{CharLink|Jaheira}} is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to make Jaheira and / or Minsc kneel before the Tribunal. If the player character has acquired the {{CharLink|Slayer}} Form, Minsc and Jaheira can be forced to kneel without a check. Forcing Minsc and Jaheira to kneel satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins. The party also gains an option to initiate combat by asking Jaheira and / or Minsc whether either of them would like to kill Sarevok again; they defer to the player character, saying they do not need to repeat the experience. If only Jaheira and / or Minsc are present when interacting with the Murder Tribunal, there'll be no dialogue options nor checks: Sarevok and the echoes will become hostile after the dialogue.
The party also gain an option to initiate combat by asking Jaheira and / or Minsc whether either of them would like to kill Sarevok again; they defer to the player character, saying they do not need to repeat the experience. If only Jaheira and / or Minsc are present when interacting with the Murder Tribunal, there is no dialogue options nor checks: Sarevok and the echoes become hostile after the dialogue.


== Aftermath ==
== Aftermath ==
After completing {{Quest|Get Orin's Netherstone}}, the party may revisit the Murder Tribunal. If Sarevok is still alive, he will express admiration for the party's deeds, and start a fight.
After completing {{Quest|Get Orin's Netherstone}}, the party can revisit the Murder Tribunal. If Sarevok is still alive, he expresses admiration for the party's deeds, and start a fight.


== Quest Rewards ==
== Quest Rewards ==
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* {{MdRarityItem|Sarevok's Horned Helmet}}
* {{MdRarityItem|Sarevok's Horned Helmet}}
* {{MdRarityItem|Sword of Chaos}}
* {{MdRarityItem|Sword of Chaos}}
* If Valeria is saved she will be recruited for {{Quest|Gather Your Allies}}.
* If Valeria is saved she is recruited for {{Quest|Gather Your Allies}}.
* Becoming an Unholy Assassin allows to trade with {{CharLink|Echo of Abazigal}}, who sells unique Bhaalist-themed gear.
* Becoming an Unholy Assassin allows to trade with {{CharLink|Echo of Abazigal}}, who sells unique Bhaalist-themed gear.



Latest revision as of 12:08, 1 March 2025

Impress the Murder Tribunal is a sub-quest of the quest Get Orin's Netherstone in Act Three of Baldur's Gate 3. It is started automatically after entering Wyrm's Rock Fortress and long resting, or by entering the sewers for the first time.

Objectives[edit | edit source]

Kill to gain access to the Bhaalist Murder Tribunal.
  • An unnerving stranger gave us a list of people and asked us to kill from it. If we do so, and bring a severed hand as proof, we can stand before the Murder Tribunal and enter the Temple of Bhaal.
  • We found a list of people marked for death. If we kill two targets from this list, and bring a severed hand as proof, we can stand before the Murder Tribunal and enter the Temple of Bhaal.
  • Orin asked us to kill the tyrant Enver Gortash, sever his hand, and bring this bloody trophy before the Murder Tribunal.
  • We have been asked to kill another target from the list. If we do so, and bring a severed hand as proof, we can stand before the Murder Tribunal and enter the Temple of Bhaal.
Go to Canduhallow's Tombstones to find the Bhaalist Tribunal.
  • We must bring a severed hand - proof of our slaughter - before the Murder Tribunal, deep underneath Candulhallow's Tombstones.
  • We have taken the serial killer Dolor's sick trophies - the hands of his victims. We can use these to access the Dread Lord's Tribunal underneath Candulhallow's Tombstones and find out how to enter the Temple of Bhaal.
  • We killed Enver Gortash and pleased Orin the Red. She bid us bring his hand - proof of our slaughter - before the Murder Tribunal underneath Candulhallow's Tombstones. "Sicarius" will grant us entry.
Enter the Bhaalist Tribunal under Canduhallow's Tombstones.
  • We spoke the correct passphrase at Candulhallow's Tombstones and can approach the Murder Tribunal.
Become an Unholy Assassin of Bhaal.
  • If we want to become Unholy Assassins of Bhaal, we must first prove ourselves by slaying Minsc.
  • If we want to become Unholy Assassins of Bhaal, we must first prove ourselves by slaying Jaheira.
  • If we want to become Unholy Assassins of Bhaal, we must first prove ourselves by slaying Minsc and Jaheira.
  • We slew Minsc to prove ourselves to Justice Sarevok. Now we can complete the ritual to become Unholy Assassins of Bhaal worthy of entering his temple.
  • We slew Jaheira to prove ourselves to Justice Sarevok. Now we can complete the ritual to become Unholy Assassins of Bhaal.
  • We slew Minsc and Jaheira to prove ourselves to Justice Sarevok. Now we can complete the ritual to become Unholy Assassins of Bhaal.
Kill the hollyphant to become an Unholy Assassin of Bhaal.
  • Justice Sarevok has told us the price of becoming an Unholy Assassin of Bhaal: kill the hollyphant Investigator Valeria.
Quest Complete
  • We slew the hollyphant Investigator Valeria, and must bathe in her blood to become Unholy Assassins.
  • We killed Justice Sarevok and did not become Unholy Assassins.
  • We found the Temple of Bhaal, and have entered - ready to reclaim the Bhaalspawn birthright.

Walkthrough[edit | edit source]

Orin's Demands[edit | edit source]

If the party kill Enver Gortash Enver Gortash as part of Get Gortash's Netherstone Get Gortash's Netherstone, she sends a bloody note to the party's camp, titled "Congratulations on the Murder of Gortash!" She states that, in order to face her, the party must first face the Murder Tribunal before they can challenge her. Gortash's hand can be used to enter the Tribunal.

Olfaith Olumssdottir[edit | edit source]

Olfaith Olumssdottir approaches the party after a successful murder.

If the party acquire the Bloodstained Parchment and choose to murder one of the victims on the list, Olfaith Olumssdottir Olfaith Olumssdottir appears to the party and tells them that they have potential as a murderer. He gives them a list of targets and says if they kill another person on the list and removes their hand, they can become unholy assassins. He can also approach the party if killing Valeria Valeria. After killing another victim, Olfaith appears again to congratulates the party. He tells them to go to Candulhallow's Tombstones and gives them the secret passphrase - 'Sicarius.'

Facing Dolor[edit | edit source]

A third way to face the Tribunal is by defeating Dolor Dolor during Investigate the Murders Investigate the Murders. His bag of hands suffices for the Tribunal and his body contains a note on how to enter the Tribunal.

Candulhallow's Tombstones[edit | edit source]

Entrance to Candulhallow's Tombstones

Candulhallow's Tombstones is northeast of Elfsong Tavern at X: 74 Y: 25. Its entrance can either be lockpicked, or a key can be used if the party killed Dolor. Move into the back office room and remove the Butterfly on Skull painting at X: 87 Y: 15 to find a button. Pressing the button reveals a secret door. The only way to get past this door is to know the passphrase, Sicarius.

The painting that hides the button.

Within the basement, there is immediately a sign that says "Flaming Fists this Way." This area is heavily trapped with grease barrels that alight if the party enter that way. Instead, the party should remain on the brick path on the right and enter the door to the Murder Tribunal's antechamber at X: -1302 Y: 519.

Infiltrate the Murder Tribunal[edit | edit source]

Map of the Murder Tribunal.

The party must enter the Murder Tribunal Antechamber and speak to That Which Guards That Which Guards. The entity provides a riddle, "Present me well from gifts thine own, or I shall rend thy flesh from bone." The prtay must choose "I killed to be here - and took the victim's hand as proof" to proceed forward. The party can use the hand bag from Dolor, the hands taken from any victims they chose to kill, or the hand of Enver Gortash Enver Gortash to gain entry. For The Dark Urge hand can be used as well. Choosing any other option results in a fight with the guards, and the other characters in the Murder Tribunal become hostile as well.

Choosing to go the murder route and not pursuing Dolor results in Dolor being at the Tribunal and arguing with That Which Guards. That Which Guards states that only one murderer can go forth into the Tribunal. The party can tell Dolor to either go ahead, persuade him to fight against the Tribunal, or fight him to the death.

If the party choose not to fight their way through, they come face to face with Sarevok Anchev Sarevok Anchev, along with the Echo of Amelyssan Echo of Amelyssan, Echo of Sendai Echo of Sendai, and Echo of Illasera Echo of Illasera. The party can ask various questions about Sarevok and how he is still alive, his ties to Orin, and information about what the Murder Tribunal is.

Sarevok states that there is no better mirror in which to see the true nature of a killer than his victim. Thus, he summons the image of one of the murder victims. The spectre cannot speak, as the murderer stole its voice. Thus, the party must speak for it. Sarevok asks how the pitiful creature was slain.

The followiong options lead to combat immediately:

  • The deed is done - the details don't matter.
  • In combat. Honourably.
  • I didn't kill this person. But I will kill you.

Otherwise, if the party did not kill the victim they have to pass a Deception check:

  • [DECEPTION] First, I ended its sorry existence. Then I cut the hand from its corpse. (DC 20)
  • [DECEPTION] Slowly and painfully. I savoured every scream. (DC 20)
  • [DECEPTION] With a smile on my face, and pleasure in my heart. (DC 20)

If the soul was actually slain by the party, then no deception checks are needed. For The Dark Urge, the DC is reduced to 10 and / or they have the option to pass a DC 15 Intimidation check check to skip the scene altogether:

  • [DARK URGE] [INTIMIDATION] I am the very Spawn of Bhaal. I need no leading. (DC 15)

After passing the check Sarevok leads the party to the Dread Lord's Abattoir, for the next challenge. Inside the abattoir is the hollyphant investigator, Valeria Valeria. The playere character can choose to kill Valeria to become an unholy assassin of Bhaal, or instead attack Sarevok.

An additional scene plays if either Minsc Minsc or Jaheira Jaheira is in the party during the tribunal. Sarevok instantly recognizes them and declares them traitors. The party can respond by stating they are sacrifices offered up to Bhaal and kill them, or go through Intimidation or Performance checks to make Jaheira and / or Minsc kneel before the Tribunal. If the player character has acquired the Slayer Slayer Form, Minsc and Jaheira can be forced to kneel without a check. Forcing Minsc and Jaheira to kneel satisfies Sarevok enough to allow the Tribunal to continue and both Minsc and Jaheira can be baptised as unholy assassins.

The party also gain an option to initiate combat by asking Jaheira and / or Minsc whether either of them would like to kill Sarevok again; they defer to the player character, saying they do not need to repeat the experience. If only Jaheira and / or Minsc are present when interacting with the Murder Tribunal, there is no dialogue options nor checks: Sarevok and the echoes become hostile after the dialogue.

Aftermath[edit | edit source]

After completing Get Orin's Netherstone Get Orin's Netherstone, the party can revisit the Murder Tribunal. If Sarevok is still alive, he expresses admiration for the party's deeds, and start a fight.

Quest Rewards[edit | edit source]

Achievements[edit | edit source]

A-Murder in Baldur's Gate.jpg
Murder in Baldur's Gate
Coat the streets of Baldur's Gate in blood - become an Unholy Assassin of Bhaal.