Classes: Difference between revisions

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(→‎Rogue: Add assassin)
(Added placeholders for new subclasses)
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<gallery heights="100px" mode="packed">
<gallery heights="100px" mode="packed">
Berserker Subclass 300px.png|[[Berserker]]|link=Berserker
Berserker Subclass 300px.png|[[Berserker]]|link=Berserker
Wild Magic Barbarian Subclass Icon.png|[[Wild Magic (Barbarian)|Wild Magic]]|link=Wild Magic (Barbarian)
Wildheart Subclass 300px.png|[[Wildheart]]|link=Wildheart
Wildheart Subclass 300px.png|[[Wildheart]]|link=Wildheart
</gallery>
</gallery>
=== [[Bard]] ===
=== [[Bard]] ===
[[File:Bard Class Icon.png|100px|left|link=Bard]]
[[File:Bard Class Icon.png|100px|left|link=Bard]]
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<gallery heights="100px" mode="packed">
<gallery heights="100px" mode="packed">
College Of Lore Icon.png|[[College of Lore]]|link=College of Lore
College Of Lore Icon.png|[[College of Lore]]|link=College of Lore
College of Swords Icon.png|[[College of Swords]]|link=College of Swords
College Of Valor Icon.png|[[College of Valour]]|link=College of Valour
College Of Valor Icon.png|[[College of Valour]]|link=College of Valour
</gallery>
</gallery>
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Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.  
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.  
<gallery heights="100px" mode="packed">
<gallery heights="100px" mode="packed">
Knowledge Domain Icon.png|[[Knowledge Domain]]|link=Knowledge Domain
Life Domain Subclass 300px.png|[[Life Domain]]|link=Life Domain
Life Domain Subclass 300px.png|[[Life Domain]]|link=Life Domain
Light Domain Subclass 300px.png|[[Light Domain]]|link=Light Domain
Light Domain Subclass 300px.png|[[Light Domain]]|link=Light Domain
Nature Domain Icon.png|[[Nature Domain]]|link=Nature Domain
Tempest Domain Icon.png|[[Tempest Domain]]|link=Tempest Domain
Trickery Domain Subclass 300px.png|[[Trickery Domain]]|link=Trickery Domain
Trickery Domain Subclass 300px.png|[[Trickery Domain]]|link=Trickery Domain
War Domain Icon.png|[[War Domain]]|link=War Domain
</gallery>
</gallery>


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Circle Of The Land Icon.png|[[Circle of the Land]]|link=Circle of the Land
Circle Of The Land Icon.png|[[Circle of the Land]]|link=Circle of the Land
Circle_Of_The_Moon_Icon.png|[[Circle of the Moon]]|link=Circle of the Moon
Circle_Of_The_Moon_Icon.png|[[Circle of the Moon]]|link=Circle of the Moon
Circle of Spores Icon.png|[[Circle of Spores]]|link=Circle of Spores
</gallery>
</gallery>


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<gallery heights="100px" mode="packed">
<gallery heights="100px" mode="packed">
Battle Master Icon.png|[[Battle Master]]|link=Battle Master
Battle Master Icon.png|[[Battle Master]]|link=Battle Master
Champion Icon.png|[[Champion]]|link=Champion
Eldritch Knight Icon.png|[[Eldritch Knight]]|link=Eldritch Knight
Eldritch Knight Icon.png|[[Eldritch Knight]]|link=Eldritch Knight
</gallery>
</gallery>
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Paladin Oath of the Ancients Icon.png|[[Oath of the Ancients]]|link=Oath of the Ancients
Paladin Oath of the Ancients Icon.png|[[Oath of the Ancients]]|link=Oath of the Ancients
Paladin Oath of Devotion Icon.png|[[Oath of Devotion]]|link=Oath of Devotion
Paladin Oath of Devotion Icon.png|[[Oath of Devotion]]|link=Oath of Devotion
Paladin Oath of Vengeance Icon.png|[[Oath of Vengeance]]|link=Oath of Vengeance
Paladin Oathbreaker Icon.png|[[Oathbreaker]]|link=Oathbreaker
Paladin Oathbreaker Icon.png|[[Oathbreaker]]|link=Oathbreaker
</gallery>
</gallery>
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Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.  
Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.  
<gallery heights="100px" mode="packed">
<gallery heights="100px" mode="packed">
The Archfey Subclass Icon.png|[[The Archfey]]|link=The Archfey
The Fiend Subclass Icon.png|[[The Fiend]]|link=The Fiend
The Fiend Subclass Icon.png|[[The Fiend]]|link=The Fiend
The Great Old One Subclass Icon.png|[[The Great Old One]]|link=The Great Old One
The Great Old One Subclass Icon.png|[[The Great Old One]]|link=The Great Old One
The Archfey Subclass Icon.png|[[The Archfey]]|link=The Archfey
</gallery>
</gallery>



Revision as of 22:51, 4 August 2023

A character's class in Baldur's Gate 3 is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character is able to interact with the world. Classes determine most of a character's abilities - both in and out of combat. As a character advances in levels in a class they will gain incredible new powers and abilities.

The maximum character level in Baldur's Gate 3 is level 12.

Each class grants characters special dialogue choices only available to that class. Each class also has unique spellcasting animations (while attack animations are based on race).

See also: Character Creation

Game Mechanics

Subclasses

When a character reaches a certain level in a class they must select a subclass. The level that this choice is made at varies from class to class.

Subclasses allow characters to further specialize their character by imparting powerful new abilities focused around enhancing the central theme of the subclass. Choosing a subclass does not cause a character to stop gaining the normal benefits of a class when advancing in level - the benefits of a subclass are on top of the normal class abilities.


See below for a list of classes and their subclasses.

Multiclassing

A character's choice of class is not permanent. When gaining a new level, a character can choose to continue advancing in level in a class they already have levels in, or they can choose to gain a level in an entirely new class. This is called multiclassing. Doing so will grant most of the benefits of advancing in level in that additional class, with some limitations.

A multiclassed character does not receive all of the proficiencies of their new class. Multiclassing never grants saving throw proficiencies. A multiclassed character's proficiency bonus increases as normal, however.

A multiclassed character adds their total level in all classes together to determine their overall character level.

Multiclass Proficiencies

Class Gained Proficiency Class Gained Proficiency
Barbarian Shields, Simple Weapons, Martial Weapons Bard Light Armor, One skill, One instrument
Cleric Light Armor, Medium Armor, Shields, Morningstars Druid Light Armor, Medium Armor, Shields
Fighter Light Armor, Medium Armor, Shields, Simple Weapons, Martial Weapons Monk Simple Weapons, Shortswords
Paladin Light Armor, Medium Armor, Shields, Simple Weapons, Martial Weapons Ranger Light Armor, Medium Armor, Shields, Simple Weapons, One skill
Rogue Light Armor, One skill Sorcerer -
Warlock Light armor, Simple Weapons Wizard -


Playable Classes

Barbarian

Barbarian Class 300px.png

The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.

Bard

Bard Class Icon.png

You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within.

Cleric

Cleric Class 300px.png

Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Druid

Druid Class 300px.png

Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.

Fighter

Fighter Class Icon.png

Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.

Monk

Monk Class Icon.png

Channel your cosmic enlightenment by deftly dodging and efficiently disassembling your foes through stunning strikes and a whirlwind of martial art attacks.

Paladin

Paladin Class Icon.png

Fuelled by the Oath you swore to uphold justice and righteousness, you are a beacon of hope in dark times.

Ranger

Ranger Class Icon.png

Rangers are unrivalled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Rogue

Rogue Class Icon.png

With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.

Sorcerer

Sorcerer Class Icon.png

Sorcerers are natural spellcasters, drawing on inherent magic from a gift or bloodline.

Warlock

Warlock Class Icon.png

Bound by a pact to an all-powerful patron, Warlocks trade their loyalty for supernatural abilities and unique magic.

Wizard

Wizard Class Icon.png

Wizards master the arcane by specialising in individual schools of magic, combining ancient spells with modern research.

Trivia