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Quests

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Revision as of 16:19, 29 October 2023 by HINK (talk | contribs) (→‎Act One)

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Journal Icon.webp
Quests are tasks that can be undertaken by the player and their adventuring party in Baldur's Gate 3, some of which provide a reward or a choice between multiple rewards. Quests are recorded in the Journal.
Prerequisite_Icon.pngScrolling down may contain unhidden spoilers in chronological order. The lower you go the more spoilers you get.

Prologue

Escape the Nautiloid
Escape the Nautiloid
We've been abducted by mind flayers and infected with some kind of parasite. We need to find a way off this ship.
Rescue the Illithid's Captive
Rescue the Illithid's Captive
We encountered a survivor, trapped inside one of the pods aboard the nautiloid. Perhaps we can find a way to free her.

Multi-Act Quests

Travel to Moonrise Towers
Travel to Moonrise Towers Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png
Main quest. It is divided into two subquests, reflective of the two paths to the Shadow-Cursed Lands:

Travel through the Mountain Pass

Travel through the Underdark
Find the Nightsong
Find the Nightsong Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png
A wizard will pay anyone to track down an ancient relic, the Nightsong and bring it to him. The Nightsong is in some kind of temple.
Gather Your Allies
Gather Your Allies Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Recruit allies in the fight against the cult.

Companions

The Blade of Frontiers
The Blade of Frontiers Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We recruited Wyll, a monster hunter known as the Blade of Frontiers. He is on a mission to kill Karlach, a powerful devil who is a danger to the entire Sword Coast.
The Grand Duke
The Grand Duke Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
A group of Flaming Fist mercenaries believe Grand Duke Ravengard of Baldur's Gate is trapped inside, and are trying to break inside.
Daughter of Darkness
Daughter of Darkness Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We recruited a half-elf named Shadowheart. She was also infected aboard the nautiloid and was playing with a strange object when we met her.
Subquests: The Chosen of Shar
A Familiar Face
The Chosen of Shar
The Chosen of Shar Ico knownSpells lvl 02.png
Shadowheart has shown interest in finding the lair of the Dark Justiciar - an elite force dedicated to the goddess Shar.
A Familiar Face
A Familiar Face Ico knownSpells lvl 03.png
We have entered the Lower City - Shadowheart's old stomping grounds. Perhaps the friend she remembered due to the Noblestalk can still be found with the rest of the Sharrans.
The Githyanki Warrior
The Githyanki Warrior Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png
Lae'zel promised we could be cleansed of our parasites at a Githyanki Crèche. We should be on the lookout for signs of githyanki presence during our travels.
Subquests: Vlaakith's Will
The Prince of the Comet
Our Fiery Friend
Our Fiery Friend Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We met a fiery tiefling called Karlach. She said servants of the archdevil Zariel were nearby, disguised as paladins of Tyr.
Subquest: The Hellion's Heart
The Hellion's Heart
The Hellion's Heart Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Karlach needs an infernal mechanic to tune up the engine she has for a heart. There might be one nearby.
The Pale Elf
The Pale Elf Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We met a strange elf who had also been infected with a parasite. He was hostile at first, but agreed to join us when he learned we were infected too.
The Wizard of Waterdeep
The Wizard of Waterdeep Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
A wizard named Gale joined the party. He claims to have been on the nautiloid - which means he's infected too.
In Case of Death...
In Case of Death...
Gale died, activating a magical projection of himself which insisted that he be resurrected with the utmost urgency.
Balthazar's Experiment
Balthazar's Experiment Ico knownSpells lvl 02.png
We found a strange ritual circle hidden in a secret workshop within Balthazar's chambers. Gale was able to understand the strange sigils used to cast it, and says it was used to create the Moonlanterns that protect their wielders from the shadow curse.
The High Harper
The High Harper Ico knownSpells lvl 03.png
Jaheira asked us to go to Danthelon's Dancing Axe in Wyrm's Crossing, where her Harper contacts are waiting to report.

Personal Quest

The Urge
The Urge Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
The Dark Urge Origin Quest. These vile things you do... Don't you wonder why you're doing them? You want to know, don't you?
Subquest: Open Your Scars
Open Your Scars
Open Your Scars Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
The Dark Urge finally learns the truth about themselves.
Servant of None
Servant of None Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Karlach Origin Quest. This is it. I've been trapped in the Hells for a decade - and this nautiloid is my ticket out.
Subquest: Forging a Heart
Forging a Heart
Forging a Heart Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Dammon, an infernal mechanic, told me to find some infernal iron. He might be able to repair my heart.
Call of the Blood
Call of the Blood Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Astarion Origin Quest. I'm... alive? But it won't be long before my old master realises I'm missing, so I had better find out what in the hells is going on and quickly.
Discover the history of Prince Orpheus
Discover the history of Prince Orpheus Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png
There may be a way to decipher these books. We should keep an eye out for something that might aid us.
Discover the Artefact's Secrets
Discover the Artefact's Secrets Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png
Shadowheart carries a strange artefact. It seemed to protect us from a horrible voice. She stubbornly avoids the subject. We should find out more about it.
Free Orpheus
Free Orpheus Ico knownSpells lvl 03.png
We found out that the Astral Prism is a prison for the githyanki prince Orpheus. The mind flayer has been using Orpheus' powers to suppress the influence of the Absolute. We should find out if there's a way to free Orpheus from his chains.
Help Kith'rak Voss
Help Kith'rak Voss Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Kith'rak Voss visited our camp and asked us to help him free someone held prisoner within the Astral Prism. We agreed to bring the Prism to Baldur's Gate and meet him there.
Help Your Protector
Help Your Protector Ico knownSpells lvl 03.png
During the night, we were awoken by the voice of the Absolute. A githyanki contingent ambushed us. We heard the voice of the Dream Visitor, desperately seeking our help.
Embrace Your Potential
Embrace Your Potential Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We were visited in our dreams by a mysterious figure, who told us that our illithid parasites are special and the source of great potential.
Deal with the Devil
Deal with the Devil Ico knownSpells lvl 03.png
We spoke with Mamzell Amira on the ground floor of Sharess' Caress, and she mentioned that the devil Raphael has taken a room on the top floor. What's he doing here? We should pay Raphael a visit and find out.
Fulfill the Deal
Fulfill the Deal Ico knownSpells lvl 03.png
According to the terms of our deal with Raphael, we must give him the Crown of Karsus after we've defeated the Absolute threat. But first we must get hold of the relic.
Escape the Deal
Escape the Deal Ico knownSpells lvl 03.png
We signed Raphael's deal but are having second thoughts about giving the ultra-powerful Crown of Karsus to a devil. Raphael is smart, but perhaps he can be outsmarted.

Act One

Ravaged Beach

Explore the Ruins
Explore the Ruins
We met some bandits near some ruins. They've been trying to break into a crypt - with no success. Whatever they're after is probably still inside.
Free Lae'zel
Free Lae'zel
We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.

Druid Grove

Save the Refugees
Save the Refugees
Kagha, the leader of the druids, ordered the tiefling to leave the grove. Zevlor fears they won't survive on the road and asked us to intervene.
Investigate Kagha
Investigate Kagha
The Rite of Thorns is dangerous magic. Why is Kagha so determined to do this? We should investigate.
Kill Kagha
Kill Kagha
The tieflings and druids are at an impasse. Killing Kagha might tip the balance.
Defeat the Goblins
Defeat the Goblins
If the tieflings are to make their way to Baldur's Gate, we will need to deal with the goblins. Zevlor thinks someone must be organising them. We should investigate their camp.
Raid the Grove
Raid the Grove
Minthara is preparing to attack the grove and told us to wait for next light. We should get some rest.
Save the First Druid
Save the First Druid
First Druid Halsin might be the only one capable of stopping Kagha from finishing the ritual. He was last seen on an expedition into goblin territory.
Save the Goblin Sazza
Save the Goblin Sazza
The goblin Sazza is a prisoner in the grove. She's promise us an introduction to her tribe and their powerful healer - if we break her out.
Find Your Belongings
Find Your Belongings
We've been robbed - by children no less. They distracted us by posing as merchants. We should have a word with them.
Return the Locket
Return the Locket
We met an adventurer called Barth who accused a tiefling child of stealing his locket. We suspected the child but couldn't get the locket back.
Investigate the Beach
Investigate the Beach
We heard strange music on the beach. Where is it coming from?
Save Arabella
Save Arabella
We learned that a child named Arabella is being held by the druids on charges of theft. We should check on her.
Steal the Sacred Idol
Steal the Sacred Idol
Mol asked us to steal some kind of idol from the druids.
Find Doni
Find Doni
As the tieflings prepare for the siege, Rikka asked us to find Doni and bring him to safety.
Get Help from Healer Nettie
Get Help from Healer Nettie
Aradin told us that the druid Halsin has an apprentice. If we can find her, she might be able to help us with the parasite.

Blighted Village

Rescue the Gnome
Rescue the Gnome
We spotted a deep gnome tied to the blades of a windmill. He's being tormented by a group of goblins.
Search the Cellar
Search the Cellar Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We found a journal that mentioned a cellar - along with some powerful items. This sounds promising and, more importantly, valuable.
Subquests: Unlock the Ancient Tome
Destroy the Ancient Tome
Unlock the Ancient Tome
Unlock the Ancient Tome Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
This book is locked tight, and the mechanism isn't shaped for a key. Maybe some kind of stone would work?
Destroy the Ancient Tome
Destroy the Ancient Tome Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
Evil is inscribed on every page of this book. But all evil has a weakness - there must be a way to destroy it.
Finish the Masterwork Weapon
Finish the Masterwork Weapon
We found blueprints for masterwork weapons. All we need to forge one is some bark from a Sussur Tree.

Sunlit Wetlands

Save Mayrina
Save Mayrina
Two brothers said that their sister Mayrina is being held against her will at Ethel's house - something the old woman denied.
Get Help from Auntie Ethel
Get Help from Auntie Ethel
We met an eccentric old lady in the Emerald Grove. She's confident she can remove our parasites and invited us to her teahouse.

The Risen Road

Hunt the Devil
Hunt the Devil
We met a group of paladins of Tyr who are hunting a devil. Anders asked for our help - we agreed to search for the devil.
Rescue the Grand Duke
Rescue the Grand Duke Ico knownSpells lvl 01.png,Ico knownSpells lvl 02.png,Ico knownSpells lvl 03.png
We approached a burning inn called Waukeen's Rest. Flaming Fists are trying to break down the door - a Grand Duke of Baldur's Gate is trapped inside.
Rescue the Trapped Man
Rescue the Trapped Man
We found a man trapped under a beam in Waukeen's Rest.
Find the Missing Shipment
Find the Missing Shipment
Zarys, leader of the local Zhentarim, said her agents went missing while transporting a shipment. She'll pay a hefty sum if we return it unopened.
Free the Artist
Free the Artist Ico knownSpells lvl 01.png,Ico knownSpells lvl 03.png
We met Oskar, an artist captured by the Zhentarim. He begged us to help him escape, promising that his patron will reward us handsomely.

Goblin Camp/Shattered Sanctum

Rescue Volo
Rescue Volo
We found Volo performing for the goblins under significant duress. He was led into the camp's interior by a guard - he clearly needs help.
Ask the Goblin Priestess for Help
Ask the Goblin Priestess for Help
We learned that a goblin tribe is led by a priestess with powerful magic. Dealing with goblins is risky, but this might be one way to cure ourselves.
Rescue the Druid Halsin
Rescue the Druid Halsin
Halsin was actively researching the parasite - he might be one of the few people who understand our condition.

Underdark

Travel through the Underdark
Travel through the Underdark
We learned that the best way to get to Moonrise Towers is through the Underdark. Tunnels beneath the temple of Selûne will lead us there.
Help Omeluum Investigate the Parasite
Help Omeluum Investigate the Parasite
We mentioned the parasite to Blurg, a hobgoblin. His colleague, a mind flayer named Omeluum, offered to examine it. Perhaps it can cure us?
Cure the Poisoned Gnome
Cure the Poisoned Gnome
We met Thulla, a deep gnome who was poisoned. The Underdark might hold a cure, but we have to be quick, she won't survive for long.
Find the Missing Boots
Find the Missing Boots
We offered to help a duergar to track down a runaway slave. The slave escaped with a pair of boots belonging to the duergar's sergeant.
Find the Mushroom Picker
Find the Mushroom Picker
Derryth told us about her husband Baelen. He's lost somewhere in the Underdark.
Defeat the Duergar Intruders
Defeat the Duergar Intruders
We agreed to help the Sovereign remove the duergar who threatened the myconid colony.
Avenge Glut's Circle
Avenge Glut's Circle
A myconid named Glut heard the Sovereign ask us to kill the duergar. It wants to join us.
Deliver Nere's Head
Deliver Nere's Head
Sovereign Spaw wants the head of the drow Nere.

Grymforge

Free True Soul Nere
Free True Soul Nere
Sergeant Thrinn said the True-Soul leading them is trapped behind the cave-in. She wants us to clear it.
Find Explosives
Find Explosives
Brithvar mentioned that a deep gnome fled with some smokepowder. Her crew should know more.
Blind the Absolute
Blind the Absolute
We agreed to help Brithvar and his group double-cross Nere. First, we need to take out the scrying eye - discreetly.
Save the Grymforge Gnomes
Save the Grymforge Gnomes
Thulla, a gnome of the Ironhand clan, asked us to help her kin. Duergar are holding them captive.
The Adamantine Forge (Quest)
The Adamantine Forge (Quest)
We learned than an adamantine forge is hidden deep within the Underdark.
Get Past the Rubble
Get Past the Rubble
We found a passage buried in rubble that leads to the Adamantine Forge. We should clear it.
Help the Cursed Monk
Help the Cursed Monk Ico knownSpells lvl 01.png,Ico knownSpells lvl 03.png
We read the journal of a Dark Justiciar. He mentioned an amulet of great power that also made the wearer laugh. It was cast into the lava.

Mountain Pass

Travel through the Mountain Pass
Travel through the Mountain Pass
We decided to take the mountain pass. This road should lead us to Moonrise Towers.
Find the Githyanki Crèche
Find the Githyanki Crèche
Lae'zel told us that the githyanki should be able to cure us, if we can find one of their crèches.
Find the Blood of Lathander
Find the Blood of Lathander
We learned that a powerful holy relic, the Blood of Lathander, could be somewhere nearby. We should keep an eye out for it as we explore the monastery.
Steal a Githyanki Egg
Steal a Githyanki Egg
Lady Esther has asked that we steal an egg from the githyanki. The Society of Brilliance want to incubate it, raise it, and soothe its so-called violent nature.

Act Two

Shadow-Cursed Lands

Moonrise Towers

Act Three

Rivington

Circus of the Last Days

Baldur's Gate

House of Hope

Acquire the Gauntlets for Helsik
Acquire the Gauntlets for Helsik
Helsik the diabolist said she will help us reach the House of Hope if we steal a powerful artefact for her while we're there: Gauntlets of Hill Giant Strength.
Save Hope
Save Hope
We met a strange spirit imprisoned in Raphael's home - named Hope, oddly enough. She mentioned an important hammer before disappearing abruptly.