Quests: Difference between revisions

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== Multi-Act Quests ==
== Multi-Act Quests ==
 
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{{ImageQuest|Chapter 1.webp|Find a Cure|Main quest. Subquests: <br>
{{ImageQuest|Chapter 1.webp|Find a Cure|Main quest. Subquests: <br>
[[Get Help from Healer Nettie]]<br>
[[Get Help from Healer Nettie]]<br>
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{{ImageQuest|Umbral_Gem_Statue_Quest.jpg|Find the Nightsong|A wizard will pay anyone to track down an ancient relic, the Nightsong and bring it to him. The Nightsong is in some kind of temple.}}
{{ImageQuest|Umbral_Gem_Statue_Quest.jpg|Find the Nightsong|A wizard will pay anyone to track down an ancient relic, the Nightsong and bring it to him. The Nightsong is in some kind of temple.}}
{{ImageQuest|High Hall Allies Quest.jpg|Gather Your Allies|Recruit allies in the fight against the cult.}}
{{ImageQuest|High Hall Allies Quest.jpg|Gather Your Allies|Recruit allies in the fight against the cult.}}
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== Companions ==
== Companions ==

Revision as of 00:55, 29 October 2023

Template:Up to date Quests are tasks that can be undertaken by the player and their adventuring party in Baldur's Gate 3, some of which provide a reward or a choice between multiple rewards. Quests are recorded in the Journal.

Prologue

Escape the Nautiloid
Escape the Nautiloid
We've been abducted by mind flayers and infected with some kind of parasite. We need to find a way off this ship.
Rescue the Illithid's Captive
Rescue the Illithid's Captive
We encountered a survivor, trapped inside one of the pods aboard the nautiloid. Perhaps we can find a way to free her.

Multi-Act Quests

Travel to Moonrise Towers
Travel to Moonrise Towers
Main quest. It is divided into two subquests, reflective of the two paths to the Shadow-Cursed Lands:

Travel through the Mountain Pass

Travel through the Underdark
Find the Nightsong
Find the Nightsong
A wizard will pay anyone to track down an ancient relic, the Nightsong and bring it to him. The Nightsong is in some kind of temple.
Gather Your Allies
Gather Your Allies
Recruit allies in the fight against the cult.

Companions

The Blade of Frontiers
The Blade of Frontiers
We recruited Wyll, a monster hunter known as the Blade of Frontiers. He is on a mission to kill Karlach, a powerful devil who is a danger to the entire Sword Coast.
The Grand Duke
The Grand Duke
A group of Flaming Fist mercenaries believe Grand Duke Ravengard of Baldur's Gate is trapped inside, and are trying to break inside.
Daughter of Darkness
Daughter of Darkness
We recruited a half-elf named Shadowheart. She was also infected aboard the nautiloid and was playing with a strange object when we met her.
Subquests: The Chosen of Shar
A Familiar Face
The Chosen of Shar
The Chosen of Shar
Shadowheart has shown interest in finding the lair of the Dark Justiciar - an elite force dedicated to the goddess Shar.
A Familiar Face
A Familiar Face
We have entered the Lower City - Shadowheart's old stomping grounds. Perhaps the friend she remembered due to the Noblestalk can still be found with the rest of the Sharrans.
The Githyanki Warrior
The Githyanki Warrior
Lae'zel promised we could be cleansed of our parasites at a Githyanki Crèche. We should be on the lookout for signs of githyanki presence during our travels.
Subquests: Vlaakith's Will
The Prince of the Comet
Our Fiery Friend
Our Fiery Friend
We met a fiery tiefling called Karlach. She said servants of the archdevil Zariel were nearby, disguised as paladins of Tyr.
Subquest: The Hellion's Heart
The Hellion's Heart
The Hellion's Heart
Karlach needs an infernal mechanic to tune up the engine she has for a heart. There might be one nearby.
The Pale Elf
The Pale Elf
We met a strange elf who had also been infected with a parasite. He was hostile at first, but agreed to join us when he learned we were infected too.
The Wizard of Waterdeep
The Wizard of Waterdeep
A wizard named Gale joined the party. He claims to have been on the nautiloid - which means he's infected too.
In Case of Death...
In Case of Death...
Gale died, activating a magical projection of himself which insisted that he be resurrected with the utmost urgency.
Balthazar's Experiment
Balthazar's Experiment
We found a strange ritual circle hidden in a secret workshop within Balthazar's chambers. Gale was able to understand the strange sigils used to cast it, and says it was used to create the Moonlanterns that protect their wielders from the shadow curse.
The High Harper
The High Harper
Jaheira asked us to go to Danthelon's Dancing Axe in Wyrm's Crossing, where her Harper contacts are waiting to report.

Personal Quest

Act One

Ravaged Beach

Explore the Ruins
Explore the Ruins
We met some bandits near some ruins. They've been trying to break into a crypt - with no success. Whatever they're after is probably still inside.
Free Lae'zel
Free Lae'zel
We found Lae'zel, the githyanki from the nautiloid, trapped in a hanging cage. Two tieflings are deciding what to do with her.

Druid Grove

Blighted Village

Sunlit Wetlands

The Risen Road

Goblin Camp/Shattered Sanctum

Underdark

Grymforge

Mountain Pass

Travel through the Mountain Pass
Travel through the Mountain Pass
We decided to take the mountain pass. This road should lead us to Moonrise Towers.
Find the Githyanki Crèche
Find the Githyanki Crèche
Lae'zel told us that the githyanki should be able to cure us, if we can find one of their crèches.
Find the Blood of Lathander
Find the Blood of Lathander
We learned that a powerful holy relic, the Blood of Lathander, could be somewhere nearby. We should keep an eye out for it as we explore the monastery.
Steal a Githyanki Egg
Steal a Githyanki Egg
Lady Esther has asked that we steal an egg from the githyanki. The Society of Brilliance want to incubate it, raise it, and soothe its so-called violent nature.

Act Two

Shadow-Cursed Lands

Moonrise Towers

Act Three

Rivington

Circus of the Last Days

Baldur's Gate

House of Hope

Acquire the Gauntlets for Helsik
Acquire the Gauntlets for Helsik
Helsik the diabolist said she will help us reach the House of Hope if we steal a powerful artefact for her while we're there: Gauntlets of Hill Giant Strength.
Save Hope
Save Hope
We met a strange spirit imprisoned in Raphael's home - named Hope, oddly enough. She mentioned an important hammer before disappearing abruptly.