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Togarr

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Fist Togarr is a human fighter and a member of the Flaming Fist in Baldur's Gate during Act Three.

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Fist Togarr patrols the streets of Lower City with Fist NorysFist Norys, Fist PagnolaFist Pagnola and a Steel WatcherSteel Watcher. Their route runs back and forth from the Singing Lute to the Beehive General Goods (approximately from X: -124 Y: -117 to X: -75 Y: -105).

Togarr and her mates do not respond to any attempts to speak with them, regardless of whether the Steel Watch Foundry is intact or destroyed.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

CleaveCleave (Action)   –  Halberd
Damage:
1/2 Normal weapon damage

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest
Sweeping AttackSweeping Attack (Action + Superiority Die)   –  Halberd
Damage:

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.