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[[File:Hag Survivors.jpg|thumb|The hag survivors are victims of a serious menace.]]
[[File:Hag Survivors.jpg|thumb|The hag survivors are victims of a serious menace.]]
'''Help the Hag Survivors''' is a [[quest]] in [[Chapter Three]] of Baldur's Gate 3. It can be started by interacting with an [[Anti-Hag Support Group Poster]] in the [[Lower City]].
'''Help the Hag Survivors''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by interacting with an [[Anti-Hag Support Group Poster]] in the [[Lower City]].


{{SpoilerWarning}}
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed">
<div style="font-weight: bold; line-height: 1.6;">Visit Barren's Coop.</div>
<div style="font-weight: bold; line-height: 1.6;">Visit Barren's Coop.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We found a poster that mentions a meeting for people who have survived hags. It's being held at Barren's Coop.
* We found a poster that mentions a meeting for people who have survived hags. It's being held at Barren's Coop.
** We found an eviction notice. The people who lived in Barren's Coop drew the wrath of a hag, and were kicked out by their landlord.
* We found an eviction notice. The people who lived in Barren's Coop drew the wrath of a hag, and were kicked out by their landlord.
** With Auntie Ethel gone, the people she terrorised are finally safe. We should find them and tell them the good news.
* With Auntie Ethel gone, the people she terrorised are finally safe. We should find them and tell them the good news.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Go to Old Garlow's Place.</div>
<div style="font-weight: bold; line-height: 1.6;">Go to Old Garlow's Place.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We found a note in the Blushing Mermaid addressed to 'Auntie' - a term for a hag. The note mentioned Old Garlow's Place, and people who are hiding there from a hag.
* We found a note in the Blushing Mermaid addressed to 'Auntie' - a term for a hag. The note mentioned Old Garlow's Place, and people who are hiding there from a hag.
** After meeting a disguised hag in the Blushing Mermaid, we found a note nearby addressed to an 'Auntie'. The note also mentions Old Garlow's Place: seemingly a refuge for the hag's victims.
* After meeting a disguised hag in the Blushing Mermaid, we found a note nearby addressed to an 'Auntie'. The note also mentions Old Garlow's Place: seemingly a refuge for the hag's victims.
** We found a letter from someone called Kled. In it, he said he found somewhere new for everyone to live - Old Garlow's Place. He wrote that they can hide from the hag there.
* We found a letter from someone called Kled. In it, he said he found somewhere new for everyone to live - Old Garlow's Place. He wrote that they can hide from the hag there.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Cure Mayrina.</div>
<div style="font-weight: bold; line-height: 1.6;">Cure Mayrina.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We met a group of people hiding from a hag. Their leader is none other than Mayrina - the pregnant woman we saved from Auntie Ethel. She's been transformed into a sheep by a hex. We need to find a way to help her.
* We met a group of people hiding from a hag. Their leader is none other than Mayrina - the pregnant woman we saved from Auntie Ethel. She's been transformed into a sheep by a hex. We need to find a way to help her.
** We found a note penned by Marinya. In it, she mentioned seeing a doll everywhere - right before she turned into a sheep. It must be the key to her curse.
* We found a note penned by Marinya. In it, she mentioned seeing a doll everywhere - right before she turned into a sheep. It must be the key to her curse.
** We spoke to Mayrina in her sheep form. She kept trying to say the word 'doll'. We need to find this doll - it must be connected to her curse.
* We spoke to Mayrina in her sheep form. She kept trying to say the word 'doll'. We need to find this doll - it must be connected to her curse.
* Get rid of the hexed doll.
</div></div>
** We met a group of people hiding from a hag. A doll is tormenting them. We need to find it and destroy it.
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Get rid of the hexed doll.</div>
<div class="mw-collapsible-content">
* We met a group of people hiding from a hag. A doll is tormenting them. We need to find it and destroy it.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Report to the hag's survivors.</div>
<div style="font-weight: bold; line-height: 1.6;">Report to the hag's survivors.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We destroyed the doll.
* We destroyed the doll.
** Mayrina is human again thanks to us. She's shaken, and revealed that the one responsible for her curse is her fellow survivor - the dragonborn.
* Mayrina is human again thanks to us. She's shaken, and revealed that the one responsible for her curse is her fellow survivor - the dragonborn.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Confront Jatlo.</div>
<div style="font-weight: bold; line-height: 1.6;">Confront Jatlo.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We pickpocketed Jatlo and found a note. It mentions 'Auntie', a 'hex doll', and a 'book'. We should ask him about it.
* We pickpocketed Jatlo and found a note. It mentions 'Auntie', a 'hex doll', and a 'book'. We should ask him about it.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Defeat the hag's survivors.</div>
<div style="font-weight: bold; line-height: 1.6;">Defeat the hag's survivors.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** The hag survivors in Old Garlow's Place, convinced that we're allies of a hag, attacked us.
* The hag survivors in Old Garlow's Place, convinced that we're allies of a hag, attacked us.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Defeat the hag's minion.</div>
<div style="font-weight: bold; line-height: 1.6;">Defeat the hag's minion.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** It turns out Jatlo was secretly a redcap who was working for the hag. We need to take him down.
* It turns out Jatlo was secretly a redcap who was working for the hag. We need to take him down.
** The dragonborn transformed - revealing himself to be a redcap and an agent of the hag. The hag survivors, realising their mistake, switched sides to help us.
* The dragonborn transformed - revealing himself to be a redcap and an agent of the hag. The hag survivors, realising their mistake, switched sides to help us.
** Once the hag survivors died, the dragonborn suddenly transformed - revealing himself to be a redcap and an agent of the hag.
* Once the hag survivors died, the dragonborn suddenly transformed - revealing himself to be a redcap and an agent of the hag.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Speak with the hag's victims.</div>
<div style="font-weight: bold; line-height: 1.6;">Speak with the hag's victims.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We defeated Jatlo. We should speak to the victims.
* We defeated Jatlo. We should speak to the victims.
** We defeated the redcap. There is no trace of the doll now that its owner has vanished. We should speak to the hag survivors.
* We defeated the redcap. There is no trace of the doll now that its owner has vanished. We should speak to the hag survivors.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Speak with Mayrina.</div>
<div style="font-weight: bold; line-height: 1.6;">Speak with Mayrina.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** We defeated the redcap, and Mayrina immediately transformed back into a human. He must have been the source of the curse. We should speak to her.
* We defeated the redcap, and Mayrina immediately transformed back into a human. He must have been the source of the curse. We should speak to her.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Check up on the hag's victims.</div>
<div style="font-weight: bold; line-height: 1.6;">Check up on the hag's victims.</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** Auntie Ethel is finally dead. The hag survivors will have feelings about this - we should speak to them.
* Auntie Ethel is finally dead. The hag survivors will have feelings about this - we should speak to them.
</div></div>
</div></div>
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div class="toccolours mw-collapsible mw-collapsed" style="border-top: none;">
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div style="font-weight: bold; line-height: 1.6;">Quest Complete</div>
<div class="mw-collapsible-content">
<div class="mw-collapsible-content">
** The hag survivors are grateful to us. With Auntie Ethel dead, they're finally free.
* The hag survivors are grateful to us. With Auntie Ethel dead, they're finally free.
** The hag survivors were shaken by the revelation that one of them was a redcap. They think he was after the book they have hidden in a safe. They offered it to us, saying it will help us kill a hag - permanently.
* The hag survivors were shaken by the revelation that one of them was a redcap. They think he was after the book they have hidden in a safe. They offered it to us, saying it will help us kill a hag - permanently.
** Mayrina thanked us for helping to root out the spy in their midst.
* Mayrina thanked us for helping to root out the spy in their midst.
** The hag survivors are dead and gone. Old Garlow's Place lies empty.
* The hag survivors are dead and gone. Old Garlow's Place lies empty.
** The dragonborn transformed - revealing himself to be an agent of the hag. We defeated him, but the other hag survivors also perished.
* The dragonborn transformed - revealing himself to be an agent of the hag. We defeated him, but the other hag survivors also perished.
** Mayrina is dead.
* Mayrina is dead.
** We left the Lower City, crossing a point of no return, and can no longer help the hag's victims.
* We left the Lower City, crossing a point of no return, and can no longer help the hag's victims.
</div></div>
</div></div>


== Walkthrough ==
== Walkthrough ==
[[File:Barely Legible Letter Barrens Coop.jpg|thumb|The location of the Barely Legible Letter.]]
[[File:Barely Legible Letter Barrens Coop.jpg|thumb|The location of the Barely Legible Letter.]]
=== Find the Hag Survivor Group ===
=== Find the Hag Survivor Group ===
Upon entering the [[Lower City]], many posters will be put up around the city on various noticeboards and walls. One such noticeboard is near Luan, the paperboy (X:125, Y:-70). Interacting with the Anti-Hag Support Group posters will begin the quest and lead to a possible meetup place at Barren's Coop (X:45, Y:-114). The door to Barren's Coop can be lockpicked open, and passing a Perception check will reveal an eviction notice. To find the new location of the hag survivors, the table must be searched, revealing a barely legible letter.
Upon entering the [[Lower City]], many posters are put up around the city on various noticeboards and walls. One such noticeboard is near [[Luan]], the paperboy at {{Coords|125|-70}}. Interacting with the Anti-Hag Support Group posters begins the quest and lead to a possible meetup place at Barren's Coop near {{Coords|45|-114}}. The door to Barren's Coop can be lockpicked open, and passing a Perception check reveals an eviction notice. To find the new location of the hag survivors, the table must be searched, revealing a barely legible letter.


The letter left at Barren's Coop will reveal that the group has relocated to Old Barlow's Place (X:-49, Y:-127). As with the past location, the door will need to be lockpicked open. After entering the building, the party will encounter the hag survivors, who are instantly suspicious and assume they are dealing with hagspawn.
The letter left at Barren's Coop reveals that the group has relocated to Old Garlow's Place at {{Coords|-49|-127}}. As with the past location, the door needs to be lockpicked open. After entering the building, the party encounters the hag survivors, who are instantly suspicious and assume they are dealing with hagspawn.


=== Persuading the Group ===
=== Persuading the Group ===
Choosing the following options and successfully passing the checks will have the group stand down:
Choosing the following options and successfully passing the checks has the group stand down:
* [PERSUASION] A hag is after you? I can help. I've fought one before. (DC 15)
* [PERSUASION] A hag is after you? I can help. I've fought one before. ({{Ability check|Persuasion|15}})
* [INTIMIDATION] Touch me and I'll hurt you more than any bloody hag could.
* [INTIMIDATION] Touch me and I'll hurt you more than any bloody hag could. ({{Ability check|Intimidation}})


The group will then explain that they are being pursued by a hag. Their leader, [[Mayrina]] has been hexed, and they need assistance. Mayrina is upstairs, and has been transformed into a sheep. She can be talked to using [[Speak with Animals]] and reveal that a doll is what's causing her transformation, or her diary can be read, which also references a doll.
The group then explains that they are being pursued by a hag. Their leader, [[Mayrina]] has been hexed, and they need assistance. Mayrina is upstairs, and has been transformed into a sheep. She can be talked to using {{SAI|Speak with Animals}} and shares that a doll is what's causing her transformation, or her diary can be read, which also references a doll.


==== Finding the Doll ====
==== Finding the Doll ====
The doll in question is the Voodoo Doll (X:-41, Y:-141) which is in the corner of the upstairs room. The doll can simply be attacked, or destroyed using [[Remove Curse]]. Afterwards, Mayrina will transform into a human and begin shouting that the Dragonborn did it. The ruse having ended, [[Jatlo]] will reveal himself as a servant of the hag. He will attack the party and summon minions to help him.
The doll in question is the [[Voodoo Doll]] at {{Coords|-41|-141}}, which is in the corner of the upstairs room. The doll can be attacked, injuring Mayrina in the process, or safely destroyed using {{SAI|Remove Curse}}. Afterwards, Mayrina transforms into a human and begins shouting that the Dragonborn did it. The ruse having ended, [[Jatlo]] reveals himself as a servant of the hag. He attacks the party and summon minions to help him.


==== Pickpocketing Jatlo ====
==== Pickpocketing Jatlo ====
If Jatlo is pickpocketed, he will have a note on him using terms like "Auntie" and "hex doll." After confronting Jatlo, he will transform into a [[redcap]] and attack the party. Defeating Jatlo will end the curse, turning Mayrina back into a human.
If Jatlo is pickpocketed, he has a note on him using terms like "Auntie" and "hex doll." After confronting Jatlo, he transforms into a [[redcap]] and attacks the party. Defeating Jatlo ends the curse, turning Mayrina back into a human.


=== Fighting the Group ===
=== Fighting the Group ===
If the Persuasion or Deception checks fail, or if the party simply decides to fight, then the hag survivor group will attack, certain that they are facing off against hagspawn. However, after Jatlo is attacked, he will transform into a redcap and the other survivors will realize they were mistaken. The survivors will aid the party in taking down Jatlo and, with his defeat, Mayrina will transform into a human.
If the Persuasion or Deception checks fail, or if the party simply decides to fight, then the hag survivor group attacks, certain that they are facing off against hagspawn. However, after Jatlo is attacked, he transforms into a redcap and the other survivors realize they were mistaken. The survivors aid the party in taking down Jatlo and, with his defeat, Mayrina transforms into a human.


=== Tools to Fight the Hag ===
=== Tools to Fight the Hag ===
Mayrina will tell the party that a hag is in the city and it's out to get her. She will ask for help in defeating the foul creature, and state that information on how to defeat a hag is in the safe behind her (X:-61, Y:-148). The safe will contain a Tearstained Diary, [[Ashes of Dried Fey Flower]], and A Hunter's Guide to Hags which includes a recipe for Hag's Bane and how to use it. Agreeing to help Mayrina will also set the party on the quest [[Avenge the Hag Survivors]].
[[File:Hag Survivors Wall Safe.png|alt=The Wall Safe "in back".|thumb|The Wall Safe "in back".]]
Mayrina tells the party that a hag is in the city and it's out to get her. She asks for help in defeating the foul creature, and states that information on how to defeat a hag is in the wall safe on the first floor at {{Coords|-61|-148}}. The safe contains [[A Hunter's Guide to Hags]], [[Ashes of Dried Fey Flower]], and a Tearstained Diary which includes a recipe for Hag's Bane and how to use it. Agreeing to help Mayrina also sets the party on the quest [[Avenge the Hag Survivors]].


== Quest Rewards ==
== Quest Rewards ==
Line 108: Line 114:
* Recipe for [[Hag's Bane]]
* Recipe for [[Hag's Bane]]


== Notes ==
* If the party has already killed [[Auntie Ethel|the hag]], for instance while completing [[Save Vanra]], heading to the Hag Survivors plays out differently. Mayrina won't be hexed, and Jatlo will have turned back into a redcap and killed himself in front of the other survivors. No Ability Checks are necessary and the quest completes after the survivors are informed of the hag's death. Avenge the Hag Survivors is skipped and the party immediately receives the [[Fey Semblance Amulet]], but they do not receive the Staff of Interruption.
* Occasionally this quest may not update when completed and a map marker may remain.
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]

Revision as of 00:08, 26 April 2024

The hag survivors are victims of a serious menace.

Help the Hag Survivors is a quest in Act Three of Baldur's Gate 3. It can be started by interacting with an Anti-Hag Support Group Poster in the Lower City.



Objectives

Visit Barren's Coop.
  • We found a poster that mentions a meeting for people who have survived hags. It's being held at Barren's Coop.
  • We found an eviction notice. The people who lived in Barren's Coop drew the wrath of a hag, and were kicked out by their landlord.
  • With Auntie Ethel gone, the people she terrorised are finally safe. We should find them and tell them the good news.
Go to Old Garlow's Place.
  • We found a note in the Blushing Mermaid addressed to 'Auntie' - a term for a hag. The note mentioned Old Garlow's Place, and people who are hiding there from a hag.
  • After meeting a disguised hag in the Blushing Mermaid, we found a note nearby addressed to an 'Auntie'. The note also mentions Old Garlow's Place: seemingly a refuge for the hag's victims.
  • We found a letter from someone called Kled. In it, he said he found somewhere new for everyone to live - Old Garlow's Place. He wrote that they can hide from the hag there.
Cure Mayrina.
  • We met a group of people hiding from a hag. Their leader is none other than Mayrina - the pregnant woman we saved from Auntie Ethel. She's been transformed into a sheep by a hex. We need to find a way to help her.
  • We found a note penned by Marinya. In it, she mentioned seeing a doll everywhere - right before she turned into a sheep. It must be the key to her curse.
  • We spoke to Mayrina in her sheep form. She kept trying to say the word 'doll'. We need to find this doll - it must be connected to her curse.
Get rid of the hexed doll.
  • We met a group of people hiding from a hag. A doll is tormenting them. We need to find it and destroy it.
Report to the hag's survivors.
  • We destroyed the doll.
  • Mayrina is human again thanks to us. She's shaken, and revealed that the one responsible for her curse is her fellow survivor - the dragonborn.
Confront Jatlo.
  • We pickpocketed Jatlo and found a note. It mentions 'Auntie', a 'hex doll', and a 'book'. We should ask him about it.
Defeat the hag's survivors.
  • The hag survivors in Old Garlow's Place, convinced that we're allies of a hag, attacked us.
Defeat the hag's minion.
  • It turns out Jatlo was secretly a redcap who was working for the hag. We need to take him down.
  • The dragonborn transformed - revealing himself to be a redcap and an agent of the hag. The hag survivors, realising their mistake, switched sides to help us.
  • Once the hag survivors died, the dragonborn suddenly transformed - revealing himself to be a redcap and an agent of the hag.
Speak with the hag's victims.
  • We defeated Jatlo. We should speak to the victims.
  • We defeated the redcap. There is no trace of the doll now that its owner has vanished. We should speak to the hag survivors.
Speak with Mayrina.
  • We defeated the redcap, and Mayrina immediately transformed back into a human. He must have been the source of the curse. We should speak to her.
Check up on the hag's victims.
  • Auntie Ethel is finally dead. The hag survivors will have feelings about this - we should speak to them.
Quest Complete
  • The hag survivors are grateful to us. With Auntie Ethel dead, they're finally free.
  • The hag survivors were shaken by the revelation that one of them was a redcap. They think he was after the book they have hidden in a safe. They offered it to us, saying it will help us kill a hag - permanently.
  • Mayrina thanked us for helping to root out the spy in their midst.
  • The hag survivors are dead and gone. Old Garlow's Place lies empty.
  • The dragonborn transformed - revealing himself to be an agent of the hag. We defeated him, but the other hag survivors also perished.
  • Mayrina is dead.
  • We left the Lower City, crossing a point of no return, and can no longer help the hag's victims.

Walkthrough

The location of the Barely Legible Letter.

Find the Hag Survivor Group

Upon entering the Lower City, many posters are put up around the city on various noticeboards and walls. One such noticeboard is near Luan, the paperboy at X: 125 Y: -70. Interacting with the Anti-Hag Support Group posters begins the quest and lead to a possible meetup place at Barren's Coop near X: 45 Y: -114. The door to Barren's Coop can be lockpicked open, and passing a Perception check reveals an eviction notice. To find the new location of the hag survivors, the table must be searched, revealing a barely legible letter.

The letter left at Barren's Coop reveals that the group has relocated to Old Garlow's Place at X: -49 Y: -127. As with the past location, the door needs to be lockpicked open. After entering the building, the party encounters the hag survivors, who are instantly suspicious and assume they are dealing with hagspawn.

Persuading the Group

Choosing the following options and successfully passing the checks has the group stand down:

  • [PERSUASION] A hag is after you? I can help. I've fought one before. ( DC 15 Persuasion check)
  • [INTIMIDATION] Touch me and I'll hurt you more than any bloody hag could. ( Intimidation check)

The group then explains that they are being pursued by a hag. Their leader, Mayrina has been hexed, and they need assistance. Mayrina is upstairs, and has been transformed into a sheep. She can be talked to using Speak with Animals Speak with Animals and shares that a doll is what's causing her transformation, or her diary can be read, which also references a doll.

Finding the Doll

The doll in question is the Voodoo Doll at X: -41 Y: -141, which is in the corner of the upstairs room. The doll can be attacked, injuring Mayrina in the process, or safely destroyed using Remove Curse Remove Curse. Afterwards, Mayrina transforms into a human and begins shouting that the Dragonborn did it. The ruse having ended, Jatlo reveals himself as a servant of the hag. He attacks the party and summon minions to help him.

Pickpocketing Jatlo

If Jatlo is pickpocketed, he has a note on him using terms like "Auntie" and "hex doll." After confronting Jatlo, he transforms into a redcap and attacks the party. Defeating Jatlo ends the curse, turning Mayrina back into a human.

Fighting the Group

If the Persuasion or Deception checks fail, or if the party simply decides to fight, then the hag survivor group attacks, certain that they are facing off against hagspawn. However, after Jatlo is attacked, he transforms into a redcap and the other survivors realize they were mistaken. The survivors aid the party in taking down Jatlo and, with his defeat, Mayrina transforms into a human.

Tools to Fight the Hag

The Wall Safe "in back".
The Wall Safe "in back".

Mayrina tells the party that a hag is in the city and it's out to get her. She asks for help in defeating the foul creature, and states that information on how to defeat a hag is in the wall safe on the first floor at X: -61 Y: -148. The safe contains A Hunter's Guide to Hags, Ashes of Dried Fey Flower, and a Tearstained Diary which includes a recipe for Hag's Bane and how to use it. Agreeing to help Mayrina also sets the party on the quest Avenge the Hag Survivors.

Quest Rewards

Notes

  • If the party has already killed the hag, for instance while completing Save Vanra, heading to the Hag Survivors plays out differently. Mayrina won't be hexed, and Jatlo will have turned back into a redcap and killed himself in front of the other survivors. No Ability Checks are necessary and the quest completes after the survivors are informed of the hag's death. Avenge the Hag Survivors is skipped and the party immediately receives the Fey Semblance Amulet, but they do not receive the Staff of Interruption.
  • Occasionally this quest may not update when completed and a map marker may remain.